Vulkan Bindings
WARNING: This is a generated file. Do not edit Any edits will be overwritten by the generator.
Types
VkHandle = int64
VkNonDispatchableHandle = int64
VkImageLayout {...}{.size: 4.} = enum VK_IMAGE_LAYOUT_UNDEFINED = 0, VK_IMAGE_LAYOUT_GENERAL = 1, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, VK_IMAGE_LAYOUT_PREINITIALIZED = 8
VkAttachmentLoadOp {...}{.size: 4.} = enum VK_ATTACHMENT_LOAD_OP_LOAD = 0, VK_ATTACHMENT_LOAD_OP_CLEAR = 1, VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2
VkAttachmentStoreOp {...}{.size: 4.} = enum VK_ATTACHMENT_STORE_OP_STORE = 0, VK_ATTACHMENT_STORE_OP_DONT_CARE = 1
VkImageType {...}{.size: 4.} = enum VK_IMAGE_TYPE_1D = 0, VK_IMAGE_TYPE_2D = 1, VK_IMAGE_TYPE_3D = 2
VkImageTiling {...}{.size: 4.} = enum VK_IMAGE_TILING_OPTIMAL = 0, VK_IMAGE_TILING_LINEAR = 1
VkImageViewType {...}{.size: 4.} = enum VK_IMAGE_VIEW_TYPE_1D = 0, VK_IMAGE_VIEW_TYPE_2D = 1, VK_IMAGE_VIEW_TYPE_3D = 2, VK_IMAGE_VIEW_TYPE_CUBE = 3, VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6
VkCommandBufferLevel {...}{.size: 4.} = enum VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1
VkComponentSwizzle {...}{.size: 4.} = enum VK_COMPONENT_SWIZZLE_IDENTITY = 0, VK_COMPONENT_SWIZZLE_ZERO = 1, VK_COMPONENT_SWIZZLE_ONE = 2, VK_COMPONENT_SWIZZLE_R = 3, VK_COMPONENT_SWIZZLE_G = 4, VK_COMPONENT_SWIZZLE_B = 5, VK_COMPONENT_SWIZZLE_A = 6
VkDescriptorType {...}{.size: 4.} = enum VK_DESCRIPTOR_TYPE_SAMPLER = 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10
VkQueryType {...}{.size: 4.} = enum VK_QUERY_TYPE_OCCLUSION = 0, VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, VK_QUERY_TYPE_TIMESTAMP = 2
VkBorderColor {...}{.size: 4.} = enum VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5
VkPipelineBindPoint {...}{.size: 4.} = enum VK_PIPELINE_BIND_POINT_GRAPHICS = 0, VK_PIPELINE_BIND_POINT_COMPUTE = 1
VkPipelineCacheHeaderVersion {...}{.size: 4.} = enum VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1
VkPrimitiveTopology {...}{.size: 4.} = enum VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10
VkSharingMode {...}{.size: 4.} = enum VK_SHARING_MODE_EXCLUSIVE = 0, VK_SHARING_MODE_CONCURRENT = 1
VkIndexType {...}{.size: 4.} = enum VK_INDEX_TYPE_UINT16 = 0, VK_INDEX_TYPE_UINT32 = 1
VkFilter {...}{.size: 4.} = enum VK_FILTER_NEAREST = 0, VK_FILTER_LINEAR = 1
VkSamplerMipmapMode {...}{.size: 4.} = enum VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, VK_SAMPLER_MIPMAP_MODE_LINEAR = 1
VkSamplerAddressMode {...}{.size: 4.} = enum VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3
VkCompareOp {...}{.size: 4.} = enum VK_COMPARE_OP_NEVER = 0, VK_COMPARE_OP_LESS = 1, VK_COMPARE_OP_EQUAL = 2, VK_COMPARE_OP_LESS_OR_EQUAL = 3, VK_COMPARE_OP_GREATER = 4, VK_COMPARE_OP_NOT_EQUAL = 5, VK_COMPARE_OP_GREATER_OR_EQUAL = 6, VK_COMPARE_OP_ALWAYS = 7
VkPolygonMode {...}{.size: 4.} = enum VK_POLYGON_MODE_FILL = 0, VK_POLYGON_MODE_LINE = 1, VK_POLYGON_MODE_POINT = 2
VkCullModeFlagBits {...}{.size: 4.} = enum VK_CULL_MODE_NONE = 0, VK_CULL_MODE_FRONT_BIT = 1, VK_CULL_MODE_BACK_BIT = 2, VK_CULL_MODE_FRONT_AND_BACK = 3
VkFrontFace {...}{.size: 4.} = enum VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, VK_FRONT_FACE_CLOCKWISE = 1
VkBlendFactor {...}{.size: 4.} = enum VK_BLEND_FACTOR_ZERO = 0, VK_BLEND_FACTOR_ONE = 1, VK_BLEND_FACTOR_SRC_COLOR = 2, VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, VK_BLEND_FACTOR_DST_COLOR = 4, VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, VK_BLEND_FACTOR_SRC_ALPHA = 6, VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, VK_BLEND_FACTOR_DST_ALPHA = 8, VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, VK_BLEND_FACTOR_CONSTANT_COLOR = 10, VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, VK_BLEND_FACTOR_SRC1_COLOR = 15, VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, VK_BLEND_FACTOR_SRC1_ALPHA = 17, VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18
VkBlendOp {...}{.size: 4.} = enum VK_BLEND_OP_ADD = 0, VK_BLEND_OP_SUBTRACT = 1, VK_BLEND_OP_REVERSE_SUBTRACT = 2, VK_BLEND_OP_MIN = 3, VK_BLEND_OP_MAX = 4
VkStencilOp {...}{.size: 4.} = enum VK_STENCIL_OP_KEEP = 0, VK_STENCIL_OP_ZERO = 1, VK_STENCIL_OP_REPLACE = 2, VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, VK_STENCIL_OP_INVERT = 5, VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, VK_STENCIL_OP_DECREMENT_AND_WRAP = 7
VkLogicOp {...}{.size: 4.} = enum VK_LOGIC_OP_CLEAR = 0, VK_LOGIC_OP_AND = 1, VK_LOGIC_OP_AND_REVERSE = 2, VK_LOGIC_OP_COPY = 3, VK_LOGIC_OP_AND_INVERTED = 4, VK_LOGIC_OP_NO_OP = 5, VK_LOGIC_OP_XOR = 6, VK_LOGIC_OP_OR = 7, VK_LOGIC_OP_NOR = 8, VK_LOGIC_OP_EQUIVALENT = 9, VK_LOGIC_OP_INVERT = 10, VK_LOGIC_OP_OR_REVERSE = 11, VK_LOGIC_OP_COPY_INVERTED = 12, VK_LOGIC_OP_OR_INVERTED = 13, VK_LOGIC_OP_NAND = 14, VK_LOGIC_OP_SET = 15
VkInternalAllocationType {...}{.size: 4.} = enum VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0
VkSystemAllocationScope {...}{.size: 4.} = enum VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4
VkPhysicalDeviceType {...}{.size: 4.} = enum VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, VK_PHYSICAL_DEVICE_TYPE_CPU = 4
VkVertexInputRate {...}{.size: 4.} = enum VK_VERTEX_INPUT_RATE_VERTEX = 0, VK_VERTEX_INPUT_RATE_INSTANCE = 1
VkFormat {...}{.size: 4.} = enum VK_FORMAT_UNDEFINED = 0, VK_FORMAT_R4G4_UNORM_PACK8 = 1, VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, VK_FORMAT_R8_UNORM = 9, VK_FORMAT_R8_SNORM = 10, VK_FORMAT_R8_USCALED = 11, VK_FORMAT_R8_SSCALED = 12, VK_FORMAT_R8_UINT = 13, VK_FORMAT_R8_SINT = 14, VK_FORMAT_R8_SRGB = 15, VK_FORMAT_R8G8_UNORM = 16, VK_FORMAT_R8G8_SNORM = 17, VK_FORMAT_R8G8_USCALED = 18, VK_FORMAT_R8G8_SSCALED = 19, VK_FORMAT_R8G8_UINT = 20, VK_FORMAT_R8G8_SINT = 21, VK_FORMAT_R8G8_SRGB = 22, VK_FORMAT_R8G8B8_UNORM = 23, VK_FORMAT_R8G8B8_SNORM = 24, VK_FORMAT_R8G8B8_USCALED = 25, VK_FORMAT_R8G8B8_SSCALED = 26, VK_FORMAT_R8G8B8_UINT = 27, VK_FORMAT_R8G8B8_SINT = 28, VK_FORMAT_R8G8B8_SRGB = 29, VK_FORMAT_B8G8R8_UNORM = 30, VK_FORMAT_B8G8R8_SNORM = 31, VK_FORMAT_B8G8R8_USCALED = 32, VK_FORMAT_B8G8R8_SSCALED = 33, VK_FORMAT_B8G8R8_UINT = 34, VK_FORMAT_B8G8R8_SINT = 35, VK_FORMAT_B8G8R8_SRGB = 36, VK_FORMAT_R8G8B8A8_UNORM = 37, VK_FORMAT_R8G8B8A8_SNORM = 38, VK_FORMAT_R8G8B8A8_USCALED = 39, VK_FORMAT_R8G8B8A8_SSCALED = 40, VK_FORMAT_R8G8B8A8_UINT = 41, VK_FORMAT_R8G8B8A8_SINT = 42, VK_FORMAT_R8G8B8A8_SRGB = 43, VK_FORMAT_B8G8R8A8_UNORM = 44, VK_FORMAT_B8G8R8A8_SNORM = 45, VK_FORMAT_B8G8R8A8_USCALED = 46, VK_FORMAT_B8G8R8A8_SSCALED = 47, VK_FORMAT_B8G8R8A8_UINT = 48, VK_FORMAT_B8G8R8A8_SINT = 49, VK_FORMAT_B8G8R8A8_SRGB = 50, VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, VK_FORMAT_R16_UNORM = 70, VK_FORMAT_R16_SNORM = 71, VK_FORMAT_R16_USCALED = 72, VK_FORMAT_R16_SSCALED = 73, VK_FORMAT_R16_UINT = 74, VK_FORMAT_R16_SINT = 75, VK_FORMAT_R16_SFLOAT = 76, VK_FORMAT_R16G16_UNORM = 77, VK_FORMAT_R16G16_SNORM = 78, VK_FORMAT_R16G16_USCALED = 79, VK_FORMAT_R16G16_SSCALED = 80, VK_FORMAT_R16G16_UINT = 81, VK_FORMAT_R16G16_SINT = 82, VK_FORMAT_R16G16_SFLOAT = 83, VK_FORMAT_R16G16B16_UNORM = 84, VK_FORMAT_R16G16B16_SNORM = 85, VK_FORMAT_R16G16B16_USCALED = 86, VK_FORMAT_R16G16B16_SSCALED = 87, VK_FORMAT_R16G16B16_UINT = 88, VK_FORMAT_R16G16B16_SINT = 89, VK_FORMAT_R16G16B16_SFLOAT = 90, VK_FORMAT_R16G16B16A16_UNORM = 91, VK_FORMAT_R16G16B16A16_SNORM = 92, VK_FORMAT_R16G16B16A16_USCALED = 93, VK_FORMAT_R16G16B16A16_SSCALED = 94, VK_FORMAT_R16G16B16A16_UINT = 95, VK_FORMAT_R16G16B16A16_SINT = 96, VK_FORMAT_R16G16B16A16_SFLOAT = 97, VK_FORMAT_R32_UINT = 98, VK_FORMAT_R32_SINT = 99, VK_FORMAT_R32_SFLOAT = 100, VK_FORMAT_R32G32_UINT = 101, VK_FORMAT_R32G32_SINT = 102, VK_FORMAT_R32G32_SFLOAT = 103, VK_FORMAT_R32G32B32_UINT = 104, VK_FORMAT_R32G32B32_SINT = 105, VK_FORMAT_R32G32B32_SFLOAT = 106, VK_FORMAT_R32G32B32A32_UINT = 107, VK_FORMAT_R32G32B32A32_SINT = 108, VK_FORMAT_R32G32B32A32_SFLOAT = 109, VK_FORMAT_R64_UINT = 110, VK_FORMAT_R64_SINT = 111, VK_FORMAT_R64_SFLOAT = 112, VK_FORMAT_R64G64_UINT = 113, VK_FORMAT_R64G64_SINT = 114, VK_FORMAT_R64G64_SFLOAT = 115, VK_FORMAT_R64G64B64_UINT = 116, VK_FORMAT_R64G64B64_SINT = 117, VK_FORMAT_R64G64B64_SFLOAT = 118, VK_FORMAT_R64G64B64A64_UINT = 119, VK_FORMAT_R64G64B64A64_SINT = 120, VK_FORMAT_R64G64B64A64_SFLOAT = 121, VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, VK_FORMAT_D16_UNORM = 124, VK_FORMAT_X8_D24_UNORM_PACK32 = 125, VK_FORMAT_D32_SFLOAT = 126, VK_FORMAT_S8_UINT = 127, VK_FORMAT_D16_UNORM_S8_UINT = 128, VK_FORMAT_D24_UNORM_S8_UINT = 129, VK_FORMAT_D32_SFLOAT_S8_UINT = 130, VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, VK_FORMAT_BC2_UNORM_BLOCK = 135, VK_FORMAT_BC2_SRGB_BLOCK = 136, VK_FORMAT_BC3_UNORM_BLOCK = 137, VK_FORMAT_BC3_SRGB_BLOCK = 138, VK_FORMAT_BC4_UNORM_BLOCK = 139, VK_FORMAT_BC4_SNORM_BLOCK = 140, VK_FORMAT_BC5_UNORM_BLOCK = 141, VK_FORMAT_BC5_SNORM_BLOCK = 142, VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, VK_FORMAT_BC7_UNORM_BLOCK = 145, VK_FORMAT_BC7_SRGB_BLOCK = 146, VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184
VkStructureType {...}{.size: 4.} = enum VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48
VkSubpassContents {...}{.size: 4.} = enum VK_SUBPASS_CONTENTS_INLINE = 0, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1
VkResult {...}{.size: 4.} = enum VK_ERROR_UNKNOWN = -13, VK_ERROR_FRAGMENTED_POOL = -12, VK_ERROR_FORMAT_NOT_SUPPORTED = -11, VK_ERROR_TOO_MANY_OBJECTS = -10, VK_ERROR_INCOMPATIBLE_DRIVER = -9, VK_ERROR_FEATURE_NOT_PRESENT = -8, VK_ERROR_EXTENSION_NOT_PRESENT = -7, VK_ERROR_LAYER_NOT_PRESENT = -6, VK_ERROR_MEMORY_MAP_FAILED = -5, VK_ERROR_DEVICE_LOST = -4, VK_ERROR_INITIALIZATION_FAILED = -3, VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, VK_ERROR_OUT_OF_HOST_MEMORY = -1, VK_SUCCESS = 0, VK_NOT_READY = 1, VK_TIMEOUT = 2, VK_EVENT_SET = 3, VK_EVENT_RESET = 4, VK_INCOMPLETE = 5
VkDynamicState {...}{.size: 4.} = enum VK_DYNAMIC_STATE_VIEWPORT = 0, VK_DYNAMIC_STATE_SCISSOR = 1, VK_DYNAMIC_STATE_LINE_WIDTH = 2, VK_DYNAMIC_STATE_DEPTH_BIAS = 3, VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8
VkDescriptorUpdateTemplateType {...}{.size: 4.} = enum VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0
VkObjectType {...}{.size: 4.} = enum VK_OBJECT_TYPE_UNKNOWN = 0, VK_OBJECT_TYPE_INSTANCE = 1, VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, VK_OBJECT_TYPE_DEVICE = 3, VK_OBJECT_TYPE_QUEUE = 4, VK_OBJECT_TYPE_SEMAPHORE = 5, VK_OBJECT_TYPE_COMMAND_BUFFER = 6, VK_OBJECT_TYPE_FENCE = 7, VK_OBJECT_TYPE_DEVICE_MEMORY = 8, VK_OBJECT_TYPE_BUFFER = 9, VK_OBJECT_TYPE_IMAGE = 10, VK_OBJECT_TYPE_EVENT = 11, VK_OBJECT_TYPE_QUERY_POOL = 12, VK_OBJECT_TYPE_BUFFER_VIEW = 13, VK_OBJECT_TYPE_IMAGE_VIEW = 14, VK_OBJECT_TYPE_SHADER_MODULE = 15, VK_OBJECT_TYPE_PIPELINE_CACHE = 16, VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, VK_OBJECT_TYPE_RENDER_PASS = 18, VK_OBJECT_TYPE_PIPELINE = 19, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, VK_OBJECT_TYPE_SAMPLER = 21, VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, VK_OBJECT_TYPE_FRAMEBUFFER = 24, VK_OBJECT_TYPE_COMMAND_POOL = 25
VkQueueFlagBits {...}{.size: 4.} = enum VK_QUEUE_GRAPHICS_BIT = 1, VK_QUEUE_COMPUTE_BIT = 2, VK_QUEUE_TRANSFER_BIT = 4, VK_QUEUE_SPARSE_BINDING_BIT = 8
VkMemoryPropertyFlagBits {...}{.size: 4.} = enum VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2, VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16
VkMemoryHeapFlagBits {...}{.size: 4.} = enum VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1
VkAccessFlagBits {...}{.size: 4.} = enum VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, VK_ACCESS_INDEX_READ_BIT = 2, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 4, VK_ACCESS_UNIFORM_READ_BIT = 8, VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 16, VK_ACCESS_SHADER_READ_BIT = 32, VK_ACCESS_SHADER_WRITE_BIT = 64, VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 128, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 256, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024, VK_ACCESS_TRANSFER_READ_BIT = 2048, VK_ACCESS_TRANSFER_WRITE_BIT = 4096, VK_ACCESS_HOST_READ_BIT = 8192, VK_ACCESS_HOST_WRITE_BIT = 16384, VK_ACCESS_MEMORY_READ_BIT = 32768, VK_ACCESS_MEMORY_WRITE_BIT = 65536
VkBufferUsageFlagBits {...}{.size: 4.} = enum VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 4, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 8, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 16, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256
VkBufferCreateFlagBits {...}{.size: 4.} = enum VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4
VkShaderStageFlagBits {...}{.size: 4.} = enum VK_SHADER_STAGE_VERTEX_BIT = 1, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 4, VK_SHADER_STAGE_GEOMETRY_BIT = 8, VK_SHADER_STAGE_FRAGMENT_BIT = 16, VK_SHADER_STAGE_ALL_GRAPHICS = 31, VK_SHADER_STAGE_COMPUTE_BIT = 32, VK_SHADER_STAGE_ALL = 2147483647
VkImageUsageFlagBits {...}{.size: 4.} = enum VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2, VK_IMAGE_USAGE_SAMPLED_BIT = 4, VK_IMAGE_USAGE_STORAGE_BIT = 8, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128
VkImageCreateFlagBits {...}{.size: 4.} = enum VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2, VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 4, VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 8, VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 16
VkPipelineCreateFlagBits {...}{.size: 4.} = enum VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4
VkColorComponentFlagBits {...}{.size: 4.} = enum VK_COLOR_COMPONENT_R_BIT = 1, VK_COLOR_COMPONENT_G_BIT = 2, VK_COLOR_COMPONENT_B_BIT = 4, VK_COLOR_COMPONENT_A_BIT = 8
VkFenceCreateFlagBits {...}{.size: 4.} = enum VK_FENCE_CREATE_SIGNALED_BIT = 1
VkFormatFeatureFlagBits {...}{.size: 4.} = enum VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2, VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 4, VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 8, VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 16, VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32, VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 64, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 128, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 256, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 512, VK_FORMAT_FEATURE_BLIT_SRC_BIT = 1024, VK_FORMAT_FEATURE_BLIT_DST_BIT = 2048, VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096
VkQueryControlFlagBits {...}{.size: 4.} = enum VK_QUERY_CONTROL_PRECISE_BIT = 1
VkQueryResultFlagBits {...}{.size: 4.} = enum VK_QUERY_RESULT_64_BIT = 1, VK_QUERY_RESULT_WAIT_BIT = 2, VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, VK_QUERY_RESULT_PARTIAL_BIT = 8
VkCommandBufferUsageFlagBits {...}{.size: 4.} = enum VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4
VkQueryPipelineStatisticFlagBits {...}{.size: 4.} = enum VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2, VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 4, VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 8, VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 16, VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 32, VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 64, VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024
VkImageAspectFlagBits {...}{.size: 4.} = enum VK_IMAGE_ASPECT_COLOR_BIT = 1, VK_IMAGE_ASPECT_DEPTH_BIT = 2, VK_IMAGE_ASPECT_STENCIL_BIT = 4, VK_IMAGE_ASPECT_METADATA_BIT = 8
VkSparseImageFormatFlagBits {...}{.size: 4.} = enum VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4
VkSparseMemoryBindFlagBits {...}{.size: 4.} = enum VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1
VkPipelineStageFlagBits {...}{.size: 4.} = enum VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 4, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 8, VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 16, VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 32, VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 64, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 128, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 256, VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 512, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 1024, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 2048, VK_PIPELINE_STAGE_TRANSFER_BIT = 4096, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, VK_PIPELINE_STAGE_HOST_BIT = 16384, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536
VkCommandPoolCreateFlagBits {...}{.size: 4.} = enum VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2
VkCommandPoolResetFlagBits {...}{.size: 4.} = enum VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1
VkCommandBufferResetFlagBits {...}{.size: 4.} = enum VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1
VkSampleCountFlagBits {...}{.size: 4.} = enum VK_SAMPLE_COUNT_1_BIT = 1, VK_SAMPLE_COUNT_2_BIT = 2, VK_SAMPLE_COUNT_4_BIT = 4, VK_SAMPLE_COUNT_8_BIT = 8, VK_SAMPLE_COUNT_16_BIT = 16, VK_SAMPLE_COUNT_32_BIT = 32, VK_SAMPLE_COUNT_64_BIT = 64
VkAttachmentDescriptionFlagBits {...}{.size: 4.} = enum VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1
VkStencilFaceFlagBits {...}{.size: 4.} = enum VK_STENCIL_FACE_FRONT_BIT = 1, VK_STENCIL_FACE_BACK_BIT = 2, VK_STENCIL_FACE_FRONT_AND_BACK = 3
VkDescriptorPoolCreateFlagBits {...}{.size: 4.} = enum VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1
VkDependencyFlagBits {...}{.size: 4.} = enum VK_DEPENDENCY_BY_REGION_BIT = 1
VkSemaphoreType {...}{.size: 4.} = enum VK_SEMAPHORE_TYPE_BINARY = 0, VK_SEMAPHORE_TYPE_TIMELINE = 1
VkSemaphoreWaitFlagBits {...}{.size: 4.} = enum VK_SEMAPHORE_WAIT_ANY_BIT = 1
VkPresentModeKHR {...}{.size: 4.} = enum VK_PRESENT_MODE_IMMEDIATE_KHR = 0, VK_PRESENT_MODE_MAILBOX_KHR = 1, VK_PRESENT_MODE_FIFO_KHR = 2, VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3
VkColorSpaceKHR {...}{.size: 4.} = enum VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0
VkDisplayPlaneAlphaFlagBitsKHR {...}{.size: 4.} = enum VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 1, VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 2, VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 4, VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 8
VkCompositeAlphaFlagBitsKHR {...}{.size: 4.} = enum VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8
VkSurfaceTransformFlagBitsKHR {...}{.size: 4.} = enum VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2, VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 4, VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 8, VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 16, VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256
VkSwapchainImageUsageFlagBitsANDROID {...}{.size: 4.} = enum VK_SWAPCHAIN_IMAGE_USAGE_SHARED_BIT_ANDROID = 1
VkTimeDomainEXT {...}{.size: 4.} = enum VK_TIME_DOMAIN_DEVICE_EXT = 0, VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT = 1, VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT = 2, VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT = 3
VkDebugReportFlagBitsEXT {...}{.size: 4.} = enum VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16
VkDebugReportObjectTypeEXT {...}{.size: 4.} = enum VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33
VkRasterizationOrderAMD {...}{.size: 4.} = enum VK_RASTERIZATION_ORDER_STRICT_AMD = 0, VK_RASTERIZATION_ORDER_RELAXED_AMD = 1
VkExternalMemoryHandleTypeFlagBitsNV {...}{.size: 4.} = enum VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 1, VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 2, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 4, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 8
VkExternalMemoryFeatureFlagBitsNV {...}{.size: 4.} = enum VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 1, VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 2, VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 4
VkValidationCheckEXT {...}{.size: 4.} = enum VK_VALIDATION_CHECK_ALL_EXT = 0, VK_VALIDATION_CHECK_SHADERS_EXT = 1
VkValidationFeatureEnableEXT {...}{.size: 4.} = enum VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_EXT = 0, VK_VALIDATION_FEATURE_ENABLE_GPU_ASSISTED_RESERVE_BINDING_SLOT_EXT = 1, VK_VALIDATION_FEATURE_ENABLE_BEST_PRACTICES_EXT = 2, VK_VALIDATION_FEATURE_ENABLE_DEBUG_PRINTF_EXT = 3, VK_VALIDATION_FEATURE_ENABLE_SYNCHRONIZATION_VALIDATION_EXT = 4
VkValidationFeatureDisableEXT {...}{.size: 4.} = enum VK_VALIDATION_FEATURE_DISABLE_ALL_EXT = 0, VK_VALIDATION_FEATURE_DISABLE_SHADERS_EXT = 1, VK_VALIDATION_FEATURE_DISABLE_THREAD_SAFETY_EXT = 2, VK_VALIDATION_FEATURE_DISABLE_API_PARAMETERS_EXT = 3, VK_VALIDATION_FEATURE_DISABLE_OBJECT_LIFETIMES_EXT = 4, VK_VALIDATION_FEATURE_DISABLE_CORE_CHECKS_EXT = 5, VK_VALIDATION_FEATURE_DISABLE_UNIQUE_HANDLES_EXT = 6
VkSubgroupFeatureFlagBits {...}{.size: 4.} = enum VK_SUBGROUP_FEATURE_BASIC_BIT = 1, VK_SUBGROUP_FEATURE_VOTE_BIT = 2, VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 4, VK_SUBGROUP_FEATURE_BALLOT_BIT = 8, VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 16, VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 32, VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64, VK_SUBGROUP_FEATURE_QUAD_BIT = 128
VkIndirectCommandsLayoutUsageFlagBitsNV {...}{.size: 4.} = enum VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EXPLICIT_PREPROCESS_BIT_NV = 1, VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NV = 2, VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NV = 4
VkIndirectStateFlagBitsNV {...}{.size: 4.} = enum VK_INDIRECT_STATE_FLAG_FRONTFACE_BIT_NV = 1
VkIndirectCommandsTokenTypeNV {...}{.size: 4.} = enum VK_INDIRECT_COMMANDS_TOKEN_TYPE_SHADER_GROUP_NV = 0, VK_INDIRECT_COMMANDS_TOKEN_TYPE_STATE_FLAGS_NV = 1, VK_INDIRECT_COMMANDS_TOKEN_TYPE_INDEX_BUFFER_NV = 2, VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_NV = 3, VK_INDIRECT_COMMANDS_TOKEN_TYPE_PUSH_CONSTANT_NV = 4, VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_INDEXED_NV = 5, VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_NV = 6, VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_TASKS_NV = 7
VkExternalMemoryHandleTypeFlagBits {...}{.size: 4.} = enum VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1, VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 8, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 16, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32, VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64
VkExternalMemoryFeatureFlagBits {...}{.size: 4.} = enum VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1, VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2, VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4
VkExternalSemaphoreHandleTypeFlagBits {...}{.size: 4.} = enum VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8, VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16
VkExternalSemaphoreFeatureFlagBits {...}{.size: 4.} = enum VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1, VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2
VkSemaphoreImportFlagBits {...}{.size: 4.} = enum VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1
VkExternalFenceHandleTypeFlagBits {...}{.size: 4.} = enum VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8
VkExternalFenceFeatureFlagBits {...}{.size: 4.} = enum VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1, VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2
VkFenceImportFlagBits {...}{.size: 4.} = enum VK_FENCE_IMPORT_TEMPORARY_BIT = 1
VkSurfaceCounterFlagBitsEXT {...}{.size: 4.} = enum VK_SURFACE_COUNTER_VBLANK_EXT = 1
VkDisplayPowerStateEXT {...}{.size: 4.} = enum VK_DISPLAY_POWER_STATE_OFF_EXT = 0, VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1, VK_DISPLAY_POWER_STATE_ON_EXT = 2
VkDeviceEventTypeEXT {...}{.size: 4.} = enum VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0
VkDisplayEventTypeEXT {...}{.size: 4.} = enum VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0
VkPeerMemoryFeatureFlagBits {...}{.size: 4.} = enum VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1, VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2, VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4, VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8
VkMemoryAllocateFlagBits {...}{.size: 4.} = enum VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1
VkDeviceGroupPresentModeFlagBitsKHR {...}{.size: 4.} = enum VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8
VkViewportCoordinateSwizzleNV {...}{.size: 4.} = enum VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_X_NV = 0, VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_X_NV = 1, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Y_NV = 2, VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Y_NV = 3, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_Z_NV = 4, VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_Z_NV = 5, VK_VIEWPORT_COORDINATE_SWIZZLE_POSITIVE_W_NV = 6, VK_VIEWPORT_COORDINATE_SWIZZLE_NEGATIVE_W_NV = 7
VkDiscardRectangleModeEXT {...}{.size: 4.} = enum VK_DISCARD_RECTANGLE_MODE_INCLUSIVE_EXT = 0, VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT = 1
VkPointClippingBehavior {...}{.size: 4.} = enum VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1
VkSamplerReductionMode {...}{.size: 4.} = enum VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE = 0, VK_SAMPLER_REDUCTION_MODE_MIN = 1, VK_SAMPLER_REDUCTION_MODE_MAX = 2
VkTessellationDomainOrigin {...}{.size: 4.} = enum VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1
VkSamplerYcbcrModelConversion {...}{.size: 4.} = enum VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4
VkSamplerYcbcrRange {...}{.size: 4.} = enum VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1
VkChromaLocation {...}{.size: 4.} = enum VK_CHROMA_LOCATION_COSITED_EVEN = 0, VK_CHROMA_LOCATION_MIDPOINT = 1
VkBlendOverlapEXT {...}{.size: 4.} = enum VK_BLEND_OVERLAP_UNCORRELATED_EXT = 0, VK_BLEND_OVERLAP_DISJOINT_EXT = 1, VK_BLEND_OVERLAP_CONJOINT_EXT = 2
VkCoverageModulationModeNV {...}{.size: 4.} = enum VK_COVERAGE_MODULATION_MODE_NONE_NV = 0, VK_COVERAGE_MODULATION_MODE_RGB_NV = 1, VK_COVERAGE_MODULATION_MODE_ALPHA_NV = 2, VK_COVERAGE_MODULATION_MODE_RGBA_NV = 3
VkCoverageReductionModeNV {...}{.size: 4.} = enum VK_COVERAGE_REDUCTION_MODE_MERGE_NV = 0, VK_COVERAGE_REDUCTION_MODE_TRUNCATE_NV = 1
VkValidationCacheHeaderVersionEXT {...}{.size: 4.} = enum VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT = 1
VkShaderInfoTypeAMD {...}{.size: 4.} = enum VK_SHADER_INFO_TYPE_STATISTICS_AMD = 0, VK_SHADER_INFO_TYPE_BINARY_AMD = 1, VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD = 2
VkQueueGlobalPriorityEXT {...}{.size: 4.} = enum VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT = 128, VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT = 256, VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT = 512, VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT = 1024
VkDebugUtilsMessageSeverityFlagBitsEXT {...}{.size: 4.} = enum VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT = 1, VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT = 16, VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT = 256, VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT = 4096
VkDebugUtilsMessageTypeFlagBitsEXT {...}{.size: 4.} = enum VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT = 1, VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT = 2, VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT = 4
VkConservativeRasterizationModeEXT {...}{.size: 4.} = enum VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT = 0, VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT = 1, VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT = 2
VkDescriptorBindingFlagBits {...}{.size: 4.} = enum VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT = 1, VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 2, VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 4, VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 8
VkVendorId {...}{.size: 4.} = enum VK_VENDOR_ID_VIV = 65537, VK_VENDOR_ID_VSI = 65538, VK_VENDOR_ID_KAZAN = 65539, VK_VENDOR_ID_CODEPLAY = 65540, VK_VENDOR_ID_MESA = 65541
VkDriverId {...}{.size: 4.} = enum VK_DRIVER_ID_AMD_PROPRIETARY = 1, VK_DRIVER_ID_AMD_OPEN_SOURCE = 2, VK_DRIVER_ID_MESA_RADV = 3, VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4, VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5, VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6, VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7, VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8, VK_DRIVER_ID_ARM_PROPRIETARY = 9, VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10, VK_DRIVER_ID_GGP_PROPRIETARY = 11, VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12, VK_DRIVER_ID_MESA_LLVMPIPE = 13, VK_DRIVER_ID_MOLTENVK = 14
VkConditionalRenderingFlagBitsEXT {...}{.size: 4.} = enum VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT = 1
VkResolveModeFlagBits {...}{.size: 4.} = enum VK_RESOLVE_MODE_NONE = 0, VK_RESOLVE_MODE_SAMPLE_ZERO_BIT = 1, VK_RESOLVE_MODE_AVERAGE_BIT = 2, VK_RESOLVE_MODE_MIN_BIT = 4, VK_RESOLVE_MODE_MAX_BIT = 8
VkShadingRatePaletteEntryNV {...}{.size: 4.} = enum VK_SHADING_RATE_PALETTE_ENTRY_NO_INVOCATIONS_NV = 0, VK_SHADING_RATE_PALETTE_ENTRY_16_INVOCATIONS_PER_PIXEL_NV = 1, VK_SHADING_RATE_PALETTE_ENTRY_8_INVOCATIONS_PER_PIXEL_NV = 2, VK_SHADING_RATE_PALETTE_ENTRY_4_INVOCATIONS_PER_PIXEL_NV = 3, VK_SHADING_RATE_PALETTE_ENTRY_2_INVOCATIONS_PER_PIXEL_NV = 4, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_PIXEL_NV = 5, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X1_PIXELS_NV = 6, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_1X2_PIXELS_NV = 7, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X2_PIXELS_NV = 8, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X2_PIXELS_NV = 9, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_2X4_PIXELS_NV = 10, VK_SHADING_RATE_PALETTE_ENTRY_1_INVOCATION_PER_4X4_PIXELS_NV = 11
VkCoarseSampleOrderTypeNV {...}{.size: 4.} = enum VK_COARSE_SAMPLE_ORDER_TYPE_DEFAULT_NV = 0, VK_COARSE_SAMPLE_ORDER_TYPE_CUSTOM_NV = 1, VK_COARSE_SAMPLE_ORDER_TYPE_PIXEL_MAJOR_NV = 2, VK_COARSE_SAMPLE_ORDER_TYPE_SAMPLE_MAJOR_NV = 3
VkGeometryInstanceFlagBitsKHR {...}{.size: 4.} = enum VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR = 1, VK_GEOMETRY_INSTANCE_TRIANGLE_FRONT_COUNTERCLOCKWISE_BIT_KHR = 2, VK_GEOMETRY_INSTANCE_FORCE_OPAQUE_BIT_KHR = 4, VK_GEOMETRY_INSTANCE_FORCE_NO_OPAQUE_BIT_KHR = 8
VkGeometryFlagBitsKHR {...}{.size: 4.} = enum VK_GEOMETRY_OPAQUE_BIT_KHR = 1, VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR = 2
VkBuildAccelerationStructureFlagBitsKHR {...}{.size: 4.} = enum VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR = 1, VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_COMPACTION_BIT_KHR = 2, VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR = 4, VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_BUILD_BIT_KHR = 8, VK_BUILD_ACCELERATION_STRUCTURE_LOW_MEMORY_BIT_KHR = 16
VkCopyAccelerationStructureModeKHR {...}{.size: 4.} = enum VK_COPY_ACCELERATION_STRUCTURE_MODE_CLONE_KHR = 0, VK_COPY_ACCELERATION_STRUCTURE_MODE_COMPACT_KHR = 1, VK_COPY_ACCELERATION_STRUCTURE_MODE_SERIALIZE_KHR = 2, VK_COPY_ACCELERATION_STRUCTURE_MODE_DESERIALIZE_KHR = 3
VkAccelerationStructureTypeKHR {...}{.size: 4.} = enum VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR = 0, VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR = 1
VkGeometryTypeKHR {...}{.size: 4.} = enum VK_GEOMETRY_TYPE_TRIANGLES_KHR = 0, VK_GEOMETRY_TYPE_AABBS_KHR = 1
VkAccelerationStructureMemoryRequirementsTypeKHR {...}{.size: 4.} = enum VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_OBJECT_KHR = 0, VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_BUILD_SCRATCH_KHR = 1, VK_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_TYPE_UPDATE_SCRATCH_KHR = 2
VkAccelerationStructureBuildTypeKHR {...}{.size: 4.} = enum VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR = 0, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR = 1, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_OR_DEVICE_KHR = 2
VkRayTracingShaderGroupTypeKHR {...}{.size: 4.} = enum VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR = 0, VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR = 1, VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR = 2
VkMemoryOverallocationBehaviorAMD {...}{.size: 4.} = enum VK_MEMORY_OVERALLOCATION_BEHAVIOR_DEFAULT_AMD = 0, VK_MEMORY_OVERALLOCATION_BEHAVIOR_ALLOWED_AMD = 1, VK_MEMORY_OVERALLOCATION_BEHAVIOR_DISALLOWED_AMD = 2
VkScopeNV {...}{.size: 4.} = enum VK_SCOPE_DEVICE_NV = 1, VK_SCOPE_WORKGROUP_NV = 2, VK_SCOPE_SUBGROUP_NV = 3, VK_SCOPE_QUEUE_FAMILY_NV = 5
VkComponentTypeNV {...}{.size: 4.} = enum VK_COMPONENT_TYPE_FLOAT16_NV = 0, VK_COMPONENT_TYPE_FLOAT32_NV = 1, VK_COMPONENT_TYPE_FLOAT64_NV = 2, VK_COMPONENT_TYPE_SINT8_NV = 3, VK_COMPONENT_TYPE_SINT16_NV = 4, VK_COMPONENT_TYPE_SINT32_NV = 5, VK_COMPONENT_TYPE_SINT64_NV = 6, VK_COMPONENT_TYPE_UINT8_NV = 7, VK_COMPONENT_TYPE_UINT16_NV = 8, VK_COMPONENT_TYPE_UINT32_NV = 9, VK_COMPONENT_TYPE_UINT64_NV = 10
VkDeviceDiagnosticsConfigFlagBitsNV {...}{.size: 4.} = enum VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_SHADER_DEBUG_INFO_BIT_NV = 1, VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_RESOURCE_TRACKING_BIT_NV = 2, VK_DEVICE_DIAGNOSTICS_CONFIG_ENABLE_AUTOMATIC_CHECKPOINTS_BIT_NV = 4
VkPipelineCreationFeedbackFlagBitsEXT {...}{.size: 4.} = enum VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = 1, VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = 2, VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = 4
VkFullScreenExclusiveEXT {...}{.size: 4.} = enum VK_FULL_SCREEN_EXCLUSIVE_DEFAULT_EXT = 0, VK_FULL_SCREEN_EXCLUSIVE_ALLOWED_EXT = 1, VK_FULL_SCREEN_EXCLUSIVE_DISALLOWED_EXT = 2, VK_FULL_SCREEN_EXCLUSIVE_APPLICATION_CONTROLLED_EXT = 3
VkPerformanceCounterScopeKHR {...}{.size: 4.} = enum VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_BUFFER_KHR = 0, VK_PERFORMANCE_COUNTER_SCOPE_RENDER_PASS_KHR = 1, VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR = 2
VkPerformanceCounterUnitKHR {...}{.size: 4.} = enum VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR = 0, VK_PERFORMANCE_COUNTER_UNIT_PERCENTAGE_KHR = 1, VK_PERFORMANCE_COUNTER_UNIT_NANOSECONDS_KHR = 2, VK_PERFORMANCE_COUNTER_UNIT_BYTES_KHR = 3, VK_PERFORMANCE_COUNTER_UNIT_BYTES_PER_SECOND_KHR = 4, VK_PERFORMANCE_COUNTER_UNIT_KELVIN_KHR = 5, VK_PERFORMANCE_COUNTER_UNIT_WATTS_KHR = 6, VK_PERFORMANCE_COUNTER_UNIT_VOLTS_KHR = 7, VK_PERFORMANCE_COUNTER_UNIT_AMPS_KHR = 8, VK_PERFORMANCE_COUNTER_UNIT_HERTZ_KHR = 9, VK_PERFORMANCE_COUNTER_UNIT_CYCLES_KHR = 10
VkPerformanceCounterStorageKHR {...}{.size: 4.} = enum VK_PERFORMANCE_COUNTER_STORAGE_INT32_KHR = 0, VK_PERFORMANCE_COUNTER_STORAGE_INT64_KHR = 1, VK_PERFORMANCE_COUNTER_STORAGE_UINT32_KHR = 2, VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR = 3, VK_PERFORMANCE_COUNTER_STORAGE_FLOAT32_KHR = 4, VK_PERFORMANCE_COUNTER_STORAGE_FLOAT64_KHR = 5
VkPerformanceCounterDescriptionFlagBitsKHR {...}{.size: 4.} = enum VK_PERFORMANCE_COUNTER_DESCRIPTION_PERFORMANCE_IMPACTING_KHR = 1, VK_PERFORMANCE_COUNTER_DESCRIPTION_CONCURRENTLY_IMPACTED_KHR = 2
VkPerformanceConfigurationTypeINTEL {...}{.size: 4.} = enum VK_PERFORMANCE_CONFIGURATION_TYPE_COMMAND_QUEUE_METRICS_DISCOVERY_ACTIVATED_INTEL = 0
VkQueryPoolSamplingModeINTEL {...}{.size: 4.} = enum VK_QUERY_POOL_SAMPLING_MODE_MANUAL_INTEL = 0
VkPerformanceOverrideTypeINTEL {...}{.size: 4.} = enum VK_PERFORMANCE_OVERRIDE_TYPE_NULL_HARDWARE_INTEL = 0, VK_PERFORMANCE_OVERRIDE_TYPE_FLUSH_GPU_CACHES_INTEL = 1
VkPerformanceParameterTypeINTEL {...}{.size: 4.} = enum VK_PERFORMANCE_PARAMETER_TYPE_HW_COUNTERS_SUPPORTED_INTEL = 0, VK_PERFORMANCE_PARAMETER_TYPE_STREAM_MARKER_VALID_BITS_INTEL = 1
VkPerformanceValueTypeINTEL {...}{.size: 4.} = enum VK_PERFORMANCE_VALUE_TYPE_UINT32_INTEL = 0, VK_PERFORMANCE_VALUE_TYPE_UINT64_INTEL = 1, VK_PERFORMANCE_VALUE_TYPE_FLOAT_INTEL = 2, VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL = 3, VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL = 4
VkShaderFloatControlsIndependence {...}{.size: 4.} = enum VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0, VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1, VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2
VkPipelineExecutableStatisticFormatKHR {...}{.size: 4.} = enum VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR = 0, VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR = 1, VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR = 2, VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR = 3
VkLineRasterizationModeEXT {...}{.size: 4.} = enum VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT = 0, VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT = 1, VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT = 2, VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT = 3
VkToolPurposeFlagBitsEXT {...}{.size: 4.} = enum VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = 1, VK_TOOL_PURPOSE_PROFILING_BIT_EXT = 2, VK_TOOL_PURPOSE_TRACING_BIT_EXT = 4, VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = 8, VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = 16
Display = ptr object
VisualID = ptr object
Window = ptr object
RROutput = ptr object
wl_display = ptr object
wl_surface = ptr object
HINSTANCE = ptr object
HWND = ptr object
HMONITOR = ptr object
HANDLE = ptr object
SECURITY_ATTRIBUTES = ptr object
DWORD = ptr object
LPCWSTR = ptr object
xcb_connection_t = ptr object
xcb_visualid_t = ptr object
xcb_window_t = ptr object
IDirectFB = ptr object
IDirectFBSurface = ptr object
zx_handle_t = ptr object
GgpStreamDescriptor = ptr object
GgpFrameToken = ptr object
VkSampleMask = distinct uint32
VkBool32 = distinct uint32
VkFlags = distinct uint32
VkDeviceSize = distinct uint64
VkDeviceAddress = distinct uint64
VkFramebufferCreateFlags = distinct VkFlags
VkQueryPoolCreateFlags = distinct VkFlags
VkRenderPassCreateFlags = distinct VkFlags
VkSamplerCreateFlags = distinct VkFlags
VkPipelineLayoutCreateFlags = distinct VkFlags
VkPipelineCacheCreateFlags = distinct VkFlags
VkPipelineDepthStencilStateCreateFlags = distinct VkFlags
VkPipelineDynamicStateCreateFlags = distinct VkFlags
VkPipelineColorBlendStateCreateFlags = distinct VkFlags
VkPipelineMultisampleStateCreateFlags = distinct VkFlags
VkPipelineRasterizationStateCreateFlags = distinct VkFlags
VkPipelineViewportStateCreateFlags = distinct VkFlags
VkPipelineTessellationStateCreateFlags = distinct VkFlags
VkPipelineInputAssemblyStateCreateFlags = distinct VkFlags
VkPipelineVertexInputStateCreateFlags = distinct VkFlags
VkPipelineShaderStageCreateFlags = distinct VkFlags
VkDescriptorSetLayoutCreateFlags = distinct VkFlags
VkBufferViewCreateFlags = distinct VkFlags
VkInstanceCreateFlags = distinct VkFlags
VkDeviceCreateFlags = distinct VkFlags
VkDeviceQueueCreateFlags = distinct VkFlags
VkQueueFlags = distinct VkFlags
VkMemoryPropertyFlags = distinct VkFlags
VkMemoryHeapFlags = distinct VkFlags
VkAccessFlags = distinct VkFlags
VkBufferUsageFlags = distinct VkFlags
VkBufferCreateFlags = distinct VkFlags
VkShaderStageFlags = distinct VkFlags
VkImageUsageFlags = distinct VkFlags
VkImageCreateFlags = distinct VkFlags
VkImageViewCreateFlags = distinct VkFlags
VkPipelineCreateFlags = distinct VkFlags
VkColorComponentFlags = distinct VkFlags
VkFenceCreateFlags = distinct VkFlags
VkSemaphoreCreateFlags = distinct VkFlags
VkFormatFeatureFlags = distinct VkFlags
VkQueryControlFlags = distinct VkFlags
VkQueryResultFlags = distinct VkFlags
VkShaderModuleCreateFlags = distinct VkFlags
VkEventCreateFlags = distinct VkFlags
VkCommandPoolCreateFlags = distinct VkFlags
VkCommandPoolResetFlags = distinct VkFlags
VkCommandBufferResetFlags = distinct VkFlags
VkCommandBufferUsageFlags = distinct VkFlags
VkQueryPipelineStatisticFlags = distinct VkFlags
VkMemoryMapFlags = distinct VkFlags
VkImageAspectFlags = distinct VkFlags
VkSparseMemoryBindFlags = distinct VkFlags
VkSparseImageFormatFlags = distinct VkFlags
VkSubpassDescriptionFlags = distinct VkFlags
VkPipelineStageFlags = distinct VkFlags
VkSampleCountFlags = distinct VkFlags
VkAttachmentDescriptionFlags = distinct VkFlags
VkStencilFaceFlags = distinct VkFlags
VkCullModeFlags = distinct VkFlags
VkDescriptorPoolCreateFlags = distinct VkFlags
VkDescriptorPoolResetFlags = distinct VkFlags
VkDependencyFlags = distinct VkFlags
VkSubgroupFeatureFlags = distinct VkFlags
VkIndirectCommandsLayoutUsageFlagsNV = distinct VkFlags
VkIndirectStateFlagsNV = distinct VkFlags
VkGeometryFlagsKHR = distinct VkFlags
VkGeometryFlagsNV = VkGeometryFlagsKHR
VkGeometryInstanceFlagsKHR = distinct VkFlags
VkGeometryInstanceFlagsNV = VkGeometryInstanceFlagsKHR
VkBuildAccelerationStructureFlagsKHR = distinct VkFlags
VkBuildAccelerationStructureFlagsNV = VkBuildAccelerationStructureFlagsKHR
VkPrivateDataSlotCreateFlagsEXT = distinct VkFlags
VkDescriptorUpdateTemplateCreateFlags = distinct VkFlags
VkDescriptorUpdateTemplateCreateFlagsKHR = VkDescriptorUpdateTemplateCreateFlags
VkPipelineCreationFeedbackFlagsEXT = distinct VkFlags
VkPerformanceCounterDescriptionFlagsKHR = distinct VkFlags
VkAcquireProfilingLockFlagsKHR = distinct VkFlags
VkSemaphoreWaitFlags = distinct VkFlags
VkSemaphoreWaitFlagsKHR = VkSemaphoreWaitFlags
VkPipelineCompilerControlFlagsAMD = distinct VkFlags
VkShaderCorePropertiesFlagsAMD = distinct VkFlags
VkDeviceDiagnosticsConfigFlagsNV = distinct VkFlags
VkCompositeAlphaFlagsKHR = distinct VkFlags
VkDisplayPlaneAlphaFlagsKHR = distinct VkFlags
VkSurfaceTransformFlagsKHR = distinct VkFlags
VkSwapchainCreateFlagsKHR = distinct VkFlags
VkDisplayModeCreateFlagsKHR = distinct VkFlags
VkDisplaySurfaceCreateFlagsKHR = distinct VkFlags
VkAndroidSurfaceCreateFlagsKHR = distinct VkFlags
VkViSurfaceCreateFlagsNN = distinct VkFlags
VkWaylandSurfaceCreateFlagsKHR = distinct VkFlags
VkWin32SurfaceCreateFlagsKHR = distinct VkFlags
VkXlibSurfaceCreateFlagsKHR = distinct VkFlags
VkXcbSurfaceCreateFlagsKHR = distinct VkFlags
VkDirectFBSurfaceCreateFlagsEXT = distinct VkFlags
VkIOSSurfaceCreateFlagsMVK = distinct VkFlags
VkMacOSSurfaceCreateFlagsMVK = distinct VkFlags
VkMetalSurfaceCreateFlagsEXT = distinct VkFlags
VkImagePipeSurfaceCreateFlagsFUCHSIA = distinct VkFlags
VkStreamDescriptorSurfaceCreateFlagsGGP = distinct VkFlags
VkHeadlessSurfaceCreateFlagsEXT = distinct VkFlags
VkPeerMemoryFeatureFlags = distinct VkFlags
VkPeerMemoryFeatureFlagsKHR = VkPeerMemoryFeatureFlags
VkMemoryAllocateFlags = distinct VkFlags
VkMemoryAllocateFlagsKHR = VkMemoryAllocateFlags
VkDeviceGroupPresentModeFlagsKHR = distinct VkFlags
VkDebugReportFlagsEXT = distinct VkFlags
VkCommandPoolTrimFlags = distinct VkFlags
VkCommandPoolTrimFlagsKHR = VkCommandPoolTrimFlags
VkExternalMemoryHandleTypeFlagsNV = distinct VkFlags
VkExternalMemoryFeatureFlagsNV = distinct VkFlags
VkExternalMemoryHandleTypeFlags = distinct VkFlags
VkExternalMemoryHandleTypeFlagsKHR = VkExternalMemoryHandleTypeFlags
VkExternalMemoryFeatureFlags = distinct VkFlags
VkExternalMemoryFeatureFlagsKHR = VkExternalMemoryFeatureFlags
VkExternalSemaphoreHandleTypeFlags = distinct VkFlags
VkExternalSemaphoreHandleTypeFlagsKHR = VkExternalSemaphoreHandleTypeFlags
VkExternalSemaphoreFeatureFlags = distinct VkFlags
VkExternalSemaphoreFeatureFlagsKHR = VkExternalSemaphoreFeatureFlags
VkSemaphoreImportFlags = distinct VkFlags
VkSemaphoreImportFlagsKHR = VkSemaphoreImportFlags
VkExternalFenceHandleTypeFlags = distinct VkFlags
VkExternalFenceHandleTypeFlagsKHR = VkExternalFenceHandleTypeFlags
VkExternalFenceFeatureFlags = distinct VkFlags
VkExternalFenceFeatureFlagsKHR = VkExternalFenceFeatureFlags
VkFenceImportFlags = distinct VkFlags
VkFenceImportFlagsKHR = VkFenceImportFlags
VkSurfaceCounterFlagsEXT = distinct VkFlags
VkPipelineViewportSwizzleStateCreateFlagsNV = distinct VkFlags
VkPipelineDiscardRectangleStateCreateFlagsEXT = distinct VkFlags
VkPipelineCoverageToColorStateCreateFlagsNV = distinct VkFlags
VkPipelineCoverageModulationStateCreateFlagsNV = distinct VkFlags
VkPipelineCoverageReductionStateCreateFlagsNV = distinct VkFlags
VkValidationCacheCreateFlagsEXT = distinct VkFlags
VkDebugUtilsMessageSeverityFlagsEXT = distinct VkFlags
VkDebugUtilsMessageTypeFlagsEXT = distinct VkFlags
VkDebugUtilsMessengerCreateFlagsEXT = distinct VkFlags
VkDebugUtilsMessengerCallbackDataFlagsEXT = distinct VkFlags
VkPipelineRasterizationConservativeStateCreateFlagsEXT = distinct VkFlags
VkDescriptorBindingFlags = distinct VkFlags
VkDescriptorBindingFlagsEXT = VkDescriptorBindingFlags
VkConditionalRenderingFlagsEXT = distinct VkFlags
VkResolveModeFlags = distinct VkFlags
VkResolveModeFlagsKHR = VkResolveModeFlags
VkPipelineRasterizationStateStreamCreateFlagsEXT = distinct VkFlags
VkPipelineRasterizationDepthClipStateCreateFlagsEXT = distinct VkFlags
VkSwapchainImageUsageFlagsANDROID = distinct VkFlags
VkToolPurposeFlagsEXT = distinct VkFlags
VkInstance = distinct VkHandle
VkPhysicalDevice = distinct VkHandle
VkDevice = distinct VkHandle
VkQueue = distinct VkHandle
VkCommandBuffer = distinct VkHandle
VkDeviceMemory = distinct VkNonDispatchableHandle
VkCommandPool = distinct VkNonDispatchableHandle
VkBuffer = distinct VkNonDispatchableHandle
VkBufferView = distinct VkNonDispatchableHandle
VkImage = distinct VkNonDispatchableHandle
VkImageView = distinct VkNonDispatchableHandle
VkShaderModule = distinct VkNonDispatchableHandle
VkPipeline = distinct VkNonDispatchableHandle
VkPipelineLayout = distinct VkNonDispatchableHandle
VkSampler = distinct VkNonDispatchableHandle
VkDescriptorSet = distinct VkNonDispatchableHandle
VkDescriptorSetLayout = distinct VkNonDispatchableHandle
VkDescriptorPool = distinct VkNonDispatchableHandle
VkFence = distinct VkNonDispatchableHandle
VkSemaphore = distinct VkNonDispatchableHandle
VkEvent = distinct VkNonDispatchableHandle
VkQueryPool = distinct VkNonDispatchableHandle
VkFramebuffer = distinct VkNonDispatchableHandle
VkRenderPass = distinct VkNonDispatchableHandle
VkPipelineCache = distinct VkNonDispatchableHandle
VkIndirectCommandsLayoutNV = distinct VkNonDispatchableHandle
VkDescriptorUpdateTemplate = distinct VkNonDispatchableHandle
VkDescriptorUpdateTemplateKHR = VkDescriptorUpdateTemplate
VkSamplerYcbcrConversion = distinct VkNonDispatchableHandle
VkSamplerYcbcrConversionKHR = VkSamplerYcbcrConversion
VkValidationCacheEXT = distinct VkNonDispatchableHandle
VkAccelerationStructureKHR = distinct VkNonDispatchableHandle
VkAccelerationStructureNV = VkAccelerationStructureKHR
VkPerformanceConfigurationINTEL = distinct VkNonDispatchableHandle
VkDeferredOperationKHR = distinct VkNonDispatchableHandle
VkPrivateDataSlotEXT = distinct VkNonDispatchableHandle
VkDisplayKHR = distinct VkNonDispatchableHandle
VkDisplayModeKHR = distinct VkNonDispatchableHandle
VkSurfaceKHR = distinct VkNonDispatchableHandle
VkSwapchainKHR = distinct VkNonDispatchableHandle
VkDebugReportCallbackEXT = distinct VkNonDispatchableHandle
VkDebugUtilsMessengerEXT = distinct VkNonDispatchableHandle
VkDescriptorUpdateTemplateTypeKHR = VkDescriptorUpdateTemplateType
VkPointClippingBehaviorKHR = VkPointClippingBehavior
VkResolveModeFlagBitsKHR = VkResolveModeFlagBits
VkDescriptorBindingFlagBitsEXT = VkDescriptorBindingFlagBits
VkSemaphoreTypeKHR = VkSemaphoreType
VkGeometryFlagBitsNV = VkGeometryFlagBitsKHR
VkGeometryInstanceFlagBitsNV = VkGeometryInstanceFlagBitsKHR
VkBuildAccelerationStructureFlagBitsNV = VkBuildAccelerationStructureFlagBitsKHR
VkCopyAccelerationStructureModeNV = VkCopyAccelerationStructureModeKHR
VkAccelerationStructureTypeNV = VkAccelerationStructureTypeKHR
VkGeometryTypeNV = VkGeometryTypeKHR
VkRayTracingShaderGroupTypeNV = VkRayTracingShaderGroupTypeKHR
VkAccelerationStructureMemoryRequirementsTypeNV = VkAccelerationStructureMemoryRequirementsTypeKHR
VkSemaphoreWaitFlagBitsKHR = VkSemaphoreWaitFlagBits
VkExternalMemoryHandleTypeFlagBitsKHR = VkExternalMemoryHandleTypeFlagBits
VkExternalMemoryFeatureFlagBitsKHR = VkExternalMemoryFeatureFlagBits
VkExternalSemaphoreHandleTypeFlagBitsKHR = VkExternalSemaphoreHandleTypeFlagBits
VkExternalSemaphoreFeatureFlagBitsKHR = VkExternalSemaphoreFeatureFlagBits
VkSemaphoreImportFlagBitsKHR = VkSemaphoreImportFlagBits
VkExternalFenceHandleTypeFlagBitsKHR = VkExternalFenceHandleTypeFlagBits
VkExternalFenceFeatureFlagBitsKHR = VkExternalFenceFeatureFlagBits
VkFenceImportFlagBitsKHR = VkFenceImportFlagBits
VkPeerMemoryFeatureFlagBitsKHR = VkPeerMemoryFeatureFlagBits
VkMemoryAllocateFlagBitsKHR = VkMemoryAllocateFlagBits
VkTessellationDomainOriginKHR = VkTessellationDomainOrigin
VkSamplerYcbcrModelConversionKHR = VkSamplerYcbcrModelConversion
VkSamplerYcbcrRangeKHR = VkSamplerYcbcrRange
VkChromaLocationKHR = VkChromaLocation
VkSamplerReductionModeEXT = VkSamplerReductionMode
VkShaderFloatControlsIndependenceKHR = VkShaderFloatControlsIndependence
VkDriverIdKHR = VkDriverId
PFN_vkInternalAllocationNotification = proc (pUserData: pointer; size: csize; allocationType: VkInternalAllocationType; allocationScope: VkSystemAllocationScope) {...}{.cdecl.}
PFN_vkInternalFreeNotification = proc (pUserData: pointer; size: csize; allocationType: VkInternalAllocationType; allocationScope: VkSystemAllocationScope) {...}{. cdecl.}
PFN_vkReallocationFunction = proc (pUserData: pointer; pOriginal: pointer; size: csize; alignment: csize; allocationScope: VkSystemAllocationScope): pointer {...}{. cdecl.}
PFN_vkAllocationFunction = proc (pUserData: pointer; size: csize; alignment: csize; allocationScope: VkSystemAllocationScope): pointer {...}{. cdecl.}
PFN_vkFreeFunction = proc (pUserData: pointer; pMemory: pointer) {...}{.cdecl.}
PFN_vkVoidFunction = proc () {...}{.cdecl.}
PFN_vkDebugReportCallbackEXT = proc (flags: VkDebugReportFlagsEXT; objectType: VkDebugReportObjectTypeEXT; cbObject: uint64; location: csize; messageCode: int32; pLayerPrefix: cstring; pMessage: cstring; pUserData: pointer): VkBool32 {...}{. cdecl.}
PFN_vkDebugUtilsMessengerCallbackEXT = proc ( messageSeverity: VkDebugUtilsMessageSeverityFlagBitsEXT; messageTypes: VkDebugUtilsMessageTypeFlagsEXT; pCallbackData: VkDebugUtilsMessengerCallbackDataEXT; userData: pointer): VkBool32 {...}{. cdecl.}
VkOffset2D = object x*: int32 y*: int32
VkOffset3D = object x*: int32 y*: int32 z*: int32
VkExtent2D = object width*: uint32 height*: uint32
VkExtent3D = object width*: uint32 height*: uint32 depth*: uint32
VkViewport = object x*: float32 y*: float32 width*: float32 height*: float32 minDepth*: float32 maxDepth*: float32
VkRect2D = object offset*: VkOffset2D extent*: VkExtent2D
VkClearRect = object rect*: VkRect2D baseArrayLayer*: uint32 layerCount*: uint32
VkComponentMapping = object r*: VkComponentSwizzle g*: VkComponentSwizzle b*: VkComponentSwizzle a*: VkComponentSwizzle
VkPhysicalDeviceProperties = object apiVersion*: uint32 driverVersion*: uint32 vendorID*: uint32 deviceID*: uint32 deviceType*: VkPhysicalDeviceType deviceName*: array[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE, char] pipelineCacheUUID*: array[VK_UUID_SIZE, uint8] limits*: VkPhysicalDeviceLimits sparseProperties*: VkPhysicalDeviceSparseProperties
VkExtensionProperties = object extensionName*: array[VK_MAX_EXTENSION_NAME_SIZE, char] specVersion*: uint32
VkLayerProperties = object layerName*: array[VK_MAX_EXTENSION_NAME_SIZE, char] specVersion*: uint32 implementationVersion*: uint32 description*: array[VK_MAX_DESCRIPTION_SIZE, char]
VkApplicationInfo = object sType*: VkStructureType pNext*: pointer pApplicationName*: cstring applicationVersion*: uint32 pEngineName*: cstring engineVersion*: uint32 apiVersion*: uint32
VkAllocationCallbacks = object pUserData*: pointer pfnAllocation*: PFN_vkAllocationFunction pfnReallocation*: PFN_vkReallocationFunction pfnFree*: PFN_vkFreeFunction pfnInternalAllocation*: PFN_vkInternalAllocationNotification pfnInternalFree*: PFN_vkInternalFreeNotification
VkDeviceQueueCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkDeviceQueueCreateFlags queueFamilyIndex*: uint32 queueCount*: uint32 pQueuePriorities*: ptr float32
VkDeviceCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkDeviceCreateFlags queueCreateInfoCount*: uint32 pQueueCreateInfos*: ptr VkDeviceQueueCreateInfo enabledLayerCount*: uint32 ppEnabledLayerNames*: cstringArray enabledExtensionCount*: uint32 ppEnabledExtensionNames*: cstringArray pEnabledFeatures*: ptr VkPhysicalDeviceFeatures
VkInstanceCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkInstanceCreateFlags pApplicationInfo*: ptr VkApplicationInfo enabledLayerCount*: uint32 ppEnabledLayerNames*: cstringArray enabledExtensionCount*: uint32 ppEnabledExtensionNames*: cstringArray
VkQueueFamilyProperties = object queueFlags*: VkQueueFlags queueCount*: uint32 timestampValidBits*: uint32 minImageTransferGranularity*: VkExtent3D
VkPhysicalDeviceMemoryProperties = object memoryTypeCount*: uint32 memoryTypes*: array[VK_MAX_MEMORY_TYPES, VkMemoryType] memoryHeapCount*: uint32 memoryHeaps*: array[VK_MAX_MEMORY_HEAPS, VkMemoryHeap]
VkMemoryAllocateInfo = object sType*: VkStructureType pNext*: pointer allocationSize*: VkDeviceSize memoryTypeIndex*: uint32
VkMemoryRequirements = object size*: VkDeviceSize alignment*: VkDeviceSize memoryTypeBits*: uint32
VkSparseImageFormatProperties = object aspectMask*: VkImageAspectFlags imageGranularity*: VkExtent3D flags*: VkSparseImageFormatFlags
VkSparseImageMemoryRequirements = object formatProperties*: VkSparseImageFormatProperties imageMipTailFirstLod*: uint32 imageMipTailSize*: VkDeviceSize imageMipTailOffset*: VkDeviceSize imageMipTailStride*: VkDeviceSize
VkMemoryType = object propertyFlags*: VkMemoryPropertyFlags heapIndex*: uint32
VkMemoryHeap = object size*: VkDeviceSize flags*: VkMemoryHeapFlags
VkMappedMemoryRange = object sType*: VkStructureType pNext*: pointer memory*: VkDeviceMemory offset*: VkDeviceSize size*: VkDeviceSize
VkFormatProperties = object linearTilingFeatures*: VkFormatFeatureFlags optimalTilingFeatures*: VkFormatFeatureFlags bufferFeatures*: VkFormatFeatureFlags
VkImageFormatProperties = object maxExtent*: VkExtent3D maxMipLevels*: uint32 maxArrayLayers*: uint32 sampleCounts*: VkSampleCountFlags maxResourceSize*: VkDeviceSize
VkDescriptorBufferInfo = object buffer*: VkBuffer offset*: VkDeviceSize range*: VkDeviceSize
VkDescriptorImageInfo = object sampler*: VkSampler imageView*: VkImageView imageLayout*: VkImageLayout
VkWriteDescriptorSet = object sType*: VkStructureType pNext*: pointer dstSet*: VkDescriptorSet dstBinding*: uint32 dstArrayElement*: uint32 descriptorCount*: uint32 descriptorType*: VkDescriptorType pImageInfo*: ptr VkDescriptorImageInfo pBufferInfo*: ptr ptr VkDescriptorBufferInfo pTexelBufferView*: ptr VkBufferView
VkCopyDescriptorSet = object sType*: VkStructureType pNext*: pointer srcSet*: VkDescriptorSet srcBinding*: uint32 srcArrayElement*: uint32 dstSet*: VkDescriptorSet dstBinding*: uint32 dstArrayElement*: uint32 descriptorCount*: uint32
VkBufferCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkBufferCreateFlags size*: VkDeviceSize usage*: VkBufferUsageFlags sharingMode*: VkSharingMode queueFamilyIndexCount*: uint32 pQueueFamilyIndices*: ptr uint32
VkBufferViewCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkBufferViewCreateFlags buffer*: VkBuffer format*: VkFormat offset*: VkDeviceSize range*: VkDeviceSize
VkImageSubresource = object aspectMask*: VkImageAspectFlags mipLevel*: uint32 arrayLayer*: uint32
VkImageSubresourceLayers = object aspectMask*: VkImageAspectFlags mipLevel*: uint32 baseArrayLayer*: uint32 layerCount*: uint32
VkImageSubresourceRange = object aspectMask*: VkImageAspectFlags baseMipLevel*: uint32 levelCount*: uint32 baseArrayLayer*: uint32 layerCount*: uint32
VkMemoryBarrier = object sType*: VkStructureType pNext*: pointer srcAccessMask*: VkAccessFlags dstAccessMask*: VkAccessFlags
VkBufferMemoryBarrier = object sType*: VkStructureType pNext*: pointer srcAccessMask*: VkAccessFlags dstAccessMask*: VkAccessFlags srcQueueFamilyIndex*: uint32 dstQueueFamilyIndex*: uint32 buffer*: VkBuffer offset*: VkDeviceSize size*: VkDeviceSize
VkImageMemoryBarrier = object sType*: VkStructureType pNext*: pointer srcAccessMask*: VkAccessFlags dstAccessMask*: VkAccessFlags oldLayout*: VkImageLayout newLayout*: VkImageLayout srcQueueFamilyIndex*: uint32 dstQueueFamilyIndex*: uint32 image*: VkImage subresourceRange*: VkImageSubresourceRange
VkImageCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkImageCreateFlags imageType*: VkImageType format*: VkFormat extent*: VkExtent3D mipLevels*: uint32 arrayLayers*: uint32 samples*: VkSampleCountFlagBits tiling*: VkImageTiling usage*: VkImageUsageFlags sharingMode*: VkSharingMode queueFamilyIndexCount*: uint32 pQueueFamilyIndices*: ptr uint32 initialLayout*: VkImageLayout
VkSubresourceLayout = object offset*: VkDeviceSize size*: VkDeviceSize rowPitch*: VkDeviceSize arrayPitch*: VkDeviceSize depthPitch*: VkDeviceSize
VkImageViewCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkImageViewCreateFlags image*: VkImage viewType*: VkImageViewType format*: VkFormat components*: VkComponentMapping subresourceRange*: VkImageSubresourceRange
VkBufferCopy = object srcOffset*: VkDeviceSize dstOffset*: VkDeviceSize size*: VkDeviceSize
VkSparseMemoryBind = object resourceOffset*: VkDeviceSize size*: VkDeviceSize memory*: VkDeviceMemory memoryOffset*: VkDeviceSize flags*: VkSparseMemoryBindFlags
VkSparseImageMemoryBind = object subresource*: VkImageSubresource offset*: VkOffset3D extent*: VkExtent3D memory*: VkDeviceMemory memoryOffset*: VkDeviceSize flags*: VkSparseMemoryBindFlags
VkSparseBufferMemoryBindInfo = object buffer*: VkBuffer bindCount*: uint32 pBinds*: ptr VkSparseMemoryBind
VkSparseImageOpaqueMemoryBindInfo = object image*: VkImage bindCount*: uint32 pBinds*: ptr VkSparseMemoryBind
VkSparseImageMemoryBindInfo = object image*: VkImage bindCount*: uint32 pBinds*: ptr VkSparseImageMemoryBind
VkBindSparseInfo = object sType*: VkStructureType pNext*: pointer waitSemaphoreCount*: uint32 pWaitSemaphores*: ptr VkSemaphore bufferBindCount*: uint32 pBufferBinds*: ptr VkSparseBufferMemoryBindInfo imageOpaqueBindCount*: uint32 pImageOpaqueBinds*: ptr VkSparseImageOpaqueMemoryBindInfo imageBindCount*: uint32 pImageBinds*: ptr VkSparseImageMemoryBindInfo signalSemaphoreCount*: uint32 pSignalSemaphores*: ptr VkSemaphore
VkImageCopy = object srcSubresource*: VkImageSubresourceLayers srcOffset*: VkOffset3D dstSubresource*: VkImageSubresourceLayers dstOffset*: VkOffset3D extent*: VkExtent3D
VkImageBlit = object srcSubresource*: VkImageSubresourceLayers srcOffsets*: array[2, VkOffset3D] dstSubresource*: VkImageSubresourceLayers dstOffsets*: array[2, VkOffset3D]
VkBufferImageCopy = object bufferOffset*: VkDeviceSize bufferRowLength*: uint32 bufferImageHeight*: uint32 imageSubresource*: VkImageSubresourceLayers imageOffset*: VkOffset3D imageExtent*: VkExtent3D
VkImageResolve = object srcSubresource*: VkImageSubresourceLayers srcOffset*: VkOffset3D dstSubresource*: VkImageSubresourceLayers dstOffset*: VkOffset3D extent*: VkExtent3D
VkShaderModuleCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkShaderModuleCreateFlags codeSize*: uint pCode*: ptr uint32
VkDescriptorSetLayoutBinding = object binding*: uint32 descriptorType*: VkDescriptorType descriptorCount*: uint32 stageFlags*: VkShaderStageFlags pImmutableSamplers*: ptr VkSampler
VkDescriptorSetLayoutCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkDescriptorSetLayoutCreateFlags bindingCount*: uint32 pBindings*: ptr VkDescriptorSetLayoutBinding
VkDescriptorPoolSize = object `type`*: VkDescriptorType descriptorCount*: uint32
VkDescriptorPoolCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkDescriptorPoolCreateFlags maxSets*: uint32 poolSizeCount*: uint32 pPoolSizes*: ptr VkDescriptorPoolSize
VkDescriptorSetAllocateInfo = object sType*: VkStructureType pNext*: pointer descriptorPool*: VkDescriptorPool descriptorSetCount*: uint32 pSetLayouts*: ptr VkDescriptorSetLayout
VkSpecializationMapEntry = object constantID*: uint32 offset*: uint32 size*: uint
VkSpecializationInfo = object mapEntryCount*: uint32 pMapEntries*: ptr VkSpecializationMapEntry dataSize*: uint pData*: pointer
VkPipelineShaderStageCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineShaderStageCreateFlags stage*: VkShaderStageFlagBits module*: VkShaderModule pName*: cstring pSpecializationInfo*: ptr VkSpecializationInfo
VkComputePipelineCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCreateFlags stage*: VkPipelineShaderStageCreateInfo layout*: VkPipelineLayout basePipelineHandle*: VkPipeline basePipelineIndex*: int32
VkVertexInputBindingDescription = object binding*: uint32 stride*: uint32 inputRate*: VkVertexInputRate
VkVertexInputAttributeDescription = object location*: uint32 binding*: uint32 format*: VkFormat offset*: uint32
VkPipelineVertexInputStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineVertexInputStateCreateFlags vertexBindingDescriptionCount*: uint32 pVertexBindingDescriptions*: ptr VkVertexInputBindingDescription vertexAttributeDescriptionCount*: uint32 pVertexAttributeDescriptions*: ptr VkVertexInputAttributeDescription
VkPipelineInputAssemblyStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineInputAssemblyStateCreateFlags topology*: VkPrimitiveTopology primitiveRestartEnable*: VkBool32
VkPipelineTessellationStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineTessellationStateCreateFlags patchControlPoints*: uint32
VkPipelineViewportStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineViewportStateCreateFlags viewportCount*: uint32 pViewports*: ptr VkViewport scissorCount*: uint32 pScissors*: ptr VkRect2D
VkPipelineRasterizationStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineRasterizationStateCreateFlags depthClampEnable*: VkBool32 rasterizerDiscardEnable*: VkBool32 polygonMode*: VkPolygonMode cullMode*: VkCullModeFlags frontFace*: VkFrontFace depthBiasEnable*: VkBool32 depthBiasConstantFactor*: float32 depthBiasClamp*: float32 depthBiasSlopeFactor*: float32 lineWidth*: float32
VkPipelineMultisampleStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineMultisampleStateCreateFlags rasterizationSamples*: VkSampleCountFlagBits sampleShadingEnable*: VkBool32 minSampleShading*: float32 pSampleMask*: ptr VkSampleMask alphaToCoverageEnable*: VkBool32 alphaToOneEnable*: VkBool32
VkPipelineColorBlendAttachmentState = object blendEnable*: VkBool32 srcColorBlendFactor*: VkBlendFactor dstColorBlendFactor*: VkBlendFactor colorBlendOp*: VkBlendOp srcAlphaBlendFactor*: VkBlendFactor dstAlphaBlendFactor*: VkBlendFactor alphaBlendOp*: VkBlendOp colorWriteMask*: VkColorComponentFlags
VkPipelineColorBlendStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineColorBlendStateCreateFlags logicOpEnable*: VkBool32 logicOp*: VkLogicOp attachmentCount*: uint32 pAttachments*: ptr VkPipelineColorBlendAttachmentState blendConstants*: array[4, float32]
VkPipelineDynamicStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineDynamicStateCreateFlags dynamicStateCount*: uint32 pDynamicStates*: ptr VkDynamicState
VkStencilOpState = object failOp*: VkStencilOp passOp*: VkStencilOp depthFailOp*: VkStencilOp compareOp*: VkCompareOp compareMask*: uint32 writeMask*: uint32 reference*: uint32
VkPipelineDepthStencilStateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineDepthStencilStateCreateFlags depthTestEnable*: VkBool32 depthWriteEnable*: VkBool32 depthCompareOp*: VkCompareOp depthBoundsTestEnable*: VkBool32 stencilTestEnable*: VkBool32 front*: VkStencilOpState back*: VkStencilOpState minDepthBounds*: float32 maxDepthBounds*: float32
VkGraphicsPipelineCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCreateFlags stageCount*: uint32 pStages*: ptr VkPipelineShaderStageCreateInfo pVertexInputState*: ptr VkPipelineVertexInputStateCreateInfo pInputAssemblyState*: ptr VkPipelineInputAssemblyStateCreateInfo pTessellationState*: ptr VkPipelineTessellationStateCreateInfo pViewportState*: ptr VkPipelineViewportStateCreateInfo pRasterizationState*: ptr VkPipelineRasterizationStateCreateInfo pMultisampleState*: ptr VkPipelineMultisampleStateCreateInfo pDepthStencilState*: ptr VkPipelineDepthStencilStateCreateInfo pColorBlendState*: ptr VkPipelineColorBlendStateCreateInfo pDynamicState*: ptr VkPipelineDynamicStateCreateInfo layout*: VkPipelineLayout renderPass*: VkRenderPass subpass*: uint32 basePipelineHandle*: VkPipeline basePipelineIndex*: int32
VkPipelineCacheCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCacheCreateFlags initialDataSize*: uint pInitialData*: pointer
VkPushConstantRange = object stageFlags*: VkShaderStageFlags offset*: uint32 size*: uint32
VkPipelineLayoutCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineLayoutCreateFlags setLayoutCount*: uint32 pSetLayouts*: ptr VkDescriptorSetLayout pushConstantRangeCount*: uint32 pPushConstantRanges*: ptr VkPushConstantRange
VkSamplerCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkSamplerCreateFlags magFilter*: VkFilter minFilter*: VkFilter mipmapMode*: VkSamplerMipmapMode addressModeU*: VkSamplerAddressMode addressModeV*: VkSamplerAddressMode addressModeW*: VkSamplerAddressMode mipLodBias*: float32 anisotropyEnable*: VkBool32 maxAnisotropy*: float32 compareEnable*: VkBool32 compareOp*: VkCompareOp minLod*: float32 maxLod*: float32 borderColor*: VkBorderColor unnormalizedCoordinates*: VkBool32
VkCommandPoolCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkCommandPoolCreateFlags queueFamilyIndex*: uint32
VkCommandBufferAllocateInfo = object sType*: VkStructureType pNext*: pointer commandPool*: VkCommandPool level*: VkCommandBufferLevel commandBufferCount*: uint32
VkCommandBufferInheritanceInfo = object sType*: VkStructureType pNext*: pointer renderPass*: VkRenderPass subpass*: uint32 framebuffer*: VkFramebuffer occlusionQueryEnable*: VkBool32 queryFlags*: VkQueryControlFlags pipelineStatistics*: VkQueryPipelineStatisticFlags
VkCommandBufferBeginInfo = object sType*: VkStructureType pNext*: pointer flags*: VkCommandBufferUsageFlags pInheritanceInfo*: ptr VkCommandBufferInheritanceInfo
VkRenderPassBeginInfo = object sType*: VkStructureType pNext*: pointer renderPass*: VkRenderPass framebuffer*: VkFramebuffer renderArea*: VkRect2D clearValueCount*: uint32 pClearValues*: ptr VkClearValue
VkClearColorValue {...}{.union.} = object float32*: array[4, float32] int32*: array[4, int32] uint32*: array[4, uint32]
VkClearDepthStencilValue = object depth*: float32 stencil*: uint32
VkClearValue {...}{.union.} = object color*: VkClearColorValue depthStencil*: VkClearDepthStencilValue
VkClearAttachment = object aspectMask*: VkImageAspectFlags colorAttachment*: uint32 clearValue*: VkClearValue
VkAttachmentDescription = object flags*: VkAttachmentDescriptionFlags format*: VkFormat samples*: VkSampleCountFlagBits loadOp*: VkAttachmentLoadOp storeOp*: VkAttachmentStoreOp stencilLoadOp*: VkAttachmentLoadOp stencilStoreOp*: VkAttachmentStoreOp initialLayout*: VkImageLayout finalLayout*: VkImageLayout
VkAttachmentReference = object attachment*: uint32 layout*: VkImageLayout
VkSubpassDescription = object flags*: VkSubpassDescriptionFlags pipelineBindPoint*: VkPipelineBindPoint inputAttachmentCount*: uint32 pInputAttachments*: ptr VkAttachmentReference colorAttachmentCount*: uint32 pColorAttachments*: ptr VkAttachmentReference pResolveAttachments*: ptr VkAttachmentReference pDepthStencilAttachment*: ptr VkAttachmentReference preserveAttachmentCount*: uint32 pPreserveAttachments*: ptr uint32
VkSubpassDependency = object srcSubpass*: uint32 dstSubpass*: uint32 srcStageMask*: VkPipelineStageFlags dstStageMask*: VkPipelineStageFlags srcAccessMask*: VkAccessFlags dstAccessMask*: VkAccessFlags dependencyFlags*: VkDependencyFlags
VkRenderPassCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkRenderPassCreateFlags attachmentCount*: uint32 pAttachments*: ptr VkAttachmentDescription subpassCount*: uint32 pSubpasses*: ptr VkSubpassDescription dependencyCount*: uint32 pDependencies*: ptr VkSubpassDependency
VkEventCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkEventCreateFlags
VkFenceCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkFenceCreateFlags
VkPhysicalDeviceFeatures = object robustBufferAccess*: VkBool32 fullDrawIndexUint32*: VkBool32 imageCubeArray*: VkBool32 independentBlend*: VkBool32 geometryShader*: VkBool32 tessellationShader*: VkBool32 sampleRateShading*: VkBool32 dualSrcBlend*: VkBool32 logicOp*: VkBool32 multiDrawIndirect*: VkBool32 drawIndirectFirstInstance*: VkBool32 depthClamp*: VkBool32 depthBiasClamp*: VkBool32 fillModeNonSolid*: VkBool32 depthBounds*: VkBool32 wideLines*: VkBool32 largePoints*: VkBool32 alphaToOne*: VkBool32 multiViewport*: VkBool32 samplerAnisotropy*: VkBool32 textureCompressionETC2*: VkBool32 textureCompressionASTC_LDR*: VkBool32 textureCompressionBC*: VkBool32 occlusionQueryPrecise*: VkBool32 pipelineStatisticsQuery*: VkBool32 vertexPipelineStoresAndAtomics*: VkBool32 fragmentStoresAndAtomics*: VkBool32 shaderTessellationAndGeometryPointSize*: VkBool32 shaderImageGatherExtended*: VkBool32 shaderStorageImageExtendedFormats*: VkBool32 shaderStorageImageMultisample*: VkBool32 shaderStorageImageReadWithoutFormat*: VkBool32 shaderStorageImageWriteWithoutFormat*: VkBool32 shaderUniformBufferArrayDynamicIndexing*: VkBool32 shaderSampledImageArrayDynamicIndexing*: VkBool32 shaderStorageBufferArrayDynamicIndexing*: VkBool32 shaderStorageImageArrayDynamicIndexing*: VkBool32 shaderClipDistance*: VkBool32 shaderCullDistance*: VkBool32 shaderFloat64*: VkBool32 shaderInt64*: VkBool32 shaderInt16*: VkBool32 shaderResourceResidency*: VkBool32 shaderResourceMinLod*: VkBool32 sparseBinding*: VkBool32 sparseResidencyBuffer*: VkBool32 sparseResidencyImage2D*: VkBool32 sparseResidencyImage3D*: VkBool32 sparseResidency2Samples*: VkBool32 sparseResidency4Samples*: VkBool32 sparseResidency8Samples*: VkBool32 sparseResidency16Samples*: VkBool32 sparseResidencyAliased*: VkBool32 variableMultisampleRate*: VkBool32 inheritedQueries*: VkBool32
VkPhysicalDeviceSparseProperties = object residencyStandard2DBlockShape*: VkBool32 residencyStandard2DMultisampleBlockShape*: VkBool32 residencyStandard3DBlockShape*: VkBool32 residencyAlignedMipSize*: VkBool32 residencyNonResidentStrict*: VkBool32
VkPhysicalDeviceLimits = object maxImageDimension1D*: uint32 maxImageDimension2D*: uint32 maxImageDimension3D*: uint32 maxImageDimensionCube*: uint32 maxImageArrayLayers*: uint32 maxTexelBufferElements*: uint32 maxUniformBufferRange*: uint32 maxStorageBufferRange*: uint32 maxPushConstantsSize*: uint32 maxMemoryAllocationCount*: uint32 maxSamplerAllocationCount*: uint32 bufferImageGranularity*: VkDeviceSize sparseAddressSpaceSize*: VkDeviceSize maxBoundDescriptorSets*: uint32 maxPerStageDescriptorSamplers*: uint32 maxPerStageDescriptorUniformBuffers*: uint32 maxPerStageDescriptorStorageBuffers*: uint32 maxPerStageDescriptorSampledImages*: uint32 maxPerStageDescriptorStorageImages*: uint32 maxPerStageDescriptorInputAttachments*: uint32 maxPerStageResources*: uint32 maxDescriptorSetSamplers*: uint32 maxDescriptorSetUniformBuffers*: uint32 maxDescriptorSetUniformBuffersDynamic*: uint32 maxDescriptorSetStorageBuffers*: uint32 maxDescriptorSetStorageBuffersDynamic*: uint32 maxDescriptorSetSampledImages*: uint32 maxDescriptorSetStorageImages*: uint32 maxDescriptorSetInputAttachments*: uint32 maxVertexInputAttributes*: uint32 maxVertexInputBindings*: uint32 maxVertexInputAttributeOffset*: uint32 maxVertexInputBindingStride*: uint32 maxVertexOutputComponents*: uint32 maxTessellationGenerationLevel*: uint32 maxTessellationPatchSize*: uint32 maxTessellationControlPerVertexInputComponents*: uint32 maxTessellationControlPerVertexOutputComponents*: uint32 maxTessellationControlPerPatchOutputComponents*: uint32 maxTessellationControlTotalOutputComponents*: uint32 maxTessellationEvaluationInputComponents*: uint32 maxTessellationEvaluationOutputComponents*: uint32 maxGeometryShaderInvocations*: uint32 maxGeometryInputComponents*: uint32 maxGeometryOutputComponents*: uint32 maxGeometryOutputVertices*: uint32 maxGeometryTotalOutputComponents*: uint32 maxFragmentInputComponents*: uint32 maxFragmentOutputAttachments*: uint32 maxFragmentDualSrcAttachments*: uint32 maxFragmentCombinedOutputResources*: uint32 maxComputeSharedMemorySize*: uint32 maxComputeWorkGroupCount*: array[3, uint32] maxComputeWorkGroupInvocations*: uint32 maxComputeWorkGroupSize*: array[3, uint32] subPixelPrecisionBits*: uint32 subTexelPrecisionBits*: uint32 mipmapPrecisionBits*: uint32 maxDrawIndexedIndexValue*: uint32 maxDrawIndirectCount*: uint32 maxSamplerLodBias*: float32 maxSamplerAnisotropy*: float32 maxViewports*: uint32 maxViewportDimensions*: array[2, uint32] viewportBoundsRange*: array[2, float32] viewportSubPixelBits*: uint32 minMemoryMapAlignment*: uint minTexelBufferOffsetAlignment*: VkDeviceSize minUniformBufferOffsetAlignment*: VkDeviceSize minStorageBufferOffsetAlignment*: VkDeviceSize minTexelOffset*: int32 maxTexelOffset*: uint32 minTexelGatherOffset*: int32 maxTexelGatherOffset*: uint32 minInterpolationOffset*: float32 maxInterpolationOffset*: float32 subPixelInterpolationOffsetBits*: uint32 maxFramebufferWidth*: uint32 maxFramebufferHeight*: uint32 maxFramebufferLayers*: uint32 framebufferColorSampleCounts*: VkSampleCountFlags framebufferDepthSampleCounts*: VkSampleCountFlags framebufferStencilSampleCounts*: VkSampleCountFlags framebufferNoAttachmentsSampleCounts*: VkSampleCountFlags maxColorAttachments*: uint32 sampledImageColorSampleCounts*: VkSampleCountFlags sampledImageIntegerSampleCounts*: VkSampleCountFlags sampledImageDepthSampleCounts*: VkSampleCountFlags sampledImageStencilSampleCounts*: VkSampleCountFlags storageImageSampleCounts*: VkSampleCountFlags maxSampleMaskWords*: uint32 timestampComputeAndGraphics*: VkBool32 timestampPeriod*: float32 maxClipDistances*: uint32 maxCullDistances*: uint32 maxCombinedClipAndCullDistances*: uint32 discreteQueuePriorities*: uint32 pointSizeRange*: array[2, float32] lineWidthRange*: array[2, float32] pointSizeGranularity*: float32 lineWidthGranularity*: float32 strictLines*: VkBool32 standardSampleLocations*: VkBool32 optimalBufferCopyOffsetAlignment*: VkDeviceSize optimalBufferCopyRowPitchAlignment*: VkDeviceSize nonCoherentAtomSize*: VkDeviceSize
VkSemaphoreCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkSemaphoreCreateFlags
VkQueryPoolCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkQueryPoolCreateFlags queryType*: VkQueryType queryCount*: uint32 pipelineStatistics*: VkQueryPipelineStatisticFlags
VkFramebufferCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkFramebufferCreateFlags renderPass*: VkRenderPass attachmentCount*: uint32 pAttachments*: ptr VkImageView width*: uint32 height*: uint32 layers*: uint32
VkDrawIndirectCommand = object vertexCount*: uint32 instanceCount*: uint32 firstVertex*: uint32 firstInstance*: uint32
VkDrawIndexedIndirectCommand = object indexCount*: uint32 instanceCount*: uint32 firstIndex*: uint32 vertexOffset*: int32 firstInstance*: uint32
VkDispatchIndirectCommand = object x*: uint32 y*: uint32 z*: uint32
VkSubmitInfo = object sType*: VkStructureType pNext*: pointer waitSemaphoreCount*: uint32 pWaitSemaphores*: ptr VkSemaphore pWaitDstStageMask*: ptr VkPipelineStageFlags commandBufferCount*: uint32 pCommandBuffers*: ptr VkCommandBuffer signalSemaphoreCount*: uint32 pSignalSemaphores*: ptr VkSemaphore
VkDisplayPropertiesKHR = object display*: VkDisplayKHR displayName*: cstring physicalDimensions*: VkExtent2D physicalResolution*: VkExtent2D supportedTransforms*: VkSurfaceTransformFlagsKHR planeReorderPossible*: VkBool32 persistentContent*: VkBool32
VkDisplayPlanePropertiesKHR = object currentDisplay*: VkDisplayKHR currentStackIndex*: uint32
VkDisplayModeParametersKHR = object visibleRegion*: VkExtent2D refreshRate*: uint32
VkDisplayModePropertiesKHR = object displayMode*: VkDisplayModeKHR parameters*: VkDisplayModeParametersKHR
VkDisplayModeCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkDisplayModeCreateFlagsKHR parameters*: VkDisplayModeParametersKHR
VkDisplayPlaneCapabilitiesKHR = object supportedAlpha*: VkDisplayPlaneAlphaFlagsKHR minSrcPosition*: VkOffset2D maxSrcPosition*: VkOffset2D minSrcExtent*: VkExtent2D maxSrcExtent*: VkExtent2D minDstPosition*: VkOffset2D maxDstPosition*: VkOffset2D minDstExtent*: VkExtent2D maxDstExtent*: VkExtent2D
VkDisplaySurfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkDisplaySurfaceCreateFlagsKHR displayMode*: VkDisplayModeKHR planeIndex*: uint32 planeStackIndex*: uint32 transform*: VkSurfaceTransformFlagBitsKHR globalAlpha*: float32 alphaMode*: VkDisplayPlaneAlphaFlagBitsKHR imageExtent*: VkExtent2D
VkDisplayPresentInfoKHR = object sType*: VkStructureType pNext*: pointer srcRect*: VkRect2D dstRect*: VkRect2D persistent*: VkBool32
VkSurfaceCapabilitiesKHR = object minImageCount*: uint32 maxImageCount*: uint32 currentExtent*: VkExtent2D minImageExtent*: VkExtent2D maxImageExtent*: VkExtent2D maxImageArrayLayers*: uint32 supportedTransforms*: VkSurfaceTransformFlagsKHR currentTransform*: VkSurfaceTransformFlagBitsKHR supportedCompositeAlpha*: VkCompositeAlphaFlagsKHR supportedUsageFlags*: VkImageUsageFlags
VkAndroidSurfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkAndroidSurfaceCreateFlagsKHR window*: ptr ANativeWindow
VkViSurfaceCreateInfoNN = object sType*: VkStructureType pNext*: pointer flags*: VkViSurfaceCreateFlagsNN window*: pointer
VkWaylandSurfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkWaylandSurfaceCreateFlagsKHR display*: ptr wl_display surface*: ptr wl_surface
VkWin32SurfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkWin32SurfaceCreateFlagsKHR hinstance*: HINSTANCE hwnd*: HWND
VkXlibSurfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkXlibSurfaceCreateFlagsKHR dpy*: ptr Display window*: Window
VkXcbSurfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkXcbSurfaceCreateFlagsKHR connection*: ptr xcb_connection_t window*: xcb_window_t
VkDirectFBSurfaceCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkDirectFBSurfaceCreateFlagsEXT dfb*: ptr IDirectFB surface*: ptr IDirectFBSurface
VkImagePipeSurfaceCreateInfoFUCHSIA = object sType*: VkStructureType pNext*: pointer flags*: VkImagePipeSurfaceCreateFlagsFUCHSIA imagePipeHandle*: zx_handle_t
VkStreamDescriptorSurfaceCreateInfoGGP = object sType*: VkStructureType pNext*: pointer flags*: VkStreamDescriptorSurfaceCreateFlagsGGP streamDescriptor*: GgpStreamDescriptor
VkSurfaceFormatKHR = object format*: VkFormat colorSpace*: VkColorSpaceKHR
VkSwapchainCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkSwapchainCreateFlagsKHR surface*: VkSurfaceKHR minImageCount*: uint32 imageFormat*: VkFormat imageColorSpace*: VkColorSpaceKHR imageExtent*: VkExtent2D imageArrayLayers*: uint32 imageUsage*: VkImageUsageFlags imageSharingMode*: VkSharingMode queueFamilyIndexCount*: uint32 pQueueFamilyIndices*: ptr uint32 preTransform*: VkSurfaceTransformFlagBitsKHR compositeAlpha*: VkCompositeAlphaFlagBitsKHR presentMode*: VkPresentModeKHR clipped*: VkBool32 oldSwapchain*: VkSwapchainKHR
VkPresentInfoKHR = object sType*: VkStructureType pNext*: pointer waitSemaphoreCount*: uint32 pWaitSemaphores*: ptr VkSemaphore swapchainCount*: uint32 pSwapchains*: ptr VkSwapchainKHR pImageIndices*: ptr uint32 pResults*: ptr VkResult
VkDebugReportCallbackCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkDebugReportFlagsEXT pfnCallback*: PFN_vkDebugReportCallbackEXT pUserData*: pointer
VkValidationFlagsEXT = object sType*: VkStructureType pNext*: pointer disabledValidationCheckCount*: uint32 pDisabledValidationChecks*: ptr VkValidationCheckEXT
VkValidationFeaturesEXT = object sType*: VkStructureType pNext*: pointer enabledValidationFeatureCount*: uint32 pEnabledValidationFeatures*: ptr VkValidationFeatureEnableEXT disabledValidationFeatureCount*: uint32 pDisabledValidationFeatures*: ptr VkValidationFeatureDisableEXT
VkPipelineRasterizationStateRasterizationOrderAMD = object sType*: VkStructureType pNext*: pointer rasterizationOrder*: VkRasterizationOrderAMD
VkDebugMarkerObjectNameInfoEXT = object sType*: VkStructureType pNext*: pointer objectType*: VkDebugReportObjectTypeEXT `object`*: uint64 pObjectName*: cstring
VkDebugMarkerObjectTagInfoEXT = object sType*: VkStructureType pNext*: pointer objectType*: VkDebugReportObjectTypeEXT `object`*: uint64 tagName*: uint64 tagSize*: uint pTag*: pointer
VkDebugMarkerMarkerInfoEXT = object sType*: VkStructureType pNext*: pointer pMarkerName*: cstring color*: array[4, float32]
VkDedicatedAllocationImageCreateInfoNV = object sType*: VkStructureType pNext*: pointer dedicatedAllocation*: VkBool32
VkDedicatedAllocationBufferCreateInfoNV = object sType*: VkStructureType pNext*: pointer dedicatedAllocation*: VkBool32
VkDedicatedAllocationMemoryAllocateInfoNV = object sType*: VkStructureType pNext*: pointer image*: VkImage buffer*: VkBuffer
VkExternalImageFormatPropertiesNV = object imageFormatProperties*: VkImageFormatProperties externalMemoryFeatures*: VkExternalMemoryFeatureFlagsNV exportFromImportedHandleTypes*: VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes*: VkExternalMemoryHandleTypeFlagsNV
VkExternalMemoryImageCreateInfoNV = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalMemoryHandleTypeFlagsNV
VkExportMemoryAllocateInfoNV = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalMemoryHandleTypeFlagsNV
VkImportMemoryWin32HandleInfoNV = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalMemoryHandleTypeFlagsNV handle*: HANDLE
VkExportMemoryWin32HandleInfoNV = object sType*: VkStructureType pNext*: pointer pAttributes*: ptr SECURITY_ATTRIBUTES dwAccess*: DWORD
VkWin32KeyedMutexAcquireReleaseInfoNV = object sType*: VkStructureType pNext*: pointer acquireCount*: uint32 pAcquireSyncs*: ptr VkDeviceMemory pAcquireKeys*: ptr uint64 pAcquireTimeoutMilliseconds*: ptr uint32 releaseCount*: uint32 pReleaseSyncs*: ptr VkDeviceMemory pReleaseKeys*: ptr uint64
VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV = object sType*: VkStructureType pNext*: pointer deviceGeneratedCommands*: VkBool32
VkDevicePrivateDataCreateInfoEXT = object sType*: VkStructureType pNext*: pointer privateDataSlotRequestCount*: uint32
VkPrivateDataSlotCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkPrivateDataSlotCreateFlagsEXT
VkPhysicalDevicePrivateDataFeaturesEXT = object sType*: VkStructureType pNext*: pointer privateData*: VkBool32
VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV = object sType*: VkStructureType pNext*: pointer maxGraphicsShaderGroupCount*: uint32 maxIndirectSequenceCount*: uint32 maxIndirectCommandsTokenCount*: uint32 maxIndirectCommandsStreamCount*: uint32 maxIndirectCommandsTokenOffset*: uint32 maxIndirectCommandsStreamStride*: uint32 minSequencesCountBufferOffsetAlignment*: uint32 minSequencesIndexBufferOffsetAlignment*: uint32 minIndirectCommandsBufferOffsetAlignment*: uint32
VkGraphicsShaderGroupCreateInfoNV = object sType*: VkStructureType pNext*: pointer stageCount*: uint32 pStages*: ptr VkPipelineShaderStageCreateInfo pVertexInputState*: ptr VkPipelineVertexInputStateCreateInfo pTessellationState*: ptr VkPipelineTessellationStateCreateInfo
VkGraphicsPipelineShaderGroupsCreateInfoNV = object sType*: VkStructureType pNext*: pointer groupCount*: uint32 pGroups*: ptr VkGraphicsShaderGroupCreateInfoNV pipelineCount*: uint32 pPipelines*: ptr VkPipeline
VkBindShaderGroupIndirectCommandNV = object groupIndex*: uint32
VkBindIndexBufferIndirectCommandNV = object bufferAddress*: VkDeviceAddress size*: uint32 indexType*: VkIndexType
VkBindVertexBufferIndirectCommandNV = object bufferAddress*: VkDeviceAddress size*: uint32 stride*: uint32
VkSetStateFlagsIndirectCommandNV = object data*: uint32
VkIndirectCommandsStreamNV = object buffer*: VkBuffer offset*: VkDeviceSize
VkIndirectCommandsLayoutTokenNV = object sType*: VkStructureType pNext*: pointer tokenType*: VkIndirectCommandsTokenTypeNV stream*: uint32 offset*: uint32 vertexBindingUnit*: uint32 vertexDynamicStride*: VkBool32 pushconstantPipelineLayout*: VkPipelineLayout pushconstantShaderStageFlags*: VkShaderStageFlags pushconstantOffset*: uint32 pushconstantSize*: uint32 indirectStateFlags*: VkIndirectStateFlagsNV indexTypeCount*: uint32 pIndexTypes*: ptr VkIndexType pIndexTypeValues*: ptr uint32
VkIndirectCommandsLayoutCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkIndirectCommandsLayoutUsageFlagsNV pipelineBindPoint*: VkPipelineBindPoint tokenCount*: uint32 pTokens*: ptr VkIndirectCommandsLayoutTokenNV streamCount*: uint32 pStreamStrides*: ptr uint32
VkGeneratedCommandsInfoNV = object sType*: VkStructureType pNext*: pointer pipelineBindPoint*: VkPipelineBindPoint pipeline*: VkPipeline indirectCommandsLayout*: VkIndirectCommandsLayoutNV streamCount*: uint32 pStreams*: ptr VkIndirectCommandsStreamNV sequencesCount*: uint32 preprocessBuffer*: VkBuffer preprocessOffset*: VkDeviceSize preprocessSize*: VkDeviceSize sequencesCountBuffer*: VkBuffer sequencesCountOffset*: VkDeviceSize sequencesIndexBuffer*: VkBuffer sequencesIndexOffset*: VkDeviceSize
VkGeneratedCommandsMemoryRequirementsInfoNV = object sType*: VkStructureType pNext*: pointer pipelineBindPoint*: VkPipelineBindPoint pipeline*: VkPipeline indirectCommandsLayout*: VkIndirectCommandsLayoutNV maxSequencesCount*: uint32
VkPhysicalDeviceFeatures2 = object sType*: VkStructureType pNext*: pointer features*: VkPhysicalDeviceFeatures
VkPhysicalDeviceFeatures2KHR = object
VkPhysicalDeviceProperties2 = object sType*: VkStructureType pNext*: pointer properties*: VkPhysicalDeviceProperties
VkPhysicalDeviceProperties2KHR = object
VkFormatProperties2 = object sType*: VkStructureType pNext*: pointer formatProperties*: VkFormatProperties
VkFormatProperties2KHR = object
VkImageFormatProperties2 = object sType*: VkStructureType pNext*: pointer imageFormatProperties*: VkImageFormatProperties
VkImageFormatProperties2KHR = object
VkPhysicalDeviceImageFormatInfo2 = object sType*: VkStructureType pNext*: pointer format*: VkFormat `type`*: VkImageType tiling*: VkImageTiling usage*: VkImageUsageFlags flags*: VkImageCreateFlags
VkPhysicalDeviceImageFormatInfo2KHR = object
VkQueueFamilyProperties2 = object sType*: VkStructureType pNext*: pointer queueFamilyProperties*: VkQueueFamilyProperties
VkQueueFamilyProperties2KHR = object
VkPhysicalDeviceMemoryProperties2 = object sType*: VkStructureType pNext*: pointer memoryProperties*: VkPhysicalDeviceMemoryProperties
VkPhysicalDeviceMemoryProperties2KHR = object
VkSparseImageFormatProperties2 = object sType*: VkStructureType pNext*: pointer properties*: VkSparseImageFormatProperties
VkSparseImageFormatProperties2KHR = object
VkPhysicalDeviceSparseImageFormatInfo2 = object sType*: VkStructureType pNext*: pointer format*: VkFormat `type`*: VkImageType samples*: VkSampleCountFlagBits usage*: VkImageUsageFlags tiling*: VkImageTiling
VkPhysicalDeviceSparseImageFormatInfo2KHR = object
VkPhysicalDevicePushDescriptorPropertiesKHR = object sType*: VkStructureType pNext*: pointer maxPushDescriptors*: uint32
VkConformanceVersion = object major*: uint8 minor*: uint8 subminor*: uint8 patch*: uint8
VkConformanceVersionKHR = object
VkPhysicalDeviceDriverProperties = object sType*: VkStructureType pNext*: pointer driverID*: VkDriverId driverName*: array[VK_MAX_DRIVER_NAME_SIZE, char] driverInfo*: array[VK_MAX_DRIVER_INFO_SIZE, char] conformanceVersion*: VkConformanceVersion
VkPhysicalDeviceDriverPropertiesKHR = object
VkPresentRegionsKHR = object sType*: VkStructureType pNext*: pointer swapchainCount*: uint32 pRegions*: ptr VkPresentRegionKHR
VkPresentRegionKHR = object rectangleCount*: uint32 pRectangles*: ptr VkRectLayerKHR
VkRectLayerKHR = object offset*: VkOffset2D extent*: VkExtent2D layer*: uint32
VkPhysicalDeviceVariablePointersFeatures = object sType*: VkStructureType pNext*: pointer variablePointersStorageBuffer*: VkBool32 variablePointers*: VkBool32
VkPhysicalDeviceVariablePointersFeaturesKHR = object
VkPhysicalDeviceVariablePointerFeaturesKHR = object
VkPhysicalDeviceVariablePointerFeatures = object
VkExternalMemoryProperties = object externalMemoryFeatures*: VkExternalMemoryFeatureFlags exportFromImportedHandleTypes*: VkExternalMemoryHandleTypeFlags compatibleHandleTypes*: VkExternalMemoryHandleTypeFlags
VkExternalMemoryPropertiesKHR = object
VkPhysicalDeviceExternalImageFormatInfo = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalMemoryHandleTypeFlagBits
VkPhysicalDeviceExternalImageFormatInfoKHR = object
VkExternalImageFormatProperties = object sType*: VkStructureType pNext*: pointer externalMemoryProperties*: VkExternalMemoryProperties
VkExternalImageFormatPropertiesKHR = object
VkPhysicalDeviceExternalBufferInfo = object sType*: VkStructureType pNext*: pointer flags*: VkBufferCreateFlags usage*: VkBufferUsageFlags handleType*: VkExternalMemoryHandleTypeFlagBits
VkPhysicalDeviceExternalBufferInfoKHR = object
VkExternalBufferProperties = object sType*: VkStructureType pNext*: pointer externalMemoryProperties*: VkExternalMemoryProperties
VkExternalBufferPropertiesKHR = object
VkPhysicalDeviceIDProperties = object sType*: VkStructureType pNext*: pointer deviceUUID*: array[VK_UUID_SIZE, uint8] driverUUID*: array[VK_UUID_SIZE, uint8] deviceLUID*: array[VK_LUID_SIZE, uint8] deviceNodeMask*: uint32 deviceLUIDValid*: VkBool32
VkPhysicalDeviceIDPropertiesKHR = object
VkExternalMemoryImageCreateInfo = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalMemoryHandleTypeFlags
VkExternalMemoryImageCreateInfoKHR = object
VkExternalMemoryBufferCreateInfo = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalMemoryHandleTypeFlags
VkExternalMemoryBufferCreateInfoKHR = object
VkExportMemoryAllocateInfo = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalMemoryHandleTypeFlags
VkExportMemoryAllocateInfoKHR = object
VkImportMemoryWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalMemoryHandleTypeFlagBits handle*: HANDLE name*: LPCWSTR
VkExportMemoryWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer pAttributes*: ptr SECURITY_ATTRIBUTES dwAccess*: DWORD name*: LPCWSTR
VkMemoryWin32HandlePropertiesKHR = object sType*: VkStructureType pNext*: pointer memoryTypeBits*: uint32
VkMemoryGetWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer memory*: VkDeviceMemory handleType*: VkExternalMemoryHandleTypeFlagBits
VkImportMemoryFdInfoKHR = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalMemoryHandleTypeFlagBits fd*: int
VkMemoryFdPropertiesKHR = object sType*: VkStructureType pNext*: pointer memoryTypeBits*: uint32
VkMemoryGetFdInfoKHR = object sType*: VkStructureType pNext*: pointer memory*: VkDeviceMemory handleType*: VkExternalMemoryHandleTypeFlagBits
VkWin32KeyedMutexAcquireReleaseInfoKHR = object sType*: VkStructureType pNext*: pointer acquireCount*: uint32 pAcquireSyncs*: ptr VkDeviceMemory pAcquireKeys*: ptr uint64 pAcquireTimeouts*: ptr uint32 releaseCount*: uint32 pReleaseSyncs*: ptr VkDeviceMemory pReleaseKeys*: ptr uint64
VkPhysicalDeviceExternalSemaphoreInfo = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalSemaphoreHandleTypeFlagBits
VkPhysicalDeviceExternalSemaphoreInfoKHR = object
VkExternalSemaphoreProperties = object sType*: VkStructureType pNext*: pointer exportFromImportedHandleTypes*: VkExternalSemaphoreHandleTypeFlags compatibleHandleTypes*: VkExternalSemaphoreHandleTypeFlags externalSemaphoreFeatures*: VkExternalSemaphoreFeatureFlags
VkExternalSemaphorePropertiesKHR = object
VkExportSemaphoreCreateInfo = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalSemaphoreHandleTypeFlags
VkExportSemaphoreCreateInfoKHR = object
VkImportSemaphoreWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer semaphore*: VkSemaphore flags*: VkSemaphoreImportFlags handleType*: VkExternalSemaphoreHandleTypeFlagBits handle*: HANDLE name*: LPCWSTR
VkExportSemaphoreWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer pAttributes*: ptr SECURITY_ATTRIBUTES dwAccess*: DWORD name*: LPCWSTR
VkD3D12FenceSubmitInfoKHR = object sType*: VkStructureType pNext*: pointer waitSemaphoreValuesCount*: uint32 pWaitSemaphoreValues*: ptr uint64 signalSemaphoreValuesCount*: uint32 pSignalSemaphoreValues*: ptr uint64
VkSemaphoreGetWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer semaphore*: VkSemaphore handleType*: VkExternalSemaphoreHandleTypeFlagBits
VkImportSemaphoreFdInfoKHR = object sType*: VkStructureType pNext*: pointer semaphore*: VkSemaphore flags*: VkSemaphoreImportFlags handleType*: VkExternalSemaphoreHandleTypeFlagBits fd*: int
VkSemaphoreGetFdInfoKHR = object sType*: VkStructureType pNext*: pointer semaphore*: VkSemaphore handleType*: VkExternalSemaphoreHandleTypeFlagBits
VkPhysicalDeviceExternalFenceInfo = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalFenceHandleTypeFlagBits
VkPhysicalDeviceExternalFenceInfoKHR = object
VkExternalFenceProperties = object sType*: VkStructureType pNext*: pointer exportFromImportedHandleTypes*: VkExternalFenceHandleTypeFlags compatibleHandleTypes*: VkExternalFenceHandleTypeFlags externalFenceFeatures*: VkExternalFenceFeatureFlags
VkExternalFencePropertiesKHR = object
VkExportFenceCreateInfo = object sType*: VkStructureType pNext*: pointer handleTypes*: VkExternalFenceHandleTypeFlags
VkExportFenceCreateInfoKHR = object
VkImportFenceWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer fence*: VkFence flags*: VkFenceImportFlags handleType*: VkExternalFenceHandleTypeFlagBits handle*: HANDLE name*: LPCWSTR
VkExportFenceWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer pAttributes*: ptr SECURITY_ATTRIBUTES dwAccess*: DWORD name*: LPCWSTR
VkFenceGetWin32HandleInfoKHR = object sType*: VkStructureType pNext*: pointer fence*: VkFence handleType*: VkExternalFenceHandleTypeFlagBits
VkImportFenceFdInfoKHR = object sType*: VkStructureType pNext*: pointer fence*: VkFence flags*: VkFenceImportFlags handleType*: VkExternalFenceHandleTypeFlagBits fd*: int
VkFenceGetFdInfoKHR = object sType*: VkStructureType pNext*: pointer fence*: VkFence handleType*: VkExternalFenceHandleTypeFlagBits
VkPhysicalDeviceMultiviewFeatures = object sType*: VkStructureType pNext*: pointer multiview*: VkBool32 multiviewGeometryShader*: VkBool32 multiviewTessellationShader*: VkBool32
VkPhysicalDeviceMultiviewFeaturesKHR = object
VkPhysicalDeviceMultiviewProperties = object sType*: VkStructureType pNext*: pointer maxMultiviewViewCount*: uint32 maxMultiviewInstanceIndex*: uint32
VkPhysicalDeviceMultiviewPropertiesKHR = object
VkRenderPassMultiviewCreateInfo = object sType*: VkStructureType pNext*: pointer subpassCount*: uint32 pViewMasks*: ptr uint32 dependencyCount*: uint32 pViewOffsets*: ptr int32 correlationMaskCount*: uint32 pCorrelationMasks*: ptr uint32
VkRenderPassMultiviewCreateInfoKHR = object
VkSurfaceCapabilities2EXT = object sType*: VkStructureType pNext*: pointer minImageCount*: uint32 maxImageCount*: uint32 currentExtent*: VkExtent2D minImageExtent*: VkExtent2D maxImageExtent*: VkExtent2D maxImageArrayLayers*: uint32 supportedTransforms*: VkSurfaceTransformFlagsKHR currentTransform*: VkSurfaceTransformFlagBitsKHR supportedCompositeAlpha*: VkCompositeAlphaFlagsKHR supportedUsageFlags*: VkImageUsageFlags supportedSurfaceCounters*: VkSurfaceCounterFlagsEXT
VkDisplayPowerInfoEXT = object sType*: VkStructureType pNext*: pointer powerState*: VkDisplayPowerStateEXT
VkDeviceEventInfoEXT = object sType*: VkStructureType pNext*: pointer deviceEvent*: VkDeviceEventTypeEXT
VkDisplayEventInfoEXT = object sType*: VkStructureType pNext*: pointer displayEvent*: VkDisplayEventTypeEXT
VkSwapchainCounterCreateInfoEXT = object sType*: VkStructureType pNext*: pointer surfaceCounters*: VkSurfaceCounterFlagsEXT
VkPhysicalDeviceGroupProperties = object sType*: VkStructureType pNext*: pointer physicalDeviceCount*: uint32 physicalDevices*: array[VK_MAX_DEVICE_GROUP_SIZE, VkPhysicalDevice] subsetAllocation*: VkBool32
VkPhysicalDeviceGroupPropertiesKHR = object
VkMemoryAllocateFlagsInfo = object sType*: VkStructureType pNext*: pointer flags*: VkMemoryAllocateFlags deviceMask*: uint32
VkMemoryAllocateFlagsInfoKHR = object
VkBindBufferMemoryInfo = object sType*: VkStructureType pNext*: pointer buffer*: VkBuffer memory*: VkDeviceMemory memoryOffset*: VkDeviceSize
VkBindBufferMemoryInfoKHR = object
VkBindBufferMemoryDeviceGroupInfo = object sType*: VkStructureType pNext*: pointer deviceIndexCount*: uint32 pDeviceIndices*: ptr uint32
VkBindBufferMemoryDeviceGroupInfoKHR = object
VkBindImageMemoryInfo = object sType*: VkStructureType pNext*: pointer image*: VkImage memory*: VkDeviceMemory memoryOffset*: VkDeviceSize
VkBindImageMemoryInfoKHR = object
VkBindImageMemoryDeviceGroupInfo = object sType*: VkStructureType pNext*: pointer deviceIndexCount*: uint32 pDeviceIndices*: ptr uint32 splitInstanceBindRegionCount*: uint32 pSplitInstanceBindRegions*: ptr VkRect2D
VkBindImageMemoryDeviceGroupInfoKHR = object
VkDeviceGroupRenderPassBeginInfo = object sType*: VkStructureType pNext*: pointer deviceMask*: uint32 deviceRenderAreaCount*: uint32 pDeviceRenderAreas*: ptr VkRect2D
VkDeviceGroupRenderPassBeginInfoKHR = object
VkDeviceGroupCommandBufferBeginInfo = object sType*: VkStructureType pNext*: pointer deviceMask*: uint32
VkDeviceGroupCommandBufferBeginInfoKHR = object
VkDeviceGroupSubmitInfo = object sType*: VkStructureType pNext*: pointer waitSemaphoreCount*: uint32 pWaitSemaphoreDeviceIndices*: ptr uint32 commandBufferCount*: uint32 pCommandBufferDeviceMasks*: ptr uint32 signalSemaphoreCount*: uint32 pSignalSemaphoreDeviceIndices*: ptr uint32
VkDeviceGroupSubmitInfoKHR = object
VkDeviceGroupBindSparseInfo = object sType*: VkStructureType pNext*: pointer resourceDeviceIndex*: uint32 memoryDeviceIndex*: uint32
VkDeviceGroupBindSparseInfoKHR = object
VkDeviceGroupPresentCapabilitiesKHR = object sType*: VkStructureType pNext*: pointer presentMask*: array[VK_MAX_DEVICE_GROUP_SIZE, uint32] modes*: VkDeviceGroupPresentModeFlagsKHR
VkImageSwapchainCreateInfoKHR = object sType*: VkStructureType pNext*: pointer swapchain*: VkSwapchainKHR
VkBindImageMemorySwapchainInfoKHR = object sType*: VkStructureType pNext*: pointer swapchain*: VkSwapchainKHR imageIndex*: uint32
VkAcquireNextImageInfoKHR = object sType*: VkStructureType pNext*: pointer swapchain*: VkSwapchainKHR timeout*: uint64 semaphore*: VkSemaphore fence*: VkFence deviceMask*: uint32
VkDeviceGroupPresentInfoKHR = object sType*: VkStructureType pNext*: pointer swapchainCount*: uint32 pDeviceMasks*: ptr uint32 mode*: VkDeviceGroupPresentModeFlagBitsKHR
VkDeviceGroupDeviceCreateInfo = object sType*: VkStructureType pNext*: pointer physicalDeviceCount*: uint32 pPhysicalDevices*: ptr VkPhysicalDevice
VkDeviceGroupDeviceCreateInfoKHR = object
VkDeviceGroupSwapchainCreateInfoKHR = object sType*: VkStructureType pNext*: pointer modes*: VkDeviceGroupPresentModeFlagsKHR
VkDescriptorUpdateTemplateEntry = object dstBinding*: uint32 dstArrayElement*: uint32 descriptorCount*: uint32 descriptorType*: VkDescriptorType offset*: uint stride*: uint
VkDescriptorUpdateTemplateEntryKHR = object
VkDescriptorUpdateTemplateCreateInfo = object sType*: VkStructureType pNext*: pointer flags*: VkDescriptorUpdateTemplateCreateFlags descriptorUpdateEntryCount*: uint32 pDescriptorUpdateEntries*: ptr VkDescriptorUpdateTemplateEntry templateType*: VkDescriptorUpdateTemplateType descriptorSetLayout*: VkDescriptorSetLayout pipelineBindPoint*: VkPipelineBindPoint pipelineLayout*: VkPipelineLayout set*: uint32
VkDescriptorUpdateTemplateCreateInfoKHR = object
VkXYColorEXT = object x*: float32 y*: float32
VkHdrMetadataEXT = object sType*: VkStructureType pNext*: pointer displayPrimaryRed*: VkXYColorEXT displayPrimaryGreen*: VkXYColorEXT displayPrimaryBlue*: VkXYColorEXT whitePoint*: VkXYColorEXT maxLuminance*: float32 minLuminance*: float32 maxContentLightLevel*: float32 maxFrameAverageLightLevel*: float32
VkDisplayNativeHdrSurfaceCapabilitiesAMD = object sType*: VkStructureType pNext*: pointer localDimmingSupport*: VkBool32
VkSwapchainDisplayNativeHdrCreateInfoAMD = object sType*: VkStructureType pNext*: pointer localDimmingEnable*: VkBool32
VkRefreshCycleDurationGOOGLE = object refreshDuration*: uint64
VkPastPresentationTimingGOOGLE = object presentID*: uint32 desiredPresentTime*: uint64 actualPresentTime*: uint64 earliestPresentTime*: uint64 presentMargin*: uint64
VkPresentTimesInfoGOOGLE = object sType*: VkStructureType pNext*: pointer swapchainCount*: uint32 pTimes*: ptr VkPresentTimeGOOGLE
VkPresentTimeGOOGLE = object presentID*: uint32 desiredPresentTime*: uint64
VkIOSSurfaceCreateInfoMVK = object sType*: VkStructureType pNext*: pointer flags*: VkIOSSurfaceCreateFlagsMVK pView*: pointer
VkMacOSSurfaceCreateInfoMVK = object sType*: VkStructureType pNext*: pointer flags*: VkMacOSSurfaceCreateFlagsMVK pView*: pointer
VkMetalSurfaceCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkMetalSurfaceCreateFlagsEXT pLayer*: ptr CAMetalLayer
VkViewportWScalingNV = object xcoeff*: float32 ycoeff*: float32
VkPipelineViewportWScalingStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer viewportWScalingEnable*: VkBool32 viewportCount*: uint32 pViewportWScalings*: ptr VkViewportWScalingNV
VkViewportSwizzleNV = object x*: VkViewportCoordinateSwizzleNV y*: VkViewportCoordinateSwizzleNV z*: VkViewportCoordinateSwizzleNV w*: VkViewportCoordinateSwizzleNV
VkPipelineViewportSwizzleStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineViewportSwizzleStateCreateFlagsNV viewportCount*: uint32 pViewportSwizzles*: ptr VkViewportSwizzleNV
VkPhysicalDeviceDiscardRectanglePropertiesEXT = object sType*: VkStructureType pNext*: pointer maxDiscardRectangles*: uint32
VkPipelineDiscardRectangleStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineDiscardRectangleStateCreateFlagsEXT discardRectangleMode*: VkDiscardRectangleModeEXT discardRectangleCount*: uint32 pDiscardRectangles*: ptr VkRect2D
VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX = object sType*: VkStructureType pNext*: pointer perViewPositionAllComponents*: VkBool32
VkInputAttachmentAspectReference = object subpass*: uint32 inputAttachmentIndex*: uint32 aspectMask*: VkImageAspectFlags
VkInputAttachmentAspectReferenceKHR = object
VkRenderPassInputAttachmentAspectCreateInfo = object sType*: VkStructureType pNext*: pointer aspectReferenceCount*: uint32 pAspectReferences*: ptr VkInputAttachmentAspectReference
VkRenderPassInputAttachmentAspectCreateInfoKHR = object
VkPhysicalDeviceSurfaceInfo2KHR = object sType*: VkStructureType pNext*: pointer surface*: VkSurfaceKHR
VkSurfaceCapabilities2KHR = object sType*: VkStructureType pNext*: pointer surfaceCapabilities*: VkSurfaceCapabilitiesKHR
VkSurfaceFormat2KHR = object sType*: VkStructureType pNext*: pointer surfaceFormat*: VkSurfaceFormatKHR
VkDisplayProperties2KHR = object sType*: VkStructureType pNext*: pointer displayProperties*: VkDisplayPropertiesKHR
VkDisplayPlaneProperties2KHR = object sType*: VkStructureType pNext*: pointer displayPlaneProperties*: VkDisplayPlanePropertiesKHR
VkDisplayModeProperties2KHR = object sType*: VkStructureType pNext*: pointer displayModeProperties*: VkDisplayModePropertiesKHR
VkDisplayPlaneInfo2KHR = object sType*: VkStructureType pNext*: pointer mode*: VkDisplayModeKHR planeIndex*: uint32
VkDisplayPlaneCapabilities2KHR = object sType*: VkStructureType pNext*: pointer capabilities*: VkDisplayPlaneCapabilitiesKHR
VkSharedPresentSurfaceCapabilitiesKHR = object sType*: VkStructureType pNext*: pointer sharedPresentSupportedUsageFlags*: VkImageUsageFlags
VkPhysicalDevice16BitStorageFeatures = object sType*: VkStructureType pNext*: pointer storageBuffer16BitAccess*: VkBool32 uniformAndStorageBuffer16BitAccess*: VkBool32 storagePushConstant16*: VkBool32 storageInputOutput16*: VkBool32
VkPhysicalDevice16BitStorageFeaturesKHR = object
VkPhysicalDeviceSubgroupProperties = object sType*: VkStructureType pNext*: pointer subgroupSize*: uint32 supportedStages*: VkShaderStageFlags supportedOperations*: VkSubgroupFeatureFlags quadOperationsInAllStages*: VkBool32
VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures = object sType*: VkStructureType pNext*: pointer shaderSubgroupExtendedTypes*: VkBool32
VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR = object
VkBufferMemoryRequirementsInfo2 = object sType*: VkStructureType pNext*: pointer buffer*: VkBuffer
VkBufferMemoryRequirementsInfo2KHR = object
VkImageMemoryRequirementsInfo2 = object sType*: VkStructureType pNext*: pointer image*: VkImage
VkImageMemoryRequirementsInfo2KHR = object
VkImageSparseMemoryRequirementsInfo2 = object sType*: VkStructureType pNext*: pointer image*: VkImage
VkImageSparseMemoryRequirementsInfo2KHR = object
VkMemoryRequirements2 = object sType*: VkStructureType pNext*: pointer memoryRequirements*: VkMemoryRequirements
VkMemoryRequirements2KHR = object
VkSparseImageMemoryRequirements2 = object sType*: VkStructureType pNext*: pointer memoryRequirements*: VkSparseImageMemoryRequirements
VkSparseImageMemoryRequirements2KHR = object
VkPhysicalDevicePointClippingProperties = object sType*: VkStructureType pNext*: pointer pointClippingBehavior*: VkPointClippingBehavior
VkPhysicalDevicePointClippingPropertiesKHR = object
VkMemoryDedicatedRequirements = object sType*: VkStructureType pNext*: pointer prefersDedicatedAllocation*: VkBool32 requiresDedicatedAllocation*: VkBool32
VkMemoryDedicatedRequirementsKHR = object
VkMemoryDedicatedAllocateInfo = object sType*: VkStructureType pNext*: pointer image*: VkImage buffer*: VkBuffer
VkMemoryDedicatedAllocateInfoKHR = object
VkImageViewUsageCreateInfo = object sType*: VkStructureType pNext*: pointer usage*: VkImageUsageFlags
VkImageViewUsageCreateInfoKHR = object
VkPipelineTessellationDomainOriginStateCreateInfo = object sType*: VkStructureType pNext*: pointer domainOrigin*: VkTessellationDomainOrigin
VkPipelineTessellationDomainOriginStateCreateInfoKHR = object
VkSamplerYcbcrConversionInfo = object sType*: VkStructureType pNext*: pointer conversion*: VkSamplerYcbcrConversion
VkSamplerYcbcrConversionInfoKHR = object
VkSamplerYcbcrConversionCreateInfo = object sType*: VkStructureType pNext*: pointer format*: VkFormat ycbcrModel*: VkSamplerYcbcrModelConversion ycbcrRange*: VkSamplerYcbcrRange components*: VkComponentMapping xChromaOffset*: VkChromaLocation yChromaOffset*: VkChromaLocation chromaFilter*: VkFilter forceExplicitReconstruction*: VkBool32
VkSamplerYcbcrConversionCreateInfoKHR = object
VkBindImagePlaneMemoryInfo = object sType*: VkStructureType pNext*: pointer planeAspect*: VkImageAspectFlagBits
VkBindImagePlaneMemoryInfoKHR = object
VkImagePlaneMemoryRequirementsInfo = object sType*: VkStructureType pNext*: pointer planeAspect*: VkImageAspectFlagBits
VkImagePlaneMemoryRequirementsInfoKHR = object
VkPhysicalDeviceSamplerYcbcrConversionFeatures = object sType*: VkStructureType pNext*: pointer samplerYcbcrConversion*: VkBool32
VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR = object
VkSamplerYcbcrConversionImageFormatProperties = object sType*: VkStructureType pNext*: pointer combinedImageSamplerDescriptorCount*: uint32
VkSamplerYcbcrConversionImageFormatPropertiesKHR = object
VkTextureLODGatherFormatPropertiesAMD = object sType*: VkStructureType pNext*: pointer supportsTextureGatherLODBiasAMD*: VkBool32
VkConditionalRenderingBeginInfoEXT = object sType*: VkStructureType pNext*: pointer buffer*: VkBuffer offset*: VkDeviceSize flags*: VkConditionalRenderingFlagsEXT
VkProtectedSubmitInfo = object sType*: VkStructureType pNext*: pointer protectedSubmit*: VkBool32
VkPhysicalDeviceProtectedMemoryFeatures = object sType*: VkStructureType pNext*: pointer protectedMemory*: VkBool32
VkPhysicalDeviceProtectedMemoryProperties = object sType*: VkStructureType pNext*: pointer protectedNoFault*: VkBool32
VkDeviceQueueInfo2 = object sType*: VkStructureType pNext*: pointer flags*: VkDeviceQueueCreateFlags queueFamilyIndex*: uint32 queueIndex*: uint32
VkPipelineCoverageToColorStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCoverageToColorStateCreateFlagsNV coverageToColorEnable*: VkBool32 coverageToColorLocation*: uint32
VkPhysicalDeviceSamplerFilterMinmaxProperties = object sType*: VkStructureType pNext*: pointer filterMinmaxSingleComponentFormats*: VkBool32 filterMinmaxImageComponentMapping*: VkBool32
VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT = object
VkSampleLocationEXT = object x*: float32 y*: float32
VkSampleLocationsInfoEXT = object sType*: VkStructureType pNext*: pointer sampleLocationsPerPixel*: VkSampleCountFlagBits sampleLocationGridSize*: VkExtent2D sampleLocationsCount*: uint32 pSampleLocations*: ptr VkSampleLocationEXT
VkAttachmentSampleLocationsEXT = object attachmentIndex*: uint32 sampleLocationsInfo*: VkSampleLocationsInfoEXT
VkSubpassSampleLocationsEXT = object subpassIndex*: uint32 sampleLocationsInfo*: VkSampleLocationsInfoEXT
VkRenderPassSampleLocationsBeginInfoEXT = object sType*: VkStructureType pNext*: pointer attachmentInitialSampleLocationsCount*: uint32 pAttachmentInitialSampleLocations*: ptr VkAttachmentSampleLocationsEXT postSubpassSampleLocationsCount*: uint32 pPostSubpassSampleLocations*: ptr VkSubpassSampleLocationsEXT
VkPipelineSampleLocationsStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer sampleLocationsEnable*: VkBool32 sampleLocationsInfo*: VkSampleLocationsInfoEXT
VkPhysicalDeviceSampleLocationsPropertiesEXT = object sType*: VkStructureType pNext*: pointer sampleLocationSampleCounts*: VkSampleCountFlags maxSampleLocationGridSize*: VkExtent2D sampleLocationCoordinateRange*: array[2, float32] sampleLocationSubPixelBits*: uint32 variableSampleLocations*: VkBool32
VkMultisamplePropertiesEXT = object sType*: VkStructureType pNext*: pointer maxSampleLocationGridSize*: VkExtent2D
VkSamplerReductionModeCreateInfo = object sType*: VkStructureType pNext*: pointer reductionMode*: VkSamplerReductionMode
VkSamplerReductionModeCreateInfoEXT = object
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT = object sType*: VkStructureType pNext*: pointer advancedBlendCoherentOperations*: VkBool32
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT = object sType*: VkStructureType pNext*: pointer advancedBlendMaxColorAttachments*: uint32 advancedBlendIndependentBlend*: VkBool32 advancedBlendNonPremultipliedSrcColor*: VkBool32 advancedBlendNonPremultipliedDstColor*: VkBool32 advancedBlendCorrelatedOverlap*: VkBool32 advancedBlendAllOperations*: VkBool32
VkPipelineColorBlendAdvancedStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer srcPremultiplied*: VkBool32 dstPremultiplied*: VkBool32 blendOverlap*: VkBlendOverlapEXT
VkPhysicalDeviceInlineUniformBlockFeaturesEXT = object sType*: VkStructureType pNext*: pointer inlineUniformBlock*: VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind*: VkBool32
VkPhysicalDeviceInlineUniformBlockPropertiesEXT = object sType*: VkStructureType pNext*: pointer maxInlineUniformBlockSize*: uint32 maxPerStageDescriptorInlineUniformBlocks*: uint32 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks*: uint32 maxDescriptorSetInlineUniformBlocks*: uint32 maxDescriptorSetUpdateAfterBindInlineUniformBlocks*: uint32
VkWriteDescriptorSetInlineUniformBlockEXT = object sType*: VkStructureType pNext*: pointer dataSize*: uint32 pData*: pointer
VkDescriptorPoolInlineUniformBlockCreateInfoEXT = object sType*: VkStructureType pNext*: pointer maxInlineUniformBlockBindings*: uint32
VkPipelineCoverageModulationStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCoverageModulationStateCreateFlagsNV coverageModulationMode*: VkCoverageModulationModeNV coverageModulationTableEnable*: VkBool32 coverageModulationTableCount*: uint32 pCoverageModulationTable*: ptr float32
VkImageFormatListCreateInfo = object sType*: VkStructureType pNext*: pointer viewFormatCount*: uint32 pViewFormats*: ptr VkFormat
VkImageFormatListCreateInfoKHR = object
VkValidationCacheCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkValidationCacheCreateFlagsEXT initialDataSize*: uint pInitialData*: pointer
VkShaderModuleValidationCacheCreateInfoEXT = object sType*: VkStructureType pNext*: pointer validationCache*: VkValidationCacheEXT
VkPhysicalDeviceMaintenance3Properties = object sType*: VkStructureType pNext*: pointer maxPerSetDescriptors*: uint32 maxMemoryAllocationSize*: VkDeviceSize
VkPhysicalDeviceMaintenance3PropertiesKHR = object
VkDescriptorSetLayoutSupport = object sType*: VkStructureType pNext*: pointer supported*: VkBool32
VkDescriptorSetLayoutSupportKHR = object
VkPhysicalDeviceShaderDrawParametersFeatures = object sType*: VkStructureType pNext*: pointer shaderDrawParameters*: VkBool32
VkPhysicalDeviceShaderDrawParameterFeatures = object
VkPhysicalDeviceShaderFloat16Int8Features = object sType*: VkStructureType pNext*: pointer shaderFloat16*: VkBool32 shaderInt8*: VkBool32
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR = object
VkPhysicalDeviceFloat16Int8FeaturesKHR = object
VkPhysicalDeviceFloatControlsProperties = object sType*: VkStructureType pNext*: pointer denormBehaviorIndependence*: VkShaderFloatControlsIndependence roundingModeIndependence*: VkShaderFloatControlsIndependence shaderSignedZeroInfNanPreserveFloat16*: VkBool32 shaderSignedZeroInfNanPreserveFloat32*: VkBool32 shaderSignedZeroInfNanPreserveFloat64*: VkBool32 shaderDenormPreserveFloat16*: VkBool32 shaderDenormPreserveFloat32*: VkBool32 shaderDenormPreserveFloat64*: VkBool32 shaderDenormFlushToZeroFloat16*: VkBool32 shaderDenormFlushToZeroFloat32*: VkBool32 shaderDenormFlushToZeroFloat64*: VkBool32 shaderRoundingModeRTEFloat16*: VkBool32 shaderRoundingModeRTEFloat32*: VkBool32 shaderRoundingModeRTEFloat64*: VkBool32 shaderRoundingModeRTZFloat16*: VkBool32 shaderRoundingModeRTZFloat32*: VkBool32 shaderRoundingModeRTZFloat64*: VkBool32
VkPhysicalDeviceFloatControlsPropertiesKHR = object
VkPhysicalDeviceHostQueryResetFeatures = object sType*: VkStructureType pNext*: pointer hostQueryReset*: VkBool32
VkPhysicalDeviceHostQueryResetFeaturesEXT = object
VkNativeBufferUsage2ANDROID = object consumer*: uint64 producer*: uint64
VkNativeBufferANDROID = object sType*: VkStructureType pNext*: pointer handle*: pointer stride*: int format*: int usage*: int usage2*: VkNativeBufferUsage2ANDROID
VkSwapchainImageCreateInfoANDROID = object sType*: VkStructureType pNext*: pointer usage*: VkSwapchainImageUsageFlagsANDROID
VkPhysicalDevicePresentationPropertiesANDROID = object sType*: VkStructureType pNext*: pointer sharedImage*: VkBool32
VkShaderResourceUsageAMD = object numUsedVgprs*: uint32 numUsedSgprs*: uint32 ldsSizePerLocalWorkGroup*: uint32 ldsUsageSizeInBytes*: uint scratchMemUsageInBytes*: uint
VkShaderStatisticsInfoAMD = object shaderStageMask*: VkShaderStageFlags resourceUsage*: VkShaderResourceUsageAMD numPhysicalVgprs*: uint32 numPhysicalSgprs*: uint32 numAvailableVgprs*: uint32 numAvailableSgprs*: uint32 computeWorkGroupSize*: array[3, uint32]
VkDeviceQueueGlobalPriorityCreateInfoEXT = object sType*: VkStructureType pNext*: pointer globalPriority*: VkQueueGlobalPriorityEXT
VkDebugUtilsObjectNameInfoEXT = object sType*: VkStructureType pNext*: pointer objectType*: VkObjectType objectHandle*: uint64 pObjectName*: cstring
VkDebugUtilsObjectTagInfoEXT = object sType*: VkStructureType pNext*: pointer objectType*: VkObjectType objectHandle*: uint64 tagName*: uint64 tagSize*: uint pTag*: pointer
VkDebugUtilsLabelEXT = object sType*: VkStructureType pNext*: pointer pLabelName*: cstring color*: array[4, float32]
VkDebugUtilsMessengerCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkDebugUtilsMessengerCreateFlagsEXT messageSeverity*: VkDebugUtilsMessageSeverityFlagsEXT messageType*: VkDebugUtilsMessageTypeFlagsEXT pfnUserCallback*: PFN_vkDebugUtilsMessengerCallbackEXT pUserData*: pointer
VkDebugUtilsMessengerCallbackDataEXT = object sType*: VkStructureType pNext*: pointer flags*: VkDebugUtilsMessengerCallbackDataFlagsEXT pMessageIdName*: cstring messageIdNumber*: int32 pMessage*: cstring queueLabelCount*: uint32 pQueueLabels*: ptr VkDebugUtilsLabelEXT cmdBufLabelCount*: uint32 pCmdBufLabels*: ptr VkDebugUtilsLabelEXT objectCount*: uint32 pObjects*: ptr VkDebugUtilsObjectNameInfoEXT
VkImportMemoryHostPointerInfoEXT = object sType*: VkStructureType pNext*: pointer handleType*: VkExternalMemoryHandleTypeFlagBits pHostPointer*: pointer
VkMemoryHostPointerPropertiesEXT = object sType*: VkStructureType pNext*: pointer memoryTypeBits*: uint32
VkPhysicalDeviceExternalMemoryHostPropertiesEXT = object sType*: VkStructureType pNext*: pointer minImportedHostPointerAlignment*: VkDeviceSize
VkPhysicalDeviceConservativeRasterizationPropertiesEXT = object sType*: VkStructureType pNext*: pointer primitiveOverestimationSize*: float32 maxExtraPrimitiveOverestimationSize*: float32 extraPrimitiveOverestimationSizeGranularity*: float32 primitiveUnderestimation*: VkBool32 conservativePointAndLineRasterization*: VkBool32 degenerateTrianglesRasterized*: VkBool32 degenerateLinesRasterized*: VkBool32 fullyCoveredFragmentShaderInputVariable*: VkBool32 conservativeRasterizationPostDepthCoverage*: VkBool32
VkCalibratedTimestampInfoEXT = object sType*: VkStructureType pNext*: pointer timeDomain*: VkTimeDomainEXT
VkPhysicalDeviceShaderCorePropertiesAMD = object sType*: VkStructureType pNext*: pointer shaderEngineCount*: uint32 shaderArraysPerEngineCount*: uint32 computeUnitsPerShaderArray*: uint32 simdPerComputeUnit*: uint32 wavefrontsPerSimd*: uint32 wavefrontSize*: uint32 sgprsPerSimd*: uint32 minSgprAllocation*: uint32 maxSgprAllocation*: uint32 sgprAllocationGranularity*: uint32 vgprsPerSimd*: uint32 minVgprAllocation*: uint32 maxVgprAllocation*: uint32 vgprAllocationGranularity*: uint32
VkPhysicalDeviceShaderCoreProperties2AMD = object sType*: VkStructureType pNext*: pointer shaderCoreFeatures*: VkShaderCorePropertiesFlagsAMD activeComputeUnitCount*: uint32
VkPipelineRasterizationConservativeStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineRasterizationConservativeStateCreateFlagsEXT conservativeRasterizationMode*: VkConservativeRasterizationModeEXT extraPrimitiveOverestimationSize*: float32
VkPhysicalDeviceDescriptorIndexingFeatures = object sType*: VkStructureType pNext*: pointer shaderInputAttachmentArrayDynamicIndexing*: VkBool32 shaderUniformTexelBufferArrayDynamicIndexing*: VkBool32 shaderStorageTexelBufferArrayDynamicIndexing*: VkBool32 shaderUniformBufferArrayNonUniformIndexing*: VkBool32 shaderSampledImageArrayNonUniformIndexing*: VkBool32 shaderStorageBufferArrayNonUniformIndexing*: VkBool32 shaderStorageImageArrayNonUniformIndexing*: VkBool32 shaderInputAttachmentArrayNonUniformIndexing*: VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing*: VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing*: VkBool32 descriptorBindingUniformBufferUpdateAfterBind*: VkBool32 descriptorBindingSampledImageUpdateAfterBind*: VkBool32 descriptorBindingStorageImageUpdateAfterBind*: VkBool32 descriptorBindingStorageBufferUpdateAfterBind*: VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind*: VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind*: VkBool32 descriptorBindingUpdateUnusedWhilePending*: VkBool32 descriptorBindingPartiallyBound*: VkBool32 descriptorBindingVariableDescriptorCount*: VkBool32 runtimeDescriptorArray*: VkBool32
VkPhysicalDeviceDescriptorIndexingFeaturesEXT = object
VkPhysicalDeviceDescriptorIndexingProperties = object sType*: VkStructureType pNext*: pointer maxUpdateAfterBindDescriptorsInAllPools*: uint32 shaderUniformBufferArrayNonUniformIndexingNative*: VkBool32 shaderSampledImageArrayNonUniformIndexingNative*: VkBool32 shaderStorageBufferArrayNonUniformIndexingNative*: VkBool32 shaderStorageImageArrayNonUniformIndexingNative*: VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative*: VkBool32 robustBufferAccessUpdateAfterBind*: VkBool32 quadDivergentImplicitLod*: VkBool32 maxPerStageDescriptorUpdateAfterBindSamplers*: uint32 maxPerStageDescriptorUpdateAfterBindUniformBuffers*: uint32 maxPerStageDescriptorUpdateAfterBindStorageBuffers*: uint32 maxPerStageDescriptorUpdateAfterBindSampledImages*: uint32 maxPerStageDescriptorUpdateAfterBindStorageImages*: uint32 maxPerStageDescriptorUpdateAfterBindInputAttachments*: uint32 maxPerStageUpdateAfterBindResources*: uint32 maxDescriptorSetUpdateAfterBindSamplers*: uint32 maxDescriptorSetUpdateAfterBindUniformBuffers*: uint32 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic*: uint32 maxDescriptorSetUpdateAfterBindStorageBuffers*: uint32 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic*: uint32 maxDescriptorSetUpdateAfterBindSampledImages*: uint32 maxDescriptorSetUpdateAfterBindStorageImages*: uint32 maxDescriptorSetUpdateAfterBindInputAttachments*: uint32
VkPhysicalDeviceDescriptorIndexingPropertiesEXT = object
VkDescriptorSetLayoutBindingFlagsCreateInfo = object sType*: VkStructureType pNext*: pointer bindingCount*: uint32 pBindingFlags*: ptr VkDescriptorBindingFlags
VkDescriptorSetLayoutBindingFlagsCreateInfoEXT = object
VkDescriptorSetVariableDescriptorCountAllocateInfo = object sType*: VkStructureType pNext*: pointer descriptorSetCount*: uint32 pDescriptorCounts*: ptr uint32
VkDescriptorSetVariableDescriptorCountAllocateInfoEXT = object
VkDescriptorSetVariableDescriptorCountLayoutSupport = object sType*: VkStructureType pNext*: pointer maxVariableDescriptorCount*: uint32
VkDescriptorSetVariableDescriptorCountLayoutSupportEXT = object
VkAttachmentDescription2 = object sType*: VkStructureType pNext*: pointer flags*: VkAttachmentDescriptionFlags format*: VkFormat samples*: VkSampleCountFlagBits loadOp*: VkAttachmentLoadOp storeOp*: VkAttachmentStoreOp stencilLoadOp*: VkAttachmentLoadOp stencilStoreOp*: VkAttachmentStoreOp initialLayout*: VkImageLayout finalLayout*: VkImageLayout
VkAttachmentDescription2KHR = object
VkAttachmentReference2 = object sType*: VkStructureType pNext*: pointer attachment*: uint32 layout*: VkImageLayout aspectMask*: VkImageAspectFlags
VkAttachmentReference2KHR = object
VkSubpassDescription2 = object sType*: VkStructureType pNext*: pointer flags*: VkSubpassDescriptionFlags pipelineBindPoint*: VkPipelineBindPoint viewMask*: uint32 inputAttachmentCount*: uint32 pInputAttachments*: ptr VkAttachmentReference2 colorAttachmentCount*: uint32 pColorAttachments*: ptr VkAttachmentReference2 pResolveAttachments*: ptr VkAttachmentReference2 pDepthStencilAttachment*: ptr VkAttachmentReference2 preserveAttachmentCount*: uint32 pPreserveAttachments*: ptr uint32
VkSubpassDescription2KHR = object
VkSubpassDependency2 = object sType*: VkStructureType pNext*: pointer srcSubpass*: uint32 dstSubpass*: uint32 srcStageMask*: VkPipelineStageFlags dstStageMask*: VkPipelineStageFlags srcAccessMask*: VkAccessFlags dstAccessMask*: VkAccessFlags dependencyFlags*: VkDependencyFlags viewOffset*: int32
VkSubpassDependency2KHR = object
VkRenderPassCreateInfo2 = object sType*: VkStructureType pNext*: pointer flags*: VkRenderPassCreateFlags attachmentCount*: uint32 pAttachments*: ptr VkAttachmentDescription2 subpassCount*: uint32 pSubpasses*: ptr VkSubpassDescription2 dependencyCount*: uint32 pDependencies*: ptr VkSubpassDependency2 correlatedViewMaskCount*: uint32 pCorrelatedViewMasks*: ptr uint32
VkRenderPassCreateInfo2KHR = object
VkSubpassBeginInfo = object sType*: VkStructureType pNext*: pointer contents*: VkSubpassContents
VkSubpassBeginInfoKHR = object
VkSubpassEndInfo = object sType*: VkStructureType pNext*: pointer
VkSubpassEndInfoKHR = object
VkPhysicalDeviceTimelineSemaphoreFeatures = object sType*: VkStructureType pNext*: pointer timelineSemaphore*: VkBool32
VkPhysicalDeviceTimelineSemaphoreFeaturesKHR = object
VkPhysicalDeviceTimelineSemaphoreProperties = object sType*: VkStructureType pNext*: pointer maxTimelineSemaphoreValueDifference*: uint64
VkPhysicalDeviceTimelineSemaphorePropertiesKHR = object
VkSemaphoreTypeCreateInfo = object sType*: VkStructureType pNext*: pointer semaphoreType*: VkSemaphoreType initialValue*: uint64
VkSemaphoreTypeCreateInfoKHR = object
VkTimelineSemaphoreSubmitInfo = object sType*: VkStructureType pNext*: pointer waitSemaphoreValueCount*: uint32 pWaitSemaphoreValues*: ptr uint64 signalSemaphoreValueCount*: uint32 pSignalSemaphoreValues*: ptr uint64
VkTimelineSemaphoreSubmitInfoKHR = object
VkSemaphoreWaitInfo = object sType*: VkStructureType pNext*: pointer flags*: VkSemaphoreWaitFlags semaphoreCount*: uint32 pSemaphores*: ptr VkSemaphore pValues*: ptr uint64
VkSemaphoreWaitInfoKHR = object
VkSemaphoreSignalInfo = object sType*: VkStructureType pNext*: pointer semaphore*: VkSemaphore value*: uint64
VkSemaphoreSignalInfoKHR = object
VkVertexInputBindingDivisorDescriptionEXT = object binding*: uint32 divisor*: uint32
VkPipelineVertexInputDivisorStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer vertexBindingDivisorCount*: uint32 pVertexBindingDivisors*: ptr VkVertexInputBindingDivisorDescriptionEXT
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT = object sType*: VkStructureType pNext*: pointer maxVertexAttribDivisor*: uint32
VkPhysicalDevicePCIBusInfoPropertiesEXT = object sType*: VkStructureType pNext*: pointer pciDomain*: uint32 pciBus*: uint32 pciDevice*: uint32 pciFunction*: uint32
VkImportAndroidHardwareBufferInfoANDROID = object sType*: VkStructureType pNext*: pointer buffer*: ptr AHardwareBuffer
VkAndroidHardwareBufferUsageANDROID = object sType*: VkStructureType pNext*: pointer androidHardwareBufferUsage*: uint64
VkAndroidHardwareBufferPropertiesANDROID = object sType*: VkStructureType pNext*: pointer allocationSize*: VkDeviceSize memoryTypeBits*: uint32
VkMemoryGetAndroidHardwareBufferInfoANDROID = object sType*: VkStructureType pNext*: pointer memory*: VkDeviceMemory
VkAndroidHardwareBufferFormatPropertiesANDROID = object sType*: VkStructureType pNext*: pointer format*: VkFormat externalFormat*: uint64 formatFeatures*: VkFormatFeatureFlags samplerYcbcrConversionComponents*: VkComponentMapping suggestedYcbcrModel*: VkSamplerYcbcrModelConversion suggestedYcbcrRange*: VkSamplerYcbcrRange suggestedXChromaOffset*: VkChromaLocation suggestedYChromaOffset*: VkChromaLocation
VkCommandBufferInheritanceConditionalRenderingInfoEXT = object sType*: VkStructureType pNext*: pointer conditionalRenderingEnable*: VkBool32
VkExternalFormatANDROID = object sType*: VkStructureType pNext*: pointer externalFormat*: uint64
VkPhysicalDevice8BitStorageFeatures = object sType*: VkStructureType pNext*: pointer storageBuffer8BitAccess*: VkBool32 uniformAndStorageBuffer8BitAccess*: VkBool32 storagePushConstant8*: VkBool32
VkPhysicalDevice8BitStorageFeaturesKHR = object
VkPhysicalDeviceConditionalRenderingFeaturesEXT = object sType*: VkStructureType pNext*: pointer conditionalRendering*: VkBool32 inheritedConditionalRendering*: VkBool32
VkPhysicalDeviceVulkanMemoryModelFeatures = object sType*: VkStructureType pNext*: pointer vulkanMemoryModel*: VkBool32 vulkanMemoryModelDeviceScope*: VkBool32 vulkanMemoryModelAvailabilityVisibilityChains*: VkBool32
VkPhysicalDeviceVulkanMemoryModelFeaturesKHR = object
VkPhysicalDeviceShaderAtomicInt64Features = object sType*: VkStructureType pNext*: pointer shaderBufferInt64Atomics*: VkBool32 shaderSharedInt64Atomics*: VkBool32
VkPhysicalDeviceShaderAtomicInt64FeaturesKHR = object
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT = object sType*: VkStructureType pNext*: pointer shaderBufferFloat32Atomics*: VkBool32 shaderBufferFloat32AtomicAdd*: VkBool32 shaderBufferFloat64Atomics*: VkBool32 shaderBufferFloat64AtomicAdd*: VkBool32 shaderSharedFloat32Atomics*: VkBool32 shaderSharedFloat32AtomicAdd*: VkBool32 shaderSharedFloat64Atomics*: VkBool32 shaderSharedFloat64AtomicAdd*: VkBool32 shaderImageFloat32Atomics*: VkBool32 shaderImageFloat32AtomicAdd*: VkBool32 sparseImageFloat32Atomics*: VkBool32 sparseImageFloat32AtomicAdd*: VkBool32
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT = object sType*: VkStructureType pNext*: pointer vertexAttributeInstanceRateDivisor*: VkBool32 vertexAttributeInstanceRateZeroDivisor*: VkBool32
VkQueueFamilyCheckpointPropertiesNV = object sType*: VkStructureType pNext*: pointer checkpointExecutionStageMask*: VkPipelineStageFlags
VkCheckpointDataNV = object sType*: VkStructureType pNext*: pointer stage*: VkPipelineStageFlagBits pCheckpointMarker*: pointer
VkPhysicalDeviceDepthStencilResolveProperties = object sType*: VkStructureType pNext*: pointer supportedDepthResolveModes*: VkResolveModeFlags supportedStencilResolveModes*: VkResolveModeFlags independentResolveNone*: VkBool32 independentResolve*: VkBool32
VkPhysicalDeviceDepthStencilResolvePropertiesKHR = object
VkSubpassDescriptionDepthStencilResolve = object sType*: VkStructureType pNext*: pointer depthResolveMode*: VkResolveModeFlagBits stencilResolveMode*: VkResolveModeFlagBits pDepthStencilResolveAttachment*: ptr VkAttachmentReference2
VkSubpassDescriptionDepthStencilResolveKHR = object
VkImageViewASTCDecodeModeEXT = object sType*: VkStructureType pNext*: pointer decodeMode*: VkFormat
VkPhysicalDeviceASTCDecodeFeaturesEXT = object sType*: VkStructureType pNext*: pointer decodeModeSharedExponent*: VkBool32
VkPhysicalDeviceTransformFeedbackFeaturesEXT = object sType*: VkStructureType pNext*: pointer transformFeedback*: VkBool32 geometryStreams*: VkBool32
VkPhysicalDeviceTransformFeedbackPropertiesEXT = object sType*: VkStructureType pNext*: pointer maxTransformFeedbackStreams*: uint32 maxTransformFeedbackBuffers*: uint32 maxTransformFeedbackBufferSize*: VkDeviceSize maxTransformFeedbackStreamDataSize*: uint32 maxTransformFeedbackBufferDataSize*: uint32 maxTransformFeedbackBufferDataStride*: uint32 transformFeedbackQueries*: VkBool32 transformFeedbackStreamsLinesTriangles*: VkBool32 transformFeedbackRasterizationStreamSelect*: VkBool32 transformFeedbackDraw*: VkBool32
VkPipelineRasterizationStateStreamCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineRasterizationStateStreamCreateFlagsEXT rasterizationStream*: uint32
VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV = object sType*: VkStructureType pNext*: pointer representativeFragmentTest*: VkBool32
VkPipelineRepresentativeFragmentTestStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer representativeFragmentTestEnable*: VkBool32
VkPhysicalDeviceExclusiveScissorFeaturesNV = object sType*: VkStructureType pNext*: pointer exclusiveScissor*: VkBool32
VkPipelineViewportExclusiveScissorStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer exclusiveScissorCount*: uint32 pExclusiveScissors*: ptr VkRect2D
VkPhysicalDeviceCornerSampledImageFeaturesNV = object sType*: VkStructureType pNext*: pointer cornerSampledImage*: VkBool32
VkPhysicalDeviceComputeShaderDerivativesFeaturesNV = object sType*: VkStructureType pNext*: pointer computeDerivativeGroupQuads*: VkBool32 computeDerivativeGroupLinear*: VkBool32
VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV = object sType*: VkStructureType pNext*: pointer fragmentShaderBarycentric*: VkBool32
VkPhysicalDeviceShaderImageFootprintFeaturesNV = object sType*: VkStructureType pNext*: pointer imageFootprint*: VkBool32
VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV = object sType*: VkStructureType pNext*: pointer dedicatedAllocationImageAliasing*: VkBool32
VkShadingRatePaletteNV = object shadingRatePaletteEntryCount*: uint32 pShadingRatePaletteEntries*: ptr VkShadingRatePaletteEntryNV
VkPipelineViewportShadingRateImageStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer shadingRateImageEnable*: VkBool32 viewportCount*: uint32 pShadingRatePalettes*: ptr VkShadingRatePaletteNV
VkPhysicalDeviceShadingRateImageFeaturesNV = object sType*: VkStructureType pNext*: pointer shadingRateImage*: VkBool32 shadingRateCoarseSampleOrder*: VkBool32
VkPhysicalDeviceShadingRateImagePropertiesNV = object sType*: VkStructureType pNext*: pointer shadingRateTexelSize*: VkExtent2D shadingRatePaletteSize*: uint32 shadingRateMaxCoarseSamples*: uint32
VkCoarseSampleLocationNV = object pixelX*: uint32 pixelY*: uint32 sample*: uint32
VkCoarseSampleOrderCustomNV = object shadingRate*: VkShadingRatePaletteEntryNV sampleCount*: uint32 sampleLocationCount*: uint32 pSampleLocations*: ptr VkCoarseSampleLocationNV
VkPipelineViewportCoarseSampleOrderStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer sampleOrderType*: VkCoarseSampleOrderTypeNV customSampleOrderCount*: uint32 pCustomSampleOrders*: ptr VkCoarseSampleOrderCustomNV
VkPhysicalDeviceMeshShaderFeaturesNV = object sType*: VkStructureType pNext*: pointer taskShader*: VkBool32 meshShader*: VkBool32
VkPhysicalDeviceMeshShaderPropertiesNV = object sType*: VkStructureType pNext*: pointer maxDrawMeshTasksCount*: uint32 maxTaskWorkGroupInvocations*: uint32 maxTaskWorkGroupSize*: array[3, uint32] maxTaskTotalMemorySize*: uint32 maxTaskOutputCount*: uint32 maxMeshWorkGroupInvocations*: uint32 maxMeshWorkGroupSize*: array[3, uint32] maxMeshTotalMemorySize*: uint32 maxMeshOutputVertices*: uint32 maxMeshOutputPrimitives*: uint32 maxMeshMultiviewViewCount*: uint32 meshOutputPerVertexGranularity*: uint32 meshOutputPerPrimitiveGranularity*: uint32
VkDrawMeshTasksIndirectCommandNV = object taskCount*: uint32 firstTask*: uint32
VkRayTracingShaderGroupCreateInfoNV = object sType*: VkStructureType pNext*: pointer `type`*: VkRayTracingShaderGroupTypeKHR generalShader*: uint32 closestHitShader*: uint32 anyHitShader*: uint32 intersectionShader*: uint32
VkRayTracingShaderGroupCreateInfoKHR = object sType*: VkStructureType pNext*: pointer `type`*: VkRayTracingShaderGroupTypeKHR generalShader*: uint32 closestHitShader*: uint32 anyHitShader*: uint32 intersectionShader*: uint32 pShaderGroupCaptureReplayHandle*: pointer
VkRayTracingPipelineCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCreateFlags stageCount*: uint32 pStages*: ptr VkPipelineShaderStageCreateInfo groupCount*: uint32 pGroups*: ptr VkRayTracingShaderGroupCreateInfoNV maxRecursionDepth*: uint32 layout*: VkPipelineLayout basePipelineHandle*: VkPipeline basePipelineIndex*: int32
VkRayTracingPipelineCreateInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCreateFlags stageCount*: uint32 pStages*: ptr VkPipelineShaderStageCreateInfo groupCount*: uint32 pGroups*: ptr VkRayTracingShaderGroupCreateInfoKHR maxRecursionDepth*: uint32 libraries*: VkPipelineLibraryCreateInfoKHR pLibraryInterface*: ptr VkRayTracingPipelineInterfaceCreateInfoKHR layout*: VkPipelineLayout basePipelineHandle*: VkPipeline basePipelineIndex*: int32
VkGeometryTrianglesNV = object sType*: VkStructureType pNext*: pointer vertexData*: VkBuffer vertexOffset*: VkDeviceSize vertexCount*: uint32 vertexStride*: VkDeviceSize vertexFormat*: VkFormat indexData*: VkBuffer indexOffset*: VkDeviceSize indexCount*: uint32 indexType*: VkIndexType transformData*: VkBuffer transformOffset*: VkDeviceSize
VkGeometryAABBNV = object sType*: VkStructureType pNext*: pointer aabbData*: VkBuffer numAABBs*: uint32 stride*: uint32 offset*: VkDeviceSize
VkGeometryDataNV = object triangles*: VkGeometryTrianglesNV aabbs*: VkGeometryAABBNV
VkGeometryNV = object sType*: VkStructureType pNext*: pointer geometryType*: VkGeometryTypeKHR geometry*: VkGeometryDataNV flags*: VkGeometryFlagsKHR
VkAccelerationStructureInfoNV = object sType*: VkStructureType pNext*: pointer `type`*: VkAccelerationStructureTypeNV flags*: VkBuildAccelerationStructureFlagsNV instanceCount*: uint32 geometryCount*: uint32 pGeometries*: ptr VkGeometryNV
VkAccelerationStructureCreateInfoNV = object sType*: VkStructureType pNext*: pointer compactedSize*: VkDeviceSize info*: VkAccelerationStructureInfoNV
VkBindAccelerationStructureMemoryInfoKHR = object sType*: VkStructureType pNext*: pointer accelerationStructure*: VkAccelerationStructureKHR memory*: VkDeviceMemory memoryOffset*: VkDeviceSize deviceIndexCount*: uint32 pDeviceIndices*: ptr uint32
VkBindAccelerationStructureMemoryInfoNV = object
VkWriteDescriptorSetAccelerationStructureKHR = object sType*: VkStructureType pNext*: pointer accelerationStructureCount*: uint32 pAccelerationStructures*: ptr VkAccelerationStructureKHR
VkWriteDescriptorSetAccelerationStructureNV = object
VkAccelerationStructureMemoryRequirementsInfoKHR = object sType*: VkStructureType pNext*: pointer `type`*: VkAccelerationStructureMemoryRequirementsTypeKHR buildType*: VkAccelerationStructureBuildTypeKHR accelerationStructure*: VkAccelerationStructureKHR
VkAccelerationStructureMemoryRequirementsInfoNV = object sType*: VkStructureType pNext*: pointer `type`*: VkAccelerationStructureMemoryRequirementsTypeNV accelerationStructure*: VkAccelerationStructureNV
VkPhysicalDeviceRayTracingFeaturesKHR = object sType*: VkStructureType pNext*: pointer rayTracing*: VkBool32 rayTracingShaderGroupHandleCaptureReplay*: VkBool32 rayTracingShaderGroupHandleCaptureReplayMixed*: VkBool32 rayTracingAccelerationStructureCaptureReplay*: VkBool32 rayTracingIndirectTraceRays*: VkBool32 rayTracingIndirectAccelerationStructureBuild*: VkBool32 rayTracingHostAccelerationStructureCommands*: VkBool32 rayQuery*: VkBool32 rayTracingPrimitiveCulling*: VkBool32
VkPhysicalDeviceRayTracingPropertiesKHR = object sType*: VkStructureType pNext*: pointer shaderGroupHandleSize*: uint32 maxRecursionDepth*: uint32 maxShaderGroupStride*: uint32 shaderGroupBaseAlignment*: uint32 maxGeometryCount*: uint64 maxInstanceCount*: uint64 maxPrimitiveCount*: uint64 maxDescriptorSetAccelerationStructures*: uint32 shaderGroupHandleCaptureReplaySize*: uint32
VkPhysicalDeviceRayTracingPropertiesNV = object sType*: VkStructureType pNext*: pointer shaderGroupHandleSize*: uint32 maxRecursionDepth*: uint32 maxShaderGroupStride*: uint32 shaderGroupBaseAlignment*: uint32 maxGeometryCount*: uint64 maxInstanceCount*: uint64 maxTriangleCount*: uint64 maxDescriptorSetAccelerationStructures*: uint32
VkStridedBufferRegionKHR = object buffer*: VkBuffer offset*: VkDeviceSize stride*: VkDeviceSize size*: VkDeviceSize
VkTraceRaysIndirectCommandKHR = object width*: uint32 height*: uint32 depth*: uint32
VkDrmFormatModifierPropertiesListEXT = object sType*: VkStructureType pNext*: pointer drmFormatModifierCount*: uint32 pDrmFormatModifierProperties*: ptr VkDrmFormatModifierPropertiesEXT
VkDrmFormatModifierPropertiesEXT = object drmFormatModifier*: uint64 drmFormatModifierPlaneCount*: uint32 drmFormatModifierTilingFeatures*: VkFormatFeatureFlags
VkPhysicalDeviceImageDrmFormatModifierInfoEXT = object sType*: VkStructureType pNext*: pointer drmFormatModifier*: uint64 sharingMode*: VkSharingMode queueFamilyIndexCount*: uint32 pQueueFamilyIndices*: ptr uint32
VkImageDrmFormatModifierListCreateInfoEXT = object sType*: VkStructureType pNext*: pointer drmFormatModifierCount*: uint32 pDrmFormatModifiers*: ptr uint64
VkImageDrmFormatModifierExplicitCreateInfoEXT = object sType*: VkStructureType pNext*: pointer drmFormatModifier*: uint64 drmFormatModifierPlaneCount*: uint32 pPlaneLayouts*: ptr VkSubresourceLayout
VkImageDrmFormatModifierPropertiesEXT = object sType*: VkStructureType pNext*: pointer drmFormatModifier*: uint64
VkImageStencilUsageCreateInfo = object sType*: VkStructureType pNext*: pointer stencilUsage*: VkImageUsageFlags
VkImageStencilUsageCreateInfoEXT = object
VkDeviceMemoryOverallocationCreateInfoAMD = object sType*: VkStructureType pNext*: pointer overallocationBehavior*: VkMemoryOverallocationBehaviorAMD
VkPhysicalDeviceFragmentDensityMapFeaturesEXT = object sType*: VkStructureType pNext*: pointer fragmentDensityMap*: VkBool32 fragmentDensityMapDynamic*: VkBool32 fragmentDensityMapNonSubsampledImages*: VkBool32
VkPhysicalDeviceFragmentDensityMap2FeaturesEXT = object sType*: VkStructureType pNext*: pointer fragmentDensityMapDeferred*: VkBool32
VkPhysicalDeviceFragmentDensityMapPropertiesEXT = object sType*: VkStructureType pNext*: pointer minFragmentDensityTexelSize*: VkExtent2D maxFragmentDensityTexelSize*: VkExtent2D fragmentDensityInvocations*: VkBool32
VkPhysicalDeviceFragmentDensityMap2PropertiesEXT = object sType*: VkStructureType pNext*: pointer subsampledLoads*: VkBool32 subsampledCoarseReconstructionEarlyAccess*: VkBool32 maxSubsampledArrayLayers*: uint32 maxDescriptorSetSubsampledSamplers*: uint32
VkRenderPassFragmentDensityMapCreateInfoEXT = object sType*: VkStructureType pNext*: pointer fragmentDensityMapAttachment*: VkAttachmentReference
VkPhysicalDeviceScalarBlockLayoutFeatures = object sType*: VkStructureType pNext*: pointer scalarBlockLayout*: VkBool32
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT = object
VkSurfaceProtectedCapabilitiesKHR = object sType*: VkStructureType pNext*: pointer supportsProtected*: VkBool32
VkPhysicalDeviceUniformBufferStandardLayoutFeatures = object sType*: VkStructureType pNext*: pointer uniformBufferStandardLayout*: VkBool32
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR = object
VkPhysicalDeviceDepthClipEnableFeaturesEXT = object sType*: VkStructureType pNext*: pointer depthClipEnable*: VkBool32
VkPipelineRasterizationDepthClipStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineRasterizationDepthClipStateCreateFlagsEXT depthClipEnable*: VkBool32
VkPhysicalDeviceMemoryBudgetPropertiesEXT = object sType*: VkStructureType pNext*: pointer heapBudget*: array[VK_MAX_MEMORY_HEAPS, VkDeviceSize] heapUsage*: array[VK_MAX_MEMORY_HEAPS, VkDeviceSize]
VkPhysicalDeviceMemoryPriorityFeaturesEXT = object sType*: VkStructureType pNext*: pointer memoryPriority*: VkBool32
VkMemoryPriorityAllocateInfoEXT = object sType*: VkStructureType pNext*: pointer priority*: float32
VkPhysicalDeviceBufferDeviceAddressFeatures = object sType*: VkStructureType pNext*: pointer bufferDeviceAddress*: VkBool32 bufferDeviceAddressCaptureReplay*: VkBool32 bufferDeviceAddressMultiDevice*: VkBool32
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR = object
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT = object sType*: VkStructureType pNext*: pointer bufferDeviceAddress*: VkBool32 bufferDeviceAddressCaptureReplay*: VkBool32 bufferDeviceAddressMultiDevice*: VkBool32
VkPhysicalDeviceBufferAddressFeaturesEXT = object
VkBufferDeviceAddressInfo = object sType*: VkStructureType pNext*: pointer buffer*: VkBuffer
VkBufferDeviceAddressInfoKHR = object
VkBufferDeviceAddressInfoEXT = object
VkBufferOpaqueCaptureAddressCreateInfo = object sType*: VkStructureType pNext*: pointer opaqueCaptureAddress*: uint64
VkBufferOpaqueCaptureAddressCreateInfoKHR = object
VkBufferDeviceAddressCreateInfoEXT = object sType*: VkStructureType pNext*: pointer deviceAddress*: VkDeviceAddress
VkPhysicalDeviceImageViewImageFormatInfoEXT = object sType*: VkStructureType pNext*: pointer imageViewType*: VkImageViewType
VkFilterCubicImageViewImageFormatPropertiesEXT = object sType*: VkStructureType pNext*: pointer filterCubic*: VkBool32 filterCubicMinmax*: VkBool32
VkPhysicalDeviceImagelessFramebufferFeatures = object sType*: VkStructureType pNext*: pointer imagelessFramebuffer*: VkBool32
VkPhysicalDeviceImagelessFramebufferFeaturesKHR = object
VkFramebufferAttachmentsCreateInfo = object sType*: VkStructureType pNext*: pointer attachmentImageInfoCount*: uint32 pAttachmentImageInfos*: ptr VkFramebufferAttachmentImageInfo
VkFramebufferAttachmentsCreateInfoKHR = object
VkFramebufferAttachmentImageInfo = object sType*: VkStructureType pNext*: pointer flags*: VkImageCreateFlags usage*: VkImageUsageFlags width*: uint32 height*: uint32 layerCount*: uint32 viewFormatCount*: uint32 pViewFormats*: ptr VkFormat
VkFramebufferAttachmentImageInfoKHR = object
VkRenderPassAttachmentBeginInfo = object sType*: VkStructureType pNext*: pointer attachmentCount*: uint32 pAttachments*: ptr VkImageView
VkRenderPassAttachmentBeginInfoKHR = object
VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT = object sType*: VkStructureType pNext*: pointer textureCompressionASTC_HDR*: VkBool32
VkPhysicalDeviceCooperativeMatrixFeaturesNV = object sType*: VkStructureType pNext*: pointer cooperativeMatrix*: VkBool32 cooperativeMatrixRobustBufferAccess*: VkBool32
VkPhysicalDeviceCooperativeMatrixPropertiesNV = object sType*: VkStructureType pNext*: pointer cooperativeMatrixSupportedStages*: VkShaderStageFlags
VkCooperativeMatrixPropertiesNV = object sType*: VkStructureType pNext*: pointer MSize*: uint32 NSize*: uint32 KSize*: uint32 AType*: VkComponentTypeNV BType*: VkComponentTypeNV CType*: VkComponentTypeNV DType*: VkComponentTypeNV scope*: VkScopeNV
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT = object sType*: VkStructureType pNext*: pointer ycbcrImageArrays*: VkBool32
VkImageViewHandleInfoNVX = object sType*: VkStructureType pNext*: pointer imageView*: VkImageView descriptorType*: VkDescriptorType sampler*: VkSampler
VkImageViewAddressPropertiesNVX = object sType*: VkStructureType pNext*: pointer deviceAddress*: VkDeviceAddress size*: VkDeviceSize
VkPresentFrameTokenGGP = object sType*: VkStructureType pNext*: pointer frameToken*: GgpFrameToken
VkPipelineCreationFeedbackEXT = object flags*: VkPipelineCreationFeedbackFlagsEXT duration*: uint64
VkPipelineCreationFeedbackCreateInfoEXT = object sType*: VkStructureType pNext*: pointer pPipelineCreationFeedback*: ptr VkPipelineCreationFeedbackEXT pipelineStageCreationFeedbackCount*: uint32 pPipelineStageCreationFeedbacks*: ptr ptr VkPipelineCreationFeedbackEXT
VkSurfaceFullScreenExclusiveInfoEXT = object sType*: VkStructureType pNext*: pointer fullScreenExclusive*: VkFullScreenExclusiveEXT
VkSurfaceFullScreenExclusiveWin32InfoEXT = object sType*: VkStructureType pNext*: pointer hmonitor*: HMONITOR
VkSurfaceCapabilitiesFullScreenExclusiveEXT = object sType*: VkStructureType pNext*: pointer fullScreenExclusiveSupported*: VkBool32
VkPhysicalDevicePerformanceQueryFeaturesKHR = object sType*: VkStructureType pNext*: pointer performanceCounterQueryPools*: VkBool32 performanceCounterMultipleQueryPools*: VkBool32
VkPhysicalDevicePerformanceQueryPropertiesKHR = object sType*: VkStructureType pNext*: pointer allowCommandBufferQueryCopies*: VkBool32
VkPerformanceCounterKHR = object sType*: VkStructureType pNext*: pointer unit*: VkPerformanceCounterUnitKHR scope*: VkPerformanceCounterScopeKHR storage*: VkPerformanceCounterStorageKHR uuid*: array[VK_UUID_SIZE, uint8]
VkPerformanceCounterDescriptionKHR = object sType*: VkStructureType pNext*: pointer flags*: VkPerformanceCounterDescriptionFlagsKHR name*: array[VK_MAX_DESCRIPTION_SIZE, char] category*: array[VK_MAX_DESCRIPTION_SIZE, char] description*: array[VK_MAX_DESCRIPTION_SIZE, char]
VkQueryPoolPerformanceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer queueFamilyIndex*: uint32 counterIndexCount*: uint32 pCounterIndices*: ptr uint32
VkPerformanceCounterResultKHR {...}{.union.} = object int32*: int32 int64*: int64 uint32*: uint32 uint64*: uint64 float32*: float32 float64*: float64
VkAcquireProfilingLockInfoKHR = object sType*: VkStructureType pNext*: pointer flags*: VkAcquireProfilingLockFlagsKHR timeout*: uint64
VkPerformanceQuerySubmitInfoKHR = object sType*: VkStructureType pNext*: pointer counterPassIndex*: uint32
VkHeadlessSurfaceCreateInfoEXT = object sType*: VkStructureType pNext*: pointer flags*: VkHeadlessSurfaceCreateFlagsEXT
VkPhysicalDeviceCoverageReductionModeFeaturesNV = object sType*: VkStructureType pNext*: pointer coverageReductionMode*: VkBool32
VkPipelineCoverageReductionStateCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkPipelineCoverageReductionStateCreateFlagsNV coverageReductionMode*: VkCoverageReductionModeNV
VkFramebufferMixedSamplesCombinationNV = object sType*: VkStructureType pNext*: pointer coverageReductionMode*: VkCoverageReductionModeNV rasterizationSamples*: VkSampleCountFlagBits depthStencilSamples*: VkSampleCountFlags colorSamples*: VkSampleCountFlags
VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL = object sType*: VkStructureType pNext*: pointer shaderIntegerFunctions2*: VkBool32
VkPerformanceValueDataINTEL {...}{.union.} = object value32*: uint32 value64*: uint64 valueFloat*: float32 valueBool*: VkBool32 valueString*: cstring
VkPerformanceValueINTEL = object `type`*: VkPerformanceValueTypeINTEL data*: VkPerformanceValueDataINTEL
VkInitializePerformanceApiInfoINTEL = object sType*: VkStructureType pNext*: pointer pUserData*: pointer
VkQueryPoolPerformanceQueryCreateInfoINTEL = object sType*: VkStructureType pNext*: pointer performanceCountersSampling*: VkQueryPoolSamplingModeINTEL
VkQueryPoolCreateInfoINTEL = object
VkPerformanceMarkerInfoINTEL = object sType*: VkStructureType pNext*: pointer marker*: uint64
VkPerformanceStreamMarkerInfoINTEL = object sType*: VkStructureType pNext*: pointer marker*: uint32
VkPerformanceOverrideInfoINTEL = object sType*: VkStructureType pNext*: pointer `type`*: VkPerformanceOverrideTypeINTEL enable*: VkBool32 parameter*: uint64
VkPerformanceConfigurationAcquireInfoINTEL = object sType*: VkStructureType pNext*: pointer `type`*: VkPerformanceConfigurationTypeINTEL
VkPhysicalDeviceShaderClockFeaturesKHR = object sType*: VkStructureType pNext*: pointer shaderSubgroupClock*: VkBool32 shaderDeviceClock*: VkBool32
VkPhysicalDeviceIndexTypeUint8FeaturesEXT = object sType*: VkStructureType pNext*: pointer indexTypeUint8*: VkBool32
VkPhysicalDeviceShaderSMBuiltinsPropertiesNV = object sType*: VkStructureType pNext*: pointer shaderSMCount*: uint32 shaderWarpsPerSM*: uint32
VkPhysicalDeviceShaderSMBuiltinsFeaturesNV = object sType*: VkStructureType pNext*: pointer shaderSMBuiltins*: VkBool32
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT = object sType*: VkStructureType pNext*: pointer fragmentShaderSampleInterlock*: VkBool32 fragmentShaderPixelInterlock*: VkBool32 fragmentShaderShadingRateInterlock*: VkBool32
VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures = object sType*: VkStructureType pNext*: pointer separateDepthStencilLayouts*: VkBool32
VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR = object
VkAttachmentReferenceStencilLayout = object sType*: VkStructureType pNext*: pointer stencilLayout*: VkImageLayout
VkAttachmentReferenceStencilLayoutKHR = object
VkAttachmentDescriptionStencilLayout = object sType*: VkStructureType pNext*: pointer stencilInitialLayout*: VkImageLayout stencilFinalLayout*: VkImageLayout
VkAttachmentDescriptionStencilLayoutKHR = object
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR = object sType*: VkStructureType pNext*: pointer pipelineExecutableInfo*: VkBool32
VkPipelineInfoKHR = object sType*: VkStructureType pNext*: pointer pipeline*: VkPipeline
VkPipelineExecutablePropertiesKHR = object sType*: VkStructureType pNext*: pointer stages*: VkShaderStageFlags name*: array[VK_MAX_DESCRIPTION_SIZE, char] description*: array[VK_MAX_DESCRIPTION_SIZE, char] subgroupSize*: uint32
VkPipelineExecutableInfoKHR = object sType*: VkStructureType pNext*: pointer pipeline*: VkPipeline executableIndex*: uint32
VkPipelineExecutableStatisticValueKHR {...}{.union.} = object b32*: VkBool32 i64*: int64 u64*: uint64 f64*: float64
VkPipelineExecutableStatisticKHR = object sType*: VkStructureType pNext*: pointer name*: array[VK_MAX_DESCRIPTION_SIZE, char] description*: array[VK_MAX_DESCRIPTION_SIZE, char] format*: VkPipelineExecutableStatisticFormatKHR value*: VkPipelineExecutableStatisticValueKHR
VkPipelineExecutableInternalRepresentationKHR = object sType*: VkStructureType pNext*: pointer name*: array[VK_MAX_DESCRIPTION_SIZE, char] description*: array[VK_MAX_DESCRIPTION_SIZE, char] isText*: VkBool32 dataSize*: uint pData*: pointer
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT = object sType*: VkStructureType pNext*: pointer shaderDemoteToHelperInvocation*: VkBool32
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT = object sType*: VkStructureType pNext*: pointer texelBufferAlignment*: VkBool32
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT = object sType*: VkStructureType pNext*: pointer storageTexelBufferOffsetAlignmentBytes*: VkDeviceSize storageTexelBufferOffsetSingleTexelAlignment*: VkBool32 uniformTexelBufferOffsetAlignmentBytes*: VkDeviceSize uniformTexelBufferOffsetSingleTexelAlignment*: VkBool32
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT = object sType*: VkStructureType pNext*: pointer subgroupSizeControl*: VkBool32 computeFullSubgroups*: VkBool32
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT = object sType*: VkStructureType pNext*: pointer minSubgroupSize*: uint32 maxSubgroupSize*: uint32 maxComputeWorkgroupSubgroups*: uint32 requiredSubgroupSizeStages*: VkShaderStageFlags
VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT = object sType*: VkStructureType pNext*: pointer requiredSubgroupSize*: uint32
VkMemoryOpaqueCaptureAddressAllocateInfo = object sType*: VkStructureType pNext*: pointer opaqueCaptureAddress*: uint64
VkMemoryOpaqueCaptureAddressAllocateInfoKHR = object
VkDeviceMemoryOpaqueCaptureAddressInfo = object sType*: VkStructureType pNext*: pointer memory*: VkDeviceMemory
VkDeviceMemoryOpaqueCaptureAddressInfoKHR = object
VkPhysicalDeviceLineRasterizationFeaturesEXT = object sType*: VkStructureType pNext*: pointer rectangularLines*: VkBool32 bresenhamLines*: VkBool32 smoothLines*: VkBool32 stippledRectangularLines*: VkBool32 stippledBresenhamLines*: VkBool32 stippledSmoothLines*: VkBool32
VkPhysicalDeviceLineRasterizationPropertiesEXT = object sType*: VkStructureType pNext*: pointer lineSubPixelPrecisionBits*: uint32
VkPipelineRasterizationLineStateCreateInfoEXT = object sType*: VkStructureType pNext*: pointer lineRasterizationMode*: VkLineRasterizationModeEXT stippledLineEnable*: VkBool32 lineStippleFactor*: uint32 lineStipplePattern*: uint16
VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT = object sType*: VkStructureType pNext*: pointer pipelineCreationCacheControl*: VkBool32
VkPhysicalDeviceVulkan11Features = object sType*: VkStructureType pNext*: pointer storageBuffer16BitAccess*: VkBool32 uniformAndStorageBuffer16BitAccess*: VkBool32 storagePushConstant16*: VkBool32 storageInputOutput16*: VkBool32 multiview*: VkBool32 multiviewGeometryShader*: VkBool32 multiviewTessellationShader*: VkBool32 variablePointersStorageBuffer*: VkBool32 variablePointers*: VkBool32 protectedMemory*: VkBool32 samplerYcbcrConversion*: VkBool32 shaderDrawParameters*: VkBool32
VkPhysicalDeviceVulkan11Properties = object sType*: VkStructureType pNext*: pointer deviceUUID*: array[VK_UUID_SIZE, uint8] driverUUID*: array[VK_UUID_SIZE, uint8] deviceLUID*: array[VK_LUID_SIZE, uint8] deviceNodeMask*: uint32 deviceLUIDValid*: VkBool32 subgroupSize*: uint32 subgroupSupportedStages*: VkShaderStageFlags subgroupSupportedOperations*: VkSubgroupFeatureFlags subgroupQuadOperationsInAllStages*: VkBool32 pointClippingBehavior*: VkPointClippingBehavior maxMultiviewViewCount*: uint32 maxMultiviewInstanceIndex*: uint32 protectedNoFault*: VkBool32 maxPerSetDescriptors*: uint32 maxMemoryAllocationSize*: VkDeviceSize
VkPhysicalDeviceVulkan12Features = object sType*: VkStructureType pNext*: pointer samplerMirrorClampToEdge*: VkBool32 drawIndirectCount*: VkBool32 storageBuffer8BitAccess*: VkBool32 uniformAndStorageBuffer8BitAccess*: VkBool32 storagePushConstant8*: VkBool32 shaderBufferInt64Atomics*: VkBool32 shaderSharedInt64Atomics*: VkBool32 shaderFloat16*: VkBool32 shaderInt8*: VkBool32 descriptorIndexing*: VkBool32 shaderInputAttachmentArrayDynamicIndexing*: VkBool32 shaderUniformTexelBufferArrayDynamicIndexing*: VkBool32 shaderStorageTexelBufferArrayDynamicIndexing*: VkBool32 shaderUniformBufferArrayNonUniformIndexing*: VkBool32 shaderSampledImageArrayNonUniformIndexing*: VkBool32 shaderStorageBufferArrayNonUniformIndexing*: VkBool32 shaderStorageImageArrayNonUniformIndexing*: VkBool32 shaderInputAttachmentArrayNonUniformIndexing*: VkBool32 shaderUniformTexelBufferArrayNonUniformIndexing*: VkBool32 shaderStorageTexelBufferArrayNonUniformIndexing*: VkBool32 descriptorBindingUniformBufferUpdateAfterBind*: VkBool32 descriptorBindingSampledImageUpdateAfterBind*: VkBool32 descriptorBindingStorageImageUpdateAfterBind*: VkBool32 descriptorBindingStorageBufferUpdateAfterBind*: VkBool32 descriptorBindingUniformTexelBufferUpdateAfterBind*: VkBool32 descriptorBindingStorageTexelBufferUpdateAfterBind*: VkBool32 descriptorBindingUpdateUnusedWhilePending*: VkBool32 descriptorBindingPartiallyBound*: VkBool32 descriptorBindingVariableDescriptorCount*: VkBool32 runtimeDescriptorArray*: VkBool32 samplerFilterMinmax*: VkBool32 scalarBlockLayout*: VkBool32 imagelessFramebuffer*: VkBool32 uniformBufferStandardLayout*: VkBool32 shaderSubgroupExtendedTypes*: VkBool32 separateDepthStencilLayouts*: VkBool32 hostQueryReset*: VkBool32 timelineSemaphore*: VkBool32 bufferDeviceAddress*: VkBool32 bufferDeviceAddressCaptureReplay*: VkBool32 bufferDeviceAddressMultiDevice*: VkBool32 vulkanMemoryModel*: VkBool32 vulkanMemoryModelDeviceScope*: VkBool32 vulkanMemoryModelAvailabilityVisibilityChains*: VkBool32 shaderOutputViewportIndex*: VkBool32 shaderOutputLayer*: VkBool32 subgroupBroadcastDynamicId*: VkBool32
VkPhysicalDeviceVulkan12Properties = object sType*: VkStructureType pNext*: pointer driverID*: VkDriverId driverName*: array[VK_MAX_DRIVER_NAME_SIZE, char] driverInfo*: array[VK_MAX_DRIVER_INFO_SIZE, char] conformanceVersion*: VkConformanceVersion denormBehaviorIndependence*: VkShaderFloatControlsIndependence roundingModeIndependence*: VkShaderFloatControlsIndependence shaderSignedZeroInfNanPreserveFloat16*: VkBool32 shaderSignedZeroInfNanPreserveFloat32*: VkBool32 shaderSignedZeroInfNanPreserveFloat64*: VkBool32 shaderDenormPreserveFloat16*: VkBool32 shaderDenormPreserveFloat32*: VkBool32 shaderDenormPreserveFloat64*: VkBool32 shaderDenormFlushToZeroFloat16*: VkBool32 shaderDenormFlushToZeroFloat32*: VkBool32 shaderDenormFlushToZeroFloat64*: VkBool32 shaderRoundingModeRTEFloat16*: VkBool32 shaderRoundingModeRTEFloat32*: VkBool32 shaderRoundingModeRTEFloat64*: VkBool32 shaderRoundingModeRTZFloat16*: VkBool32 shaderRoundingModeRTZFloat32*: VkBool32 shaderRoundingModeRTZFloat64*: VkBool32 maxUpdateAfterBindDescriptorsInAllPools*: uint32 shaderUniformBufferArrayNonUniformIndexingNative*: VkBool32 shaderSampledImageArrayNonUniformIndexingNative*: VkBool32 shaderStorageBufferArrayNonUniformIndexingNative*: VkBool32 shaderStorageImageArrayNonUniformIndexingNative*: VkBool32 shaderInputAttachmentArrayNonUniformIndexingNative*: VkBool32 robustBufferAccessUpdateAfterBind*: VkBool32 quadDivergentImplicitLod*: VkBool32 maxPerStageDescriptorUpdateAfterBindSamplers*: uint32 maxPerStageDescriptorUpdateAfterBindUniformBuffers*: uint32 maxPerStageDescriptorUpdateAfterBindStorageBuffers*: uint32 maxPerStageDescriptorUpdateAfterBindSampledImages*: uint32 maxPerStageDescriptorUpdateAfterBindStorageImages*: uint32 maxPerStageDescriptorUpdateAfterBindInputAttachments*: uint32 maxPerStageUpdateAfterBindResources*: uint32 maxDescriptorSetUpdateAfterBindSamplers*: uint32 maxDescriptorSetUpdateAfterBindUniformBuffers*: uint32 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic*: uint32 maxDescriptorSetUpdateAfterBindStorageBuffers*: uint32 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic*: uint32 maxDescriptorSetUpdateAfterBindSampledImages*: uint32 maxDescriptorSetUpdateAfterBindStorageImages*: uint32 maxDescriptorSetUpdateAfterBindInputAttachments*: uint32 supportedDepthResolveModes*: VkResolveModeFlags supportedStencilResolveModes*: VkResolveModeFlags independentResolveNone*: VkBool32 independentResolve*: VkBool32 filterMinmaxSingleComponentFormats*: VkBool32 filterMinmaxImageComponentMapping*: VkBool32 maxTimelineSemaphoreValueDifference*: uint64 framebufferIntegerColorSampleCounts*: VkSampleCountFlags
VkPipelineCompilerControlCreateInfoAMD = object sType*: VkStructureType pNext*: pointer compilerControlFlags*: VkPipelineCompilerControlFlagsAMD
VkPhysicalDeviceCoherentMemoryFeaturesAMD = object sType*: VkStructureType pNext*: pointer deviceCoherentMemory*: VkBool32
VkPhysicalDeviceToolPropertiesEXT = object sType*: VkStructureType pNext*: pointer name*: array[VK_MAX_EXTENSION_NAME_SIZE, char] version*: array[VK_MAX_EXTENSION_NAME_SIZE, char] purposes*: VkToolPurposeFlagsEXT description*: array[VK_MAX_DESCRIPTION_SIZE, char] layer*: array[VK_MAX_EXTENSION_NAME_SIZE, char]
VkSamplerCustomBorderColorCreateInfoEXT = object sType*: VkStructureType pNext*: pointer customBorderColor*: VkClearColorValue format*: VkFormat
VkPhysicalDeviceCustomBorderColorPropertiesEXT = object sType*: VkStructureType pNext*: pointer maxCustomBorderColorSamplers*: uint32
VkPhysicalDeviceCustomBorderColorFeaturesEXT = object sType*: VkStructureType pNext*: pointer customBorderColors*: VkBool32 customBorderColorWithoutFormat*: VkBool32
VkDeviceOrHostAddressKHR {...}{.union.} = object deviceAddress*: VkDeviceAddress hostAddress*: pointer
VkDeviceOrHostAddressConstKHR {...}{.union.} = object deviceAddress*: VkDeviceAddress hostAddress*: pointer
VkAccelerationStructureGeometryTrianglesDataKHR = object sType*: VkStructureType pNext*: pointer vertexFormat*: VkFormat vertexData*: VkDeviceOrHostAddressConstKHR vertexStride*: VkDeviceSize indexType*: VkIndexType indexData*: VkDeviceOrHostAddressConstKHR transformData*: VkDeviceOrHostAddressConstKHR
VkAccelerationStructureGeometryAabbsDataKHR = object sType*: VkStructureType pNext*: pointer data*: VkDeviceOrHostAddressConstKHR stride*: VkDeviceSize
VkAccelerationStructureGeometryInstancesDataKHR = object sType*: VkStructureType pNext*: pointer arrayOfPointers*: VkBool32 data*: VkDeviceOrHostAddressConstKHR
VkAccelerationStructureGeometryDataKHR {...}{.union.} = object triangles*: VkAccelerationStructureGeometryTrianglesDataKHR aabbs*: VkAccelerationStructureGeometryAabbsDataKHR instances*: VkAccelerationStructureGeometryInstancesDataKHR
VkAccelerationStructureGeometryKHR = object sType*: VkStructureType pNext*: pointer geometryType*: VkGeometryTypeKHR geometry*: VkAccelerationStructureGeometryDataKHR flags*: VkGeometryFlagsKHR
VkAccelerationStructureBuildGeometryInfoKHR = object sType*: VkStructureType pNext*: pointer `type`*: VkAccelerationStructureTypeKHR flags*: VkBuildAccelerationStructureFlagsKHR update*: VkBool32 srcAccelerationStructure*: VkAccelerationStructureKHR dstAccelerationStructure*: VkAccelerationStructureKHR geometryArrayOfPointers*: VkBool32 geometryCount*: uint32 ppGeometries*: ptr ptr VkAccelerationStructureGeometryKHR scratchData*: VkDeviceOrHostAddressKHR
VkAccelerationStructureBuildOffsetInfoKHR = object primitiveCount*: uint32 primitiveOffset*: uint32 firstVertex*: uint32 transformOffset*: uint32
VkAccelerationStructureCreateGeometryTypeInfoKHR = object sType*: VkStructureType pNext*: pointer geometryType*: VkGeometryTypeKHR maxPrimitiveCount*: uint32 indexType*: VkIndexType maxVertexCount*: uint32 vertexFormat*: VkFormat allowsTransforms*: VkBool32
VkAccelerationStructureCreateInfoKHR = object sType*: VkStructureType pNext*: pointer compactedSize*: VkDeviceSize `type`*: VkAccelerationStructureTypeKHR flags*: VkBuildAccelerationStructureFlagsKHR maxGeometryCount*: uint32 pGeometryInfos*: ptr VkAccelerationStructureCreateGeometryTypeInfoKHR deviceAddress*: VkDeviceAddress
VkAabbPositionsKHR = object minX*: float32 minY*: float32 minZ*: float32 maxX*: float32 maxY*: float32 maxZ*: float32
VkAabbPositionsNV = object
VkTransformMatrixKHR = object matrix*: array[3, float32]
VkTransformMatrixNV = object
VkAccelerationStructureInstanceKHR = object transform*: VkTransformMatrixKHR instanceCustomIndex*: uint32 mask*: uint32 instanceShaderBindingTableRecordOffset*: uint32 flags*: VkGeometryInstanceFlagsKHR accelerationStructureReference*: uint64
VkAccelerationStructureInstanceNV = object
VkAccelerationStructureDeviceAddressInfoKHR = object sType*: VkStructureType pNext*: pointer accelerationStructure*: VkAccelerationStructureKHR
VkAccelerationStructureVersionKHR = object sType*: VkStructureType pNext*: pointer versionData*: ptr uint8
VkCopyAccelerationStructureInfoKHR = object sType*: VkStructureType pNext*: pointer src*: VkAccelerationStructureKHR dst*: VkAccelerationStructureKHR mode*: VkCopyAccelerationStructureModeKHR
VkCopyAccelerationStructureToMemoryInfoKHR = object sType*: VkStructureType pNext*: pointer src*: VkAccelerationStructureKHR dst*: VkDeviceOrHostAddressKHR mode*: VkCopyAccelerationStructureModeKHR
VkCopyMemoryToAccelerationStructureInfoKHR = object sType*: VkStructureType pNext*: pointer src*: VkDeviceOrHostAddressConstKHR dst*: VkAccelerationStructureKHR mode*: VkCopyAccelerationStructureModeKHR
VkRayTracingPipelineInterfaceCreateInfoKHR = object sType*: VkStructureType pNext*: pointer maxPayloadSize*: uint32 maxAttributeSize*: uint32 maxCallableSize*: uint32
VkDeferredOperationInfoKHR = object sType*: VkStructureType pNext*: pointer operationHandle*: VkDeferredOperationKHR
VkPipelineLibraryCreateInfoKHR = object sType*: VkStructureType pNext*: pointer libraryCount*: uint32 pLibraries*: ptr VkPipeline
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT = object sType*: VkStructureType pNext*: pointer extendedDynamicState*: VkBool32
VkRenderPassTransformBeginInfoQCOM = object sType*: VkStructureType pNext*: pointer transform*: VkSurfaceTransformFlagBitsKHR
VkCommandBufferInheritanceRenderPassTransformInfoQCOM = object sType*: VkStructureType pNext*: pointer transform*: VkSurfaceTransformFlagBitsKHR renderArea*: VkRect2D
VkPhysicalDeviceDiagnosticsConfigFeaturesNV = object sType*: VkStructureType pNext*: pointer diagnosticsConfig*: VkBool32
VkDeviceDiagnosticsConfigCreateInfoNV = object sType*: VkStructureType pNext*: pointer flags*: VkDeviceDiagnosticsConfigFlagsNV
VkPhysicalDeviceRobustness2FeaturesEXT = object sType*: VkStructureType pNext*: pointer robustBufferAccess2*: VkBool32 robustImageAccess2*: VkBool32 nullDescriptor*: VkBool32
VkPhysicalDeviceRobustness2PropertiesEXT = object sType*: VkStructureType pNext*: pointer robustStorageBufferAccessSizeAlignment*: VkDeviceSize robustUniformBufferAccessSizeAlignment*: VkDeviceSize
VkPhysicalDeviceImageRobustnessFeaturesEXT = object sType*: VkStructureType pNext*: pointer robustImageAccess*: VkBool32
VkPhysicalDevice4444FormatsFeaturesEXT = object sType*: VkStructureType pNext*: pointer formatA4R4G4B4*: VkBool32 formatA4B4G4R4*: VkBool32
Vars
vkCreateInstance: proc (pCreateInfo: ptr VkInstanceCreateInfo; pAllocator: ptr VkAllocationCallbacks; pInstance: ptr VkInstance): VkResult {...}{.stdcall.}
vkDestroyInstance: proc (instance: VkInstance; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkEnumeratePhysicalDevices: proc (instance: VkInstance; pPhysicalDeviceCount: ptr uint32; pPhysicalDevices: ptr VkPhysicalDevice): VkResult {...}{. stdcall.}
vkGetDeviceProcAddr: proc (device: VkDevice; pName: cstring): PFN_vkVoidFunction {...}{. stdcall.}
vkGetInstanceProcAddr: proc (instance: VkInstance; pName: cstring): PFN_vkVoidFunction {...}{. stdcall.}
vkGetPhysicalDeviceProperties: proc (physicalDevice: VkPhysicalDevice; pProperties: ptr VkPhysicalDeviceProperties): void {...}{.stdcall.}
vkGetPhysicalDeviceQueueFamilyProperties: proc ( physicalDevice: VkPhysicalDevice; pQueueFamilyPropertyCount: ptr uint32; pQueueFamilyProperties: ptr VkQueueFamilyProperties): void {...}{.stdcall.}
vkGetPhysicalDeviceMemoryProperties: proc (physicalDevice: VkPhysicalDevice; pMemoryProperties: ptr VkPhysicalDeviceMemoryProperties): void {...}{.stdcall.}
vkGetPhysicalDeviceFeatures: proc (physicalDevice: VkPhysicalDevice; pFeatures: ptr VkPhysicalDeviceFeatures): void {...}{. stdcall.}
vkGetPhysicalDeviceFormatProperties: proc (physicalDevice: VkPhysicalDevice; format: VkFormat; pFormatProperties: ptr VkFormatProperties): void {...}{.stdcall.}
vkGetPhysicalDeviceImageFormatProperties: proc ( physicalDevice: VkPhysicalDevice; format: VkFormat; type: VkImageType; tiling: VkImageTiling; usage: VkImageUsageFlags; flags: VkImageCreateFlags; pImageFormatProperties: ptr VkImageFormatProperties): VkResult {...}{.stdcall.}
vkCreateDevice: proc (physicalDevice: VkPhysicalDevice; pCreateInfo: ptr VkDeviceCreateInfo; pAllocator: ptr VkAllocationCallbacks; pDevice: ptr VkDevice): VkResult {...}{.stdcall.}
vkDestroyDevice: proc (device: VkDevice; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkEnumerateInstanceVersion: proc (pApiVersion: ptr uint32): VkResult {...}{.stdcall.}
vkEnumerateInstanceLayerProperties: proc (pPropertyCount: ptr uint32; pProperties: ptr VkLayerProperties): VkResult {...}{.stdcall.}
vkEnumerateInstanceExtensionProperties: proc (pLayerName: cstring; pPropertyCount: ptr uint32; pProperties: ptr VkExtensionProperties): VkResult {...}{. stdcall.}
vkEnumerateDeviceLayerProperties: proc (physicalDevice: VkPhysicalDevice; pPropertyCount: ptr uint32; pProperties: ptr VkLayerProperties): VkResult {...}{. stdcall.}
vkEnumerateDeviceExtensionProperties: proc (physicalDevice: VkPhysicalDevice; pLayerName: cstring; pPropertyCount: ptr uint32; pProperties: ptr VkExtensionProperties): VkResult {...}{.stdcall.}
vkGetDeviceQueue: proc (device: VkDevice; queueFamilyIndex: uint32; queueIndex: uint32; pQueue: ptr VkQueue): void {...}{.stdcall.}
vkQueueSubmit: proc (queue: VkQueue; submitCount: uint32; pSubmits: ptr VkSubmitInfo; fence: VkFence): VkResult {...}{. stdcall.}
vkQueueWaitIdle: proc (queue: VkQueue): VkResult {...}{.stdcall.}
vkDeviceWaitIdle: proc (device: VkDevice): VkResult {...}{.stdcall.}
vkAllocateMemory: proc (device: VkDevice; pAllocateInfo: ptr VkMemoryAllocateInfo; pAllocator: ptr VkAllocationCallbacks; pMemory: ptr VkDeviceMemory): VkResult {...}{.stdcall.}
vkFreeMemory: proc (device: VkDevice; memory: VkDeviceMemory; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkMapMemory: proc (device: VkDevice; memory: VkDeviceMemory; offset: VkDeviceSize; size: VkDeviceSize; flags: VkMemoryMapFlags; ppData: ptr pointer): VkResult {...}{. stdcall.}
vkUnmapMemory: proc (device: VkDevice; memory: VkDeviceMemory): void {...}{.stdcall.}
vkFlushMappedMemoryRanges: proc (device: VkDevice; memoryRangeCount: uint32; pMemoryRanges: ptr VkMappedMemoryRange): VkResult {...}{. stdcall.}
vkInvalidateMappedMemoryRanges: proc (device: VkDevice; memoryRangeCount: uint32; pMemoryRanges: ptr VkMappedMemoryRange): VkResult {...}{. stdcall.}
vkGetDeviceMemoryCommitment: proc (device: VkDevice; memory: VkDeviceMemory; pCommittedMemoryInBytes: ptr VkDeviceSize): void {...}{. stdcall.}
vkGetBufferMemoryRequirements: proc (device: VkDevice; buffer: VkBuffer; pMemoryRequirements: ptr VkMemoryRequirements): void {...}{.stdcall.}
vkBindBufferMemory: proc (device: VkDevice; buffer: VkBuffer; memory: VkDeviceMemory; memoryOffset: VkDeviceSize): VkResult {...}{. stdcall.}
vkGetImageMemoryRequirements: proc (device: VkDevice; image: VkImage; pMemoryRequirements: ptr VkMemoryRequirements): void {...}{.stdcall.}
vkBindImageMemory: proc (device: VkDevice; image: VkImage; memory: VkDeviceMemory; memoryOffset: VkDeviceSize): VkResult {...}{. stdcall.}
vkGetImageSparseMemoryRequirements: proc (device: VkDevice; image: VkImage; pSparseMemoryRequirementCount: ptr uint32; pSparseMemoryRequirements: ptr VkSparseImageMemoryRequirements): void {...}{. stdcall.}
vkGetPhysicalDeviceSparseImageFormatProperties: proc ( physicalDevice: VkPhysicalDevice; format: VkFormat; type: VkImageType; samples: VkSampleCountFlagBits; usage: VkImageUsageFlags; tiling: VkImageTiling; pPropertyCount: ptr uint32; pProperties: ptr VkSparseImageFormatProperties): void {...}{.stdcall.}
vkQueueBindSparse: proc (queue: VkQueue; bindInfoCount: uint32; pBindInfo: ptr VkBindSparseInfo; fence: VkFence): VkResult {...}{. stdcall.}
vkCreateFence: proc (device: VkDevice; pCreateInfo: ptr VkFenceCreateInfo; pAllocator: ptr VkAllocationCallbacks; pFence: ptr VkFence): VkResult {...}{. stdcall.}
vkDestroyFence: proc (device: VkDevice; fence: VkFence; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkResetFences: proc (device: VkDevice; fenceCount: uint32; pFences: ptr VkFence): VkResult {...}{. stdcall.}
vkGetFenceStatus: proc (device: VkDevice; fence: VkFence): VkResult {...}{.stdcall.}
vkWaitForFences: proc (device: VkDevice; fenceCount: uint32; pFences: ptr VkFence; waitAll: VkBool32; timeout: uint64): VkResult {...}{. stdcall.}
vkCreateSemaphore: proc (device: VkDevice; pCreateInfo: ptr VkSemaphoreCreateInfo; pAllocator: ptr VkAllocationCallbacks; pSemaphore: ptr VkSemaphore): VkResult {...}{.stdcall.}
vkDestroySemaphore: proc (device: VkDevice; semaphore: VkSemaphore; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkCreateEvent: proc (device: VkDevice; pCreateInfo: ptr VkEventCreateInfo; pAllocator: ptr VkAllocationCallbacks; pEvent: ptr VkEvent): VkResult {...}{. stdcall.}
vkDestroyEvent: proc (device: VkDevice; event: VkEvent; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkGetEventStatus: proc (device: VkDevice; event: VkEvent): VkResult {...}{.stdcall.}
vkSetEvent: proc (device: VkDevice; event: VkEvent): VkResult {...}{.stdcall.}
vkResetEvent: proc (device: VkDevice; event: VkEvent): VkResult {...}{.stdcall.}
vkCreateQueryPool: proc (device: VkDevice; pCreateInfo: ptr VkQueryPoolCreateInfo; pAllocator: ptr VkAllocationCallbacks; pQueryPool: ptr VkQueryPool): VkResult {...}{.stdcall.}
vkDestroyQueryPool: proc (device: VkDevice; queryPool: VkQueryPool; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkGetQueryPoolResults: proc (device: VkDevice; queryPool: VkQueryPool; firstQuery: uint32; queryCount: uint32; dataSize: uint; pData: pointer; stride: VkDeviceSize; flags: VkQueryResultFlags): VkResult {...}{. stdcall.}
vkResetQueryPool: proc (device: VkDevice; queryPool: VkQueryPool; firstQuery: uint32; queryCount: uint32): void {...}{.stdcall.}
vkCreateBuffer: proc (device: VkDevice; pCreateInfo: ptr VkBufferCreateInfo; pAllocator: ptr VkAllocationCallbacks; pBuffer: ptr VkBuffer): VkResult {...}{.stdcall.}
vkDestroyBuffer: proc (device: VkDevice; buffer: VkBuffer; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkCreateBufferView: proc (device: VkDevice; pCreateInfo: ptr VkBufferViewCreateInfo; pAllocator: ptr VkAllocationCallbacks; pView: ptr VkBufferView): VkResult {...}{.stdcall.}
vkDestroyBufferView: proc (device: VkDevice; bufferView: VkBufferView; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkCreateImage: proc (device: VkDevice; pCreateInfo: ptr VkImageCreateInfo; pAllocator: ptr VkAllocationCallbacks; pImage: ptr VkImage): VkResult {...}{. stdcall.}
vkDestroyImage: proc (device: VkDevice; image: VkImage; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkGetImageSubresourceLayout: proc (device: VkDevice; image: VkImage; pSubresource: ptr VkImageSubresource; pLayout: ptr VkSubresourceLayout): void {...}{. stdcall.}
vkCreateImageView: proc (device: VkDevice; pCreateInfo: ptr VkImageViewCreateInfo; pAllocator: ptr VkAllocationCallbacks; pView: ptr VkImageView): VkResult {...}{.stdcall.}
vkDestroyImageView: proc (device: VkDevice; imageView: VkImageView; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkCreateShaderModule: proc (device: VkDevice; pCreateInfo: ptr VkShaderModuleCreateInfo; pAllocator: ptr VkAllocationCallbacks; pShaderModule: ptr VkShaderModule): VkResult {...}{. stdcall.}
vkDestroyShaderModule: proc (device: VkDevice; shaderModule: VkShaderModule; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkCreatePipelineCache: proc (device: VkDevice; pCreateInfo: ptr VkPipelineCacheCreateInfo; pAllocator: ptr VkAllocationCallbacks; pPipelineCache: ptr VkPipelineCache): VkResult {...}{. stdcall.}
vkDestroyPipelineCache: proc (device: VkDevice; pipelineCache: VkPipelineCache; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetPipelineCacheData: proc (device: VkDevice; pipelineCache: VkPipelineCache; pDataSize: ptr uint; pData: pointer): VkResult {...}{. stdcall.}
vkMergePipelineCaches: proc (device: VkDevice; dstCache: VkPipelineCache; srcCacheCount: uint32; pSrcCaches: ptr VkPipelineCache): VkResult {...}{. stdcall.}
vkCreateGraphicsPipelines: proc (device: VkDevice; pipelineCache: VkPipelineCache; createInfoCount: uint32; pCreateInfos: ptr VkGraphicsPipelineCreateInfo; pAllocator: ptr VkAllocationCallbacks; pPipelines: ptr VkPipeline): VkResult {...}{.stdcall.}
vkCreateComputePipelines: proc (device: VkDevice; pipelineCache: VkPipelineCache; createInfoCount: uint32; pCreateInfos: ptr VkComputePipelineCreateInfo; pAllocator: ptr VkAllocationCallbacks; pPipelines: ptr VkPipeline): VkResult {...}{.stdcall.}
vkDestroyPipeline: proc (device: VkDevice; pipeline: VkPipeline; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkCreatePipelineLayout: proc (device: VkDevice; pCreateInfo: ptr VkPipelineLayoutCreateInfo; pAllocator: ptr VkAllocationCallbacks; pPipelineLayout: ptr VkPipelineLayout): VkResult {...}{. stdcall.}
vkDestroyPipelineLayout: proc (device: VkDevice; pipelineLayout: VkPipelineLayout; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkCreateSampler: proc (device: VkDevice; pCreateInfo: ptr VkSamplerCreateInfo; pAllocator: ptr VkAllocationCallbacks; pSampler: ptr VkSampler): VkResult {...}{.stdcall.}
vkDestroySampler: proc (device: VkDevice; sampler: VkSampler; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkCreateDescriptorSetLayout: proc (device: VkDevice; pCreateInfo: ptr VkDescriptorSetLayoutCreateInfo; pAllocator: ptr VkAllocationCallbacks; pSetLayout: ptr VkDescriptorSetLayout): VkResult {...}{. stdcall.}
vkDestroyDescriptorSetLayout: proc (device: VkDevice; descriptorSetLayout: VkDescriptorSetLayout; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkCreateDescriptorPool: proc (device: VkDevice; pCreateInfo: ptr VkDescriptorPoolCreateInfo; pAllocator: ptr VkAllocationCallbacks; pDescriptorPool: ptr VkDescriptorPool): VkResult {...}{. stdcall.}
vkDestroyDescriptorPool: proc (device: VkDevice; descriptorPool: VkDescriptorPool; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkResetDescriptorPool: proc (device: VkDevice; descriptorPool: VkDescriptorPool; flags: VkDescriptorPoolResetFlags): VkResult {...}{. stdcall.}
vkAllocateDescriptorSets: proc (device: VkDevice; pAllocateInfo: ptr VkDescriptorSetAllocateInfo; pDescriptorSets: ptr VkDescriptorSet): VkResult {...}{. stdcall.}
vkFreeDescriptorSets: proc (device: VkDevice; descriptorPool: VkDescriptorPool; descriptorSetCount: uint32; pDescriptorSets: ptr VkDescriptorSet): VkResult {...}{. stdcall.}
vkUpdateDescriptorSets: proc (device: VkDevice; descriptorWriteCount: uint32; pDescriptorWrites: ptr VkWriteDescriptorSet; descriptorCopyCount: uint32; pDescriptorCopies: ptr VkCopyDescriptorSet): void {...}{. stdcall.}
vkCreateFramebuffer: proc (device: VkDevice; pCreateInfo: ptr VkFramebufferCreateInfo; pAllocator: ptr VkAllocationCallbacks; pFramebuffer: ptr VkFramebuffer): VkResult {...}{.stdcall.}
vkDestroyFramebuffer: proc (device: VkDevice; framebuffer: VkFramebuffer; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkCreateRenderPass: proc (device: VkDevice; pCreateInfo: ptr VkRenderPassCreateInfo; pAllocator: ptr VkAllocationCallbacks; pRenderPass: ptr VkRenderPass): VkResult {...}{.stdcall.}
vkDestroyRenderPass: proc (device: VkDevice; renderPass: VkRenderPass; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetRenderAreaGranularity: proc (device: VkDevice; renderPass: VkRenderPass; pGranularity: ptr VkExtent2D): void {...}{.stdcall.}
vkCreateCommandPool: proc (device: VkDevice; pCreateInfo: ptr VkCommandPoolCreateInfo; pAllocator: ptr VkAllocationCallbacks; pCommandPool: ptr VkCommandPool): VkResult {...}{.stdcall.}
vkDestroyCommandPool: proc (device: VkDevice; commandPool: VkCommandPool; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkResetCommandPool: proc (device: VkDevice; commandPool: VkCommandPool; flags: VkCommandPoolResetFlags): VkResult {...}{.stdcall.}
vkAllocateCommandBuffers: proc (device: VkDevice; pAllocateInfo: ptr VkCommandBufferAllocateInfo; pCommandBuffers: ptr VkCommandBuffer): VkResult {...}{. stdcall.}
vkFreeCommandBuffers: proc (device: VkDevice; commandPool: VkCommandPool; commandBufferCount: uint32; pCommandBuffers: ptr VkCommandBuffer): void {...}{. stdcall.}
vkBeginCommandBuffer: proc (commandBuffer: VkCommandBuffer; pBeginInfo: ptr VkCommandBufferBeginInfo): VkResult {...}{. stdcall.}
vkEndCommandBuffer: proc (commandBuffer: VkCommandBuffer): VkResult {...}{.stdcall.}
vkResetCommandBuffer: proc (commandBuffer: VkCommandBuffer; flags: VkCommandBufferResetFlags): VkResult {...}{. stdcall.}
vkCmdBindPipeline: proc (commandBuffer: VkCommandBuffer; pipelineBindPoint: VkPipelineBindPoint; pipeline: VkPipeline): void {...}{.stdcall.}
vkCmdSetViewport: proc (commandBuffer: VkCommandBuffer; firstViewport: uint32; viewportCount: uint32; pViewports: ptr VkViewport): void {...}{. stdcall.}
vkCmdSetScissor: proc (commandBuffer: VkCommandBuffer; firstScissor: uint32; scissorCount: uint32; pScissors: ptr VkRect2D): void {...}{. stdcall.}
vkCmdSetLineWidth: proc (commandBuffer: VkCommandBuffer; lineWidth: float32): void {...}{. stdcall.}
vkCmdSetDepthBias: proc (commandBuffer: VkCommandBuffer; depthBiasConstantFactor: float32; depthBiasClamp: float32; depthBiasSlopeFactor: float32): void {...}{. stdcall.}
vkCmdSetBlendConstants: proc (commandBuffer: VkCommandBuffer; blendConstants: array[4, float32]): void {...}{.stdcall.}
vkCmdSetDepthBounds: proc (commandBuffer: VkCommandBuffer; minDepthBounds: float32; maxDepthBounds: float32): void {...}{. stdcall.}
vkCmdSetStencilCompareMask: proc (commandBuffer: VkCommandBuffer; faceMask: VkStencilFaceFlags; compareMask: uint32): void {...}{.stdcall.}
vkCmdSetStencilWriteMask: proc (commandBuffer: VkCommandBuffer; faceMask: VkStencilFaceFlags; writeMask: uint32): void {...}{. stdcall.}
vkCmdSetStencilReference: proc (commandBuffer: VkCommandBuffer; faceMask: VkStencilFaceFlags; reference: uint32): void {...}{. stdcall.}
vkCmdBindDescriptorSets: proc (commandBuffer: VkCommandBuffer; pipelineBindPoint: VkPipelineBindPoint; layout: VkPipelineLayout; firstSet: uint32; descriptorSetCount: uint32; pDescriptorSets: ptr VkDescriptorSet; dynamicOffsetCount: uint32; pDynamicOffsets: ptr uint32): void {...}{.stdcall.}
vkCmdBindIndexBuffer: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; indexType: VkIndexType): void {...}{. stdcall.}
vkCmdBindVertexBuffers: proc (commandBuffer: VkCommandBuffer; firstBinding: uint32; bindingCount: uint32; pBuffers: ptr VkBuffer; pOffsets: ptr VkDeviceSize): void {...}{. stdcall.}
vkCmdDraw: proc (commandBuffer: VkCommandBuffer; vertexCount: uint32; instanceCount: uint32; firstVertex: uint32; firstInstance: uint32): void {...}{.stdcall.}
vkCmdDrawIndexed: proc (commandBuffer: VkCommandBuffer; indexCount: uint32; instanceCount: uint32; firstIndex: uint32; vertexOffset: int32; firstInstance: uint32): void {...}{. stdcall.}
vkCmdDrawIndirect: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; drawCount: uint32; stride: uint32): void {...}{. stdcall.}
vkCmdDrawIndexedIndirect: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; drawCount: uint32; stride: uint32): void {...}{. stdcall.}
vkCmdDispatch: proc (commandBuffer: VkCommandBuffer; groupCountX: uint32; groupCountY: uint32; groupCountZ: uint32): void {...}{.stdcall.}
vkCmdDispatchIndirect: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize): void {...}{.stdcall.}
vkCmdCopyBuffer: proc (commandBuffer: VkCommandBuffer; srcBuffer: VkBuffer; dstBuffer: VkBuffer; regionCount: uint32; pRegions: ptr VkBufferCopy): void {...}{.stdcall.}
vkCmdCopyImage: proc (commandBuffer: VkCommandBuffer; srcImage: VkImage; srcImageLayout: VkImageLayout; dstImage: VkImage; dstImageLayout: VkImageLayout; regionCount: uint32; pRegions: ptr VkImageCopy): void {...}{.stdcall.}
vkCmdBlitImage: proc (commandBuffer: VkCommandBuffer; srcImage: VkImage; srcImageLayout: VkImageLayout; dstImage: VkImage; dstImageLayout: VkImageLayout; regionCount: uint32; pRegions: ptr VkImageBlit; filter: VkFilter): void {...}{. stdcall.}
vkCmdCopyBufferToImage: proc (commandBuffer: VkCommandBuffer; srcBuffer: VkBuffer; dstImage: VkImage; dstImageLayout: VkImageLayout; regionCount: uint32; pRegions: ptr VkBufferImageCopy): void {...}{.stdcall.}
vkCmdCopyImageToBuffer: proc (commandBuffer: VkCommandBuffer; srcImage: VkImage; srcImageLayout: VkImageLayout; dstBuffer: VkBuffer; regionCount: uint32; pRegions: ptr VkBufferImageCopy): void {...}{.stdcall.}
vkCmdUpdateBuffer: proc (commandBuffer: VkCommandBuffer; dstBuffer: VkBuffer; dstOffset: VkDeviceSize; dataSize: VkDeviceSize; pData: pointer): void {...}{.stdcall.}
vkCmdFillBuffer: proc (commandBuffer: VkCommandBuffer; dstBuffer: VkBuffer; dstOffset: VkDeviceSize; size: VkDeviceSize; data: uint32): void {...}{. stdcall.}
vkCmdClearColorImage: proc (commandBuffer: VkCommandBuffer; image: VkImage; imageLayout: VkImageLayout; pColor: ptr VkClearColorValue; rangeCount: uint32; pRanges: ptr VkImageSubresourceRange): void {...}{. stdcall.}
vkCmdClearDepthStencilImage: proc (commandBuffer: VkCommandBuffer; image: VkImage; imageLayout: VkImageLayout; pDepthStencil: ptr VkClearDepthStencilValue; rangeCount: uint32; pRanges: ptr VkImageSubresourceRange): void {...}{. stdcall.}
vkCmdClearAttachments: proc (commandBuffer: VkCommandBuffer; attachmentCount: uint32; pAttachments: ptr VkClearAttachment; rectCount: uint32; pRects: ptr VkClearRect): void {...}{. stdcall.}
vkCmdResolveImage: proc (commandBuffer: VkCommandBuffer; srcImage: VkImage; srcImageLayout: VkImageLayout; dstImage: VkImage; dstImageLayout: VkImageLayout; regionCount: uint32; pRegions: ptr VkImageResolve): void {...}{.stdcall.}
vkCmdSetEvent: proc (commandBuffer: VkCommandBuffer; event: VkEvent; stageMask: VkPipelineStageFlags): void {...}{.stdcall.}
vkCmdResetEvent: proc (commandBuffer: VkCommandBuffer; event: VkEvent; stageMask: VkPipelineStageFlags): void {...}{.stdcall.}
vkCmdWaitEvents: proc (commandBuffer: VkCommandBuffer; eventCount: uint32; pEvents: ptr VkEvent; srcStageMask: VkPipelineStageFlags; dstStageMask: VkPipelineStageFlags; memoryBarrierCount: uint32; pMemoryBarriers: ptr VkMemoryBarrier; bufferMemoryBarrierCount: uint32; pBufferMemoryBarriers: ptr VkBufferMemoryBarrier; imageMemoryBarrierCount: uint32; pImageMemoryBarriers: ptr VkImageMemoryBarrier): void {...}{. stdcall.}
vkCmdPipelineBarrier: proc (commandBuffer: VkCommandBuffer; srcStageMask: VkPipelineStageFlags; dstStageMask: VkPipelineStageFlags; dependencyFlags: VkDependencyFlags; memoryBarrierCount: uint32; pMemoryBarriers: ptr VkMemoryBarrier; bufferMemoryBarrierCount: uint32; pBufferMemoryBarriers: ptr VkBufferMemoryBarrier; imageMemoryBarrierCount: uint32; pImageMemoryBarriers: ptr VkImageMemoryBarrier): void {...}{. stdcall.}
vkCmdBeginQuery: proc (commandBuffer: VkCommandBuffer; queryPool: VkQueryPool; query: uint32; flags: VkQueryControlFlags): void {...}{. stdcall.}
vkCmdEndQuery: proc (commandBuffer: VkCommandBuffer; queryPool: VkQueryPool; query: uint32): void {...}{.stdcall.}
vkCmdBeginConditionalRenderingEXT: proc (commandBuffer: VkCommandBuffer; pConditionalRenderingBegin: ptr VkConditionalRenderingBeginInfoEXT): void {...}{. stdcall.}
vkCmdEndConditionalRenderingEXT: proc (commandBuffer: VkCommandBuffer): void {...}{. stdcall.}
vkCmdResetQueryPool: proc (commandBuffer: VkCommandBuffer; queryPool: VkQueryPool; firstQuery: uint32; queryCount: uint32): void {...}{.stdcall.}
vkCmdWriteTimestamp: proc (commandBuffer: VkCommandBuffer; pipelineStage: VkPipelineStageFlagBits; queryPool: VkQueryPool; query: uint32): void {...}{. stdcall.}
vkCmdCopyQueryPoolResults: proc (commandBuffer: VkCommandBuffer; queryPool: VkQueryPool; firstQuery: uint32; queryCount: uint32; dstBuffer: VkBuffer; dstOffset: VkDeviceSize; stride: VkDeviceSize; flags: VkQueryResultFlags): void {...}{.stdcall.}
vkCmdPushConstants: proc (commandBuffer: VkCommandBuffer; layout: VkPipelineLayout; stageFlags: VkShaderStageFlags; offset: uint32; size: uint32; pValues: pointer): void {...}{.stdcall.}
vkCmdBeginRenderPass: proc (commandBuffer: VkCommandBuffer; pRenderPassBegin: ptr VkRenderPassBeginInfo; contents: VkSubpassContents): void {...}{.stdcall.}
vkCmdNextSubpass: proc (commandBuffer: VkCommandBuffer; contents: VkSubpassContents): void {...}{.stdcall.}
vkCmdEndRenderPass: proc (commandBuffer: VkCommandBuffer): void {...}{.stdcall.}
vkCmdExecuteCommands: proc (commandBuffer: VkCommandBuffer; commandBufferCount: uint32; pCommandBuffers: ptr VkCommandBuffer): void {...}{. stdcall.}
vkCreateAndroidSurfaceKHR: proc (instance: VkInstance; pCreateInfo: ptr VkAndroidSurfaceCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceDisplayPropertiesKHR: proc (physicalDevice: VkPhysicalDevice; pPropertyCount: ptr uint32; pProperties: ptr VkDisplayPropertiesKHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceDisplayPlanePropertiesKHR: proc ( physicalDevice: VkPhysicalDevice; pPropertyCount: ptr uint32; pProperties: ptr VkDisplayPlanePropertiesKHR): VkResult {...}{.stdcall.}
vkGetDisplayPlaneSupportedDisplaysKHR: proc (physicalDevice: VkPhysicalDevice; planeIndex: uint32; pDisplayCount: ptr uint32; pDisplays: ptr VkDisplayKHR): VkResult {...}{. stdcall.}
vkGetDisplayModePropertiesKHR: proc (physicalDevice: VkPhysicalDevice; display: VkDisplayKHR; pPropertyCount: ptr uint32; pProperties: ptr VkDisplayModePropertiesKHR): VkResult {...}{. stdcall.}
vkCreateDisplayModeKHR: proc (physicalDevice: VkPhysicalDevice; display: VkDisplayKHR; pCreateInfo: ptr VkDisplayModeCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pMode: ptr VkDisplayModeKHR): VkResult {...}{.stdcall.}
vkGetDisplayPlaneCapabilitiesKHR: proc (physicalDevice: VkPhysicalDevice; mode: VkDisplayModeKHR; planeIndex: uint32; pCapabilities: ptr VkDisplayPlaneCapabilitiesKHR): VkResult {...}{. stdcall.}
vkCreateDisplayPlaneSurfaceKHR: proc (instance: VkInstance; pCreateInfo: ptr VkDisplaySurfaceCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{. stdcall.}
vkCreateSharedSwapchainsKHR: proc (device: VkDevice; swapchainCount: uint32; pCreateInfos: ptr VkSwapchainCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSwapchains: ptr VkSwapchainKHR): VkResult {...}{. stdcall.}
vkDestroySurfaceKHR: proc (instance: VkInstance; surface: VkSurfaceKHR; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetPhysicalDeviceSurfaceSupportKHR: proc (physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32; surface: VkSurfaceKHR; pSupported: ptr VkBool32): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceSurfaceCapabilitiesKHR: proc ( physicalDevice: VkPhysicalDevice; surface: VkSurfaceKHR; pSurfaceCapabilities: ptr VkSurfaceCapabilitiesKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceSurfaceFormatsKHR: proc (physicalDevice: VkPhysicalDevice; surface: VkSurfaceKHR; pSurfaceFormatCount: ptr uint32; pSurfaceFormats: ptr VkSurfaceFormatKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceSurfacePresentModesKHR: proc ( physicalDevice: VkPhysicalDevice; surface: VkSurfaceKHR; pPresentModeCount: ptr uint32; pPresentModes: ptr VkPresentModeKHR): VkResult {...}{. stdcall.}
vkCreateSwapchainKHR: proc (device: VkDevice; pCreateInfo: ptr VkSwapchainCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSwapchain: ptr VkSwapchainKHR): VkResult {...}{.stdcall.}
vkDestroySwapchainKHR: proc (device: VkDevice; swapchain: VkSwapchainKHR; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetSwapchainImagesKHR: proc (device: VkDevice; swapchain: VkSwapchainKHR; pSwapchainImageCount: ptr uint32; pSwapchainImages: ptr VkImage): VkResult {...}{. stdcall.}
vkAcquireNextImageKHR: proc (device: VkDevice; swapchain: VkSwapchainKHR; timeout: uint64; semaphore: VkSemaphore; fence: VkFence; pImageIndex: ptr uint32): VkResult {...}{. stdcall.}
vkQueuePresentKHR: proc (queue: VkQueue; pPresentInfo: ptr VkPresentInfoKHR): VkResult {...}{. stdcall.}
vkCreateViSurfaceNN: proc (instance: VkInstance; pCreateInfo: ptr VkViSurfaceCreateInfoNN; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkCreateWaylandSurfaceKHR: proc (instance: VkInstance; pCreateInfo: ptr VkWaylandSurfaceCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceWaylandPresentationSupportKHR: proc ( physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32; display: ptr wl_display): VkBool32 {...}{.stdcall.}
vkCreateWin32SurfaceKHR: proc (instance: VkInstance; pCreateInfo: ptr VkWin32SurfaceCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceWin32PresentationSupportKHR: proc ( physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32): VkBool32 {...}{. stdcall.}
vkCreateXlibSurfaceKHR: proc (instance: VkInstance; pCreateInfo: ptr VkXlibSurfaceCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceXlibPresentationSupportKHR: proc ( physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32; dpy: ptr Display; visualID: VisualID): VkBool32 {...}{.stdcall.}
vkCreateXcbSurfaceKHR: proc (instance: VkInstance; pCreateInfo: ptr VkXcbSurfaceCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceXcbPresentationSupportKHR: proc ( physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32; connection: ptr xcb_connection_t; visual_id: xcb_visualid_t): VkBool32 {...}{. stdcall.}
vkCreateDirectFBSurfaceEXT: proc (instance: VkInstance; pCreateInfo: ptr VkDirectFBSurfaceCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceDirectFBPresentationSupportEXT: proc ( physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32; dfb: ptr IDirectFB): VkBool32 {...}{.stdcall.}
vkCreateImagePipeSurfaceFUCHSIA: proc (instance: VkInstance; pCreateInfo: ptr VkImagePipeSurfaceCreateInfoFUCHSIA; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{. stdcall.}
vkCreateStreamDescriptorSurfaceGGP: proc (instance: VkInstance; pCreateInfo: ptr VkStreamDescriptorSurfaceCreateInfoGGP; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{. stdcall.}
vkCreateDebugReportCallbackEXT: proc (instance: VkInstance; pCreateInfo: ptr VkDebugReportCallbackCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pCallback: ptr VkDebugReportCallbackEXT): VkResult {...}{. stdcall.}
vkDestroyDebugReportCallbackEXT: proc (instance: VkInstance; callback: VkDebugReportCallbackEXT; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkDebugReportMessageEXT: proc (instance: VkInstance; flags: VkDebugReportFlagsEXT; objectType: VkDebugReportObjectTypeEXT; object: uint64; location: uint; messageCode: int32; pLayerPrefix: cstring; pMessage: cstring): void {...}{.stdcall.}
vkDebugMarkerSetObjectNameEXT: proc (device: VkDevice; pNameInfo: ptr VkDebugMarkerObjectNameInfoEXT): VkResult {...}{. stdcall.}
vkDebugMarkerSetObjectTagEXT: proc (device: VkDevice; pTagInfo: ptr VkDebugMarkerObjectTagInfoEXT): VkResult {...}{. stdcall.}
vkCmdDebugMarkerBeginEXT: proc (commandBuffer: VkCommandBuffer; pMarkerInfo: ptr VkDebugMarkerMarkerInfoEXT): void {...}{. stdcall.}
vkCmdDebugMarkerEndEXT: proc (commandBuffer: VkCommandBuffer): void {...}{.stdcall.}
vkCmdDebugMarkerInsertEXT: proc (commandBuffer: VkCommandBuffer; pMarkerInfo: ptr VkDebugMarkerMarkerInfoEXT): void {...}{. stdcall.}
vkGetPhysicalDeviceExternalImageFormatPropertiesNV: proc ( physicalDevice: VkPhysicalDevice; format: VkFormat; type: VkImageType; tiling: VkImageTiling; usage: VkImageUsageFlags; flags: VkImageCreateFlags; externalHandleType: VkExternalMemoryHandleTypeFlagsNV; pExternalImageFormatProperties: ptr VkExternalImageFormatPropertiesNV): VkResult {...}{. stdcall.}
vkGetMemoryWin32HandleNV: proc (device: VkDevice; memory: VkDeviceMemory; handleType: VkExternalMemoryHandleTypeFlagsNV; pHandle: ptr HANDLE): VkResult {...}{.stdcall.}
vkCmdExecuteGeneratedCommandsNV: proc (commandBuffer: VkCommandBuffer; isPreprocessed: VkBool32; pGeneratedCommandsInfo: ptr VkGeneratedCommandsInfoNV): void {...}{.stdcall.}
vkCmdPreprocessGeneratedCommandsNV: proc (commandBuffer: VkCommandBuffer; pGeneratedCommandsInfo: ptr VkGeneratedCommandsInfoNV): void {...}{.stdcall.}
vkCmdBindPipelineShaderGroupNV: proc (commandBuffer: VkCommandBuffer; pipelineBindPoint: VkPipelineBindPoint; pipeline: VkPipeline; groupIndex: uint32): void {...}{. stdcall.}
vkGetGeneratedCommandsMemoryRequirementsNV: proc (device: VkDevice; pInfo: ptr VkGeneratedCommandsMemoryRequirementsInfoNV; pMemoryRequirements: ptr VkMemoryRequirements2): void {...}{.stdcall.}
vkCreateIndirectCommandsLayoutNV: proc (device: VkDevice; pCreateInfo: ptr VkIndirectCommandsLayoutCreateInfoNV; pAllocator: ptr VkAllocationCallbacks; pIndirectCommandsLayout: ptr VkIndirectCommandsLayoutNV): VkResult {...}{.stdcall.}
vkDestroyIndirectCommandsLayoutNV: proc (device: VkDevice; indirectCommandsLayout: VkIndirectCommandsLayoutNV; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkGetPhysicalDeviceFeatures2: proc (physicalDevice: VkPhysicalDevice; pFeatures: ptr VkPhysicalDeviceFeatures2): void {...}{. stdcall.}
vkGetPhysicalDeviceProperties2: proc (physicalDevice: VkPhysicalDevice; pProperties: ptr VkPhysicalDeviceProperties2): void {...}{.stdcall.}
vkGetPhysicalDeviceFormatProperties2: proc (physicalDevice: VkPhysicalDevice; format: VkFormat; pFormatProperties: ptr VkFormatProperties2): void {...}{. stdcall.}
vkGetPhysicalDeviceImageFormatProperties2: proc ( physicalDevice: VkPhysicalDevice; pImageFormatInfo: ptr VkPhysicalDeviceImageFormatInfo2; pImageFormatProperties: ptr VkImageFormatProperties2): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceQueueFamilyProperties2: proc ( physicalDevice: VkPhysicalDevice; pQueueFamilyPropertyCount: ptr uint32; pQueueFamilyProperties: ptr VkQueueFamilyProperties2): void {...}{.stdcall.}
vkGetPhysicalDeviceMemoryProperties2: proc (physicalDevice: VkPhysicalDevice; pMemoryProperties: ptr VkPhysicalDeviceMemoryProperties2): void {...}{.stdcall.}
vkGetPhysicalDeviceSparseImageFormatProperties2: proc ( physicalDevice: VkPhysicalDevice; pFormatInfo: ptr VkPhysicalDeviceSparseImageFormatInfo2; pPropertyCount: ptr uint32; pProperties: ptr VkSparseImageFormatProperties2): void {...}{. stdcall.}
vkCmdPushDescriptorSetKHR: proc (commandBuffer: VkCommandBuffer; pipelineBindPoint: VkPipelineBindPoint; layout: VkPipelineLayout; set: uint32; descriptorWriteCount: uint32; pDescriptorWrites: ptr VkWriteDescriptorSet): void {...}{. stdcall.}
vkTrimCommandPool: proc (device: VkDevice; commandPool: VkCommandPool; flags: VkCommandPoolTrimFlags): void {...}{.stdcall.}
vkGetPhysicalDeviceExternalBufferProperties: proc ( physicalDevice: VkPhysicalDevice; pExternalBufferInfo: ptr VkPhysicalDeviceExternalBufferInfo; pExternalBufferProperties: ptr VkExternalBufferProperties): void {...}{.stdcall.}
vkGetMemoryWin32HandleKHR: proc (device: VkDevice; pGetWin32HandleInfo: ptr VkMemoryGetWin32HandleInfoKHR; pHandle: ptr HANDLE): VkResult {...}{.stdcall.}
vkGetMemoryWin32HandlePropertiesKHR: proc (device: VkDevice; handleType: VkExternalMemoryHandleTypeFlagBits; handle: HANDLE; pMemoryWin32HandleProperties: ptr VkMemoryWin32HandlePropertiesKHR): VkResult {...}{. stdcall.}
vkGetMemoryFdKHR: proc (device: VkDevice; pGetFdInfo: ptr VkMemoryGetFdInfoKHR; pFd: ptr int): VkResult {...}{.stdcall.}
vkGetMemoryFdPropertiesKHR: proc (device: VkDevice; handleType: VkExternalMemoryHandleTypeFlagBits; fd: int; pMemoryFdProperties: ptr VkMemoryFdPropertiesKHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceExternalSemaphoreProperties: proc ( physicalDevice: VkPhysicalDevice; pExternalSemaphoreInfo: ptr VkPhysicalDeviceExternalSemaphoreInfo; pExternalSemaphoreProperties: ptr VkExternalSemaphoreProperties): void {...}{. stdcall.}
vkGetSemaphoreWin32HandleKHR: proc (device: VkDevice; pGetWin32HandleInfo: ptr VkSemaphoreGetWin32HandleInfoKHR; pHandle: ptr HANDLE): VkResult {...}{.stdcall.}
vkImportSemaphoreWin32HandleKHR: proc (device: VkDevice; pImportSemaphoreWin32HandleInfo: ptr VkImportSemaphoreWin32HandleInfoKHR): VkResult {...}{. stdcall.}
vkGetSemaphoreFdKHR: proc (device: VkDevice; pGetFdInfo: ptr VkSemaphoreGetFdInfoKHR; pFd: ptr int): VkResult {...}{. stdcall.}
vkImportSemaphoreFdKHR: proc (device: VkDevice; pImportSemaphoreFdInfo: ptr VkImportSemaphoreFdInfoKHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceExternalFenceProperties: proc ( physicalDevice: VkPhysicalDevice; pExternalFenceInfo: ptr VkPhysicalDeviceExternalFenceInfo; pExternalFenceProperties: ptr VkExternalFenceProperties): void {...}{.stdcall.}
vkGetFenceWin32HandleKHR: proc (device: VkDevice; pGetWin32HandleInfo: ptr VkFenceGetWin32HandleInfoKHR; pHandle: ptr HANDLE): VkResult {...}{.stdcall.}
vkImportFenceWin32HandleKHR: proc (device: VkDevice; pImportFenceWin32HandleInfo: ptr VkImportFenceWin32HandleInfoKHR): VkResult {...}{. stdcall.}
vkGetFenceFdKHR: proc (device: VkDevice; pGetFdInfo: ptr VkFenceGetFdInfoKHR; pFd: ptr int): VkResult {...}{.stdcall.}
vkImportFenceFdKHR: proc (device: VkDevice; pImportFenceFdInfo: ptr VkImportFenceFdInfoKHR): VkResult {...}{. stdcall.}
vkReleaseDisplayEXT: proc (physicalDevice: VkPhysicalDevice; display: VkDisplayKHR): VkResult {...}{.stdcall.}
vkAcquireXlibDisplayEXT: proc (physicalDevice: VkPhysicalDevice; dpy: ptr Display; display: VkDisplayKHR): VkResult {...}{. stdcall.}
vkGetRandROutputDisplayEXT: proc (physicalDevice: VkPhysicalDevice; dpy: ptr Display; rrOutput: RROutput; pDisplay: ptr VkDisplayKHR): VkResult {...}{. stdcall.}
vkDisplayPowerControlEXT: proc (device: VkDevice; display: VkDisplayKHR; pDisplayPowerInfo: ptr VkDisplayPowerInfoEXT): VkResult {...}{. stdcall.}
vkRegisterDeviceEventEXT: proc (device: VkDevice; pDeviceEventInfo: ptr VkDeviceEventInfoEXT; pAllocator: ptr VkAllocationCallbacks; pFence: ptr VkFence): VkResult {...}{.stdcall.}
vkRegisterDisplayEventEXT: proc (device: VkDevice; display: VkDisplayKHR; pDisplayEventInfo: ptr VkDisplayEventInfoEXT; pAllocator: ptr VkAllocationCallbacks; pFence: ptr VkFence): VkResult {...}{.stdcall.}
vkGetSwapchainCounterEXT: proc (device: VkDevice; swapchain: VkSwapchainKHR; counter: VkSurfaceCounterFlagBitsEXT; pCounterValue: ptr uint64): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceSurfaceCapabilities2EXT: proc ( physicalDevice: VkPhysicalDevice; surface: VkSurfaceKHR; pSurfaceCapabilities: ptr VkSurfaceCapabilities2EXT): VkResult {...}{.stdcall.}
vkEnumeratePhysicalDeviceGroups: proc (instance: VkInstance; pPhysicalDeviceGroupCount: ptr uint32; pPhysicalDeviceGroupProperties: ptr VkPhysicalDeviceGroupProperties): VkResult {...}{. stdcall.}
vkGetDeviceGroupPeerMemoryFeatures: proc (device: VkDevice; heapIndex: uint32; localDeviceIndex: uint32; remoteDeviceIndex: uint32; pPeerMemoryFeatures: ptr VkPeerMemoryFeatureFlags): void {...}{.stdcall.}
vkBindBufferMemory2: proc (device: VkDevice; bindInfoCount: uint32; pBindInfos: ptr VkBindBufferMemoryInfo): VkResult {...}{. stdcall.}
vkBindImageMemory2: proc (device: VkDevice; bindInfoCount: uint32; pBindInfos: ptr VkBindImageMemoryInfo): VkResult {...}{. stdcall.}
vkCmdSetDeviceMask: proc (commandBuffer: VkCommandBuffer; deviceMask: uint32): void {...}{. stdcall.}
vkGetDeviceGroupPresentCapabilitiesKHR: proc (device: VkDevice; pDeviceGroupPresentCapabilities: ptr VkDeviceGroupPresentCapabilitiesKHR): VkResult {...}{. stdcall.}
vkGetDeviceGroupSurfacePresentModesKHR: proc (device: VkDevice; surface: VkSurfaceKHR; pModes: ptr VkDeviceGroupPresentModeFlagsKHR): VkResult {...}{. stdcall.}
vkAcquireNextImage2KHR: proc (device: VkDevice; pAcquireInfo: ptr VkAcquireNextImageInfoKHR; pImageIndex: ptr uint32): VkResult {...}{.stdcall.}
vkCmdDispatchBase: proc (commandBuffer: VkCommandBuffer; baseGroupX: uint32; baseGroupY: uint32; baseGroupZ: uint32; groupCountX: uint32; groupCountY: uint32; groupCountZ: uint32): void {...}{.stdcall.}
vkGetPhysicalDevicePresentRectanglesKHR: proc (physicalDevice: VkPhysicalDevice; surface: VkSurfaceKHR; pRectCount: ptr uint32; pRects: ptr VkRect2D): VkResult {...}{. stdcall.}
vkCreateDescriptorUpdateTemplate: proc (device: VkDevice; pCreateInfo: ptr VkDescriptorUpdateTemplateCreateInfo; pAllocator: ptr VkAllocationCallbacks; pDescriptorUpdateTemplate: ptr VkDescriptorUpdateTemplate): VkResult {...}{. stdcall.}
vkDestroyDescriptorUpdateTemplate: proc (device: VkDevice; descriptorUpdateTemplate: VkDescriptorUpdateTemplate; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkUpdateDescriptorSetWithTemplate: proc (device: VkDevice; descriptorSet: VkDescriptorSet; descriptorUpdateTemplate: VkDescriptorUpdateTemplate; pData: pointer): void {...}{. stdcall.}
vkCmdPushDescriptorSetWithTemplateKHR: proc (commandBuffer: VkCommandBuffer; descriptorUpdateTemplate: VkDescriptorUpdateTemplate; layout: VkPipelineLayout; set: uint32; pData: pointer): void {...}{.stdcall.}
vkSetHdrMetadataEXT: proc (device: VkDevice; swapchainCount: uint32; pSwapchains: ptr VkSwapchainKHR; pMetadata: ptr VkHdrMetadataEXT): void {...}{.stdcall.}
vkGetSwapchainStatusKHR: proc (device: VkDevice; swapchain: VkSwapchainKHR): VkResult {...}{. stdcall.}
vkGetRefreshCycleDurationGOOGLE: proc (device: VkDevice; swapchain: VkSwapchainKHR; pDisplayTimingProperties: ptr VkRefreshCycleDurationGOOGLE): VkResult {...}{. stdcall.}
vkGetPastPresentationTimingGOOGLE: proc (device: VkDevice; swapchain: VkSwapchainKHR; pPresentationTimingCount: ptr uint32; pPresentationTimings: ptr VkPastPresentationTimingGOOGLE): VkResult {...}{. stdcall.}
vkCreateIOSSurfaceMVK: proc (instance: VkInstance; pCreateInfo: ptr VkIOSSurfaceCreateInfoMVK; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkCreateMacOSSurfaceMVK: proc (instance: VkInstance; pCreateInfo: ptr VkMacOSSurfaceCreateInfoMVK; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkCreateMetalSurfaceEXT: proc (instance: VkInstance; pCreateInfo: ptr VkMetalSurfaceCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{.stdcall.}
vkCmdSetViewportWScalingNV: proc (commandBuffer: VkCommandBuffer; firstViewport: uint32; viewportCount: uint32; pViewportWScalings: ptr VkViewportWScalingNV): void {...}{. stdcall.}
vkCmdSetDiscardRectangleEXT: proc (commandBuffer: VkCommandBuffer; firstDiscardRectangle: uint32; discardRectangleCount: uint32; pDiscardRectangles: ptr VkRect2D): void {...}{. stdcall.}
vkCmdSetSampleLocationsEXT: proc (commandBuffer: VkCommandBuffer; pSampleLocationsInfo: ptr VkSampleLocationsInfoEXT): void {...}{.stdcall.}
vkGetPhysicalDeviceMultisamplePropertiesEXT: proc ( physicalDevice: VkPhysicalDevice; samples: VkSampleCountFlagBits; pMultisampleProperties: ptr VkMultisamplePropertiesEXT): void {...}{.stdcall.}
vkGetPhysicalDeviceSurfaceCapabilities2KHR: proc ( physicalDevice: VkPhysicalDevice; pSurfaceInfo: ptr VkPhysicalDeviceSurfaceInfo2KHR; pSurfaceCapabilities: ptr VkSurfaceCapabilities2KHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceSurfaceFormats2KHR: proc (physicalDevice: VkPhysicalDevice; pSurfaceInfo: ptr VkPhysicalDeviceSurfaceInfo2KHR; pSurfaceFormatCount: ptr uint32; pSurfaceFormats: ptr VkSurfaceFormat2KHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceDisplayProperties2KHR: proc ( physicalDevice: VkPhysicalDevice; pPropertyCount: ptr uint32; pProperties: ptr VkDisplayProperties2KHR): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceDisplayPlaneProperties2KHR: proc ( physicalDevice: VkPhysicalDevice; pPropertyCount: ptr uint32; pProperties: ptr VkDisplayPlaneProperties2KHR): VkResult {...}{.stdcall.}
vkGetDisplayModeProperties2KHR: proc (physicalDevice: VkPhysicalDevice; display: VkDisplayKHR; pPropertyCount: ptr uint32; pProperties: ptr VkDisplayModeProperties2KHR): VkResult {...}{. stdcall.}
vkGetDisplayPlaneCapabilities2KHR: proc (physicalDevice: VkPhysicalDevice; pDisplayPlaneInfo: ptr VkDisplayPlaneInfo2KHR; pCapabilities: ptr VkDisplayPlaneCapabilities2KHR): VkResult {...}{.stdcall.}
vkGetBufferMemoryRequirements2: proc (device: VkDevice; pInfo: ptr VkBufferMemoryRequirementsInfo2; pMemoryRequirements: ptr VkMemoryRequirements2): void {...}{.stdcall.}
vkGetImageMemoryRequirements2: proc (device: VkDevice; pInfo: ptr VkImageMemoryRequirementsInfo2; pMemoryRequirements: ptr VkMemoryRequirements2): void {...}{.stdcall.}
vkGetImageSparseMemoryRequirements2: proc (device: VkDevice; pInfo: ptr VkImageSparseMemoryRequirementsInfo2; pSparseMemoryRequirementCount: ptr uint32; pSparseMemoryRequirements: ptr VkSparseImageMemoryRequirements2): void {...}{. stdcall.}
vkCreateSamplerYcbcrConversion: proc (device: VkDevice; pCreateInfo: ptr VkSamplerYcbcrConversionCreateInfo; pAllocator: ptr VkAllocationCallbacks; pYcbcrConversion: ptr VkSamplerYcbcrConversion): VkResult {...}{.stdcall.}
vkDestroySamplerYcbcrConversion: proc (device: VkDevice; ycbcrConversion: VkSamplerYcbcrConversion; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetDeviceQueue2: proc (device: VkDevice; pQueueInfo: ptr VkDeviceQueueInfo2; pQueue: ptr VkQueue): void {...}{.stdcall.}
vkCreateValidationCacheEXT: proc (device: VkDevice; pCreateInfo: ptr VkValidationCacheCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pValidationCache: ptr VkValidationCacheEXT): VkResult {...}{. stdcall.}
vkDestroyValidationCacheEXT: proc (device: VkDevice; validationCache: VkValidationCacheEXT; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetValidationCacheDataEXT: proc (device: VkDevice; validationCache: VkValidationCacheEXT; pDataSize: ptr uint; pData: pointer): VkResult {...}{. stdcall.}
vkMergeValidationCachesEXT: proc (device: VkDevice; dstCache: VkValidationCacheEXT; srcCacheCount: uint32; pSrcCaches: ptr VkValidationCacheEXT): VkResult {...}{. stdcall.}
vkGetDescriptorSetLayoutSupport: proc (device: VkDevice; pCreateInfo: ptr VkDescriptorSetLayoutCreateInfo; pSupport: ptr VkDescriptorSetLayoutSupport): void {...}{.stdcall.}
vkGetSwapchainGrallocUsageANDROID: proc (device: VkDevice; format: VkFormat; imageUsage: VkImageUsageFlags; grallocUsage: ptr int): VkResult {...}{.stdcall.}
vkGetSwapchainGrallocUsage2ANDROID: proc (device: VkDevice; format: VkFormat; imageUsage: VkImageUsageFlags; swapchainImageUsage: VkSwapchainImageUsageFlagsANDROID; grallocConsumerUsage: ptr uint64; grallocProducerUsage: ptr uint64): VkResult {...}{. stdcall.}
vkAcquireImageANDROID: proc (device: VkDevice; image: VkImage; nativeFenceFd: int; semaphore: VkSemaphore; fence: VkFence): VkResult {...}{.stdcall.}
vkQueueSignalReleaseImageANDROID: proc (queue: VkQueue; waitSemaphoreCount: uint32; pWaitSemaphores: ptr VkSemaphore; image: VkImage; pNativeFenceFd: ptr int): VkResult {...}{. stdcall.}
vkGetShaderInfoAMD: proc (device: VkDevice; pipeline: VkPipeline; shaderStage: VkShaderStageFlagBits; infoType: VkShaderInfoTypeAMD; pInfoSize: ptr uint; pInfo: pointer): VkResult {...}{.stdcall.}
vkSetLocalDimmingAMD: proc (device: VkDevice; swapChain: VkSwapchainKHR; localDimmingEnable: VkBool32): void {...}{.stdcall.}
vkGetPhysicalDeviceCalibrateableTimeDomainsEXT: proc ( physicalDevice: VkPhysicalDevice; pTimeDomainCount: ptr uint32; pTimeDomains: ptr VkTimeDomainEXT): VkResult {...}{.stdcall.}
vkGetCalibratedTimestampsEXT: proc (device: VkDevice; timestampCount: uint32; pTimestampInfos: ptr VkCalibratedTimestampInfoEXT; pTimestamps: ptr uint64; pMaxDeviation: ptr uint64): VkResult {...}{. stdcall.}
vkSetDebugUtilsObjectNameEXT: proc (device: VkDevice; pNameInfo: ptr VkDebugUtilsObjectNameInfoEXT): VkResult {...}{. stdcall.}
vkSetDebugUtilsObjectTagEXT: proc (device: VkDevice; pTagInfo: ptr VkDebugUtilsObjectTagInfoEXT): VkResult {...}{. stdcall.}
vkQueueBeginDebugUtilsLabelEXT: proc (queue: VkQueue; pLabelInfo: ptr VkDebugUtilsLabelEXT): void {...}{. stdcall.}
vkQueueEndDebugUtilsLabelEXT: proc (queue: VkQueue): void {...}{.stdcall.}
vkQueueInsertDebugUtilsLabelEXT: proc (queue: VkQueue; pLabelInfo: ptr VkDebugUtilsLabelEXT): void {...}{. stdcall.}
vkCmdBeginDebugUtilsLabelEXT: proc (commandBuffer: VkCommandBuffer; pLabelInfo: ptr VkDebugUtilsLabelEXT): void {...}{. stdcall.}
vkCmdEndDebugUtilsLabelEXT: proc (commandBuffer: VkCommandBuffer): void {...}{. stdcall.}
vkCmdInsertDebugUtilsLabelEXT: proc (commandBuffer: VkCommandBuffer; pLabelInfo: ptr VkDebugUtilsLabelEXT): void {...}{. stdcall.}
vkCreateDebugUtilsMessengerEXT: proc (instance: VkInstance; pCreateInfo: ptr VkDebugUtilsMessengerCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pMessenger: ptr VkDebugUtilsMessengerEXT): VkResult {...}{. stdcall.}
vkDestroyDebugUtilsMessengerEXT: proc (instance: VkInstance; messenger: VkDebugUtilsMessengerEXT; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkSubmitDebugUtilsMessageEXT: proc (instance: VkInstance; messageSeverity: VkDebugUtilsMessageSeverityFlagBitsEXT; messageTypes: VkDebugUtilsMessageTypeFlagsEXT; pCallbackData: ptr VkDebugUtilsMessengerCallbackDataEXT): void {...}{. stdcall.}
vkGetMemoryHostPointerPropertiesEXT: proc (device: VkDevice; handleType: VkExternalMemoryHandleTypeFlagBits; pHostPointer: pointer; pMemoryHostPointerProperties: ptr VkMemoryHostPointerPropertiesEXT): VkResult {...}{. stdcall.}
vkCmdWriteBufferMarkerAMD: proc (commandBuffer: VkCommandBuffer; pipelineStage: VkPipelineStageFlagBits; dstBuffer: VkBuffer; dstOffset: VkDeviceSize; marker: uint32): void {...}{.stdcall.}
vkCreateRenderPass2: proc (device: VkDevice; pCreateInfo: ptr VkRenderPassCreateInfo2; pAllocator: ptr VkAllocationCallbacks; pRenderPass: ptr VkRenderPass): VkResult {...}{.stdcall.}
vkCmdBeginRenderPass2: proc (commandBuffer: VkCommandBuffer; pRenderPassBegin: ptr VkRenderPassBeginInfo; pSubpassBeginInfo: ptr VkSubpassBeginInfo): void {...}{. stdcall.}
vkCmdNextSubpass2: proc (commandBuffer: VkCommandBuffer; pSubpassBeginInfo: ptr VkSubpassBeginInfo; pSubpassEndInfo: ptr VkSubpassEndInfo): void {...}{.stdcall.}
vkCmdEndRenderPass2: proc (commandBuffer: VkCommandBuffer; pSubpassEndInfo: ptr VkSubpassEndInfo): void {...}{. stdcall.}
vkGetSemaphoreCounterValue: proc (device: VkDevice; semaphore: VkSemaphore; pValue: ptr uint64): VkResult {...}{.stdcall.}
vkWaitSemaphores: proc (device: VkDevice; pWaitInfo: ptr VkSemaphoreWaitInfo; timeout: uint64): VkResult {...}{.stdcall.}
vkSignalSemaphore: proc (device: VkDevice; pSignalInfo: ptr VkSemaphoreSignalInfo): VkResult {...}{. stdcall.}
vkGetAndroidHardwareBufferPropertiesANDROID: proc (device: VkDevice; buffer: ptr AHardwareBuffer; pProperties: ptr VkAndroidHardwareBufferPropertiesANDROID): VkResult {...}{. stdcall.}
vkGetMemoryAndroidHardwareBufferANDROID: proc (device: VkDevice; pInfo: ptr VkMemoryGetAndroidHardwareBufferInfoANDROID; pBuffer: ptr ptr AHardwareBuffer): VkResult {...}{.stdcall.}
vkCmdDrawIndirectCount: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; countBuffer: VkBuffer; countBufferOffset: VkDeviceSize; maxDrawCount: uint32; stride: uint32): void {...}{. stdcall.}
vkCmdDrawIndexedIndirectCount: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; countBuffer: VkBuffer; countBufferOffset: VkDeviceSize; maxDrawCount: uint32; stride: uint32): void {...}{. stdcall.}
vkCmdSetCheckpointNV: proc (commandBuffer: VkCommandBuffer; pCheckpointMarker: pointer): void {...}{.stdcall.}
vkGetQueueCheckpointDataNV: proc (queue: VkQueue; pCheckpointDataCount: ptr uint32; pCheckpointData: ptr VkCheckpointDataNV): void {...}{. stdcall.}
vkCmdBindTransformFeedbackBuffersEXT: proc (commandBuffer: VkCommandBuffer; firstBinding: uint32; bindingCount: uint32; pBuffers: ptr VkBuffer; pOffsets: ptr VkDeviceSize; pSizes: ptr VkDeviceSize): void {...}{.stdcall.}
vkCmdBeginTransformFeedbackEXT: proc (commandBuffer: VkCommandBuffer; firstCounterBuffer: uint32; counterBufferCount: uint32; pCounterBuffers: ptr VkBuffer; pCounterBufferOffsets: ptr VkDeviceSize): void {...}{. stdcall.}
vkCmdEndTransformFeedbackEXT: proc (commandBuffer: VkCommandBuffer; firstCounterBuffer: uint32; counterBufferCount: uint32; pCounterBuffers: ptr VkBuffer; pCounterBufferOffsets: ptr VkDeviceSize): void {...}{. stdcall.}
vkCmdBeginQueryIndexedEXT: proc (commandBuffer: VkCommandBuffer; queryPool: VkQueryPool; query: uint32; flags: VkQueryControlFlags; index: uint32): void {...}{. stdcall.}
vkCmdEndQueryIndexedEXT: proc (commandBuffer: VkCommandBuffer; queryPool: VkQueryPool; query: uint32; index: uint32): void {...}{.stdcall.}
vkCmdDrawIndirectByteCountEXT: proc (commandBuffer: VkCommandBuffer; instanceCount: uint32; firstInstance: uint32; counterBuffer: VkBuffer; counterBufferOffset: VkDeviceSize; counterOffset: uint32; vertexStride: uint32): void {...}{. stdcall.}
vkCmdSetExclusiveScissorNV: proc (commandBuffer: VkCommandBuffer; firstExclusiveScissor: uint32; exclusiveScissorCount: uint32; pExclusiveScissors: ptr VkRect2D): void {...}{. stdcall.}
vkCmdBindShadingRateImageNV: proc (commandBuffer: VkCommandBuffer; imageView: VkImageView; imageLayout: VkImageLayout): void {...}{.stdcall.}
vkCmdSetViewportShadingRatePaletteNV: proc (commandBuffer: VkCommandBuffer; firstViewport: uint32; viewportCount: uint32; pShadingRatePalettes: ptr VkShadingRatePaletteNV): void {...}{.stdcall.}
vkCmdSetCoarseSampleOrderNV: proc (commandBuffer: VkCommandBuffer; sampleOrderType: VkCoarseSampleOrderTypeNV; customSampleOrderCount: uint32; pCustomSampleOrders: ptr VkCoarseSampleOrderCustomNV): void {...}{.stdcall.}
vkCmdDrawMeshTasksNV: proc (commandBuffer: VkCommandBuffer; taskCount: uint32; firstTask: uint32): void {...}{.stdcall.}
vkCmdDrawMeshTasksIndirectNV: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; drawCount: uint32; stride: uint32): void {...}{. stdcall.}
vkCmdDrawMeshTasksIndirectCountNV: proc (commandBuffer: VkCommandBuffer; buffer: VkBuffer; offset: VkDeviceSize; countBuffer: VkBuffer; countBufferOffset: VkDeviceSize; maxDrawCount: uint32; stride: uint32): void {...}{. stdcall.}
vkCompileDeferredNV: proc (device: VkDevice; pipeline: VkPipeline; shader: uint32): VkResult {...}{.stdcall.}
vkCreateAccelerationStructureNV: proc (device: VkDevice; pCreateInfo: ptr VkAccelerationStructureCreateInfoNV; pAllocator: ptr VkAllocationCallbacks; pAccelerationStructure: ptr VkAccelerationStructureNV): VkResult {...}{.stdcall.}
vkDestroyAccelerationStructureKHR: proc (device: VkDevice; accelerationStructure: VkAccelerationStructureKHR; pAllocator: ptr VkAllocationCallbacks): void {...}{.stdcall.}
vkGetAccelerationStructureMemoryRequirementsKHR: proc (device: VkDevice; pInfo: ptr VkAccelerationStructureMemoryRequirementsInfoKHR; pMemoryRequirements: ptr VkMemoryRequirements2): void {...}{.stdcall.}
vkGetAccelerationStructureMemoryRequirementsNV: proc (device: VkDevice; pInfo: ptr VkAccelerationStructureMemoryRequirementsInfoNV; pMemoryRequirements: ptr VkMemoryRequirements2KHR): void {...}{.stdcall.}
vkBindAccelerationStructureMemoryKHR: proc (device: VkDevice; bindInfoCount: uint32; pBindInfos: ptr VkBindAccelerationStructureMemoryInfoKHR): VkResult {...}{. stdcall.}
vkCmdCopyAccelerationStructureNV: proc (commandBuffer: VkCommandBuffer; dst: VkAccelerationStructureKHR; src: VkAccelerationStructureKHR; mode: VkCopyAccelerationStructureModeKHR): void {...}{. stdcall.}
vkCmdCopyAccelerationStructureKHR: proc (commandBuffer: VkCommandBuffer; pInfo: ptr VkCopyAccelerationStructureInfoKHR): void {...}{.stdcall.}
vkCopyAccelerationStructureKHR: proc (device: VkDevice; pInfo: ptr VkCopyAccelerationStructureInfoKHR): VkResult {...}{. stdcall.}
vkCmdCopyAccelerationStructureToMemoryKHR: proc (commandBuffer: VkCommandBuffer; pInfo: ptr VkCopyAccelerationStructureToMemoryInfoKHR): void {...}{.stdcall.}
vkCopyAccelerationStructureToMemoryKHR: proc (device: VkDevice; pInfo: ptr VkCopyAccelerationStructureToMemoryInfoKHR): VkResult {...}{.stdcall.}
vkCmdCopyMemoryToAccelerationStructureKHR: proc (commandBuffer: VkCommandBuffer; pInfo: ptr VkCopyMemoryToAccelerationStructureInfoKHR): void {...}{.stdcall.}
vkCopyMemoryToAccelerationStructureKHR: proc (device: VkDevice; pInfo: ptr VkCopyMemoryToAccelerationStructureInfoKHR): VkResult {...}{.stdcall.}
vkCmdWriteAccelerationStructuresPropertiesKHR: proc ( commandBuffer: VkCommandBuffer; accelerationStructureCount: uint32; pAccelerationStructures: ptr VkAccelerationStructureKHR; queryType: VkQueryType; queryPool: VkQueryPool; firstQuery: uint32): void {...}{. stdcall.}
vkCmdBuildAccelerationStructureNV: proc (commandBuffer: VkCommandBuffer; pInfo: ptr VkAccelerationStructureInfoNV; instanceData: VkBuffer; instanceOffset: VkDeviceSize; update: VkBool32; dst: VkAccelerationStructureKHR; src: VkAccelerationStructureKHR; scratch: VkBuffer; scratchOffset: VkDeviceSize): void {...}{.stdcall.}
vkWriteAccelerationStructuresPropertiesKHR: proc (device: VkDevice; accelerationStructureCount: uint32; pAccelerationStructures: ptr VkAccelerationStructureKHR; queryType: VkQueryType; dataSize: uint; pData: pointer; stride: uint): VkResult {...}{. stdcall.}
vkCmdTraceRaysKHR: proc (commandBuffer: VkCommandBuffer; pRaygenShaderBindingTable: ptr VkStridedBufferRegionKHR; pMissShaderBindingTable: ptr VkStridedBufferRegionKHR; pHitShaderBindingTable: ptr VkStridedBufferRegionKHR; pCallableShaderBindingTable: ptr VkStridedBufferRegionKHR; width: uint32; height: uint32; depth: uint32): void {...}{.stdcall.}
vkCmdTraceRaysNV: proc (commandBuffer: VkCommandBuffer; raygenShaderBindingTableBuffer: VkBuffer; raygenShaderBindingOffset: VkDeviceSize; missShaderBindingTableBuffer: VkBuffer; missShaderBindingOffset: VkDeviceSize; missShaderBindingStride: VkDeviceSize; hitShaderBindingTableBuffer: VkBuffer; hitShaderBindingOffset: VkDeviceSize; hitShaderBindingStride: VkDeviceSize; callableShaderBindingTableBuffer: VkBuffer; callableShaderBindingOffset: VkDeviceSize; callableShaderBindingStride: VkDeviceSize; width: uint32; height: uint32; depth: uint32): void {...}{. stdcall.}
vkGetRayTracingShaderGroupHandlesKHR: proc (device: VkDevice; pipeline: VkPipeline; firstGroup: uint32; groupCount: uint32; dataSize: uint; pData: pointer): VkResult {...}{.stdcall.}
vkGetRayTracingCaptureReplayShaderGroupHandlesKHR: proc (device: VkDevice; pipeline: VkPipeline; firstGroup: uint32; groupCount: uint32; dataSize: uint; pData: pointer): VkResult {...}{.stdcall.}
vkGetAccelerationStructureHandleNV: proc (device: VkDevice; accelerationStructure: VkAccelerationStructureKHR; dataSize: uint; pData: pointer): VkResult {...}{.stdcall.}
vkCreateRayTracingPipelinesNV: proc (device: VkDevice; pipelineCache: VkPipelineCache; createInfoCount: uint32; pCreateInfos: ptr VkRayTracingPipelineCreateInfoNV; pAllocator: ptr VkAllocationCallbacks; pPipelines: ptr VkPipeline): VkResult {...}{. stdcall.}
vkCreateRayTracingPipelinesKHR: proc (device: VkDevice; pipelineCache: VkPipelineCache; createInfoCount: uint32; pCreateInfos: ptr VkRayTracingPipelineCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pPipelines: ptr VkPipeline): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceCooperativeMatrixPropertiesNV: proc ( physicalDevice: VkPhysicalDevice; pPropertyCount: ptr uint32; pProperties: ptr VkCooperativeMatrixPropertiesNV): VkResult {...}{.stdcall.}
vkCmdTraceRaysIndirectKHR: proc (commandBuffer: VkCommandBuffer; pRaygenShaderBindingTable: ptr VkStridedBufferRegionKHR; pMissShaderBindingTable: ptr VkStridedBufferRegionKHR; pHitShaderBindingTable: ptr VkStridedBufferRegionKHR; pCallableShaderBindingTable: ptr VkStridedBufferRegionKHR; buffer: VkBuffer; offset: VkDeviceSize): void {...}{.stdcall.}
vkGetDeviceAccelerationStructureCompatibilityKHR: proc (device: VkDevice; version: ptr VkAccelerationStructureVersionKHR): VkResult {...}{.stdcall.}
vkGetImageViewHandleNVX: proc (device: VkDevice; pInfo: ptr VkImageViewHandleInfoNVX): uint32 {...}{. stdcall.}
vkGetImageViewAddressNVX: proc (device: VkDevice; imageView: VkImageView; pProperties: ptr VkImageViewAddressPropertiesNVX): VkResult {...}{.stdcall.}
vkGetPhysicalDeviceSurfacePresentModes2EXT: proc ( physicalDevice: VkPhysicalDevice; pSurfaceInfo: ptr VkPhysicalDeviceSurfaceInfo2KHR; pPresentModeCount: ptr uint32; pPresentModes: ptr VkPresentModeKHR): VkResult {...}{. stdcall.}
vkGetDeviceGroupSurfacePresentModes2EXT: proc (device: VkDevice; pSurfaceInfo: ptr VkPhysicalDeviceSurfaceInfo2KHR; pModes: ptr VkDeviceGroupPresentModeFlagsKHR): VkResult {...}{.stdcall.}
vkAcquireFullScreenExclusiveModeEXT: proc (device: VkDevice; swapchain: VkSwapchainKHR): VkResult {...}{.stdcall.}
vkReleaseFullScreenExclusiveModeEXT: proc (device: VkDevice; swapchain: VkSwapchainKHR): VkResult {...}{.stdcall.}
vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR: proc ( physicalDevice: VkPhysicalDevice; queueFamilyIndex: uint32; pCounterCount: ptr uint32; pCounters: ptr VkPerformanceCounterKHR; pCounterDescriptions: ptr VkPerformanceCounterDescriptionKHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR: proc ( physicalDevice: VkPhysicalDevice; pPerformanceQueryCreateInfo: ptr VkQueryPoolPerformanceCreateInfoKHR; pNumPasses: ptr uint32): void {...}{.stdcall.}
vkAcquireProfilingLockKHR: proc (device: VkDevice; pInfo: ptr VkAcquireProfilingLockInfoKHR): VkResult {...}{. stdcall.}
vkReleaseProfilingLockKHR: proc (device: VkDevice): void {...}{.stdcall.}
vkGetImageDrmFormatModifierPropertiesEXT: proc (device: VkDevice; image: VkImage; pProperties: ptr VkImageDrmFormatModifierPropertiesEXT): VkResult {...}{. stdcall.}
vkGetBufferOpaqueCaptureAddress: proc (device: VkDevice; pInfo: ptr VkBufferDeviceAddressInfo): uint64 {...}{. stdcall.}
vkGetBufferDeviceAddress: proc (device: VkDevice; pInfo: ptr VkBufferDeviceAddressInfo): VkDeviceAddress {...}{. stdcall.}
vkCreateHeadlessSurfaceEXT: proc (instance: VkInstance; pCreateInfo: ptr VkHeadlessSurfaceCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pSurface: ptr VkSurfaceKHR): VkResult {...}{. stdcall.}
vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV: proc ( physicalDevice: VkPhysicalDevice; pCombinationCount: ptr uint32; pCombinations: ptr VkFramebufferMixedSamplesCombinationNV): VkResult {...}{. stdcall.}
vkInitializePerformanceApiINTEL: proc (device: VkDevice; pInitializeInfo: ptr VkInitializePerformanceApiInfoINTEL): VkResult {...}{. stdcall.}
vkUninitializePerformanceApiINTEL: proc (device: VkDevice): void {...}{.stdcall.}
vkCmdSetPerformanceMarkerINTEL: proc (commandBuffer: VkCommandBuffer; pMarkerInfo: ptr VkPerformanceMarkerInfoINTEL): VkResult {...}{.stdcall.}
vkCmdSetPerformanceStreamMarkerINTEL: proc (commandBuffer: VkCommandBuffer; pMarkerInfo: ptr VkPerformanceStreamMarkerInfoINTEL): VkResult {...}{.stdcall.}
vkCmdSetPerformanceOverrideINTEL: proc (commandBuffer: VkCommandBuffer; pOverrideInfo: ptr VkPerformanceOverrideInfoINTEL): VkResult {...}{.stdcall.}
vkAcquirePerformanceConfigurationINTEL: proc (device: VkDevice; pAcquireInfo: ptr VkPerformanceConfigurationAcquireInfoINTEL; pConfiguration: ptr VkPerformanceConfigurationINTEL): VkResult {...}{.stdcall.}
vkReleasePerformanceConfigurationINTEL: proc (device: VkDevice; configuration: VkPerformanceConfigurationINTEL): VkResult {...}{.stdcall.}
vkQueueSetPerformanceConfigurationINTEL: proc (queue: VkQueue; configuration: VkPerformanceConfigurationINTEL): VkResult {...}{.stdcall.}
vkGetPerformanceParameterINTEL: proc (device: VkDevice; parameter: VkPerformanceParameterTypeINTEL; pValue: ptr VkPerformanceValueINTEL): VkResult {...}{. stdcall.}
vkGetDeviceMemoryOpaqueCaptureAddress: proc (device: VkDevice; pInfo: ptr VkDeviceMemoryOpaqueCaptureAddressInfo): uint64 {...}{.stdcall.}
vkGetPipelineExecutablePropertiesKHR: proc (device: VkDevice; pPipelineInfo: ptr VkPipelineInfoKHR; pExecutableCount: ptr uint32; pProperties: ptr VkPipelineExecutablePropertiesKHR): VkResult {...}{.stdcall.}
vkGetPipelineExecutableStatisticsKHR: proc (device: VkDevice; pExecutableInfo: ptr VkPipelineExecutableInfoKHR; pStatisticCount: ptr uint32; pStatistics: ptr VkPipelineExecutableStatisticKHR): VkResult {...}{.stdcall.}
vkGetPipelineExecutableInternalRepresentationsKHR: proc (device: VkDevice; pExecutableInfo: ptr VkPipelineExecutableInfoKHR; pInternalRepresentationCount: ptr uint32; pInternalRepresentations: ptr VkPipelineExecutableInternalRepresentationKHR): VkResult {...}{. stdcall.}
vkCmdSetLineStippleEXT: proc (commandBuffer: VkCommandBuffer; lineStippleFactor: uint32; lineStipplePattern: uint16): void {...}{.stdcall.}
vkGetPhysicalDeviceToolPropertiesEXT: proc (physicalDevice: VkPhysicalDevice; pToolCount: ptr uint32; pToolProperties: ptr VkPhysicalDeviceToolPropertiesEXT): VkResult {...}{.stdcall.}
vkCreateAccelerationStructureKHR: proc (device: VkDevice; pCreateInfo: ptr VkAccelerationStructureCreateInfoKHR; pAllocator: ptr VkAllocationCallbacks; pAccelerationStructure: ptr VkAccelerationStructureKHR): VkResult {...}{.stdcall.}
vkCmdBuildAccelerationStructureKHR: proc (commandBuffer: VkCommandBuffer; infoCount: uint32; pInfos: ptr VkAccelerationStructureBuildGeometryInfoKHR; ppOffsetInfos: ptr ptr VkAccelerationStructureBuildOffsetInfoKHR): void {...}{. stdcall.}
vkCmdBuildAccelerationStructureIndirectKHR: proc ( commandBuffer: VkCommandBuffer; pInfo: ptr VkAccelerationStructureBuildGeometryInfoKHR; indirectBuffer: VkBuffer; indirectOffset: VkDeviceSize; indirectStride: uint32): void {...}{.stdcall.}
vkBuildAccelerationStructureKHR: proc (device: VkDevice; infoCount: uint32; pInfos: ptr VkAccelerationStructureBuildGeometryInfoKHR; ppOffsetInfos: ptr ptr VkAccelerationStructureBuildOffsetInfoKHR): VkResult {...}{. stdcall.}
vkGetAccelerationStructureDeviceAddressKHR: proc (device: VkDevice; pInfo: ptr VkAccelerationStructureDeviceAddressInfoKHR): VkDeviceAddress {...}{. stdcall.}
vkCreateDeferredOperationKHR: proc (device: VkDevice; pAllocator: ptr VkAllocationCallbacks; pDeferredOperation: ptr VkDeferredOperationKHR): VkResult {...}{.stdcall.}
vkDestroyDeferredOperationKHR: proc (device: VkDevice; operation: VkDeferredOperationKHR; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkGetDeferredOperationMaxConcurrencyKHR: proc (device: VkDevice; operation: VkDeferredOperationKHR): uint32 {...}{.stdcall.}
vkGetDeferredOperationResultKHR: proc (device: VkDevice; operation: VkDeferredOperationKHR): VkResult {...}{. stdcall.}
vkDeferredOperationJoinKHR: proc (device: VkDevice; operation: VkDeferredOperationKHR): VkResult {...}{. stdcall.}
vkCmdSetCullModeEXT: proc (commandBuffer: VkCommandBuffer; cullMode: VkCullModeFlags): void {...}{.stdcall.}
vkCmdSetFrontFaceEXT: proc (commandBuffer: VkCommandBuffer; frontFace: VkFrontFace): void {...}{.stdcall.}
vkCmdSetPrimitiveTopologyEXT: proc (commandBuffer: VkCommandBuffer; primitiveTopology: VkPrimitiveTopology): void {...}{. stdcall.}
vkCmdSetViewportWithCountEXT: proc (commandBuffer: VkCommandBuffer; viewportCount: uint32; pViewports: ptr VkViewport): void {...}{.stdcall.}
vkCmdSetScissorWithCountEXT: proc (commandBuffer: VkCommandBuffer; scissorCount: uint32; pScissors: ptr VkRect2D): void {...}{. stdcall.}
vkCmdBindVertexBuffers2EXT: proc (commandBuffer: VkCommandBuffer; firstBinding: uint32; bindingCount: uint32; pBuffers: ptr VkBuffer; pOffsets: ptr VkDeviceSize; pSizes: ptr VkDeviceSize; pStrides: ptr VkDeviceSize): void {...}{.stdcall.}
vkCmdSetDepthTestEnableEXT: proc (commandBuffer: VkCommandBuffer; depthTestEnable: VkBool32): void {...}{.stdcall.}
vkCmdSetDepthWriteEnableEXT: proc (commandBuffer: VkCommandBuffer; depthWriteEnable: VkBool32): void {...}{.stdcall.}
vkCmdSetDepthCompareOpEXT: proc (commandBuffer: VkCommandBuffer; depthCompareOp: VkCompareOp): void {...}{.stdcall.}
vkCmdSetDepthBoundsTestEnableEXT: proc (commandBuffer: VkCommandBuffer; depthBoundsTestEnable: VkBool32): void {...}{. stdcall.}
vkCmdSetStencilTestEnableEXT: proc (commandBuffer: VkCommandBuffer; stencilTestEnable: VkBool32): void {...}{.stdcall.}
vkCmdSetStencilOpEXT: proc (commandBuffer: VkCommandBuffer; faceMask: VkStencilFaceFlags; failOp: VkStencilOp; passOp: VkStencilOp; depthFailOp: VkStencilOp; compareOp: VkCompareOp): void {...}{.stdcall.}
vkCreatePrivateDataSlotEXT: proc (device: VkDevice; pCreateInfo: ptr VkPrivateDataSlotCreateInfoEXT; pAllocator: ptr VkAllocationCallbacks; pPrivateDataSlot: ptr VkPrivateDataSlotEXT): VkResult {...}{. stdcall.}
vkDestroyPrivateDataSlotEXT: proc (device: VkDevice; privateDataSlot: VkPrivateDataSlotEXT; pAllocator: ptr VkAllocationCallbacks): void {...}{. stdcall.}
vkSetPrivateDataEXT: proc (device: VkDevice; objectType: VkObjectType; objectHandle: uint64; privateDataSlot: VkPrivateDataSlotEXT; data: uint64): VkResult {...}{. stdcall.}
vkGetPrivateDataEXT: proc (device: VkDevice; objectType: VkObjectType; objectHandle: uint64; privateDataSlot: VkPrivateDataSlotEXT; pData: ptr uint64): void {...}{.stdcall.}
Consts
VK_MAX_PHYSICAL_DEVICE_NAME_SIZE = 256
VK_UUID_SIZE = 16
VK_LUID_SIZE = 8
VK_LUID_SIZE_KHR = 8
VK_MAX_EXTENSION_NAME_SIZE = 256
VK_MAX_DESCRIPTION_SIZE = 256
VK_MAX_MEMORY_TYPES = 32
VK_MAX_MEMORY_HEAPS = 16
VK_LOD_CLAMP_NONE = 1000.0'f32
VK_REMAINING_MIP_LEVELS = 4294967295'u32
VK_REMAINING_ARRAY_LAYERS = 4294967295'u32
VK_WHOLE_SIZE = 18446744073709551615'u64
VK_ATTACHMENT_UNUSED = 4294967295'u32
VK_TRUE = 1
VK_FALSE = 0
VK_QUEUE_FAMILY_IGNORED = 4294967295'u32
VK_QUEUE_FAMILY_EXTERNAL = 4294967294'u32
VK_QUEUE_FAMILY_EXTERNAL_KHR = 4294967294'u32
VK_QUEUE_FAMILY_FOREIGN_EXT = 4294967293'u32
VK_SUBPASS_EXTERNAL = 4294967295'u32
VK_MAX_DEVICE_GROUP_SIZE = 32
VK_MAX_DEVICE_GROUP_SIZE_KHR = 32
VK_MAX_DRIVER_NAME_SIZE = 256
VK_MAX_DRIVER_NAME_SIZE_KHR = 256
VK_MAX_DRIVER_INFO_SIZE = 256
VK_MAX_DRIVER_INFO_SIZE_KHR = 256
VK_SHADER_UNUSED_KHR = 4294967295'u32
VK_SHADER_UNUSED_NV = 4294967295'u32
vkApiVersion1_0 = 4194304
vkApiVersion1_1 = 4198400
vkApiVersion1_2 = 4202496
Procs
proc setVKGetProc(getProc: proc (procName: cstring): pointer {...}{.cdecl.}) {...}{. raises: [], tags: [].}
proc newVkOffset2D(x: int32; y: int32): VkOffset2D {...}{.raises: [], tags: [].}
proc newVkOffset3D(x: int32; y: int32; z: int32): VkOffset3D {...}{.raises: [], tags: [].}
proc newVkExtent2D(width: uint32; height: uint32): VkExtent2D {...}{.raises: [], tags: [].}
proc newVkExtent3D(width: uint32; height: uint32; depth: uint32): VkExtent3D {...}{. raises: [], tags: [].}
proc newVkViewport(x: float32; y: float32; width: float32; height: float32; minDepth: float32; maxDepth: float32): VkViewport {...}{. raises: [], tags: [].}
proc newVkRect2D(offset: VkOffset2D; extent: VkExtent2D): VkRect2D {...}{.raises: [], tags: [].}
proc newVkClearRect(rect: VkRect2D; baseArrayLayer: uint32; layerCount: uint32): VkClearRect {...}{. raises: [], tags: [].}
proc newVkComponentMapping(r: VkComponentSwizzle; g: VkComponentSwizzle; b: VkComponentSwizzle; a: VkComponentSwizzle): VkComponentMapping {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceProperties(apiVersion: uint32; driverVersion: uint32; vendorID: uint32; deviceID: uint32; deviceType: VkPhysicalDeviceType; deviceName: array[ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE, char]; pipelineCacheUUID: array[ VK_UUID_SIZE, uint8]; limits: VkPhysicalDeviceLimits; sparseProperties: VkPhysicalDeviceSparseProperties): VkPhysicalDeviceProperties {...}{. raises: [], tags: [].}
proc newVkExtensionProperties(extensionName: array[VK_MAX_EXTENSION_NAME_SIZE, char]; specVersion: uint32): VkExtensionProperties {...}{.raises: [], tags: [].}
proc newVkLayerProperties(layerName: array[VK_MAX_EXTENSION_NAME_SIZE, char]; specVersion: uint32; implementationVersion: uint32; description: array[VK_MAX_DESCRIPTION_SIZE, char]): VkLayerProperties {...}{. raises: [], tags: [].}
proc newVkApplicationInfo(sType: VkStructureType = VkStructureTypeApplicationInfo; pNext: pointer = nil; pApplicationName: cstring; applicationVersion: uint32; pEngineName: cstring; engineVersion: uint32; apiVersion: uint32): VkApplicationInfo {...}{. raises: [], tags: [].}
proc newVkAllocationCallbacks(pUserData: pointer = nil; pfnAllocation: PFN_vkAllocationFunction; pfnReallocation: PFN_vkReallocationFunction; pfnFree: PFN_vkFreeFunction; pfnInternalAllocation: PFN_vkInternalAllocationNotification; pfnInternalFree: PFN_vkInternalFreeNotification): VkAllocationCallbacks {...}{. raises: [], tags: [].}
proc newVkDeviceQueueCreateInfo(sType: VkStructureType = VkStructureTypeDeviceQueueCreateInfo; pNext: pointer = nil; flags: VkDeviceQueueCreateFlags = 0.VkDeviceQueueCreateFlags; queueFamilyIndex: uint32; queueCount: uint32; pQueuePriorities: ptr float32): VkDeviceQueueCreateInfo {...}{. raises: [], tags: [].}
proc newVkDeviceCreateInfo(sType: VkStructureType = VkStructureTypeDeviceCreateInfo; pNext: pointer = nil; flags: VkDeviceCreateFlags = 0.VkDeviceCreateFlags; queueCreateInfoCount: uint32; pQueueCreateInfos: ptr VkDeviceQueueCreateInfo; enabledLayerCount: uint32; ppEnabledLayerNames: cstringArray; enabledExtensionCount: uint32; ppEnabledExtensionNames: cstringArray; pEnabledFeatures: ptr VkPhysicalDeviceFeatures): VkDeviceCreateInfo {...}{. raises: [], tags: [].}
proc newVkInstanceCreateInfo(sType: VkStructureType = VkStructureTypeInstanceCreateInfo; pNext: pointer = nil; flags: VkInstanceCreateFlags = 0.VkInstanceCreateFlags; pApplicationInfo: ptr VkApplicationInfo; enabledLayerCount: uint32; ppEnabledLayerNames: cstringArray; enabledExtensionCount: uint32; ppEnabledExtensionNames: cstringArray): VkInstanceCreateInfo {...}{. raises: [], tags: [].}
proc newVkQueueFamilyProperties(queueFlags: VkQueueFlags; queueCount: uint32; timestampValidBits: uint32; minImageTransferGranularity: VkExtent3D): VkQueueFamilyProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMemoryProperties(memoryTypeCount: uint32; memoryTypes: array[VK_MAX_MEMORY_TYPES, VkMemoryType]; memoryHeapCount: uint32; memoryHeaps: array[VK_MAX_MEMORY_HEAPS, VkMemoryHeap]): VkPhysicalDeviceMemoryProperties {...}{. raises: [], tags: [].}
proc newVkMemoryAllocateInfo(sType: VkStructureType = VkStructureTypeMemoryAllocateInfo; pNext: pointer = nil; allocationSize: VkDeviceSize; memoryTypeIndex: uint32): VkMemoryAllocateInfo {...}{. raises: [], tags: [].}
proc newVkMemoryRequirements(size: VkDeviceSize; alignment: VkDeviceSize; memoryTypeBits: uint32): VkMemoryRequirements {...}{. raises: [], tags: [].}
proc newVkSparseImageFormatProperties(aspectMask: VkImageAspectFlags; imageGranularity: VkExtent3D; flags: VkSparseImageFormatFlags = 0.VkSparseImageFormatFlags): VkSparseImageFormatProperties {...}{. raises: [], tags: [].}
proc newVkSparseImageMemoryRequirements(formatProperties: VkSparseImageFormatProperties; imageMipTailFirstLod: uint32; imageMipTailSize: VkDeviceSize; imageMipTailOffset: VkDeviceSize; imageMipTailStride: VkDeviceSize): VkSparseImageMemoryRequirements {...}{. raises: [], tags: [].}
proc newVkMemoryType(propertyFlags: VkMemoryPropertyFlags; heapIndex: uint32): VkMemoryType {...}{. raises: [], tags: [].}
proc newVkMemoryHeap(size: VkDeviceSize; flags: VkMemoryHeapFlags = 0.VkMemoryHeapFlags): VkMemoryHeap {...}{. raises: [], tags: [].}
proc newVkMappedMemoryRange(sType: VkStructureType = VkStructureTypeMappedMemoryRange; pNext: pointer = nil; memory: VkDeviceMemory; offset: VkDeviceSize; size: VkDeviceSize): VkMappedMemoryRange {...}{. raises: [], tags: [].}
proc newVkFormatProperties(linearTilingFeatures: VkFormatFeatureFlags; optimalTilingFeatures: VkFormatFeatureFlags; bufferFeatures: VkFormatFeatureFlags): VkFormatProperties {...}{. raises: [], tags: [].}
proc newVkImageFormatProperties(maxExtent: VkExtent3D; maxMipLevels: uint32; maxArrayLayers: uint32; sampleCounts: VkSampleCountFlags; maxResourceSize: VkDeviceSize): VkImageFormatProperties {...}{. raises: [], tags: [].}
proc newVkDescriptorBufferInfo(buffer: VkBuffer; offset: VkDeviceSize; range: VkDeviceSize): VkDescriptorBufferInfo {...}{. raises: [], tags: [].}
proc newVkDescriptorImageInfo(sampler: VkSampler; imageView: VkImageView; imageLayout: VkImageLayout): VkDescriptorImageInfo {...}{. raises: [], tags: [].}
proc newVkWriteDescriptorSet(sType: VkStructureType = VkStructureTypeWriteDescriptorSet; pNext: pointer = nil; dstSet: VkDescriptorSet; dstBinding: uint32; dstArrayElement: uint32; descriptorCount: uint32; descriptorType: VkDescriptorType; pImageInfo: ptr VkDescriptorImageInfo; pBufferInfo: ptr ptr VkDescriptorBufferInfo; pTexelBufferView: ptr VkBufferView): VkWriteDescriptorSet {...}{. raises: [], tags: [].}
proc newVkCopyDescriptorSet(sType: VkStructureType = VkStructureTypeCopyDescriptorSet; pNext: pointer = nil; srcSet: VkDescriptorSet; srcBinding: uint32; srcArrayElement: uint32; dstSet: VkDescriptorSet; dstBinding: uint32; dstArrayElement: uint32; descriptorCount: uint32): VkCopyDescriptorSet {...}{. raises: [], tags: [].}
proc newVkBufferCreateInfo(sType: VkStructureType = VkStructureTypeBufferCreateInfo; pNext: pointer = nil; flags: VkBufferCreateFlags = 0.VkBufferCreateFlags; size: VkDeviceSize; usage: VkBufferUsageFlags; sharingMode: VkSharingMode; queueFamilyIndexCount: uint32; pQueueFamilyIndices: ptr uint32): VkBufferCreateInfo {...}{. raises: [], tags: [].}
proc newVkBufferViewCreateInfo(sType: VkStructureType = VkStructureTypeBufferViewCreateInfo; pNext: pointer = nil; flags: VkBufferViewCreateFlags = 0.VkBufferViewCreateFlags; buffer: VkBuffer; format: VkFormat; offset: VkDeviceSize; range: VkDeviceSize): VkBufferViewCreateInfo {...}{. raises: [], tags: [].}
proc newVkImageSubresource(aspectMask: VkImageAspectFlags; mipLevel: uint32; arrayLayer: uint32): VkImageSubresource {...}{.raises: [], tags: [].}
proc newVkImageSubresourceLayers(aspectMask: VkImageAspectFlags; mipLevel: uint32; baseArrayLayer: uint32; layerCount: uint32): VkImageSubresourceLayers {...}{. raises: [], tags: [].}
proc newVkImageSubresourceRange(aspectMask: VkImageAspectFlags; baseMipLevel: uint32; levelCount: uint32; baseArrayLayer: uint32; layerCount: uint32): VkImageSubresourceRange {...}{. raises: [], tags: [].}
proc newVkMemoryBarrier(sType: VkStructureType = VkStructureTypeMemoryBarrier; pNext: pointer = nil; srcAccessMask: VkAccessFlags; dstAccessMask: VkAccessFlags): VkMemoryBarrier {...}{. raises: [], tags: [].}
proc newVkBufferMemoryBarrier(sType: VkStructureType = VkStructureTypeBufferMemoryBarrier; pNext: pointer = nil; srcAccessMask: VkAccessFlags; dstAccessMask: VkAccessFlags; srcQueueFamilyIndex: uint32; dstQueueFamilyIndex: uint32; buffer: VkBuffer; offset: VkDeviceSize; size: VkDeviceSize): VkBufferMemoryBarrier {...}{. raises: [], tags: [].}
proc newVkImageMemoryBarrier(sType: VkStructureType = VkStructureTypeImageMemoryBarrier; pNext: pointer = nil; srcAccessMask: VkAccessFlags; dstAccessMask: VkAccessFlags; oldLayout: VkImageLayout; newLayout: VkImageLayout; srcQueueFamilyIndex: uint32; dstQueueFamilyIndex: uint32; image: VkImage; subresourceRange: VkImageSubresourceRange): VkImageMemoryBarrier {...}{. raises: [], tags: [].}
proc newVkImageCreateInfo(sType: VkStructureType = VkStructureTypeImageCreateInfo; pNext: pointer = nil; flags: VkImageCreateFlags = 0.VkImageCreateFlags; imageType: VkImageType; format: VkFormat; extent: VkExtent3D; mipLevels: uint32; arrayLayers: uint32; samples: VkSampleCountFlagBits; tiling: VkImageTiling; usage: VkImageUsageFlags; sharingMode: VkSharingMode; queueFamilyIndexCount: uint32; pQueueFamilyIndices: ptr uint32; initialLayout: VkImageLayout): VkImageCreateInfo {...}{. raises: [], tags: [].}
proc newVkSubresourceLayout(offset: VkDeviceSize; size: VkDeviceSize; rowPitch: VkDeviceSize; arrayPitch: VkDeviceSize; depthPitch: VkDeviceSize): VkSubresourceLayout {...}{. raises: [], tags: [].}
proc newVkImageViewCreateInfo(sType: VkStructureType = VkStructureTypeImageViewCreateInfo; pNext: pointer = nil; flags: VkImageViewCreateFlags = 0.VkImageViewCreateFlags; image: VkImage; viewType: VkImageViewType; format: VkFormat; components: VkComponentMapping; subresourceRange: VkImageSubresourceRange): VkImageViewCreateInfo {...}{. raises: [], tags: [].}
proc newVkBufferCopy(srcOffset: VkDeviceSize; dstOffset: VkDeviceSize; size: VkDeviceSize): VkBufferCopy {...}{.raises: [], tags: [].}
proc newVkSparseMemoryBind(resourceOffset: VkDeviceSize; size: VkDeviceSize; memory: VkDeviceMemory; memoryOffset: VkDeviceSize; flags: VkSparseMemoryBindFlags = 0.VkSparseMemoryBindFlags): VkSparseMemoryBind {...}{. raises: [], tags: [].}
proc newVkSparseImageMemoryBind(subresource: VkImageSubresource; offset: VkOffset3D; extent: VkExtent3D; memory: VkDeviceMemory; memoryOffset: VkDeviceSize; flags: VkSparseMemoryBindFlags = 0.VkSparseMemoryBindFlags): VkSparseImageMemoryBind {...}{. raises: [], tags: [].}
proc newVkSparseBufferMemoryBindInfo(buffer: VkBuffer; bindCount: uint32; pBinds: ptr VkSparseMemoryBind): VkSparseBufferMemoryBindInfo {...}{. raises: [], tags: [].}
proc newVkSparseImageOpaqueMemoryBindInfo(image: VkImage; bindCount: uint32; pBinds: ptr VkSparseMemoryBind): VkSparseImageOpaqueMemoryBindInfo {...}{. raises: [], tags: [].}
proc newVkSparseImageMemoryBindInfo(image: VkImage; bindCount: uint32; pBinds: ptr VkSparseImageMemoryBind): VkSparseImageMemoryBindInfo {...}{. raises: [], tags: [].}
proc newVkBindSparseInfo(sType: VkStructureType = VkStructureTypeBindSparseInfo; pNext: pointer = nil; waitSemaphoreCount: uint32; pWaitSemaphores: ptr VkSemaphore; bufferBindCount: uint32; pBufferBinds: ptr VkSparseBufferMemoryBindInfo; imageOpaqueBindCount: uint32; pImageOpaqueBinds: ptr VkSparseImageOpaqueMemoryBindInfo; imageBindCount: uint32; pImageBinds: ptr VkSparseImageMemoryBindInfo; signalSemaphoreCount: uint32; pSignalSemaphores: ptr VkSemaphore): VkBindSparseInfo {...}{. raises: [], tags: [].}
proc newVkImageCopy(srcSubresource: VkImageSubresourceLayers; srcOffset: VkOffset3D; dstSubresource: VkImageSubresourceLayers; dstOffset: VkOffset3D; extent: VkExtent3D): VkImageCopy {...}{. raises: [], tags: [].}
proc newVkImageBlit(srcSubresource: VkImageSubresourceLayers; srcOffsets: array[2, VkOffset3D]; dstSubresource: VkImageSubresourceLayers; dstOffsets: array[2, VkOffset3D]): VkImageBlit {...}{.raises: [], tags: [].}
proc newVkBufferImageCopy(bufferOffset: VkDeviceSize; bufferRowLength: uint32; bufferImageHeight: uint32; imageSubresource: VkImageSubresourceLayers; imageOffset: VkOffset3D; imageExtent: VkExtent3D): VkBufferImageCopy {...}{. raises: [], tags: [].}
proc newVkImageResolve(srcSubresource: VkImageSubresourceLayers; srcOffset: VkOffset3D; dstSubresource: VkImageSubresourceLayers; dstOffset: VkOffset3D; extent: VkExtent3D): VkImageResolve {...}{. raises: [], tags: [].}
proc newVkShaderModuleCreateInfo(sType: VkStructureType = VkStructureTypeShaderModuleCreateInfo; pNext: pointer = nil; flags: VkShaderModuleCreateFlags = 0.VkShaderModuleCreateFlags; codeSize: uint; pCode: ptr uint32): VkShaderModuleCreateInfo {...}{. raises: [], tags: [].}
proc newVkDescriptorSetLayoutBinding(binding: uint32; descriptorType: VkDescriptorType; descriptorCount: uint32; stageFlags: VkShaderStageFlags; pImmutableSamplers: ptr VkSampler): VkDescriptorSetLayoutBinding {...}{. raises: [], tags: [].}
proc newVkDescriptorSetLayoutCreateInfo(sType: VkStructureType = VkStructureTypeDescriptorSetLayoutCreateInfo; pNext: pointer = nil; flags: VkDescriptorSetLayoutCreateFlags = 0.VkDescriptorSetLayoutCreateFlags; bindingCount: uint32; pBindings: ptr VkDescriptorSetLayoutBinding): VkDescriptorSetLayoutCreateInfo {...}{. raises: [], tags: [].}
proc newVkDescriptorPoolSize(type: VkDescriptorType; descriptorCount: uint32): VkDescriptorPoolSize {...}{. raises: [], tags: [].}
proc newVkDescriptorPoolCreateInfo(sType: VkStructureType = VkStructureTypeDescriptorPoolCreateInfo; pNext: pointer = nil; flags: VkDescriptorPoolCreateFlags = 0.VkDescriptorPoolCreateFlags; maxSets: uint32; poolSizeCount: uint32; pPoolSizes: ptr VkDescriptorPoolSize): VkDescriptorPoolCreateInfo {...}{. raises: [], tags: [].}
proc newVkDescriptorSetAllocateInfo(sType: VkStructureType = VkStructureTypeDescriptorSetAllocateInfo; pNext: pointer = nil; descriptorPool: VkDescriptorPool; descriptorSetCount: uint32; pSetLayouts: ptr VkDescriptorSetLayout): VkDescriptorSetAllocateInfo {...}{. raises: [], tags: [].}
proc newVkSpecializationMapEntry(constantID: uint32; offset: uint32; size: uint): VkSpecializationMapEntry {...}{. raises: [], tags: [].}
proc newVkSpecializationInfo(mapEntryCount: uint32; pMapEntries: ptr VkSpecializationMapEntry; dataSize: uint; pData: pointer = nil): VkSpecializationInfo {...}{. raises: [], tags: [].}
proc newVkPipelineShaderStageCreateInfo(sType: VkStructureType = VkStructureTypePipelineShaderStageCreateInfo; pNext: pointer = nil; flags: VkPipelineShaderStageCreateFlags = 0.VkPipelineShaderStageCreateFlags; stage: VkShaderStageFlagBits; module: VkShaderModule; pName: cstring; pSpecializationInfo: ptr VkSpecializationInfo): VkPipelineShaderStageCreateInfo {...}{. raises: [], tags: [].}
proc newVkComputePipelineCreateInfo(sType: VkStructureType = VkStructureTypeComputePipelineCreateInfo; pNext: pointer = nil; flags: VkPipelineCreateFlags = 0.VkPipelineCreateFlags; stage: VkPipelineShaderStageCreateInfo; layout: VkPipelineLayout; basePipelineHandle: VkPipeline; basePipelineIndex: int32): VkComputePipelineCreateInfo {...}{. raises: [], tags: [].}
proc newVkVertexInputBindingDescription(binding: uint32; stride: uint32; inputRate: VkVertexInputRate): VkVertexInputBindingDescription {...}{. raises: [], tags: [].}
proc newVkVertexInputAttributeDescription(location: uint32; binding: uint32; format: VkFormat; offset: uint32): VkVertexInputAttributeDescription {...}{. raises: [], tags: [].}
proc newVkPipelineVertexInputStateCreateInfo( sType: VkStructureType = VkStructureTypePipelineVertexInputStateCreateInfo; pNext: pointer = nil; flags: VkPipelineVertexInputStateCreateFlags = 0.VkPipelineVertexInputStateCreateFlags; vertexBindingDescriptionCount: uint32; pVertexBindingDescriptions: ptr VkVertexInputBindingDescription; vertexAttributeDescriptionCount: uint32; pVertexAttributeDescriptions: ptr VkVertexInputAttributeDescription): VkPipelineVertexInputStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineInputAssemblyStateCreateInfo(sType: VkStructureType = VkStructureTypePipelineInputAssemblyStateCreateInfo; pNext: pointer = nil; flags: VkPipelineInputAssemblyStateCreateFlags = 0.VkPipelineInputAssemblyStateCreateFlags; topology: VkPrimitiveTopology; primitiveRestartEnable: VkBool32): VkPipelineInputAssemblyStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineTessellationStateCreateInfo(sType: VkStructureType = VkStructureTypePipelineTessellationStateCreateInfo; pNext: pointer = nil; flags: VkPipelineTessellationStateCreateFlags = 0.VkPipelineTessellationStateCreateFlags; patchControlPoints: uint32): VkPipelineTessellationStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineViewportStateCreateInfo( sType: VkStructureType = VkStructureTypePipelineViewportStateCreateInfo; pNext: pointer = nil; flags: VkPipelineViewportStateCreateFlags = 0.VkPipelineViewportStateCreateFlags; viewportCount: uint32; pViewports: ptr VkViewport; scissorCount: uint32; pScissors: ptr VkRect2D): VkPipelineViewportStateCreateInfo {...}{.raises: [], tags: [].}
proc newVkPipelineRasterizationStateCreateInfo(sType: VkStructureType = VkStructureTypePipelineRasterizationStateCreateInfo; pNext: pointer = nil; flags: VkPipelineRasterizationStateCreateFlags = 0.VkPipelineRasterizationStateCreateFlags; depthClampEnable: VkBool32; rasterizerDiscardEnable: VkBool32; polygonMode: VkPolygonMode; cullMode: VkCullModeFlags; frontFace: VkFrontFace; depthBiasEnable: VkBool32; depthBiasConstantFactor: float32; depthBiasClamp: float32; depthBiasSlopeFactor: float32; lineWidth: float32): VkPipelineRasterizationStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineMultisampleStateCreateInfo( sType: VkStructureType = VkStructureTypePipelineMultisampleStateCreateInfo; pNext: pointer = nil; flags: VkPipelineMultisampleStateCreateFlags = 0.VkPipelineMultisampleStateCreateFlags; rasterizationSamples: VkSampleCountFlagBits; sampleShadingEnable: VkBool32; minSampleShading: float32; pSampleMask: ptr VkSampleMask; alphaToCoverageEnable: VkBool32; alphaToOneEnable: VkBool32): VkPipelineMultisampleStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineColorBlendAttachmentState(blendEnable: VkBool32; srcColorBlendFactor: VkBlendFactor; dstColorBlendFactor: VkBlendFactor; colorBlendOp: VkBlendOp; srcAlphaBlendFactor: VkBlendFactor; dstAlphaBlendFactor: VkBlendFactor; alphaBlendOp: VkBlendOp; colorWriteMask: VkColorComponentFlags): VkPipelineColorBlendAttachmentState {...}{. raises: [], tags: [].}
proc newVkPipelineColorBlendStateCreateInfo( sType: VkStructureType = VkStructureTypePipelineColorBlendStateCreateInfo; pNext: pointer = nil; flags: VkPipelineColorBlendStateCreateFlags = 0.VkPipelineColorBlendStateCreateFlags; logicOpEnable: VkBool32; logicOp: VkLogicOp; attachmentCount: uint32; pAttachments: ptr VkPipelineColorBlendAttachmentState; blendConstants: array[4, float32]): VkPipelineColorBlendStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineDynamicStateCreateInfo( sType: VkStructureType = VkStructureTypePipelineDynamicStateCreateInfo; pNext: pointer = nil; flags: VkPipelineDynamicStateCreateFlags = 0.VkPipelineDynamicStateCreateFlags; dynamicStateCount: uint32; pDynamicStates: ptr VkDynamicState): VkPipelineDynamicStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkStencilOpState(failOp: VkStencilOp; passOp: VkStencilOp; depthFailOp: VkStencilOp; compareOp: VkCompareOp; compareMask: uint32; writeMask: uint32; reference: uint32): VkStencilOpState {...}{.raises: [], tags: [].}
proc newVkPipelineDepthStencilStateCreateInfo(sType: VkStructureType = VkStructureTypePipelineDepthStencilStateCreateInfo; pNext: pointer = nil; flags: VkPipelineDepthStencilStateCreateFlags = 0.VkPipelineDepthStencilStateCreateFlags; depthTestEnable: VkBool32; depthWriteEnable: VkBool32; depthCompareOp: VkCompareOp; depthBoundsTestEnable: VkBool32; stencilTestEnable: VkBool32; front: VkStencilOpState; back: VkStencilOpState; minDepthBounds: float32; maxDepthBounds: float32): VkPipelineDepthStencilStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkGraphicsPipelineCreateInfo(sType: VkStructureType = VkStructureTypeGraphicsPipelineCreateInfo; pNext: pointer = nil; flags: VkPipelineCreateFlags = 0.VkPipelineCreateFlags; stageCount: uint32; pStages: ptr VkPipelineShaderStageCreateInfo; pVertexInputState: ptr VkPipelineVertexInputStateCreateInfo; pInputAssemblyState: ptr VkPipelineInputAssemblyStateCreateInfo; pTessellationState: ptr VkPipelineTessellationStateCreateInfo; pViewportState: ptr VkPipelineViewportStateCreateInfo; pRasterizationState: ptr VkPipelineRasterizationStateCreateInfo; pMultisampleState: ptr VkPipelineMultisampleStateCreateInfo; pDepthStencilState: ptr VkPipelineDepthStencilStateCreateInfo; pColorBlendState: ptr VkPipelineColorBlendStateCreateInfo; pDynamicState: ptr VkPipelineDynamicStateCreateInfo; layout: VkPipelineLayout; renderPass: VkRenderPass; subpass: uint32; basePipelineHandle: VkPipeline; basePipelineIndex: int32): VkGraphicsPipelineCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineCacheCreateInfo(sType: VkStructureType = VkStructureTypePipelineCacheCreateInfo; pNext: pointer = nil; flags: VkPipelineCacheCreateFlags = 0.VkPipelineCacheCreateFlags; initialDataSize: uint; pInitialData: pointer = nil): VkPipelineCacheCreateInfo {...}{. raises: [], tags: [].}
proc newVkPushConstantRange(stageFlags: VkShaderStageFlags; offset: uint32; size: uint32): VkPushConstantRange {...}{.raises: [], tags: [].}
proc newVkPipelineLayoutCreateInfo(sType: VkStructureType = VkStructureTypePipelineLayoutCreateInfo; pNext: pointer = nil; flags: VkPipelineLayoutCreateFlags = 0.VkPipelineLayoutCreateFlags; setLayoutCount: uint32; pSetLayouts: ptr VkDescriptorSetLayout; pushConstantRangeCount: uint32; pPushConstantRanges: ptr VkPushConstantRange): VkPipelineLayoutCreateInfo {...}{. raises: [], tags: [].}
proc newVkSamplerCreateInfo(sType: VkStructureType = VkStructureTypeSamplerCreateInfo; pNext: pointer = nil; flags: VkSamplerCreateFlags = 0.VkSamplerCreateFlags; magFilter: VkFilter; minFilter: VkFilter; mipmapMode: VkSamplerMipmapMode; addressModeU: VkSamplerAddressMode; addressModeV: VkSamplerAddressMode; addressModeW: VkSamplerAddressMode; mipLodBias: float32; anisotropyEnable: VkBool32; maxAnisotropy: float32; compareEnable: VkBool32; compareOp: VkCompareOp; minLod: float32; maxLod: float32; borderColor: VkBorderColor; unnormalizedCoordinates: VkBool32): VkSamplerCreateInfo {...}{. raises: [], tags: [].}
proc newVkCommandPoolCreateInfo(sType: VkStructureType = VkStructureTypeCommandPoolCreateInfo; pNext: pointer = nil; flags: VkCommandPoolCreateFlags = 0.VkCommandPoolCreateFlags; queueFamilyIndex: uint32): VkCommandPoolCreateInfo {...}{. raises: [], tags: [].}
proc newVkCommandBufferAllocateInfo(sType: VkStructureType = VkStructureTypeCommandBufferAllocateInfo; pNext: pointer = nil; commandPool: VkCommandPool; level: VkCommandBufferLevel; commandBufferCount: uint32): VkCommandBufferAllocateInfo {...}{. raises: [], tags: [].}
proc newVkCommandBufferInheritanceInfo(sType: VkStructureType = VkStructureTypeCommandBufferInheritanceInfo; pNext: pointer = nil; renderPass: VkRenderPass; subpass: uint32; framebuffer: VkFramebuffer; occlusionQueryEnable: VkBool32; queryFlags: VkQueryControlFlags; pipelineStatistics: VkQueryPipelineStatisticFlags): VkCommandBufferInheritanceInfo {...}{. raises: [], tags: [].}
proc newVkCommandBufferBeginInfo(sType: VkStructureType = VkStructureTypeCommandBufferBeginInfo; pNext: pointer = nil; flags: VkCommandBufferUsageFlags = 0.VkCommandBufferUsageFlags; pInheritanceInfo: ptr VkCommandBufferInheritanceInfo): VkCommandBufferBeginInfo {...}{. raises: [], tags: [].}
proc newVkRenderPassBeginInfo(sType: VkStructureType = VkStructureTypeRenderPassBeginInfo; pNext: pointer = nil; renderPass: VkRenderPass; framebuffer: VkFramebuffer; renderArea: VkRect2D; clearValueCount: uint32; pClearValues: ptr VkClearValue): VkRenderPassBeginInfo {...}{. raises: [], tags: [].}
proc newVkClearDepthStencilValue(depth: float32; stencil: uint32): VkClearDepthStencilValue {...}{. raises: [], tags: [].}
proc newVkClearAttachment(aspectMask: VkImageAspectFlags; colorAttachment: uint32; clearValue: VkClearValue): VkClearAttachment {...}{. raises: [], tags: [].}
proc newVkAttachmentDescription(flags: VkAttachmentDescriptionFlags = 0.VkAttachmentDescriptionFlags; format: VkFormat; samples: VkSampleCountFlagBits; loadOp: VkAttachmentLoadOp; storeOp: VkAttachmentStoreOp; stencilLoadOp: VkAttachmentLoadOp; stencilStoreOp: VkAttachmentStoreOp; initialLayout: VkImageLayout; finalLayout: VkImageLayout): VkAttachmentDescription {...}{. raises: [], tags: [].}
proc newVkAttachmentReference(attachment: uint32; layout: VkImageLayout): VkAttachmentReference {...}{. raises: [], tags: [].}
proc newVkSubpassDescription(flags: VkSubpassDescriptionFlags = 0.VkSubpassDescriptionFlags; pipelineBindPoint: VkPipelineBindPoint; inputAttachmentCount: uint32; pInputAttachments: ptr VkAttachmentReference; colorAttachmentCount: uint32; pColorAttachments: ptr VkAttachmentReference; pResolveAttachments: ptr VkAttachmentReference; pDepthStencilAttachment: ptr VkAttachmentReference; preserveAttachmentCount: uint32; pPreserveAttachments: ptr uint32): VkSubpassDescription {...}{. raises: [], tags: [].}
proc newVkSubpassDependency(srcSubpass: uint32; dstSubpass: uint32; srcStageMask: VkPipelineStageFlags; dstStageMask: VkPipelineStageFlags; srcAccessMask: VkAccessFlags; dstAccessMask: VkAccessFlags; dependencyFlags: VkDependencyFlags): VkSubpassDependency {...}{. raises: [], tags: [].}
proc newVkRenderPassCreateInfo(sType: VkStructureType = VkStructureTypeRenderPassCreateInfo; pNext: pointer = nil; flags: VkRenderPassCreateFlags = 0.VkRenderPassCreateFlags; attachmentCount: uint32; pAttachments: ptr VkAttachmentDescription; subpassCount: uint32; pSubpasses: ptr VkSubpassDescription; dependencyCount: uint32; pDependencies: ptr VkSubpassDependency): VkRenderPassCreateInfo {...}{. raises: [], tags: [].}
proc newVkEventCreateInfo(sType: VkStructureType = VkStructureTypeEventCreateInfo; pNext: pointer = nil; flags: VkEventCreateFlags = 0.VkEventCreateFlags): VkEventCreateInfo {...}{. raises: [], tags: [].}
proc newVkFenceCreateInfo(sType: VkStructureType = VkStructureTypeFenceCreateInfo; pNext: pointer = nil; flags: VkFenceCreateFlags = 0.VkFenceCreateFlags): VkFenceCreateInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFeatures(robustBufferAccess: VkBool32; fullDrawIndexUint32: VkBool32; imageCubeArray: VkBool32; independentBlend: VkBool32; geometryShader: VkBool32; tessellationShader: VkBool32; sampleRateShading: VkBool32; dualSrcBlend: VkBool32; logicOp: VkBool32; multiDrawIndirect: VkBool32; drawIndirectFirstInstance: VkBool32; depthClamp: VkBool32; depthBiasClamp: VkBool32; fillModeNonSolid: VkBool32; depthBounds: VkBool32; wideLines: VkBool32; largePoints: VkBool32; alphaToOne: VkBool32; multiViewport: VkBool32; samplerAnisotropy: VkBool32; textureCompressionETC2: VkBool32; textureCompressionASTC_LDR: VkBool32; textureCompressionBC: VkBool32; occlusionQueryPrecise: VkBool32; pipelineStatisticsQuery: VkBool32; vertexPipelineStoresAndAtomics: VkBool32; fragmentStoresAndAtomics: VkBool32; shaderTessellationAndGeometryPointSize: VkBool32; shaderImageGatherExtended: VkBool32; shaderStorageImageExtendedFormats: VkBool32; shaderStorageImageMultisample: VkBool32; shaderStorageImageReadWithoutFormat: VkBool32; shaderStorageImageWriteWithoutFormat: VkBool32; shaderUniformBufferArrayDynamicIndexing: VkBool32; shaderSampledImageArrayDynamicIndexing: VkBool32; shaderStorageBufferArrayDynamicIndexing: VkBool32; shaderStorageImageArrayDynamicIndexing: VkBool32; shaderClipDistance: VkBool32; shaderCullDistance: VkBool32; shaderFloat64: VkBool32; shaderInt64: VkBool32; shaderInt16: VkBool32; shaderResourceResidency: VkBool32; shaderResourceMinLod: VkBool32; sparseBinding: VkBool32; sparseResidencyBuffer: VkBool32; sparseResidencyImage2D: VkBool32; sparseResidencyImage3D: VkBool32; sparseResidency2Samples: VkBool32; sparseResidency4Samples: VkBool32; sparseResidency8Samples: VkBool32; sparseResidency16Samples: VkBool32; sparseResidencyAliased: VkBool32; variableMultisampleRate: VkBool32; inheritedQueries: VkBool32): VkPhysicalDeviceFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSparseProperties( residencyStandard2DBlockShape: VkBool32; residencyStandard2DMultisampleBlockShape: VkBool32; residencyStandard3DBlockShape: VkBool32; residencyAlignedMipSize: VkBool32; residencyNonResidentStrict: VkBool32): VkPhysicalDeviceSparseProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceLimits(maxImageDimension1D: uint32; maxImageDimension2D: uint32; maxImageDimension3D: uint32; maxImageDimensionCube: uint32; maxImageArrayLayers: uint32; maxTexelBufferElements: uint32; maxUniformBufferRange: uint32; maxStorageBufferRange: uint32; maxPushConstantsSize: uint32; maxMemoryAllocationCount: uint32; maxSamplerAllocationCount: uint32; bufferImageGranularity: VkDeviceSize; sparseAddressSpaceSize: VkDeviceSize; maxBoundDescriptorSets: uint32; maxPerStageDescriptorSamplers: uint32; maxPerStageDescriptorUniformBuffers: uint32; maxPerStageDescriptorStorageBuffers: uint32; maxPerStageDescriptorSampledImages: uint32; maxPerStageDescriptorStorageImages: uint32; maxPerStageDescriptorInputAttachments: uint32; maxPerStageResources: uint32; maxDescriptorSetSamplers: uint32; maxDescriptorSetUniformBuffers: uint32; maxDescriptorSetUniformBuffersDynamic: uint32; maxDescriptorSetStorageBuffers: uint32; maxDescriptorSetStorageBuffersDynamic: uint32; maxDescriptorSetSampledImages: uint32; maxDescriptorSetStorageImages: uint32; maxDescriptorSetInputAttachments: uint32; maxVertexInputAttributes: uint32; maxVertexInputBindings: uint32; maxVertexInputAttributeOffset: uint32; maxVertexInputBindingStride: uint32; maxVertexOutputComponents: uint32; maxTessellationGenerationLevel: uint32; maxTessellationPatchSize: uint32; maxTessellationControlPerVertexInputComponents: uint32; maxTessellationControlPerVertexOutputComponents: uint32; maxTessellationControlPerPatchOutputComponents: uint32; maxTessellationControlTotalOutputComponents: uint32; maxTessellationEvaluationInputComponents: uint32; maxTessellationEvaluationOutputComponents: uint32; maxGeometryShaderInvocations: uint32; maxGeometryInputComponents: uint32; maxGeometryOutputComponents: uint32; maxGeometryOutputVertices: uint32; maxGeometryTotalOutputComponents: uint32; maxFragmentInputComponents: uint32; maxFragmentOutputAttachments: uint32; maxFragmentDualSrcAttachments: uint32; maxFragmentCombinedOutputResources: uint32; maxComputeSharedMemorySize: uint32; maxComputeWorkGroupCount: array[3, uint32]; maxComputeWorkGroupInvocations: uint32; maxComputeWorkGroupSize: array[3, uint32]; subPixelPrecisionBits: uint32; subTexelPrecisionBits: uint32; mipmapPrecisionBits: uint32; maxDrawIndexedIndexValue: uint32; maxDrawIndirectCount: uint32; maxSamplerLodBias: float32; maxSamplerAnisotropy: float32; maxViewports: uint32; maxViewportDimensions: array[2, uint32]; viewportBoundsRange: array[2, float32]; viewportSubPixelBits: uint32; minMemoryMapAlignment: uint; minTexelBufferOffsetAlignment: VkDeviceSize; minUniformBufferOffsetAlignment: VkDeviceSize; minStorageBufferOffsetAlignment: VkDeviceSize; minTexelOffset: int32; maxTexelOffset: uint32; minTexelGatherOffset: int32; maxTexelGatherOffset: uint32; minInterpolationOffset: float32; maxInterpolationOffset: float32; subPixelInterpolationOffsetBits: uint32; maxFramebufferWidth: uint32; maxFramebufferHeight: uint32; maxFramebufferLayers: uint32; framebufferColorSampleCounts: VkSampleCountFlags; framebufferDepthSampleCounts: VkSampleCountFlags; framebufferStencilSampleCounts: VkSampleCountFlags; framebufferNoAttachmentsSampleCounts: VkSampleCountFlags; maxColorAttachments: uint32; sampledImageColorSampleCounts: VkSampleCountFlags; sampledImageIntegerSampleCounts: VkSampleCountFlags; sampledImageDepthSampleCounts: VkSampleCountFlags; sampledImageStencilSampleCounts: VkSampleCountFlags; storageImageSampleCounts: VkSampleCountFlags; maxSampleMaskWords: uint32; timestampComputeAndGraphics: VkBool32; timestampPeriod: float32; maxClipDistances: uint32; maxCullDistances: uint32; maxCombinedClipAndCullDistances: uint32; discreteQueuePriorities: uint32; pointSizeRange: array[2, float32]; lineWidthRange: array[2, float32]; pointSizeGranularity: float32; lineWidthGranularity: float32; strictLines: VkBool32; standardSampleLocations: VkBool32; optimalBufferCopyOffsetAlignment: VkDeviceSize; optimalBufferCopyRowPitchAlignment: VkDeviceSize; nonCoherentAtomSize: VkDeviceSize): VkPhysicalDeviceLimits {...}{. raises: [], tags: [].}
proc newVkSemaphoreCreateInfo(sType: VkStructureType = VkStructureTypeSemaphoreCreateInfo; pNext: pointer = nil; flags: VkSemaphoreCreateFlags = 0.VkSemaphoreCreateFlags): VkSemaphoreCreateInfo {...}{. raises: [], tags: [].}
proc newVkQueryPoolCreateInfo(sType: VkStructureType = VkStructureTypeQueryPoolCreateInfo; pNext: pointer = nil; flags: VkQueryPoolCreateFlags = 0.VkQueryPoolCreateFlags; queryType: VkQueryType; queryCount: uint32; pipelineStatistics: VkQueryPipelineStatisticFlags): VkQueryPoolCreateInfo {...}{. raises: [], tags: [].}
proc newVkFramebufferCreateInfo(sType: VkStructureType = VkStructureTypeFramebufferCreateInfo; pNext: pointer = nil; flags: VkFramebufferCreateFlags = 0.VkFramebufferCreateFlags; renderPass: VkRenderPass; attachmentCount: uint32; pAttachments: ptr VkImageView; width: uint32; height: uint32; layers: uint32): VkFramebufferCreateInfo {...}{. raises: [], tags: [].}
proc newVkDrawIndirectCommand(vertexCount: uint32; instanceCount: uint32; firstVertex: uint32; firstInstance: uint32): VkDrawIndirectCommand {...}{. raises: [], tags: [].}
proc newVkDrawIndexedIndirectCommand(indexCount: uint32; instanceCount: uint32; firstIndex: uint32; vertexOffset: int32; firstInstance: uint32): VkDrawIndexedIndirectCommand {...}{. raises: [], tags: [].}
proc newVkDispatchIndirectCommand(x: uint32; y: uint32; z: uint32): VkDispatchIndirectCommand {...}{. raises: [], tags: [].}
proc newVkSubmitInfo(sType: VkStructureType = VkStructureTypeSubmitInfo; pNext: pointer = nil; waitSemaphoreCount: uint32; pWaitSemaphores: ptr VkSemaphore; pWaitDstStageMask: ptr VkPipelineStageFlags; commandBufferCount: uint32; pCommandBuffers: ptr VkCommandBuffer; signalSemaphoreCount: uint32; pSignalSemaphores: ptr VkSemaphore): VkSubmitInfo {...}{. raises: [], tags: [].}
proc newVkDisplayPropertiesKHR(display: VkDisplayKHR; displayName: cstring; physicalDimensions: VkExtent2D; physicalResolution: VkExtent2D; supportedTransforms: VkSurfaceTransformFlagsKHR; planeReorderPossible: VkBool32; persistentContent: VkBool32): VkDisplayPropertiesKHR {...}{. raises: [], tags: [].}
proc newVkDisplayPlanePropertiesKHR(currentDisplay: VkDisplayKHR; currentStackIndex: uint32): VkDisplayPlanePropertiesKHR {...}{. raises: [], tags: [].}
proc newVkDisplayModeParametersKHR(visibleRegion: VkExtent2D; refreshRate: uint32): VkDisplayModeParametersKHR {...}{. raises: [], tags: [].}
proc newVkDisplayModePropertiesKHR(displayMode: VkDisplayModeKHR; parameters: VkDisplayModeParametersKHR): VkDisplayModePropertiesKHR {...}{. raises: [], tags: [].}
proc newVkDisplayModeCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkDisplayModeCreateFlagsKHR = 0.VkDisplayModeCreateFlagsKHR; parameters: VkDisplayModeParametersKHR): VkDisplayModeCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkDisplayPlaneCapabilitiesKHR(supportedAlpha: VkDisplayPlaneAlphaFlagsKHR; minSrcPosition: VkOffset2D; maxSrcPosition: VkOffset2D; minSrcExtent: VkExtent2D; maxSrcExtent: VkExtent2D; minDstPosition: VkOffset2D; maxDstPosition: VkOffset2D; minDstExtent: VkExtent2D; maxDstExtent: VkExtent2D): VkDisplayPlaneCapabilitiesKHR {...}{. raises: [], tags: [].}
proc newVkDisplaySurfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkDisplaySurfaceCreateFlagsKHR = 0.VkDisplaySurfaceCreateFlagsKHR; displayMode: VkDisplayModeKHR; planeIndex: uint32; planeStackIndex: uint32; transform: VkSurfaceTransformFlagBitsKHR; globalAlpha: float32; alphaMode: VkDisplayPlaneAlphaFlagBitsKHR; imageExtent: VkExtent2D): VkDisplaySurfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkDisplayPresentInfoKHR(sType: VkStructureType; pNext: pointer = nil; srcRect: VkRect2D; dstRect: VkRect2D; persistent: VkBool32): VkDisplayPresentInfoKHR {...}{. raises: [], tags: [].}
proc newVkSurfaceCapabilitiesKHR(minImageCount: uint32; maxImageCount: uint32; currentExtent: VkExtent2D; minImageExtent: VkExtent2D; maxImageExtent: VkExtent2D; maxImageArrayLayers: uint32; supportedTransforms: VkSurfaceTransformFlagsKHR; currentTransform: VkSurfaceTransformFlagBitsKHR; supportedCompositeAlpha: VkCompositeAlphaFlagsKHR; supportedUsageFlags: VkImageUsageFlags): VkSurfaceCapabilitiesKHR {...}{. raises: [], tags: [].}
proc newVkAndroidSurfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkAndroidSurfaceCreateFlagsKHR = 0.VkAndroidSurfaceCreateFlagsKHR; window: ptr ANativeWindow): VkAndroidSurfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkViSurfaceCreateInfoNN(sType: VkStructureType; pNext: pointer = nil; flags: VkViSurfaceCreateFlagsNN = 0.VkViSurfaceCreateFlagsNN; window: pointer = nil): VkViSurfaceCreateInfoNN {...}{. raises: [], tags: [].}
proc newVkWaylandSurfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkWaylandSurfaceCreateFlagsKHR = 0.VkWaylandSurfaceCreateFlagsKHR; display: ptr wl_display; surface: ptr wl_surface): VkWaylandSurfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkWin32SurfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkWin32SurfaceCreateFlagsKHR = 0.VkWin32SurfaceCreateFlagsKHR; hinstance: HINSTANCE; hwnd: HWND): VkWin32SurfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkXlibSurfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkXlibSurfaceCreateFlagsKHR = 0.VkXlibSurfaceCreateFlagsKHR; dpy: ptr Display; window: Window): VkXlibSurfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkXcbSurfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkXcbSurfaceCreateFlagsKHR = 0.VkXcbSurfaceCreateFlagsKHR; connection: ptr xcb_connection_t; window: xcb_window_t): VkXcbSurfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkDirectFBSurfaceCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkDirectFBSurfaceCreateFlagsEXT = 0.VkDirectFBSurfaceCreateFlagsEXT; dfb: ptr IDirectFB; surface: ptr IDirectFBSurface): VkDirectFBSurfaceCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkImagePipeSurfaceCreateInfoFUCHSIA(sType: VkStructureType; pNext: pointer = nil; flags: VkImagePipeSurfaceCreateFlagsFUCHSIA = 0.VkImagePipeSurfaceCreateFlagsFUCHSIA; imagePipeHandle: zx_handle_t): VkImagePipeSurfaceCreateInfoFUCHSIA {...}{. raises: [], tags: [].}
proc newVkStreamDescriptorSurfaceCreateInfoGGP(sType: VkStructureType; pNext: pointer = nil; flags: VkStreamDescriptorSurfaceCreateFlagsGGP = 0.VkStreamDescriptorSurfaceCreateFlagsGGP; streamDescriptor: GgpStreamDescriptor): VkStreamDescriptorSurfaceCreateInfoGGP {...}{. raises: [], tags: [].}
proc newVkSurfaceFormatKHR(format: VkFormat; colorSpace: VkColorSpaceKHR): VkSurfaceFormatKHR {...}{. raises: [], tags: [].}
proc newVkSwapchainCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkSwapchainCreateFlagsKHR = 0.VkSwapchainCreateFlagsKHR; surface: VkSurfaceKHR; minImageCount: uint32; imageFormat: VkFormat; imageColorSpace: VkColorSpaceKHR; imageExtent: VkExtent2D; imageArrayLayers: uint32; imageUsage: VkImageUsageFlags; imageSharingMode: VkSharingMode; queueFamilyIndexCount: uint32; pQueueFamilyIndices: ptr uint32; preTransform: VkSurfaceTransformFlagBitsKHR; compositeAlpha: VkCompositeAlphaFlagBitsKHR; presentMode: VkPresentModeKHR; clipped: VkBool32; oldSwapchain: VkSwapchainKHR): VkSwapchainCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkPresentInfoKHR(sType: VkStructureType; pNext: pointer = nil; waitSemaphoreCount: uint32; pWaitSemaphores: ptr VkSemaphore; swapchainCount: uint32; pSwapchains: ptr VkSwapchainKHR; pImageIndices: ptr uint32; pResults: ptr VkResult): VkPresentInfoKHR {...}{. raises: [], tags: [].}
proc newVkDebugReportCallbackCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkDebugReportFlagsEXT = 0.VkDebugReportFlagsEXT; pfnCallback: PFN_vkDebugReportCallbackEXT; pUserData: pointer = nil): VkDebugReportCallbackCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkValidationFlagsEXT(sType: VkStructureType; pNext: pointer = nil; disabledValidationCheckCount: uint32; pDisabledValidationChecks: ptr VkValidationCheckEXT): VkValidationFlagsEXT {...}{. raises: [], tags: [].}
proc newVkValidationFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; enabledValidationFeatureCount: uint32; pEnabledValidationFeatures: ptr VkValidationFeatureEnableEXT; disabledValidationFeatureCount: uint32; pDisabledValidationFeatures: ptr VkValidationFeatureDisableEXT): VkValidationFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineRasterizationStateRasterizationOrderAMD( sType: VkStructureType; pNext: pointer = nil; rasterizationOrder: VkRasterizationOrderAMD): VkPipelineRasterizationStateRasterizationOrderAMD {...}{. raises: [], tags: [].}
proc newVkDebugMarkerObjectNameInfoEXT(sType: VkStructureType; pNext: pointer = nil; objectType: VkDebugReportObjectTypeEXT; object: uint64; pObjectName: cstring): VkDebugMarkerObjectNameInfoEXT {...}{. raises: [], tags: [].}
proc newVkDebugMarkerObjectTagInfoEXT(sType: VkStructureType; pNext: pointer = nil; objectType: VkDebugReportObjectTypeEXT; object: uint64; tagName: uint64; tagSize: uint; pTag: pointer = nil): VkDebugMarkerObjectTagInfoEXT {...}{. raises: [], tags: [].}
proc newVkDebugMarkerMarkerInfoEXT(sType: VkStructureType; pNext: pointer = nil; pMarkerName: cstring; color: array[4, float32]): VkDebugMarkerMarkerInfoEXT {...}{. raises: [], tags: [].}
proc newVkDedicatedAllocationImageCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; dedicatedAllocation: VkBool32): VkDedicatedAllocationImageCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkDedicatedAllocationBufferCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; dedicatedAllocation: VkBool32): VkDedicatedAllocationBufferCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkDedicatedAllocationMemoryAllocateInfoNV(sType: VkStructureType; pNext: pointer = nil; image: VkImage; buffer: VkBuffer): VkDedicatedAllocationMemoryAllocateInfoNV {...}{. raises: [], tags: [].}
proc newVkExternalImageFormatPropertiesNV( imageFormatProperties: VkImageFormatProperties; externalMemoryFeatures: VkExternalMemoryFeatureFlagsNV; exportFromImportedHandleTypes: VkExternalMemoryHandleTypeFlagsNV; compatibleHandleTypes: VkExternalMemoryHandleTypeFlagsNV): VkExternalImageFormatPropertiesNV {...}{. raises: [], tags: [].}
proc newVkExternalMemoryImageCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalMemoryHandleTypeFlagsNV): VkExternalMemoryImageCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkExportMemoryAllocateInfoNV(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalMemoryHandleTypeFlagsNV): VkExportMemoryAllocateInfoNV {...}{. raises: [], tags: [].}
proc newVkImportMemoryWin32HandleInfoNV(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalMemoryHandleTypeFlagsNV; handle: HANDLE): VkImportMemoryWin32HandleInfoNV {...}{. raises: [], tags: [].}
proc newVkExportMemoryWin32HandleInfoNV(sType: VkStructureType; pNext: pointer = nil; pAttributes: ptr SECURITY_ATTRIBUTES; dwAccess: DWORD): VkExportMemoryWin32HandleInfoNV {...}{. raises: [], tags: [].}
proc newVkWin32KeyedMutexAcquireReleaseInfoNV(sType: VkStructureType; pNext: pointer = nil; acquireCount: uint32; pAcquireSyncs: ptr VkDeviceMemory; pAcquireKeys: ptr uint64; pAcquireTimeoutMilliseconds: ptr uint32; releaseCount: uint32; pReleaseSyncs: ptr VkDeviceMemory; pReleaseKeys: ptr uint64): VkWin32KeyedMutexAcquireReleaseInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV( sType: VkStructureType; pNext: pointer = nil; deviceGeneratedCommands: VkBool32): VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV {...}{. raises: [], tags: [].}
proc newVkDevicePrivateDataCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; privateDataSlotRequestCount: uint32): VkDevicePrivateDataCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPrivateDataSlotCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkPrivateDataSlotCreateFlagsEXT = 0.VkPrivateDataSlotCreateFlagsEXT): VkPrivateDataSlotCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePrivateDataFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; privateData: VkBool32): VkPhysicalDevicePrivateDataFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV( sType: VkStructureType; pNext: pointer = nil; maxGraphicsShaderGroupCount: uint32; maxIndirectSequenceCount: uint32; maxIndirectCommandsTokenCount: uint32; maxIndirectCommandsStreamCount: uint32; maxIndirectCommandsTokenOffset: uint32; maxIndirectCommandsStreamStride: uint32; minSequencesCountBufferOffsetAlignment: uint32; minSequencesIndexBufferOffsetAlignment: uint32; minIndirectCommandsBufferOffsetAlignment: uint32): VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV {...}{. raises: [], tags: [].}
proc newVkGraphicsShaderGroupCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; stageCount: uint32; pStages: ptr VkPipelineShaderStageCreateInfo; pVertexInputState: ptr VkPipelineVertexInputStateCreateInfo; pTessellationState: ptr VkPipelineTessellationStateCreateInfo): VkGraphicsShaderGroupCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkGraphicsPipelineShaderGroupsCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; groupCount: uint32; pGroups: ptr VkGraphicsShaderGroupCreateInfoNV; pipelineCount: uint32; pPipelines: ptr VkPipeline): VkGraphicsPipelineShaderGroupsCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkBindShaderGroupIndirectCommandNV(groupIndex: uint32): VkBindShaderGroupIndirectCommandNV {...}{. raises: [], tags: [].}
proc newVkBindIndexBufferIndirectCommandNV(bufferAddress: VkDeviceAddress; size: uint32; indexType: VkIndexType): VkBindIndexBufferIndirectCommandNV {...}{. raises: [], tags: [].}
proc newVkBindVertexBufferIndirectCommandNV(bufferAddress: VkDeviceAddress; size: uint32; stride: uint32): VkBindVertexBufferIndirectCommandNV {...}{. raises: [], tags: [].}
proc newVkSetStateFlagsIndirectCommandNV(data: uint32): VkSetStateFlagsIndirectCommandNV {...}{. raises: [], tags: [].}
proc newVkIndirectCommandsStreamNV(buffer: VkBuffer; offset: VkDeviceSize): VkIndirectCommandsStreamNV {...}{. raises: [], tags: [].}
proc newVkIndirectCommandsLayoutTokenNV(sType: VkStructureType; pNext: pointer = nil; tokenType: VkIndirectCommandsTokenTypeNV; stream: uint32; offset: uint32; vertexBindingUnit: uint32; vertexDynamicStride: VkBool32; pushconstantPipelineLayout: VkPipelineLayout; pushconstantShaderStageFlags: VkShaderStageFlags; pushconstantOffset: uint32; pushconstantSize: uint32; indirectStateFlags: VkIndirectStateFlagsNV; indexTypeCount: uint32; pIndexTypes: ptr VkIndexType; pIndexTypeValues: ptr uint32): VkIndirectCommandsLayoutTokenNV {...}{. raises: [], tags: [].}
proc newVkIndirectCommandsLayoutCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkIndirectCommandsLayoutUsageFlagsNV = 0.VkIndirectCommandsLayoutUsageFlagsNV; pipelineBindPoint: VkPipelineBindPoint; tokenCount: uint32; pTokens: ptr VkIndirectCommandsLayoutTokenNV; streamCount: uint32; pStreamStrides: ptr uint32): VkIndirectCommandsLayoutCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkGeneratedCommandsInfoNV(sType: VkStructureType; pNext: pointer = nil; pipelineBindPoint: VkPipelineBindPoint; pipeline: VkPipeline; indirectCommandsLayout: VkIndirectCommandsLayoutNV; streamCount: uint32; pStreams: ptr VkIndirectCommandsStreamNV; sequencesCount: uint32; preprocessBuffer: VkBuffer; preprocessOffset: VkDeviceSize; preprocessSize: VkDeviceSize; sequencesCountBuffer: VkBuffer; sequencesCountOffset: VkDeviceSize; sequencesIndexBuffer: VkBuffer; sequencesIndexOffset: VkDeviceSize): VkGeneratedCommandsInfoNV {...}{. raises: [], tags: [].}
proc newVkGeneratedCommandsMemoryRequirementsInfoNV(sType: VkStructureType; pNext: pointer = nil; pipelineBindPoint: VkPipelineBindPoint; pipeline: VkPipeline; indirectCommandsLayout: VkIndirectCommandsLayoutNV; maxSequencesCount: uint32): VkGeneratedCommandsMemoryRequirementsInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFeatures2(sType: VkStructureType; pNext: pointer = nil; features: VkPhysicalDeviceFeatures): VkPhysicalDeviceFeatures2 {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceProperties2(sType: VkStructureType; pNext: pointer = nil; properties: VkPhysicalDeviceProperties): VkPhysicalDeviceProperties2 {...}{. raises: [], tags: [].}
proc newVkFormatProperties2(sType: VkStructureType; pNext: pointer = nil; formatProperties: VkFormatProperties): VkFormatProperties2 {...}{. raises: [], tags: [].}
proc newVkImageFormatProperties2(sType: VkStructureType; pNext: pointer = nil; imageFormatProperties: VkImageFormatProperties): VkImageFormatProperties2 {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceImageFormatInfo2(sType: VkStructureType; pNext: pointer = nil; format: VkFormat; type: VkImageType; tiling: VkImageTiling; usage: VkImageUsageFlags; flags: VkImageCreateFlags = 0.VkImageCreateFlags): VkPhysicalDeviceImageFormatInfo2 {...}{. raises: [], tags: [].}
proc newVkQueueFamilyProperties2(sType: VkStructureType; pNext: pointer = nil; queueFamilyProperties: VkQueueFamilyProperties): VkQueueFamilyProperties2 {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMemoryProperties2(sType: VkStructureType; pNext: pointer = nil; memoryProperties: VkPhysicalDeviceMemoryProperties): VkPhysicalDeviceMemoryProperties2 {...}{. raises: [], tags: [].}
proc newVkSparseImageFormatProperties2(sType: VkStructureType; pNext: pointer = nil; properties: VkSparseImageFormatProperties): VkSparseImageFormatProperties2 {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSparseImageFormatInfo2(sType: VkStructureType; pNext: pointer = nil; format: VkFormat; type: VkImageType; samples: VkSampleCountFlagBits; usage: VkImageUsageFlags; tiling: VkImageTiling): VkPhysicalDeviceSparseImageFormatInfo2 {...}{.raises: [], tags: [].}
proc newVkPhysicalDevicePushDescriptorPropertiesKHR(sType: VkStructureType; pNext: pointer = nil; maxPushDescriptors: uint32): VkPhysicalDevicePushDescriptorPropertiesKHR {...}{. raises: [], tags: [].}
proc newVkConformanceVersion(major: uint8; minor: uint8; subminor: uint8; patch: uint8): VkConformanceVersion {...}{.raises: [], tags: [].}
proc newVkPhysicalDeviceDriverProperties(sType: VkStructureType; pNext: pointer = nil; driverID: VkDriverId; driverName: array[VK_MAX_DRIVER_NAME_SIZE, char]; driverInfo: array[VK_MAX_DRIVER_INFO_SIZE, char]; conformanceVersion: VkConformanceVersion): VkPhysicalDeviceDriverProperties {...}{. raises: [], tags: [].}
proc newVkPresentRegionsKHR(sType: VkStructureType; pNext: pointer = nil; swapchainCount: uint32; pRegions: ptr VkPresentRegionKHR): VkPresentRegionsKHR {...}{. raises: [], tags: [].}
proc newVkPresentRegionKHR(rectangleCount: uint32; pRectangles: ptr VkRectLayerKHR): VkPresentRegionKHR {...}{. raises: [], tags: [].}
proc newVkRectLayerKHR(offset: VkOffset2D; extent: VkExtent2D; layer: uint32): VkRectLayerKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVariablePointersFeatures(sType: VkStructureType; pNext: pointer = nil; variablePointersStorageBuffer: VkBool32; variablePointers: VkBool32): VkPhysicalDeviceVariablePointersFeatures {...}{. raises: [], tags: [].}
proc newVkExternalMemoryProperties(externalMemoryFeatures: VkExternalMemoryFeatureFlags; exportFromImportedHandleTypes: VkExternalMemoryHandleTypeFlags; compatibleHandleTypes: VkExternalMemoryHandleTypeFlags): VkExternalMemoryProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExternalImageFormatInfo(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalMemoryHandleTypeFlagBits): VkPhysicalDeviceExternalImageFormatInfo {...}{. raises: [], tags: [].}
proc newVkExternalImageFormatProperties(sType: VkStructureType; pNext: pointer = nil; externalMemoryProperties: VkExternalMemoryProperties): VkExternalImageFormatProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExternalBufferInfo(sType: VkStructureType; pNext: pointer = nil; flags: VkBufferCreateFlags = 0.VkBufferCreateFlags; usage: VkBufferUsageFlags; handleType: VkExternalMemoryHandleTypeFlagBits): VkPhysicalDeviceExternalBufferInfo {...}{. raises: [], tags: [].}
proc newVkExternalBufferProperties(sType: VkStructureType; pNext: pointer = nil; externalMemoryProperties: VkExternalMemoryProperties): VkExternalBufferProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceIDProperties(sType: VkStructureType; pNext: pointer = nil; deviceUUID: array[VK_UUID_SIZE, uint8]; driverUUID: array[VK_UUID_SIZE, uint8]; deviceLUID: array[VK_LUID_SIZE, uint8]; deviceNodeMask: uint32; deviceLUIDValid: VkBool32): VkPhysicalDeviceIDProperties {...}{. raises: [], tags: [].}
proc newVkExternalMemoryImageCreateInfo(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalMemoryHandleTypeFlags): VkExternalMemoryImageCreateInfo {...}{. raises: [], tags: [].}
proc newVkExternalMemoryBufferCreateInfo(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalMemoryHandleTypeFlags): VkExternalMemoryBufferCreateInfo {...}{. raises: [], tags: [].}
proc newVkExportMemoryAllocateInfo(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalMemoryHandleTypeFlags): VkExportMemoryAllocateInfo {...}{. raises: [], tags: [].}
proc newVkImportMemoryWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalMemoryHandleTypeFlagBits; handle: HANDLE; name: LPCWSTR): VkImportMemoryWin32HandleInfoKHR {...}{. raises: [], tags: [].}
proc newVkExportMemoryWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; pAttributes: ptr SECURITY_ATTRIBUTES; dwAccess: DWORD; name: LPCWSTR): VkExportMemoryWin32HandleInfoKHR {...}{.raises: [], tags: [].}
proc newVkMemoryWin32HandlePropertiesKHR(sType: VkStructureType; pNext: pointer = nil; memoryTypeBits: uint32): VkMemoryWin32HandlePropertiesKHR {...}{. raises: [], tags: [].}
proc newVkMemoryGetWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; memory: VkDeviceMemory; handleType: VkExternalMemoryHandleTypeFlagBits): VkMemoryGetWin32HandleInfoKHR {...}{. raises: [], tags: [].}
proc newVkImportMemoryFdInfoKHR(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalMemoryHandleTypeFlagBits; fd: int): VkImportMemoryFdInfoKHR {...}{.raises: [], tags: [].}
proc newVkMemoryFdPropertiesKHR(sType: VkStructureType; pNext: pointer = nil; memoryTypeBits: uint32): VkMemoryFdPropertiesKHR {...}{. raises: [], tags: [].}
proc newVkMemoryGetFdInfoKHR(sType: VkStructureType; pNext: pointer = nil; memory: VkDeviceMemory; handleType: VkExternalMemoryHandleTypeFlagBits): VkMemoryGetFdInfoKHR {...}{. raises: [], tags: [].}
proc newVkWin32KeyedMutexAcquireReleaseInfoKHR(sType: VkStructureType; pNext: pointer = nil; acquireCount: uint32; pAcquireSyncs: ptr VkDeviceMemory; pAcquireKeys: ptr uint64; pAcquireTimeouts: ptr uint32; releaseCount: uint32; pReleaseSyncs: ptr VkDeviceMemory; pReleaseKeys: ptr uint64): VkWin32KeyedMutexAcquireReleaseInfoKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExternalSemaphoreInfo(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalSemaphoreHandleTypeFlagBits): VkPhysicalDeviceExternalSemaphoreInfo {...}{. raises: [], tags: [].}
proc newVkExternalSemaphoreProperties(sType: VkStructureType; pNext: pointer = nil; exportFromImportedHandleTypes: VkExternalSemaphoreHandleTypeFlags; compatibleHandleTypes: VkExternalSemaphoreHandleTypeFlags; externalSemaphoreFeatures: VkExternalSemaphoreFeatureFlags): VkExternalSemaphoreProperties {...}{. raises: [], tags: [].}
proc newVkExportSemaphoreCreateInfo(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalSemaphoreHandleTypeFlags): VkExportSemaphoreCreateInfo {...}{. raises: [], tags: [].}
proc newVkImportSemaphoreWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; semaphore: VkSemaphore; flags: VkSemaphoreImportFlags = 0.VkSemaphoreImportFlags; handleType: VkExternalSemaphoreHandleTypeFlagBits; handle: HANDLE; name: LPCWSTR): VkImportSemaphoreWin32HandleInfoKHR {...}{.raises: [], tags: [].}
proc newVkExportSemaphoreWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; pAttributes: ptr SECURITY_ATTRIBUTES; dwAccess: DWORD; name: LPCWSTR): VkExportSemaphoreWin32HandleInfoKHR {...}{.raises: [], tags: [].}
proc newVkD3D12FenceSubmitInfoKHR(sType: VkStructureType; pNext: pointer = nil; waitSemaphoreValuesCount: uint32; pWaitSemaphoreValues: ptr uint64; signalSemaphoreValuesCount: uint32; pSignalSemaphoreValues: ptr uint64): VkD3D12FenceSubmitInfoKHR {...}{. raises: [], tags: [].}
proc newVkSemaphoreGetWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; semaphore: VkSemaphore; handleType: VkExternalSemaphoreHandleTypeFlagBits): VkSemaphoreGetWin32HandleInfoKHR {...}{. raises: [], tags: [].}
proc newVkImportSemaphoreFdInfoKHR(sType: VkStructureType; pNext: pointer = nil; semaphore: VkSemaphore; flags: VkSemaphoreImportFlags = 0.VkSemaphoreImportFlags; handleType: VkExternalSemaphoreHandleTypeFlagBits; fd: int): VkImportSemaphoreFdInfoKHR {...}{. raises: [], tags: [].}
proc newVkSemaphoreGetFdInfoKHR(sType: VkStructureType; pNext: pointer = nil; semaphore: VkSemaphore; handleType: VkExternalSemaphoreHandleTypeFlagBits): VkSemaphoreGetFdInfoKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExternalFenceInfo(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalFenceHandleTypeFlagBits): VkPhysicalDeviceExternalFenceInfo {...}{. raises: [], tags: [].}
proc newVkExternalFenceProperties(sType: VkStructureType; pNext: pointer = nil; exportFromImportedHandleTypes: VkExternalFenceHandleTypeFlags; compatibleHandleTypes: VkExternalFenceHandleTypeFlags; externalFenceFeatures: VkExternalFenceFeatureFlags): VkExternalFenceProperties {...}{. raises: [], tags: [].}
proc newVkExportFenceCreateInfo(sType: VkStructureType; pNext: pointer = nil; handleTypes: VkExternalFenceHandleTypeFlags): VkExportFenceCreateInfo {...}{. raises: [], tags: [].}
proc newVkImportFenceWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; fence: VkFence; flags: VkFenceImportFlags = 0.VkFenceImportFlags; handleType: VkExternalFenceHandleTypeFlagBits; handle: HANDLE; name: LPCWSTR): VkImportFenceWin32HandleInfoKHR {...}{. raises: [], tags: [].}
proc newVkExportFenceWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; pAttributes: ptr SECURITY_ATTRIBUTES; dwAccess: DWORD; name: LPCWSTR): VkExportFenceWin32HandleInfoKHR {...}{. raises: [], tags: [].}
proc newVkFenceGetWin32HandleInfoKHR(sType: VkStructureType; pNext: pointer = nil; fence: VkFence; handleType: VkExternalFenceHandleTypeFlagBits): VkFenceGetWin32HandleInfoKHR {...}{. raises: [], tags: [].}
proc newVkImportFenceFdInfoKHR(sType: VkStructureType; pNext: pointer = nil; fence: VkFence; flags: VkFenceImportFlags = 0.VkFenceImportFlags; handleType: VkExternalFenceHandleTypeFlagBits; fd: int): VkImportFenceFdInfoKHR {...}{.raises: [], tags: [].}
proc newVkFenceGetFdInfoKHR(sType: VkStructureType; pNext: pointer = nil; fence: VkFence; handleType: VkExternalFenceHandleTypeFlagBits): VkFenceGetFdInfoKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMultiviewFeatures(sType: VkStructureType; pNext: pointer = nil; multiview: VkBool32; multiviewGeometryShader: VkBool32; multiviewTessellationShader: VkBool32): VkPhysicalDeviceMultiviewFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMultiviewProperties(sType: VkStructureType; pNext: pointer = nil; maxMultiviewViewCount: uint32; maxMultiviewInstanceIndex: uint32): VkPhysicalDeviceMultiviewProperties {...}{. raises: [], tags: [].}
proc newVkRenderPassMultiviewCreateInfo(sType: VkStructureType; pNext: pointer = nil; subpassCount: uint32; pViewMasks: ptr uint32; dependencyCount: uint32; pViewOffsets: ptr int32; correlationMaskCount: uint32; pCorrelationMasks: ptr uint32): VkRenderPassMultiviewCreateInfo {...}{. raises: [], tags: [].}
proc newVkSurfaceCapabilities2EXT(sType: VkStructureType; pNext: pointer = nil; minImageCount: uint32; maxImageCount: uint32; currentExtent: VkExtent2D; minImageExtent: VkExtent2D; maxImageExtent: VkExtent2D; maxImageArrayLayers: uint32; supportedTransforms: VkSurfaceTransformFlagsKHR; currentTransform: VkSurfaceTransformFlagBitsKHR; supportedCompositeAlpha: VkCompositeAlphaFlagsKHR; supportedUsageFlags: VkImageUsageFlags; supportedSurfaceCounters: VkSurfaceCounterFlagsEXT): VkSurfaceCapabilities2EXT {...}{. raises: [], tags: [].}
proc newVkDisplayPowerInfoEXT(sType: VkStructureType; pNext: pointer = nil; powerState: VkDisplayPowerStateEXT): VkDisplayPowerInfoEXT {...}{. raises: [], tags: [].}
proc newVkDeviceEventInfoEXT(sType: VkStructureType; pNext: pointer = nil; deviceEvent: VkDeviceEventTypeEXT): VkDeviceEventInfoEXT {...}{. raises: [], tags: [].}
proc newVkDisplayEventInfoEXT(sType: VkStructureType; pNext: pointer = nil; displayEvent: VkDisplayEventTypeEXT): VkDisplayEventInfoEXT {...}{. raises: [], tags: [].}
proc newVkSwapchainCounterCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; surfaceCounters: VkSurfaceCounterFlagsEXT): VkSwapchainCounterCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceGroupProperties(sType: VkStructureType; pNext: pointer = nil; physicalDeviceCount: uint32; physicalDevices: array[VK_MAX_DEVICE_GROUP_SIZE, VkPhysicalDevice]; subsetAllocation: VkBool32): VkPhysicalDeviceGroupProperties {...}{. raises: [], tags: [].}
proc newVkMemoryAllocateFlagsInfo(sType: VkStructureType; pNext: pointer = nil; flags: VkMemoryAllocateFlags = 0.VkMemoryAllocateFlags; deviceMask: uint32): VkMemoryAllocateFlagsInfo {...}{. raises: [], tags: [].}
proc newVkBindBufferMemoryInfo(sType: VkStructureType; pNext: pointer = nil; buffer: VkBuffer; memory: VkDeviceMemory; memoryOffset: VkDeviceSize): VkBindBufferMemoryInfo {...}{. raises: [], tags: [].}
proc newVkBindBufferMemoryDeviceGroupInfo(sType: VkStructureType; pNext: pointer = nil; deviceIndexCount: uint32; pDeviceIndices: ptr uint32): VkBindBufferMemoryDeviceGroupInfo {...}{. raises: [], tags: [].}
proc newVkBindImageMemoryInfo(sType: VkStructureType; pNext: pointer = nil; image: VkImage; memory: VkDeviceMemory; memoryOffset: VkDeviceSize): VkBindImageMemoryInfo {...}{. raises: [], tags: [].}
proc newVkBindImageMemoryDeviceGroupInfo(sType: VkStructureType; pNext: pointer = nil; deviceIndexCount: uint32; pDeviceIndices: ptr uint32; splitInstanceBindRegionCount: uint32; pSplitInstanceBindRegions: ptr VkRect2D): VkBindImageMemoryDeviceGroupInfo {...}{. raises: [], tags: [].}
proc newVkDeviceGroupRenderPassBeginInfo(sType: VkStructureType; pNext: pointer = nil; deviceMask: uint32; deviceRenderAreaCount: uint32; pDeviceRenderAreas: ptr VkRect2D): VkDeviceGroupRenderPassBeginInfo {...}{. raises: [], tags: [].}
proc newVkDeviceGroupCommandBufferBeginInfo(sType: VkStructureType; pNext: pointer = nil; deviceMask: uint32): VkDeviceGroupCommandBufferBeginInfo {...}{. raises: [], tags: [].}
proc newVkDeviceGroupSubmitInfo(sType: VkStructureType; pNext: pointer = nil; waitSemaphoreCount: uint32; pWaitSemaphoreDeviceIndices: ptr uint32; commandBufferCount: uint32; pCommandBufferDeviceMasks: ptr uint32; signalSemaphoreCount: uint32; pSignalSemaphoreDeviceIndices: ptr uint32): VkDeviceGroupSubmitInfo {...}{. raises: [], tags: [].}
proc newVkDeviceGroupBindSparseInfo(sType: VkStructureType; pNext: pointer = nil; resourceDeviceIndex: uint32; memoryDeviceIndex: uint32): VkDeviceGroupBindSparseInfo {...}{. raises: [], tags: [].}
proc newVkDeviceGroupPresentCapabilitiesKHR(sType: VkStructureType; pNext: pointer = nil; presentMask: array[VK_MAX_DEVICE_GROUP_SIZE, uint32]; modes: VkDeviceGroupPresentModeFlagsKHR): VkDeviceGroupPresentCapabilitiesKHR {...}{. raises: [], tags: [].}
proc newVkImageSwapchainCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; swapchain: VkSwapchainKHR): VkImageSwapchainCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkBindImageMemorySwapchainInfoKHR(sType: VkStructureType; pNext: pointer = nil; swapchain: VkSwapchainKHR; imageIndex: uint32): VkBindImageMemorySwapchainInfoKHR {...}{. raises: [], tags: [].}
proc newVkAcquireNextImageInfoKHR(sType: VkStructureType; pNext: pointer = nil; swapchain: VkSwapchainKHR; timeout: uint64; semaphore: VkSemaphore; fence: VkFence; deviceMask: uint32): VkAcquireNextImageInfoKHR {...}{. raises: [], tags: [].}
proc newVkDeviceGroupPresentInfoKHR(sType: VkStructureType; pNext: pointer = nil; swapchainCount: uint32; pDeviceMasks: ptr uint32; mode: VkDeviceGroupPresentModeFlagBitsKHR): VkDeviceGroupPresentInfoKHR {...}{. raises: [], tags: [].}
proc newVkDeviceGroupDeviceCreateInfo(sType: VkStructureType; pNext: pointer = nil; physicalDeviceCount: uint32; pPhysicalDevices: ptr VkPhysicalDevice): VkDeviceGroupDeviceCreateInfo {...}{. raises: [], tags: [].}
proc newVkDeviceGroupSwapchainCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; modes: VkDeviceGroupPresentModeFlagsKHR): VkDeviceGroupSwapchainCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkDescriptorUpdateTemplateEntry(dstBinding: uint32; dstArrayElement: uint32; descriptorCount: uint32; descriptorType: VkDescriptorType; offset: uint; stride: uint): VkDescriptorUpdateTemplateEntry {...}{. raises: [], tags: [].}
proc newVkDescriptorUpdateTemplateCreateInfo(sType: VkStructureType; pNext: pointer = nil; flags: VkDescriptorUpdateTemplateCreateFlags = 0.VkDescriptorUpdateTemplateCreateFlags; descriptorUpdateEntryCount: uint32; pDescriptorUpdateEntries: ptr VkDescriptorUpdateTemplateEntry; templateType: VkDescriptorUpdateTemplateType; descriptorSetLayout: VkDescriptorSetLayout; pipelineBindPoint: VkPipelineBindPoint; pipelineLayout: VkPipelineLayout; set: uint32): VkDescriptorUpdateTemplateCreateInfo {...}{.raises: [], tags: [].}
proc newVkXYColorEXT(x: float32; y: float32): VkXYColorEXT {...}{.raises: [], tags: [].}
proc newVkHdrMetadataEXT(sType: VkStructureType; pNext: pointer = nil; displayPrimaryRed: VkXYColorEXT; displayPrimaryGreen: VkXYColorEXT; displayPrimaryBlue: VkXYColorEXT; whitePoint: VkXYColorEXT; maxLuminance: float32; minLuminance: float32; maxContentLightLevel: float32; maxFrameAverageLightLevel: float32): VkHdrMetadataEXT {...}{. raises: [], tags: [].}
proc newVkDisplayNativeHdrSurfaceCapabilitiesAMD(sType: VkStructureType; pNext: pointer = nil; localDimmingSupport: VkBool32): VkDisplayNativeHdrSurfaceCapabilitiesAMD {...}{. raises: [], tags: [].}
proc newVkSwapchainDisplayNativeHdrCreateInfoAMD(sType: VkStructureType; pNext: pointer = nil; localDimmingEnable: VkBool32): VkSwapchainDisplayNativeHdrCreateInfoAMD {...}{. raises: [], tags: [].}
proc newVkRefreshCycleDurationGOOGLE(refreshDuration: uint64): VkRefreshCycleDurationGOOGLE {...}{. raises: [], tags: [].}
proc newVkPastPresentationTimingGOOGLE(presentID: uint32; desiredPresentTime: uint64; actualPresentTime: uint64; earliestPresentTime: uint64; presentMargin: uint64): VkPastPresentationTimingGOOGLE {...}{. raises: [], tags: [].}
proc newVkPresentTimesInfoGOOGLE(sType: VkStructureType; pNext: pointer = nil; swapchainCount: uint32; pTimes: ptr VkPresentTimeGOOGLE): VkPresentTimesInfoGOOGLE {...}{. raises: [], tags: [].}
proc newVkPresentTimeGOOGLE(presentID: uint32; desiredPresentTime: uint64): VkPresentTimeGOOGLE {...}{. raises: [], tags: [].}
proc newVkIOSSurfaceCreateInfoMVK(sType: VkStructureType; pNext: pointer = nil; flags: VkIOSSurfaceCreateFlagsMVK = 0.VkIOSSurfaceCreateFlagsMVK; pView: pointer = nil): VkIOSSurfaceCreateInfoMVK {...}{. raises: [], tags: [].}
proc newVkMacOSSurfaceCreateInfoMVK(sType: VkStructureType; pNext: pointer = nil; flags: VkMacOSSurfaceCreateFlagsMVK = 0.VkMacOSSurfaceCreateFlagsMVK; pView: pointer = nil): VkMacOSSurfaceCreateInfoMVK {...}{. raises: [], tags: [].}
proc newVkMetalSurfaceCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkMetalSurfaceCreateFlagsEXT = 0.VkMetalSurfaceCreateFlagsEXT; pLayer: ptr CAMetalLayer): VkMetalSurfaceCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkViewportWScalingNV(xcoeff: float32; ycoeff: float32): VkViewportWScalingNV {...}{. raises: [], tags: [].}
proc newVkPipelineViewportWScalingStateCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; viewportWScalingEnable: VkBool32; viewportCount: uint32; pViewportWScalings: ptr VkViewportWScalingNV): VkPipelineViewportWScalingStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkViewportSwizzleNV(x: VkViewportCoordinateSwizzleNV; y: VkViewportCoordinateSwizzleNV; z: VkViewportCoordinateSwizzleNV; w: VkViewportCoordinateSwizzleNV): VkViewportSwizzleNV {...}{. raises: [], tags: [].}
proc newVkPipelineViewportSwizzleStateCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineViewportSwizzleStateCreateFlagsNV = 0.VkPipelineViewportSwizzleStateCreateFlagsNV; viewportCount: uint32; pViewportSwizzles: ptr VkViewportSwizzleNV): VkPipelineViewportSwizzleStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDiscardRectanglePropertiesEXT(sType: VkStructureType; pNext: pointer = nil; maxDiscardRectangles: uint32): VkPhysicalDeviceDiscardRectanglePropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineDiscardRectangleStateCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineDiscardRectangleStateCreateFlagsEXT = 0.VkPipelineDiscardRectangleStateCreateFlagsEXT; discardRectangleMode: VkDiscardRectangleModeEXT; discardRectangleCount: uint32; pDiscardRectangles: ptr VkRect2D): VkPipelineDiscardRectangleStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX( sType: VkStructureType; pNext: pointer = nil; perViewPositionAllComponents: VkBool32): VkPhysicalDeviceMultiviewPerViewAttributesPropertiesNVX {...}{. raises: [], tags: [].}
proc newVkInputAttachmentAspectReference(subpass: uint32; inputAttachmentIndex: uint32; aspectMask: VkImageAspectFlags): VkInputAttachmentAspectReference {...}{. raises: [], tags: [].}
proc newVkRenderPassInputAttachmentAspectCreateInfo(sType: VkStructureType; pNext: pointer = nil; aspectReferenceCount: uint32; pAspectReferences: ptr VkInputAttachmentAspectReference): VkRenderPassInputAttachmentAspectCreateInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSurfaceInfo2KHR(sType: VkStructureType; pNext: pointer = nil; surface: VkSurfaceKHR): VkPhysicalDeviceSurfaceInfo2KHR {...}{. raises: [], tags: [].}
proc newVkSurfaceCapabilities2KHR(sType: VkStructureType; pNext: pointer = nil; surfaceCapabilities: VkSurfaceCapabilitiesKHR): VkSurfaceCapabilities2KHR {...}{. raises: [], tags: [].}
proc newVkSurfaceFormat2KHR(sType: VkStructureType; pNext: pointer = nil; surfaceFormat: VkSurfaceFormatKHR): VkSurfaceFormat2KHR {...}{. raises: [], tags: [].}
proc newVkDisplayProperties2KHR(sType: VkStructureType; pNext: pointer = nil; displayProperties: VkDisplayPropertiesKHR): VkDisplayProperties2KHR {...}{. raises: [], tags: [].}
proc newVkDisplayPlaneProperties2KHR(sType: VkStructureType; pNext: pointer = nil; displayPlaneProperties: VkDisplayPlanePropertiesKHR): VkDisplayPlaneProperties2KHR {...}{. raises: [], tags: [].}
proc newVkDisplayModeProperties2KHR(sType: VkStructureType; pNext: pointer = nil; displayModeProperties: VkDisplayModePropertiesKHR): VkDisplayModeProperties2KHR {...}{. raises: [], tags: [].}
proc newVkDisplayPlaneInfo2KHR(sType: VkStructureType; pNext: pointer = nil; mode: VkDisplayModeKHR; planeIndex: uint32): VkDisplayPlaneInfo2KHR {...}{. raises: [], tags: [].}
proc newVkDisplayPlaneCapabilities2KHR(sType: VkStructureType; pNext: pointer = nil; capabilities: VkDisplayPlaneCapabilitiesKHR): VkDisplayPlaneCapabilities2KHR {...}{. raises: [], tags: [].}
proc newVkSharedPresentSurfaceCapabilitiesKHR(sType: VkStructureType; pNext: pointer = nil; sharedPresentSupportedUsageFlags: VkImageUsageFlags): VkSharedPresentSurfaceCapabilitiesKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDevice16BitStorageFeatures(sType: VkStructureType; pNext: pointer = nil; storageBuffer16BitAccess: VkBool32; uniformAndStorageBuffer16BitAccess: VkBool32; storagePushConstant16: VkBool32; storageInputOutput16: VkBool32): VkPhysicalDevice16BitStorageFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSubgroupProperties(sType: VkStructureType; pNext: pointer = nil; subgroupSize: uint32; supportedStages: VkShaderStageFlags; supportedOperations: VkSubgroupFeatureFlags; quadOperationsInAllStages: VkBool32): VkPhysicalDeviceSubgroupProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderSubgroupExtendedTypesFeatures( sType: VkStructureType; pNext: pointer = nil; shaderSubgroupExtendedTypes: VkBool32): VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures {...}{. raises: [], tags: [].}
proc newVkBufferMemoryRequirementsInfo2(sType: VkStructureType; pNext: pointer = nil; buffer: VkBuffer): VkBufferMemoryRequirementsInfo2 {...}{. raises: [], tags: [].}
proc newVkImageMemoryRequirementsInfo2(sType: VkStructureType; pNext: pointer = nil; image: VkImage): VkImageMemoryRequirementsInfo2 {...}{. raises: [], tags: [].}
proc newVkImageSparseMemoryRequirementsInfo2(sType: VkStructureType; pNext: pointer = nil; image: VkImage): VkImageSparseMemoryRequirementsInfo2 {...}{. raises: [], tags: [].}
proc newVkMemoryRequirements2(sType: VkStructureType; pNext: pointer = nil; memoryRequirements: VkMemoryRequirements): VkMemoryRequirements2 {...}{. raises: [], tags: [].}
proc newVkSparseImageMemoryRequirements2(sType: VkStructureType; pNext: pointer = nil; memoryRequirements: VkSparseImageMemoryRequirements): VkSparseImageMemoryRequirements2 {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePointClippingProperties(sType: VkStructureType; pNext: pointer = nil; pointClippingBehavior: VkPointClippingBehavior): VkPhysicalDevicePointClippingProperties {...}{. raises: [], tags: [].}
proc newVkMemoryDedicatedRequirements(sType: VkStructureType; pNext: pointer = nil; prefersDedicatedAllocation: VkBool32; requiresDedicatedAllocation: VkBool32): VkMemoryDedicatedRequirements {...}{. raises: [], tags: [].}
proc newVkMemoryDedicatedAllocateInfo(sType: VkStructureType; pNext: pointer = nil; image: VkImage; buffer: VkBuffer): VkMemoryDedicatedAllocateInfo {...}{. raises: [], tags: [].}
proc newVkImageViewUsageCreateInfo(sType: VkStructureType; pNext: pointer = nil; usage: VkImageUsageFlags): VkImageViewUsageCreateInfo {...}{. raises: [], tags: [].}
proc newVkPipelineTessellationDomainOriginStateCreateInfo( sType: VkStructureType; pNext: pointer = nil; domainOrigin: VkTessellationDomainOrigin): VkPipelineTessellationDomainOriginStateCreateInfo {...}{. raises: [], tags: [].}
proc newVkSamplerYcbcrConversionInfo(sType: VkStructureType; pNext: pointer = nil; conversion: VkSamplerYcbcrConversion): VkSamplerYcbcrConversionInfo {...}{. raises: [], tags: [].}
proc newVkSamplerYcbcrConversionCreateInfo(sType: VkStructureType; pNext: pointer = nil; format: VkFormat; ycbcrModel: VkSamplerYcbcrModelConversion; ycbcrRange: VkSamplerYcbcrRange; components: VkComponentMapping; xChromaOffset: VkChromaLocation; yChromaOffset: VkChromaLocation; chromaFilter: VkFilter; forceExplicitReconstruction: VkBool32): VkSamplerYcbcrConversionCreateInfo {...}{. raises: [], tags: [].}
proc newVkBindImagePlaneMemoryInfo(sType: VkStructureType; pNext: pointer = nil; planeAspect: VkImageAspectFlagBits): VkBindImagePlaneMemoryInfo {...}{. raises: [], tags: [].}
proc newVkImagePlaneMemoryRequirementsInfo(sType: VkStructureType; pNext: pointer = nil; planeAspect: VkImageAspectFlagBits): VkImagePlaneMemoryRequirementsInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSamplerYcbcrConversionFeatures(sType: VkStructureType; pNext: pointer = nil; samplerYcbcrConversion: VkBool32): VkPhysicalDeviceSamplerYcbcrConversionFeatures {...}{. raises: [], tags: [].}
proc newVkSamplerYcbcrConversionImageFormatProperties(sType: VkStructureType; pNext: pointer = nil; combinedImageSamplerDescriptorCount: uint32): VkSamplerYcbcrConversionImageFormatProperties {...}{. raises: [], tags: [].}
proc newVkTextureLODGatherFormatPropertiesAMD(sType: VkStructureType; pNext: pointer = nil; supportsTextureGatherLODBiasAMD: VkBool32): VkTextureLODGatherFormatPropertiesAMD {...}{. raises: [], tags: [].}
proc newVkConditionalRenderingBeginInfoEXT(sType: VkStructureType; pNext: pointer = nil; buffer: VkBuffer; offset: VkDeviceSize; flags: VkConditionalRenderingFlagsEXT = 0.VkConditionalRenderingFlagsEXT): VkConditionalRenderingBeginInfoEXT {...}{. raises: [], tags: [].}
proc newVkProtectedSubmitInfo(sType: VkStructureType; pNext: pointer = nil; protectedSubmit: VkBool32): VkProtectedSubmitInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceProtectedMemoryFeatures(sType: VkStructureType; pNext: pointer = nil; protectedMemory: VkBool32): VkPhysicalDeviceProtectedMemoryFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceProtectedMemoryProperties(sType: VkStructureType; pNext: pointer = nil; protectedNoFault: VkBool32): VkPhysicalDeviceProtectedMemoryProperties {...}{. raises: [], tags: [].}
proc newVkDeviceQueueInfo2(sType: VkStructureType; pNext: pointer = nil; flags: VkDeviceQueueCreateFlags = 0.VkDeviceQueueCreateFlags; queueFamilyIndex: uint32; queueIndex: uint32): VkDeviceQueueInfo2 {...}{. raises: [], tags: [].}
proc newVkPipelineCoverageToColorStateCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineCoverageToColorStateCreateFlagsNV = 0.VkPipelineCoverageToColorStateCreateFlagsNV; coverageToColorEnable: VkBool32; coverageToColorLocation: uint32): VkPipelineCoverageToColorStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSamplerFilterMinmaxProperties(sType: VkStructureType; pNext: pointer = nil; filterMinmaxSingleComponentFormats: VkBool32; filterMinmaxImageComponentMapping: VkBool32): VkPhysicalDeviceSamplerFilterMinmaxProperties {...}{. raises: [], tags: [].}
proc newVkSampleLocationEXT(x: float32; y: float32): VkSampleLocationEXT {...}{. raises: [], tags: [].}
proc newVkSampleLocationsInfoEXT(sType: VkStructureType; pNext: pointer = nil; sampleLocationsPerPixel: VkSampleCountFlagBits; sampleLocationGridSize: VkExtent2D; sampleLocationsCount: uint32; pSampleLocations: ptr VkSampleLocationEXT): VkSampleLocationsInfoEXT {...}{. raises: [], tags: [].}
proc newVkAttachmentSampleLocationsEXT(attachmentIndex: uint32; sampleLocationsInfo: VkSampleLocationsInfoEXT): VkAttachmentSampleLocationsEXT {...}{. raises: [], tags: [].}
proc newVkSubpassSampleLocationsEXT(subpassIndex: uint32; sampleLocationsInfo: VkSampleLocationsInfoEXT): VkSubpassSampleLocationsEXT {...}{. raises: [], tags: [].}
proc newVkRenderPassSampleLocationsBeginInfoEXT(sType: VkStructureType; pNext: pointer = nil; attachmentInitialSampleLocationsCount: uint32; pAttachmentInitialSampleLocations: ptr VkAttachmentSampleLocationsEXT; postSubpassSampleLocationsCount: uint32; pPostSubpassSampleLocations: ptr VkSubpassSampleLocationsEXT): VkRenderPassSampleLocationsBeginInfoEXT {...}{. raises: [], tags: [].}
proc newVkPipelineSampleLocationsStateCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; sampleLocationsEnable: VkBool32; sampleLocationsInfo: VkSampleLocationsInfoEXT): VkPipelineSampleLocationsStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSampleLocationsPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; sampleLocationSampleCounts: VkSampleCountFlags; maxSampleLocationGridSize: VkExtent2D; sampleLocationCoordinateRange: array[2, float32]; sampleLocationSubPixelBits: uint32; variableSampleLocations: VkBool32): VkPhysicalDeviceSampleLocationsPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkMultisamplePropertiesEXT(sType: VkStructureType; pNext: pointer = nil; maxSampleLocationGridSize: VkExtent2D): VkMultisamplePropertiesEXT {...}{. raises: [], tags: [].}
proc newVkSamplerReductionModeCreateInfo(sType: VkStructureType; pNext: pointer = nil; reductionMode: VkSamplerReductionMode): VkSamplerReductionModeCreateInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceBlendOperationAdvancedFeaturesEXT( sType: VkStructureType; pNext: pointer = nil; advancedBlendCoherentOperations: VkBool32): VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceBlendOperationAdvancedPropertiesEXT( sType: VkStructureType; pNext: pointer = nil; advancedBlendMaxColorAttachments: uint32; advancedBlendIndependentBlend: VkBool32; advancedBlendNonPremultipliedSrcColor: VkBool32; advancedBlendNonPremultipliedDstColor: VkBool32; advancedBlendCorrelatedOverlap: VkBool32; advancedBlendAllOperations: VkBool32): VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineColorBlendAdvancedStateCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; srcPremultiplied: VkBool32; dstPremultiplied: VkBool32; blendOverlap: VkBlendOverlapEXT): VkPipelineColorBlendAdvancedStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceInlineUniformBlockFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; inlineUniformBlock: VkBool32; descriptorBindingInlineUniformBlockUpdateAfterBind: VkBool32): VkPhysicalDeviceInlineUniformBlockFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceInlineUniformBlockPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; maxInlineUniformBlockSize: uint32; maxPerStageDescriptorInlineUniformBlocks: uint32; maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks: uint32; maxDescriptorSetInlineUniformBlocks: uint32; maxDescriptorSetUpdateAfterBindInlineUniformBlocks: uint32): VkPhysicalDeviceInlineUniformBlockPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkWriteDescriptorSetInlineUniformBlockEXT(sType: VkStructureType; pNext: pointer = nil; dataSize: uint32; pData: pointer = nil): VkWriteDescriptorSetInlineUniformBlockEXT {...}{. raises: [], tags: [].}
proc newVkDescriptorPoolInlineUniformBlockCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; maxInlineUniformBlockBindings: uint32): VkDescriptorPoolInlineUniformBlockCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPipelineCoverageModulationStateCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineCoverageModulationStateCreateFlagsNV = 0.VkPipelineCoverageModulationStateCreateFlagsNV; coverageModulationMode: VkCoverageModulationModeNV; coverageModulationTableEnable: VkBool32; coverageModulationTableCount: uint32; pCoverageModulationTable: ptr float32): VkPipelineCoverageModulationStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkImageFormatListCreateInfo(sType: VkStructureType; pNext: pointer = nil; viewFormatCount: uint32; pViewFormats: ptr VkFormat): VkImageFormatListCreateInfo {...}{. raises: [], tags: [].}
proc newVkValidationCacheCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkValidationCacheCreateFlagsEXT = 0.VkValidationCacheCreateFlagsEXT; initialDataSize: uint; pInitialData: pointer = nil): VkValidationCacheCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkShaderModuleValidationCacheCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; validationCache: VkValidationCacheEXT): VkShaderModuleValidationCacheCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMaintenance3Properties(sType: VkStructureType; pNext: pointer = nil; maxPerSetDescriptors: uint32; maxMemoryAllocationSize: VkDeviceSize): VkPhysicalDeviceMaintenance3Properties {...}{. raises: [], tags: [].}
proc newVkDescriptorSetLayoutSupport(sType: VkStructureType; pNext: pointer = nil; supported: VkBool32): VkDescriptorSetLayoutSupport {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderDrawParametersFeatures(sType: VkStructureType; pNext: pointer = nil; shaderDrawParameters: VkBool32): VkPhysicalDeviceShaderDrawParametersFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderFloat16Int8Features(sType: VkStructureType; pNext: pointer = nil; shaderFloat16: VkBool32; shaderInt8: VkBool32): VkPhysicalDeviceShaderFloat16Int8Features {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFloatControlsProperties(sType: VkStructureType; pNext: pointer = nil; denormBehaviorIndependence: VkShaderFloatControlsIndependence; roundingModeIndependence: VkShaderFloatControlsIndependence; shaderSignedZeroInfNanPreserveFloat16: VkBool32; shaderSignedZeroInfNanPreserveFloat32: VkBool32; shaderSignedZeroInfNanPreserveFloat64: VkBool32; shaderDenormPreserveFloat16: VkBool32; shaderDenormPreserveFloat32: VkBool32; shaderDenormPreserveFloat64: VkBool32; shaderDenormFlushToZeroFloat16: VkBool32; shaderDenormFlushToZeroFloat32: VkBool32; shaderDenormFlushToZeroFloat64: VkBool32; shaderRoundingModeRTEFloat16: VkBool32; shaderRoundingModeRTEFloat32: VkBool32; shaderRoundingModeRTEFloat64: VkBool32; shaderRoundingModeRTZFloat16: VkBool32; shaderRoundingModeRTZFloat32: VkBool32; shaderRoundingModeRTZFloat64: VkBool32): VkPhysicalDeviceFloatControlsProperties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceHostQueryResetFeatures(sType: VkStructureType; pNext: pointer = nil; hostQueryReset: VkBool32): VkPhysicalDeviceHostQueryResetFeatures {...}{. raises: [], tags: [].}
proc newVkNativeBufferUsage2ANDROID(consumer: uint64; producer: uint64): VkNativeBufferUsage2ANDROID {...}{. raises: [], tags: [].}
proc newVkNativeBufferANDROID(sType: VkStructureType; pNext: pointer = nil; handle: pointer = nil; stride: int; format: int; usage: int; usage2: VkNativeBufferUsage2ANDROID): VkNativeBufferANDROID {...}{. raises: [], tags: [].}
proc newVkSwapchainImageCreateInfoANDROID(sType: VkStructureType; pNext: pointer = nil; usage: VkSwapchainImageUsageFlagsANDROID): VkSwapchainImageCreateInfoANDROID {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePresentationPropertiesANDROID(sType: VkStructureType; pNext: pointer = nil; sharedImage: VkBool32): VkPhysicalDevicePresentationPropertiesANDROID {...}{. raises: [], tags: [].}
proc newVkShaderResourceUsageAMD(numUsedVgprs: uint32; numUsedSgprs: uint32; ldsSizePerLocalWorkGroup: uint32; ldsUsageSizeInBytes: uint; scratchMemUsageInBytes: uint): VkShaderResourceUsageAMD {...}{. raises: [], tags: [].}
proc newVkShaderStatisticsInfoAMD(shaderStageMask: VkShaderStageFlags; resourceUsage: VkShaderResourceUsageAMD; numPhysicalVgprs: uint32; numPhysicalSgprs: uint32; numAvailableVgprs: uint32; numAvailableSgprs: uint32; computeWorkGroupSize: array[3, uint32]): VkShaderStatisticsInfoAMD {...}{. raises: [], tags: [].}
proc newVkDeviceQueueGlobalPriorityCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; globalPriority: VkQueueGlobalPriorityEXT): VkDeviceQueueGlobalPriorityCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkDebugUtilsObjectNameInfoEXT(sType: VkStructureType; pNext: pointer = nil; objectType: VkObjectType; objectHandle: uint64; pObjectName: cstring): VkDebugUtilsObjectNameInfoEXT {...}{. raises: [], tags: [].}
proc newVkDebugUtilsObjectTagInfoEXT(sType: VkStructureType; pNext: pointer = nil; objectType: VkObjectType; objectHandle: uint64; tagName: uint64; tagSize: uint; pTag: pointer = nil): VkDebugUtilsObjectTagInfoEXT {...}{. raises: [], tags: [].}
proc newVkDebugUtilsLabelEXT(sType: VkStructureType; pNext: pointer = nil; pLabelName: cstring; color: array[4, float32]): VkDebugUtilsLabelEXT {...}{. raises: [], tags: [].}
proc newVkDebugUtilsMessengerCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkDebugUtilsMessengerCreateFlagsEXT = 0.VkDebugUtilsMessengerCreateFlagsEXT; messageSeverity: VkDebugUtilsMessageSeverityFlagsEXT; messageType: VkDebugUtilsMessageTypeFlagsEXT; pfnUserCallback: PFN_vkDebugUtilsMessengerCallbackEXT; pUserData: pointer = nil): VkDebugUtilsMessengerCreateInfoEXT {...}{.raises: [], tags: [].}
proc newVkDebugUtilsMessengerCallbackDataEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkDebugUtilsMessengerCallbackDataFlagsEXT = 0.VkDebugUtilsMessengerCallbackDataFlagsEXT; pMessageIdName: cstring; messageIdNumber: int32; pMessage: cstring; queueLabelCount: uint32; pQueueLabels: ptr VkDebugUtilsLabelEXT; cmdBufLabelCount: uint32; pCmdBufLabels: ptr VkDebugUtilsLabelEXT; objectCount: uint32; pObjects: ptr VkDebugUtilsObjectNameInfoEXT): VkDebugUtilsMessengerCallbackDataEXT {...}{. raises: [], tags: [].}
proc newVkImportMemoryHostPointerInfoEXT(sType: VkStructureType; pNext: pointer = nil; handleType: VkExternalMemoryHandleTypeFlagBits; pHostPointer: pointer = nil): VkImportMemoryHostPointerInfoEXT {...}{.raises: [], tags: [].}
proc newVkMemoryHostPointerPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; memoryTypeBits: uint32): VkMemoryHostPointerPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExternalMemoryHostPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; minImportedHostPointerAlignment: VkDeviceSize): VkPhysicalDeviceExternalMemoryHostPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceConservativeRasterizationPropertiesEXT( sType: VkStructureType; pNext: pointer = nil; primitiveOverestimationSize: float32; maxExtraPrimitiveOverestimationSize: float32; extraPrimitiveOverestimationSizeGranularity: float32; primitiveUnderestimation: VkBool32; conservativePointAndLineRasterization: VkBool32; degenerateTrianglesRasterized: VkBool32; degenerateLinesRasterized: VkBool32; fullyCoveredFragmentShaderInputVariable: VkBool32; conservativeRasterizationPostDepthCoverage: VkBool32): VkPhysicalDeviceConservativeRasterizationPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkCalibratedTimestampInfoEXT(sType: VkStructureType; pNext: pointer = nil; timeDomain: VkTimeDomainEXT): VkCalibratedTimestampInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderCorePropertiesAMD(sType: VkStructureType; pNext: pointer = nil; shaderEngineCount: uint32; shaderArraysPerEngineCount: uint32; computeUnitsPerShaderArray: uint32; simdPerComputeUnit: uint32; wavefrontsPerSimd: uint32; wavefrontSize: uint32; sgprsPerSimd: uint32; minSgprAllocation: uint32; maxSgprAllocation: uint32; sgprAllocationGranularity: uint32; vgprsPerSimd: uint32; minVgprAllocation: uint32; maxVgprAllocation: uint32; vgprAllocationGranularity: uint32): VkPhysicalDeviceShaderCorePropertiesAMD {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderCoreProperties2AMD(sType: VkStructureType; pNext: pointer = nil; shaderCoreFeatures: VkShaderCorePropertiesFlagsAMD; activeComputeUnitCount: uint32): VkPhysicalDeviceShaderCoreProperties2AMD {...}{. raises: [], tags: [].}
proc newVkPipelineRasterizationConservativeStateCreateInfoEXT( sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineRasterizationConservativeStateCreateFlagsEXT = 0.VkPipelineRasterizationConservativeStateCreateFlagsEXT; conservativeRasterizationMode: VkConservativeRasterizationModeEXT; extraPrimitiveOverestimationSize: float32): VkPipelineRasterizationConservativeStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDescriptorIndexingFeatures(sType: VkStructureType; pNext: pointer = nil; shaderInputAttachmentArrayDynamicIndexing: VkBool32; shaderUniformTexelBufferArrayDynamicIndexing: VkBool32; shaderStorageTexelBufferArrayDynamicIndexing: VkBool32; shaderUniformBufferArrayNonUniformIndexing: VkBool32; shaderSampledImageArrayNonUniformIndexing: VkBool32; shaderStorageBufferArrayNonUniformIndexing: VkBool32; shaderStorageImageArrayNonUniformIndexing: VkBool32; shaderInputAttachmentArrayNonUniformIndexing: VkBool32; shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32; shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32; descriptorBindingUniformBufferUpdateAfterBind: VkBool32; descriptorBindingSampledImageUpdateAfterBind: VkBool32; descriptorBindingStorageImageUpdateAfterBind: VkBool32; descriptorBindingStorageBufferUpdateAfterBind: VkBool32; descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32; descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32; descriptorBindingUpdateUnusedWhilePending: VkBool32; descriptorBindingPartiallyBound: VkBool32; descriptorBindingVariableDescriptorCount: VkBool32; runtimeDescriptorArray: VkBool32): VkPhysicalDeviceDescriptorIndexingFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDescriptorIndexingProperties(sType: VkStructureType; pNext: pointer = nil; maxUpdateAfterBindDescriptorsInAllPools: uint32; shaderUniformBufferArrayNonUniformIndexingNative: VkBool32; shaderSampledImageArrayNonUniformIndexingNative: VkBool32; shaderStorageBufferArrayNonUniformIndexingNative: VkBool32; shaderStorageImageArrayNonUniformIndexingNative: VkBool32; shaderInputAttachmentArrayNonUniformIndexingNative: VkBool32; robustBufferAccessUpdateAfterBind: VkBool32; quadDivergentImplicitLod: VkBool32; maxPerStageDescriptorUpdateAfterBindSamplers: uint32; maxPerStageDescriptorUpdateAfterBindUniformBuffers: uint32; maxPerStageDescriptorUpdateAfterBindStorageBuffers: uint32; maxPerStageDescriptorUpdateAfterBindSampledImages: uint32; maxPerStageDescriptorUpdateAfterBindStorageImages: uint32; maxPerStageDescriptorUpdateAfterBindInputAttachments: uint32; maxPerStageUpdateAfterBindResources: uint32; maxDescriptorSetUpdateAfterBindSamplers: uint32; maxDescriptorSetUpdateAfterBindUniformBuffers: uint32; maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: uint32; maxDescriptorSetUpdateAfterBindStorageBuffers: uint32; maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: uint32; maxDescriptorSetUpdateAfterBindSampledImages: uint32; maxDescriptorSetUpdateAfterBindStorageImages: uint32; maxDescriptorSetUpdateAfterBindInputAttachments: uint32): VkPhysicalDeviceDescriptorIndexingProperties {...}{. raises: [], tags: [].}
proc newVkDescriptorSetLayoutBindingFlagsCreateInfo(sType: VkStructureType; pNext: pointer = nil; bindingCount: uint32; pBindingFlags: ptr VkDescriptorBindingFlags): VkDescriptorSetLayoutBindingFlagsCreateInfo {...}{. raises: [], tags: [].}
proc newVkDescriptorSetVariableDescriptorCountAllocateInfo( sType: VkStructureType; pNext: pointer = nil; descriptorSetCount: uint32; pDescriptorCounts: ptr uint32): VkDescriptorSetVariableDescriptorCountAllocateInfo {...}{. raises: [], tags: [].}
proc newVkDescriptorSetVariableDescriptorCountLayoutSupport( sType: VkStructureType; pNext: pointer = nil; maxVariableDescriptorCount: uint32): VkDescriptorSetVariableDescriptorCountLayoutSupport {...}{. raises: [], tags: [].}
proc newVkAttachmentDescription2(sType: VkStructureType; pNext: pointer = nil; flags: VkAttachmentDescriptionFlags = 0.VkAttachmentDescriptionFlags; format: VkFormat; samples: VkSampleCountFlagBits; loadOp: VkAttachmentLoadOp; storeOp: VkAttachmentStoreOp; stencilLoadOp: VkAttachmentLoadOp; stencilStoreOp: VkAttachmentStoreOp; initialLayout: VkImageLayout; finalLayout: VkImageLayout): VkAttachmentDescription2 {...}{. raises: [], tags: [].}
proc newVkAttachmentReference2(sType: VkStructureType; pNext: pointer = nil; attachment: uint32; layout: VkImageLayout; aspectMask: VkImageAspectFlags): VkAttachmentReference2 {...}{. raises: [], tags: [].}
proc newVkSubpassDescription2(sType: VkStructureType; pNext: pointer = nil; flags: VkSubpassDescriptionFlags = 0.VkSubpassDescriptionFlags; pipelineBindPoint: VkPipelineBindPoint; viewMask: uint32; inputAttachmentCount: uint32; pInputAttachments: ptr VkAttachmentReference2; colorAttachmentCount: uint32; pColorAttachments: ptr VkAttachmentReference2; pResolveAttachments: ptr VkAttachmentReference2; pDepthStencilAttachment: ptr VkAttachmentReference2; preserveAttachmentCount: uint32; pPreserveAttachments: ptr uint32): VkSubpassDescription2 {...}{. raises: [], tags: [].}
proc newVkSubpassDependency2(sType: VkStructureType; pNext: pointer = nil; srcSubpass: uint32; dstSubpass: uint32; srcStageMask: VkPipelineStageFlags; dstStageMask: VkPipelineStageFlags; srcAccessMask: VkAccessFlags; dstAccessMask: VkAccessFlags; dependencyFlags: VkDependencyFlags; viewOffset: int32): VkSubpassDependency2 {...}{. raises: [], tags: [].}
proc newVkRenderPassCreateInfo2(sType: VkStructureType; pNext: pointer = nil; flags: VkRenderPassCreateFlags = 0.VkRenderPassCreateFlags; attachmentCount: uint32; pAttachments: ptr VkAttachmentDescription2; subpassCount: uint32; pSubpasses: ptr VkSubpassDescription2; dependencyCount: uint32; pDependencies: ptr VkSubpassDependency2; correlatedViewMaskCount: uint32; pCorrelatedViewMasks: ptr uint32): VkRenderPassCreateInfo2 {...}{. raises: [], tags: [].}
proc newVkSubpassBeginInfo(sType: VkStructureType; pNext: pointer = nil; contents: VkSubpassContents): VkSubpassBeginInfo {...}{. raises: [], tags: [].}
proc newVkSubpassEndInfo(sType: VkStructureType; pNext: pointer = nil): VkSubpassEndInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTimelineSemaphoreFeatures(sType: VkStructureType; pNext: pointer = nil; timelineSemaphore: VkBool32): VkPhysicalDeviceTimelineSemaphoreFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTimelineSemaphoreProperties(sType: VkStructureType; pNext: pointer = nil; maxTimelineSemaphoreValueDifference: uint64): VkPhysicalDeviceTimelineSemaphoreProperties {...}{. raises: [], tags: [].}
proc newVkSemaphoreTypeCreateInfo(sType: VkStructureType; pNext: pointer = nil; semaphoreType: VkSemaphoreType; initialValue: uint64): VkSemaphoreTypeCreateInfo {...}{. raises: [], tags: [].}
proc newVkTimelineSemaphoreSubmitInfo(sType: VkStructureType; pNext: pointer = nil; waitSemaphoreValueCount: uint32; pWaitSemaphoreValues: ptr uint64; signalSemaphoreValueCount: uint32; pSignalSemaphoreValues: ptr uint64): VkTimelineSemaphoreSubmitInfo {...}{. raises: [], tags: [].}
proc newVkSemaphoreWaitInfo(sType: VkStructureType; pNext: pointer = nil; flags: VkSemaphoreWaitFlags = 0.VkSemaphoreWaitFlags; semaphoreCount: uint32; pSemaphores: ptr VkSemaphore; pValues: ptr uint64): VkSemaphoreWaitInfo {...}{. raises: [], tags: [].}
proc newVkSemaphoreSignalInfo(sType: VkStructureType; pNext: pointer = nil; semaphore: VkSemaphore; value: uint64): VkSemaphoreSignalInfo {...}{. raises: [], tags: [].}
proc newVkVertexInputBindingDivisorDescriptionEXT(binding: uint32; divisor: uint32): VkVertexInputBindingDivisorDescriptionEXT {...}{.raises: [], tags: [].}
proc newVkPipelineVertexInputDivisorStateCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; vertexBindingDivisorCount: uint32; pVertexBindingDivisors: ptr VkVertexInputBindingDivisorDescriptionEXT): VkPipelineVertexInputDivisorStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVertexAttributeDivisorPropertiesEXT( sType: VkStructureType; pNext: pointer = nil; maxVertexAttribDivisor: uint32): VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePCIBusInfoPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; pciDomain: uint32; pciBus: uint32; pciDevice: uint32; pciFunction: uint32): VkPhysicalDevicePCIBusInfoPropertiesEXT {...}{.raises: [], tags: [].}
proc newVkImportAndroidHardwareBufferInfoANDROID(sType: VkStructureType; pNext: pointer = nil; buffer: ptr AHardwareBuffer): VkImportAndroidHardwareBufferInfoANDROID {...}{. raises: [], tags: [].}
proc newVkAndroidHardwareBufferUsageANDROID(sType: VkStructureType; pNext: pointer = nil; androidHardwareBufferUsage: uint64): VkAndroidHardwareBufferUsageANDROID {...}{. raises: [], tags: [].}
proc newVkAndroidHardwareBufferPropertiesANDROID(sType: VkStructureType; pNext: pointer = nil; allocationSize: VkDeviceSize; memoryTypeBits: uint32): VkAndroidHardwareBufferPropertiesANDROID {...}{. raises: [], tags: [].}
proc newVkMemoryGetAndroidHardwareBufferInfoANDROID(sType: VkStructureType; pNext: pointer = nil; memory: VkDeviceMemory): VkMemoryGetAndroidHardwareBufferInfoANDROID {...}{. raises: [], tags: [].}
proc newVkAndroidHardwareBufferFormatPropertiesANDROID(sType: VkStructureType; pNext: pointer = nil; format: VkFormat; externalFormat: uint64; formatFeatures: VkFormatFeatureFlags; samplerYcbcrConversionComponents: VkComponentMapping; suggestedYcbcrModel: VkSamplerYcbcrModelConversion; suggestedYcbcrRange: VkSamplerYcbcrRange; suggestedXChromaOffset: VkChromaLocation; suggestedYChromaOffset: VkChromaLocation): VkAndroidHardwareBufferFormatPropertiesANDROID {...}{. raises: [], tags: [].}
proc newVkCommandBufferInheritanceConditionalRenderingInfoEXT( sType: VkStructureType; pNext: pointer = nil; conditionalRenderingEnable: VkBool32): VkCommandBufferInheritanceConditionalRenderingInfoEXT {...}{. raises: [], tags: [].}
proc newVkExternalFormatANDROID(sType: VkStructureType; pNext: pointer = nil; externalFormat: uint64): VkExternalFormatANDROID {...}{. raises: [], tags: [].}
proc newVkPhysicalDevice8BitStorageFeatures(sType: VkStructureType; pNext: pointer = nil; storageBuffer8BitAccess: VkBool32; uniformAndStorageBuffer8BitAccess: VkBool32; storagePushConstant8: VkBool32): VkPhysicalDevice8BitStorageFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceConditionalRenderingFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; conditionalRendering: VkBool32; inheritedConditionalRendering: VkBool32): VkPhysicalDeviceConditionalRenderingFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVulkanMemoryModelFeatures(sType: VkStructureType; pNext: pointer = nil; vulkanMemoryModel: VkBool32; vulkanMemoryModelDeviceScope: VkBool32; vulkanMemoryModelAvailabilityVisibilityChains: VkBool32): VkPhysicalDeviceVulkanMemoryModelFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderAtomicInt64Features(sType: VkStructureType; pNext: pointer = nil; shaderBufferInt64Atomics: VkBool32; shaderSharedInt64Atomics: VkBool32): VkPhysicalDeviceShaderAtomicInt64Features {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderAtomicFloatFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; shaderBufferFloat32Atomics: VkBool32; shaderBufferFloat32AtomicAdd: VkBool32; shaderBufferFloat64Atomics: VkBool32; shaderBufferFloat64AtomicAdd: VkBool32; shaderSharedFloat32Atomics: VkBool32; shaderSharedFloat32AtomicAdd: VkBool32; shaderSharedFloat64Atomics: VkBool32; shaderSharedFloat64AtomicAdd: VkBool32; shaderImageFloat32Atomics: VkBool32; shaderImageFloat32AtomicAdd: VkBool32; sparseImageFloat32Atomics: VkBool32; sparseImageFloat32AtomicAdd: VkBool32): VkPhysicalDeviceShaderAtomicFloatFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVertexAttributeDivisorFeaturesEXT( sType: VkStructureType; pNext: pointer = nil; vertexAttributeInstanceRateDivisor: VkBool32; vertexAttributeInstanceRateZeroDivisor: VkBool32): VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkQueueFamilyCheckpointPropertiesNV(sType: VkStructureType; pNext: pointer = nil; checkpointExecutionStageMask: VkPipelineStageFlags): VkQueueFamilyCheckpointPropertiesNV {...}{. raises: [], tags: [].}
proc newVkCheckpointDataNV(sType: VkStructureType; pNext: pointer = nil; stage: VkPipelineStageFlagBits; pCheckpointMarker: pointer = nil): VkCheckpointDataNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDepthStencilResolveProperties(sType: VkStructureType; pNext: pointer = nil; supportedDepthResolveModes: VkResolveModeFlags; supportedStencilResolveModes: VkResolveModeFlags; independentResolveNone: VkBool32; independentResolve: VkBool32): VkPhysicalDeviceDepthStencilResolveProperties {...}{. raises: [], tags: [].}
proc newVkSubpassDescriptionDepthStencilResolve(sType: VkStructureType; pNext: pointer = nil; depthResolveMode: VkResolveModeFlagBits; stencilResolveMode: VkResolveModeFlagBits; pDepthStencilResolveAttachment: ptr VkAttachmentReference2): VkSubpassDescriptionDepthStencilResolve {...}{. raises: [], tags: [].}
proc newVkImageViewASTCDecodeModeEXT(sType: VkStructureType; pNext: pointer = nil; decodeMode: VkFormat): VkImageViewASTCDecodeModeEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceASTCDecodeFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; decodeModeSharedExponent: VkBool32): VkPhysicalDeviceASTCDecodeFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTransformFeedbackFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; transformFeedback: VkBool32; geometryStreams: VkBool32): VkPhysicalDeviceTransformFeedbackFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTransformFeedbackPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; maxTransformFeedbackStreams: uint32; maxTransformFeedbackBuffers: uint32; maxTransformFeedbackBufferSize: VkDeviceSize; maxTransformFeedbackStreamDataSize: uint32; maxTransformFeedbackBufferDataSize: uint32; maxTransformFeedbackBufferDataStride: uint32; transformFeedbackQueries: VkBool32; transformFeedbackStreamsLinesTriangles: VkBool32; transformFeedbackRasterizationStreamSelect: VkBool32; transformFeedbackDraw: VkBool32): VkPhysicalDeviceTransformFeedbackPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineRasterizationStateStreamCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineRasterizationStateStreamCreateFlagsEXT = 0.VkPipelineRasterizationStateStreamCreateFlagsEXT; rasterizationStream: uint32): VkPipelineRasterizationStateStreamCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceRepresentativeFragmentTestFeaturesNV( sType: VkStructureType; pNext: pointer = nil; representativeFragmentTest: VkBool32): VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPipelineRepresentativeFragmentTestStateCreateInfoNV( sType: VkStructureType; pNext: pointer = nil; representativeFragmentTestEnable: VkBool32): VkPipelineRepresentativeFragmentTestStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExclusiveScissorFeaturesNV(sType: VkStructureType; pNext: pointer = nil; exclusiveScissor: VkBool32): VkPhysicalDeviceExclusiveScissorFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPipelineViewportExclusiveScissorStateCreateInfoNV( sType: VkStructureType; pNext: pointer = nil; exclusiveScissorCount: uint32; pExclusiveScissors: ptr VkRect2D): VkPipelineViewportExclusiveScissorStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCornerSampledImageFeaturesNV(sType: VkStructureType; pNext: pointer = nil; cornerSampledImage: VkBool32): VkPhysicalDeviceCornerSampledImageFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceComputeShaderDerivativesFeaturesNV( sType: VkStructureType; pNext: pointer = nil; computeDerivativeGroupQuads: VkBool32; computeDerivativeGroupLinear: VkBool32): VkPhysicalDeviceComputeShaderDerivativesFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFragmentShaderBarycentricFeaturesNV( sType: VkStructureType; pNext: pointer = nil; fragmentShaderBarycentric: VkBool32): VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderImageFootprintFeaturesNV(sType: VkStructureType; pNext: pointer = nil; imageFootprint: VkBool32): VkPhysicalDeviceShaderImageFootprintFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV( sType: VkStructureType; pNext: pointer = nil; dedicatedAllocationImageAliasing: VkBool32): VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV {...}{. raises: [], tags: [].}
proc newVkShadingRatePaletteNV(shadingRatePaletteEntryCount: uint32; pShadingRatePaletteEntries: ptr VkShadingRatePaletteEntryNV): VkShadingRatePaletteNV {...}{. raises: [], tags: [].}
proc newVkPipelineViewportShadingRateImageStateCreateInfoNV( sType: VkStructureType; pNext: pointer = nil; shadingRateImageEnable: VkBool32; viewportCount: uint32; pShadingRatePalettes: ptr VkShadingRatePaletteNV): VkPipelineViewportShadingRateImageStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShadingRateImageFeaturesNV(sType: VkStructureType; pNext: pointer = nil; shadingRateImage: VkBool32; shadingRateCoarseSampleOrder: VkBool32): VkPhysicalDeviceShadingRateImageFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShadingRateImagePropertiesNV(sType: VkStructureType; pNext: pointer = nil; shadingRateTexelSize: VkExtent2D; shadingRatePaletteSize: uint32; shadingRateMaxCoarseSamples: uint32): VkPhysicalDeviceShadingRateImagePropertiesNV {...}{. raises: [], tags: [].}
proc newVkCoarseSampleLocationNV(pixelX: uint32; pixelY: uint32; sample: uint32): VkCoarseSampleLocationNV {...}{. raises: [], tags: [].}
proc newVkCoarseSampleOrderCustomNV(shadingRate: VkShadingRatePaletteEntryNV; sampleCount: uint32; sampleLocationCount: uint32; pSampleLocations: ptr VkCoarseSampleLocationNV): VkCoarseSampleOrderCustomNV {...}{. raises: [], tags: [].}
proc newVkPipelineViewportCoarseSampleOrderStateCreateInfoNV( sType: VkStructureType; pNext: pointer = nil; sampleOrderType: VkCoarseSampleOrderTypeNV; customSampleOrderCount: uint32; pCustomSampleOrders: ptr VkCoarseSampleOrderCustomNV): VkPipelineViewportCoarseSampleOrderStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMeshShaderFeaturesNV(sType: VkStructureType; pNext: pointer = nil; taskShader: VkBool32; meshShader: VkBool32): VkPhysicalDeviceMeshShaderFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMeshShaderPropertiesNV(sType: VkStructureType; pNext: pointer = nil; maxDrawMeshTasksCount: uint32; maxTaskWorkGroupInvocations: uint32; maxTaskWorkGroupSize: array[3, uint32]; maxTaskTotalMemorySize: uint32; maxTaskOutputCount: uint32; maxMeshWorkGroupInvocations: uint32; maxMeshWorkGroupSize: array[3, uint32]; maxMeshTotalMemorySize: uint32; maxMeshOutputVertices: uint32; maxMeshOutputPrimitives: uint32; maxMeshMultiviewViewCount: uint32; meshOutputPerVertexGranularity: uint32; meshOutputPerPrimitiveGranularity: uint32): VkPhysicalDeviceMeshShaderPropertiesNV {...}{. raises: [], tags: [].}
proc newVkDrawMeshTasksIndirectCommandNV(taskCount: uint32; firstTask: uint32): VkDrawMeshTasksIndirectCommandNV {...}{. raises: [], tags: [].}
proc newVkRayTracingShaderGroupCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; type: VkRayTracingShaderGroupTypeKHR; generalShader: uint32; closestHitShader: uint32; anyHitShader: uint32; intersectionShader: uint32): VkRayTracingShaderGroupCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkRayTracingShaderGroupCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; type: VkRayTracingShaderGroupTypeKHR; generalShader: uint32; closestHitShader: uint32; anyHitShader: uint32; intersectionShader: uint32; pShaderGroupCaptureReplayHandle: pointer = nil): VkRayTracingShaderGroupCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkRayTracingPipelineCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineCreateFlags = 0.VkPipelineCreateFlags; stageCount: uint32; pStages: ptr VkPipelineShaderStageCreateInfo; groupCount: uint32; pGroups: ptr VkRayTracingShaderGroupCreateInfoNV; maxRecursionDepth: uint32; layout: VkPipelineLayout; basePipelineHandle: VkPipeline; basePipelineIndex: int32): VkRayTracingPipelineCreateInfoNV {...}{.raises: [], tags: [].}
proc newVkRayTracingPipelineCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineCreateFlags = 0.VkPipelineCreateFlags; stageCount: uint32; pStages: ptr VkPipelineShaderStageCreateInfo; groupCount: uint32; pGroups: ptr VkRayTracingShaderGroupCreateInfoKHR; maxRecursionDepth: uint32; libraries: VkPipelineLibraryCreateInfoKHR; pLibraryInterface: ptr VkRayTracingPipelineInterfaceCreateInfoKHR; layout: VkPipelineLayout; basePipelineHandle: VkPipeline; basePipelineIndex: int32): VkRayTracingPipelineCreateInfoKHR {...}{.raises: [], tags: [].}
proc newVkGeometryTrianglesNV(sType: VkStructureType; pNext: pointer = nil; vertexData: VkBuffer; vertexOffset: VkDeviceSize; vertexCount: uint32; vertexStride: VkDeviceSize; vertexFormat: VkFormat; indexData: VkBuffer; indexOffset: VkDeviceSize; indexCount: uint32; indexType: VkIndexType; transformData: VkBuffer; transformOffset: VkDeviceSize): VkGeometryTrianglesNV {...}{. raises: [], tags: [].}
proc newVkGeometryAABBNV(sType: VkStructureType; pNext: pointer = nil; aabbData: VkBuffer; numAABBs: uint32; stride: uint32; offset: VkDeviceSize): VkGeometryAABBNV {...}{.raises: [], tags: [].}
proc newVkGeometryDataNV(triangles: VkGeometryTrianglesNV; aabbs: VkGeometryAABBNV): VkGeometryDataNV {...}{. raises: [], tags: [].}
proc newVkGeometryNV(sType: VkStructureType; pNext: pointer = nil; geometryType: VkGeometryTypeKHR; geometry: VkGeometryDataNV; flags: VkGeometryFlagsKHR = 0.VkGeometryFlagsKHR): VkGeometryNV {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureInfoNV(sType: VkStructureType; pNext: pointer = nil; type: VkAccelerationStructureTypeNV; flags: VkBuildAccelerationStructureFlagsNV = 0.VkBuildAccelerationStructureFlagsNV; instanceCount: uint32; geometryCount: uint32; pGeometries: ptr VkGeometryNV): VkAccelerationStructureInfoNV {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; compactedSize: VkDeviceSize; info: VkAccelerationStructureInfoNV): VkAccelerationStructureCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkBindAccelerationStructureMemoryInfoKHR(sType: VkStructureType; pNext: pointer = nil; accelerationStructure: VkAccelerationStructureKHR; memory: VkDeviceMemory; memoryOffset: VkDeviceSize; deviceIndexCount: uint32; pDeviceIndices: ptr uint32): VkBindAccelerationStructureMemoryInfoKHR {...}{. raises: [], tags: [].}
proc newVkWriteDescriptorSetAccelerationStructureKHR(sType: VkStructureType; pNext: pointer = nil; accelerationStructureCount: uint32; pAccelerationStructures: ptr VkAccelerationStructureKHR): VkWriteDescriptorSetAccelerationStructureKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureMemoryRequirementsInfoKHR(sType: VkStructureType; pNext: pointer = nil; type: VkAccelerationStructureMemoryRequirementsTypeKHR; buildType: VkAccelerationStructureBuildTypeKHR; accelerationStructure: VkAccelerationStructureKHR): VkAccelerationStructureMemoryRequirementsInfoKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureMemoryRequirementsInfoNV(sType: VkStructureType; pNext: pointer = nil; type: VkAccelerationStructureMemoryRequirementsTypeNV; accelerationStructure: VkAccelerationStructureNV): VkAccelerationStructureMemoryRequirementsInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceRayTracingFeaturesKHR(sType: VkStructureType; pNext: pointer = nil; rayTracing: VkBool32; rayTracingShaderGroupHandleCaptureReplay: VkBool32; rayTracingShaderGroupHandleCaptureReplayMixed: VkBool32; rayTracingAccelerationStructureCaptureReplay: VkBool32; rayTracingIndirectTraceRays: VkBool32; rayTracingIndirectAccelerationStructureBuild: VkBool32; rayTracingHostAccelerationStructureCommands: VkBool32; rayQuery: VkBool32; rayTracingPrimitiveCulling: VkBool32): VkPhysicalDeviceRayTracingFeaturesKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceRayTracingPropertiesKHR(sType: VkStructureType; pNext: pointer = nil; shaderGroupHandleSize: uint32; maxRecursionDepth: uint32; maxShaderGroupStride: uint32; shaderGroupBaseAlignment: uint32; maxGeometryCount: uint64; maxInstanceCount: uint64; maxPrimitiveCount: uint64; maxDescriptorSetAccelerationStructures: uint32; shaderGroupHandleCaptureReplaySize: uint32): VkPhysicalDeviceRayTracingPropertiesKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceRayTracingPropertiesNV(sType: VkStructureType; pNext: pointer = nil; shaderGroupHandleSize: uint32; maxRecursionDepth: uint32; maxShaderGroupStride: uint32; shaderGroupBaseAlignment: uint32; maxGeometryCount: uint64; maxInstanceCount: uint64; maxTriangleCount: uint64; maxDescriptorSetAccelerationStructures: uint32): VkPhysicalDeviceRayTracingPropertiesNV {...}{. raises: [], tags: [].}
proc newVkStridedBufferRegionKHR(buffer: VkBuffer; offset: VkDeviceSize; stride: VkDeviceSize; size: VkDeviceSize): VkStridedBufferRegionKHR {...}{. raises: [], tags: [].}
proc newVkTraceRaysIndirectCommandKHR(width: uint32; height: uint32; depth: uint32): VkTraceRaysIndirectCommandKHR {...}{. raises: [], tags: [].}
proc newVkDrmFormatModifierPropertiesListEXT(sType: VkStructureType; pNext: pointer = nil; drmFormatModifierCount: uint32; pDrmFormatModifierProperties: ptr VkDrmFormatModifierPropertiesEXT): VkDrmFormatModifierPropertiesListEXT {...}{. raises: [], tags: [].}
proc newVkDrmFormatModifierPropertiesEXT(drmFormatModifier: uint64; drmFormatModifierPlaneCount: uint32; drmFormatModifierTilingFeatures: VkFormatFeatureFlags): VkDrmFormatModifierPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceImageDrmFormatModifierInfoEXT(sType: VkStructureType; pNext: pointer = nil; drmFormatModifier: uint64; sharingMode: VkSharingMode; queueFamilyIndexCount: uint32; pQueueFamilyIndices: ptr uint32): VkPhysicalDeviceImageDrmFormatModifierInfoEXT {...}{. raises: [], tags: [].}
proc newVkImageDrmFormatModifierListCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; drmFormatModifierCount: uint32; pDrmFormatModifiers: ptr uint64): VkImageDrmFormatModifierListCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkImageDrmFormatModifierExplicitCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; drmFormatModifier: uint64; drmFormatModifierPlaneCount: uint32; pPlaneLayouts: ptr VkSubresourceLayout): VkImageDrmFormatModifierExplicitCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkImageDrmFormatModifierPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; drmFormatModifier: uint64): VkImageDrmFormatModifierPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkImageStencilUsageCreateInfo(sType: VkStructureType; pNext: pointer = nil; stencilUsage: VkImageUsageFlags): VkImageStencilUsageCreateInfo {...}{. raises: [], tags: [].}
proc newVkDeviceMemoryOverallocationCreateInfoAMD(sType: VkStructureType; pNext: pointer = nil; overallocationBehavior: VkMemoryOverallocationBehaviorAMD): VkDeviceMemoryOverallocationCreateInfoAMD {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFragmentDensityMapFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; fragmentDensityMap: VkBool32; fragmentDensityMapDynamic: VkBool32; fragmentDensityMapNonSubsampledImages: VkBool32): VkPhysicalDeviceFragmentDensityMapFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFragmentDensityMap2FeaturesEXT(sType: VkStructureType; pNext: pointer = nil; fragmentDensityMapDeferred: VkBool32): VkPhysicalDeviceFragmentDensityMap2FeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFragmentDensityMapPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; minFragmentDensityTexelSize: VkExtent2D; maxFragmentDensityTexelSize: VkExtent2D; fragmentDensityInvocations: VkBool32): VkPhysicalDeviceFragmentDensityMapPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFragmentDensityMap2PropertiesEXT(sType: VkStructureType; pNext: pointer = nil; subsampledLoads: VkBool32; subsampledCoarseReconstructionEarlyAccess: VkBool32; maxSubsampledArrayLayers: uint32; maxDescriptorSetSubsampledSamplers: uint32): VkPhysicalDeviceFragmentDensityMap2PropertiesEXT {...}{. raises: [], tags: [].}
proc newVkRenderPassFragmentDensityMapCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; fragmentDensityMapAttachment: VkAttachmentReference): VkRenderPassFragmentDensityMapCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceScalarBlockLayoutFeatures(sType: VkStructureType; pNext: pointer = nil; scalarBlockLayout: VkBool32): VkPhysicalDeviceScalarBlockLayoutFeatures {...}{. raises: [], tags: [].}
proc newVkSurfaceProtectedCapabilitiesKHR(sType: VkStructureType; pNext: pointer = nil; supportsProtected: VkBool32): VkSurfaceProtectedCapabilitiesKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceUniformBufferStandardLayoutFeatures( sType: VkStructureType; pNext: pointer = nil; uniformBufferStandardLayout: VkBool32): VkPhysicalDeviceUniformBufferStandardLayoutFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDepthClipEnableFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; depthClipEnable: VkBool32): VkPhysicalDeviceDepthClipEnableFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineRasterizationDepthClipStateCreateInfoEXT( sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineRasterizationDepthClipStateCreateFlagsEXT = 0.VkPipelineRasterizationDepthClipStateCreateFlagsEXT; depthClipEnable: VkBool32): VkPipelineRasterizationDepthClipStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMemoryBudgetPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; heapBudget: array[VK_MAX_MEMORY_HEAPS, VkDeviceSize]; heapUsage: array[VK_MAX_MEMORY_HEAPS, VkDeviceSize]): VkPhysicalDeviceMemoryBudgetPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceMemoryPriorityFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; memoryPriority: VkBool32): VkPhysicalDeviceMemoryPriorityFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkMemoryPriorityAllocateInfoEXT(sType: VkStructureType; pNext: pointer = nil; priority: float32): VkMemoryPriorityAllocateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceBufferDeviceAddressFeatures(sType: VkStructureType; pNext: pointer = nil; bufferDeviceAddress: VkBool32; bufferDeviceAddressCaptureReplay: VkBool32; bufferDeviceAddressMultiDevice: VkBool32): VkPhysicalDeviceBufferDeviceAddressFeatures {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceBufferDeviceAddressFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; bufferDeviceAddress: VkBool32; bufferDeviceAddressCaptureReplay: VkBool32; bufferDeviceAddressMultiDevice: VkBool32): VkPhysicalDeviceBufferDeviceAddressFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkBufferDeviceAddressInfo(sType: VkStructureType; pNext: pointer = nil; buffer: VkBuffer): VkBufferDeviceAddressInfo {...}{. raises: [], tags: [].}
proc newVkBufferOpaqueCaptureAddressCreateInfo(sType: VkStructureType; pNext: pointer = nil; opaqueCaptureAddress: uint64): VkBufferOpaqueCaptureAddressCreateInfo {...}{. raises: [], tags: [].}
proc newVkBufferDeviceAddressCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; deviceAddress: VkDeviceAddress): VkBufferDeviceAddressCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceImageViewImageFormatInfoEXT(sType: VkStructureType; pNext: pointer = nil; imageViewType: VkImageViewType): VkPhysicalDeviceImageViewImageFormatInfoEXT {...}{. raises: [], tags: [].}
proc newVkFilterCubicImageViewImageFormatPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; filterCubic: VkBool32; filterCubicMinmax: VkBool32): VkFilterCubicImageViewImageFormatPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceImagelessFramebufferFeatures(sType: VkStructureType; pNext: pointer = nil; imagelessFramebuffer: VkBool32): VkPhysicalDeviceImagelessFramebufferFeatures {...}{. raises: [], tags: [].}
proc newVkFramebufferAttachmentsCreateInfo(sType: VkStructureType; pNext: pointer = nil; attachmentImageInfoCount: uint32; pAttachmentImageInfos: ptr VkFramebufferAttachmentImageInfo): VkFramebufferAttachmentsCreateInfo {...}{. raises: [], tags: [].}
proc newVkFramebufferAttachmentImageInfo(sType: VkStructureType; pNext: pointer = nil; flags: VkImageCreateFlags = 0.VkImageCreateFlags; usage: VkImageUsageFlags; width: uint32; height: uint32; layerCount: uint32; viewFormatCount: uint32; pViewFormats: ptr VkFormat): VkFramebufferAttachmentImageInfo {...}{. raises: [], tags: [].}
proc newVkRenderPassAttachmentBeginInfo(sType: VkStructureType; pNext: pointer = nil; attachmentCount: uint32; pAttachments: ptr VkImageView): VkRenderPassAttachmentBeginInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT( sType: VkStructureType; pNext: pointer = nil; textureCompressionASTC_HDR: VkBool32): VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCooperativeMatrixFeaturesNV(sType: VkStructureType; pNext: pointer = nil; cooperativeMatrix: VkBool32; cooperativeMatrixRobustBufferAccess: VkBool32): VkPhysicalDeviceCooperativeMatrixFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCooperativeMatrixPropertiesNV(sType: VkStructureType; pNext: pointer = nil; cooperativeMatrixSupportedStages: VkShaderStageFlags): VkPhysicalDeviceCooperativeMatrixPropertiesNV {...}{. raises: [], tags: [].}
proc newVkCooperativeMatrixPropertiesNV(sType: VkStructureType; pNext: pointer = nil; MSize: uint32; NSize: uint32; KSize: uint32; AType: VkComponentTypeNV; BType: VkComponentTypeNV; CType: VkComponentTypeNV; DType: VkComponentTypeNV; scope: VkScopeNV): VkCooperativeMatrixPropertiesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceYcbcrImageArraysFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; ycbcrImageArrays: VkBool32): VkPhysicalDeviceYcbcrImageArraysFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkImageViewHandleInfoNVX(sType: VkStructureType; pNext: pointer = nil; imageView: VkImageView; descriptorType: VkDescriptorType; sampler: VkSampler): VkImageViewHandleInfoNVX {...}{. raises: [], tags: [].}
proc newVkImageViewAddressPropertiesNVX(sType: VkStructureType; pNext: pointer = nil; deviceAddress: VkDeviceAddress; size: VkDeviceSize): VkImageViewAddressPropertiesNVX {...}{. raises: [], tags: [].}
proc newVkPresentFrameTokenGGP(sType: VkStructureType; pNext: pointer = nil; frameToken: GgpFrameToken): VkPresentFrameTokenGGP {...}{. raises: [], tags: [].}
proc newVkPipelineCreationFeedbackEXT(flags: VkPipelineCreationFeedbackFlagsEXT = 0.VkPipelineCreationFeedbackFlagsEXT; duration: uint64): VkPipelineCreationFeedbackEXT {...}{. raises: [], tags: [].}
proc newVkPipelineCreationFeedbackCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; pPipelineCreationFeedback: ptr VkPipelineCreationFeedbackEXT; pipelineStageCreationFeedbackCount: uint32; pPipelineStageCreationFeedbacks: ptr ptr VkPipelineCreationFeedbackEXT): VkPipelineCreationFeedbackCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkSurfaceFullScreenExclusiveInfoEXT(sType: VkStructureType; pNext: pointer = nil; fullScreenExclusive: VkFullScreenExclusiveEXT): VkSurfaceFullScreenExclusiveInfoEXT {...}{. raises: [], tags: [].}
proc newVkSurfaceFullScreenExclusiveWin32InfoEXT(sType: VkStructureType; pNext: pointer = nil; hmonitor: HMONITOR): VkSurfaceFullScreenExclusiveWin32InfoEXT {...}{. raises: [], tags: [].}
proc newVkSurfaceCapabilitiesFullScreenExclusiveEXT(sType: VkStructureType; pNext: pointer = nil; fullScreenExclusiveSupported: VkBool32): VkSurfaceCapabilitiesFullScreenExclusiveEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePerformanceQueryFeaturesKHR(sType: VkStructureType; pNext: pointer = nil; performanceCounterQueryPools: VkBool32; performanceCounterMultipleQueryPools: VkBool32): VkPhysicalDevicePerformanceQueryFeaturesKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePerformanceQueryPropertiesKHR(sType: VkStructureType; pNext: pointer = nil; allowCommandBufferQueryCopies: VkBool32): VkPhysicalDevicePerformanceQueryPropertiesKHR {...}{. raises: [], tags: [].}
proc newVkPerformanceCounterKHR(sType: VkStructureType; pNext: pointer = nil; unit: VkPerformanceCounterUnitKHR; scope: VkPerformanceCounterScopeKHR; storage: VkPerformanceCounterStorageKHR; uuid: array[VK_UUID_SIZE, uint8]): VkPerformanceCounterKHR {...}{. raises: [], tags: [].}
proc newVkPerformanceCounterDescriptionKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkPerformanceCounterDescriptionFlagsKHR = 0.VkPerformanceCounterDescriptionFlagsKHR; name: array[VK_MAX_DESCRIPTION_SIZE, char]; category: array[VK_MAX_DESCRIPTION_SIZE, char]; description: array[VK_MAX_DESCRIPTION_SIZE, char]): VkPerformanceCounterDescriptionKHR {...}{. raises: [], tags: [].}
proc newVkQueryPoolPerformanceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; queueFamilyIndex: uint32; counterIndexCount: uint32; pCounterIndices: ptr uint32): VkQueryPoolPerformanceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkAcquireProfilingLockInfoKHR(sType: VkStructureType; pNext: pointer = nil; flags: VkAcquireProfilingLockFlagsKHR = 0.VkAcquireProfilingLockFlagsKHR; timeout: uint64): VkAcquireProfilingLockInfoKHR {...}{. raises: [], tags: [].}
proc newVkPerformanceQuerySubmitInfoKHR(sType: VkStructureType; pNext: pointer = nil; counterPassIndex: uint32): VkPerformanceQuerySubmitInfoKHR {...}{. raises: [], tags: [].}
proc newVkHeadlessSurfaceCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; flags: VkHeadlessSurfaceCreateFlagsEXT = 0.VkHeadlessSurfaceCreateFlagsEXT): VkHeadlessSurfaceCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCoverageReductionModeFeaturesNV(sType: VkStructureType; pNext: pointer = nil; coverageReductionMode: VkBool32): VkPhysicalDeviceCoverageReductionModeFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPipelineCoverageReductionStateCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkPipelineCoverageReductionStateCreateFlagsNV = 0.VkPipelineCoverageReductionStateCreateFlagsNV; coverageReductionMode: VkCoverageReductionModeNV): VkPipelineCoverageReductionStateCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkFramebufferMixedSamplesCombinationNV(sType: VkStructureType; pNext: pointer = nil; coverageReductionMode: VkCoverageReductionModeNV; rasterizationSamples: VkSampleCountFlagBits; depthStencilSamples: VkSampleCountFlags; colorSamples: VkSampleCountFlags): VkFramebufferMixedSamplesCombinationNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL( sType: VkStructureType; pNext: pointer = nil; shaderIntegerFunctions2: VkBool32): VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {...}{. raises: [], tags: [].}
proc newVkPerformanceValueINTEL(type: VkPerformanceValueTypeINTEL; data: VkPerformanceValueDataINTEL): VkPerformanceValueINTEL {...}{. raises: [], tags: [].}
proc newVkInitializePerformanceApiInfoINTEL(sType: VkStructureType; pNext: pointer = nil; pUserData: pointer = nil): VkInitializePerformanceApiInfoINTEL {...}{. raises: [], tags: [].}
proc newVkQueryPoolPerformanceQueryCreateInfoINTEL(sType: VkStructureType; pNext: pointer = nil; performanceCountersSampling: VkQueryPoolSamplingModeINTEL): VkQueryPoolPerformanceQueryCreateInfoINTEL {...}{. raises: [], tags: [].}
proc newVkPerformanceMarkerInfoINTEL(sType: VkStructureType; pNext: pointer = nil; marker: uint64): VkPerformanceMarkerInfoINTEL {...}{. raises: [], tags: [].}
proc newVkPerformanceStreamMarkerInfoINTEL(sType: VkStructureType; pNext: pointer = nil; marker: uint32): VkPerformanceStreamMarkerInfoINTEL {...}{. raises: [], tags: [].}
proc newVkPerformanceOverrideInfoINTEL(sType: VkStructureType; pNext: pointer = nil; type: VkPerformanceOverrideTypeINTEL; enable: VkBool32; parameter: uint64): VkPerformanceOverrideInfoINTEL {...}{. raises: [], tags: [].}
proc newVkPerformanceConfigurationAcquireInfoINTEL(sType: VkStructureType; pNext: pointer = nil; type: VkPerformanceConfigurationTypeINTEL): VkPerformanceConfigurationAcquireInfoINTEL {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderClockFeaturesKHR(sType: VkStructureType; pNext: pointer = nil; shaderSubgroupClock: VkBool32; shaderDeviceClock: VkBool32): VkPhysicalDeviceShaderClockFeaturesKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceIndexTypeUint8FeaturesEXT(sType: VkStructureType; pNext: pointer = nil; indexTypeUint8: VkBool32): VkPhysicalDeviceIndexTypeUint8FeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderSMBuiltinsPropertiesNV(sType: VkStructureType; pNext: pointer = nil; shaderSMCount: uint32; shaderWarpsPerSM: uint32): VkPhysicalDeviceShaderSMBuiltinsPropertiesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderSMBuiltinsFeaturesNV(sType: VkStructureType; pNext: pointer = nil; shaderSMBuiltins: VkBool32): VkPhysicalDeviceShaderSMBuiltinsFeaturesNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceFragmentShaderInterlockFeaturesEXT( sType: VkStructureType; pNext: pointer = nil; fragmentShaderSampleInterlock: VkBool32; fragmentShaderPixelInterlock: VkBool32; fragmentShaderShadingRateInterlock: VkBool32): VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSeparateDepthStencilLayoutsFeatures( sType: VkStructureType; pNext: pointer = nil; separateDepthStencilLayouts: VkBool32): VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures {...}{. raises: [], tags: [].}
proc newVkAttachmentReferenceStencilLayout(sType: VkStructureType; pNext: pointer = nil; stencilLayout: VkImageLayout): VkAttachmentReferenceStencilLayout {...}{. raises: [], tags: [].}
proc newVkAttachmentDescriptionStencilLayout(sType: VkStructureType; pNext: pointer = nil; stencilInitialLayout: VkImageLayout; stencilFinalLayout: VkImageLayout): VkAttachmentDescriptionStencilLayout {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR( sType: VkStructureType; pNext: pointer = nil; pipelineExecutableInfo: VkBool32): VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR {...}{. raises: [], tags: [].}
proc newVkPipelineInfoKHR(sType: VkStructureType; pNext: pointer = nil; pipeline: VkPipeline): VkPipelineInfoKHR {...}{.raises: [], tags: [].}
proc newVkPipelineExecutablePropertiesKHR(sType: VkStructureType; pNext: pointer = nil; stages: VkShaderStageFlags; name: array[VK_MAX_DESCRIPTION_SIZE, char]; description: array[VK_MAX_DESCRIPTION_SIZE, char]; subgroupSize: uint32): VkPipelineExecutablePropertiesKHR {...}{. raises: [], tags: [].}
proc newVkPipelineExecutableInfoKHR(sType: VkStructureType; pNext: pointer = nil; pipeline: VkPipeline; executableIndex: uint32): VkPipelineExecutableInfoKHR {...}{. raises: [], tags: [].}
proc newVkPipelineExecutableStatisticKHR(sType: VkStructureType; pNext: pointer = nil; name: array[VK_MAX_DESCRIPTION_SIZE, char]; description: array[VK_MAX_DESCRIPTION_SIZE, char]; format: VkPipelineExecutableStatisticFormatKHR; value: VkPipelineExecutableStatisticValueKHR): VkPipelineExecutableStatisticKHR {...}{. raises: [], tags: [].}
proc newVkPipelineExecutableInternalRepresentationKHR(sType: VkStructureType; pNext: pointer = nil; name: array[VK_MAX_DESCRIPTION_SIZE, char]; description: array[VK_MAX_DESCRIPTION_SIZE, char]; isText: VkBool32; dataSize: uint; pData: pointer = nil): VkPipelineExecutableInternalRepresentationKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT( sType: VkStructureType; pNext: pointer = nil; shaderDemoteToHelperInvocation: VkBool32): VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTexelBufferAlignmentFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; texelBufferAlignment: VkBool32): VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceTexelBufferAlignmentPropertiesEXT( sType: VkStructureType; pNext: pointer = nil; storageTexelBufferOffsetAlignmentBytes: VkDeviceSize; storageTexelBufferOffsetSingleTexelAlignment: VkBool32; uniformTexelBufferOffsetAlignmentBytes: VkDeviceSize; uniformTexelBufferOffsetSingleTexelAlignment: VkBool32): VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSubgroupSizeControlFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; subgroupSizeControl: VkBool32; computeFullSubgroups: VkBool32): VkPhysicalDeviceSubgroupSizeControlFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceSubgroupSizeControlPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; minSubgroupSize: uint32; maxSubgroupSize: uint32; maxComputeWorkgroupSubgroups: uint32; requiredSubgroupSizeStages: VkShaderStageFlags): VkPhysicalDeviceSubgroupSizeControlPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT( sType: VkStructureType; pNext: pointer = nil; requiredSubgroupSize: uint32): VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkMemoryOpaqueCaptureAddressAllocateInfo(sType: VkStructureType; pNext: pointer = nil; opaqueCaptureAddress: uint64): VkMemoryOpaqueCaptureAddressAllocateInfo {...}{. raises: [], tags: [].}
proc newVkDeviceMemoryOpaqueCaptureAddressInfo(sType: VkStructureType; pNext: pointer = nil; memory: VkDeviceMemory): VkDeviceMemoryOpaqueCaptureAddressInfo {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceLineRasterizationFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; rectangularLines: VkBool32; bresenhamLines: VkBool32; smoothLines: VkBool32; stippledRectangularLines: VkBool32; stippledBresenhamLines: VkBool32; stippledSmoothLines: VkBool32): VkPhysicalDeviceLineRasterizationFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceLineRasterizationPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; lineSubPixelPrecisionBits: uint32): VkPhysicalDeviceLineRasterizationPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPipelineRasterizationLineStateCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; lineRasterizationMode: VkLineRasterizationModeEXT; stippledLineEnable: VkBool32; lineStippleFactor: uint32; lineStipplePattern: uint16): VkPipelineRasterizationLineStateCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDevicePipelineCreationCacheControlFeaturesEXT( sType: VkStructureType; pNext: pointer = nil; pipelineCreationCacheControl: VkBool32): VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVulkan11Features(sType: VkStructureType; pNext: pointer = nil; storageBuffer16BitAccess: VkBool32; uniformAndStorageBuffer16BitAccess: VkBool32; storagePushConstant16: VkBool32; storageInputOutput16: VkBool32; multiview: VkBool32; multiviewGeometryShader: VkBool32; multiviewTessellationShader: VkBool32; variablePointersStorageBuffer: VkBool32; variablePointers: VkBool32; protectedMemory: VkBool32; samplerYcbcrConversion: VkBool32; shaderDrawParameters: VkBool32): VkPhysicalDeviceVulkan11Features {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVulkan11Properties(sType: VkStructureType; pNext: pointer = nil; deviceUUID: array[VK_UUID_SIZE, uint8]; driverUUID: array[VK_UUID_SIZE, uint8]; deviceLUID: array[VK_LUID_SIZE, uint8]; deviceNodeMask: uint32; deviceLUIDValid: VkBool32; subgroupSize: uint32; subgroupSupportedStages: VkShaderStageFlags; subgroupSupportedOperations: VkSubgroupFeatureFlags; subgroupQuadOperationsInAllStages: VkBool32; pointClippingBehavior: VkPointClippingBehavior; maxMultiviewViewCount: uint32; maxMultiviewInstanceIndex: uint32; protectedNoFault: VkBool32; maxPerSetDescriptors: uint32; maxMemoryAllocationSize: VkDeviceSize): VkPhysicalDeviceVulkan11Properties {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVulkan12Features(sType: VkStructureType; pNext: pointer = nil; samplerMirrorClampToEdge: VkBool32; drawIndirectCount: VkBool32; storageBuffer8BitAccess: VkBool32; uniformAndStorageBuffer8BitAccess: VkBool32; storagePushConstant8: VkBool32; shaderBufferInt64Atomics: VkBool32; shaderSharedInt64Atomics: VkBool32; shaderFloat16: VkBool32; shaderInt8: VkBool32; descriptorIndexing: VkBool32; shaderInputAttachmentArrayDynamicIndexing: VkBool32; shaderUniformTexelBufferArrayDynamicIndexing: VkBool32; shaderStorageTexelBufferArrayDynamicIndexing: VkBool32; shaderUniformBufferArrayNonUniformIndexing: VkBool32; shaderSampledImageArrayNonUniformIndexing: VkBool32; shaderStorageBufferArrayNonUniformIndexing: VkBool32; shaderStorageImageArrayNonUniformIndexing: VkBool32; shaderInputAttachmentArrayNonUniformIndexing: VkBool32; shaderUniformTexelBufferArrayNonUniformIndexing: VkBool32; shaderStorageTexelBufferArrayNonUniformIndexing: VkBool32; descriptorBindingUniformBufferUpdateAfterBind: VkBool32; descriptorBindingSampledImageUpdateAfterBind: VkBool32; descriptorBindingStorageImageUpdateAfterBind: VkBool32; descriptorBindingStorageBufferUpdateAfterBind: VkBool32; descriptorBindingUniformTexelBufferUpdateAfterBind: VkBool32; descriptorBindingStorageTexelBufferUpdateAfterBind: VkBool32; descriptorBindingUpdateUnusedWhilePending: VkBool32; descriptorBindingPartiallyBound: VkBool32; descriptorBindingVariableDescriptorCount: VkBool32; runtimeDescriptorArray: VkBool32; samplerFilterMinmax: VkBool32; scalarBlockLayout: VkBool32; imagelessFramebuffer: VkBool32; uniformBufferStandardLayout: VkBool32; shaderSubgroupExtendedTypes: VkBool32; separateDepthStencilLayouts: VkBool32; hostQueryReset: VkBool32; timelineSemaphore: VkBool32; bufferDeviceAddress: VkBool32; bufferDeviceAddressCaptureReplay: VkBool32; bufferDeviceAddressMultiDevice: VkBool32; vulkanMemoryModel: VkBool32; vulkanMemoryModelDeviceScope: VkBool32; vulkanMemoryModelAvailabilityVisibilityChains: VkBool32; shaderOutputViewportIndex: VkBool32; shaderOutputLayer: VkBool32; subgroupBroadcastDynamicId: VkBool32): VkPhysicalDeviceVulkan12Features {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceVulkan12Properties(sType: VkStructureType; pNext: pointer = nil; driverID: VkDriverId; driverName: array[VK_MAX_DRIVER_NAME_SIZE, char]; driverInfo: array[VK_MAX_DRIVER_INFO_SIZE, char]; conformanceVersion: VkConformanceVersion; denormBehaviorIndependence: VkShaderFloatControlsIndependence; roundingModeIndependence: VkShaderFloatControlsIndependence; shaderSignedZeroInfNanPreserveFloat16: VkBool32; shaderSignedZeroInfNanPreserveFloat32: VkBool32; shaderSignedZeroInfNanPreserveFloat64: VkBool32; shaderDenormPreserveFloat16: VkBool32; shaderDenormPreserveFloat32: VkBool32; shaderDenormPreserveFloat64: VkBool32; shaderDenormFlushToZeroFloat16: VkBool32; shaderDenormFlushToZeroFloat32: VkBool32; shaderDenormFlushToZeroFloat64: VkBool32; shaderRoundingModeRTEFloat16: VkBool32; shaderRoundingModeRTEFloat32: VkBool32; shaderRoundingModeRTEFloat64: VkBool32; shaderRoundingModeRTZFloat16: VkBool32; shaderRoundingModeRTZFloat32: VkBool32; shaderRoundingModeRTZFloat64: VkBool32; maxUpdateAfterBindDescriptorsInAllPools: uint32; shaderUniformBufferArrayNonUniformIndexingNative: VkBool32; shaderSampledImageArrayNonUniformIndexingNative: VkBool32; shaderStorageBufferArrayNonUniformIndexingNative: VkBool32; shaderStorageImageArrayNonUniformIndexingNative: VkBool32; shaderInputAttachmentArrayNonUniformIndexingNative: VkBool32; robustBufferAccessUpdateAfterBind: VkBool32; quadDivergentImplicitLod: VkBool32; maxPerStageDescriptorUpdateAfterBindSamplers: uint32; maxPerStageDescriptorUpdateAfterBindUniformBuffers: uint32; maxPerStageDescriptorUpdateAfterBindStorageBuffers: uint32; maxPerStageDescriptorUpdateAfterBindSampledImages: uint32; maxPerStageDescriptorUpdateAfterBindStorageImages: uint32; maxPerStageDescriptorUpdateAfterBindInputAttachments: uint32; maxPerStageUpdateAfterBindResources: uint32; maxDescriptorSetUpdateAfterBindSamplers: uint32; maxDescriptorSetUpdateAfterBindUniformBuffers: uint32; maxDescriptorSetUpdateAfterBindUniformBuffersDynamic: uint32; maxDescriptorSetUpdateAfterBindStorageBuffers: uint32; maxDescriptorSetUpdateAfterBindStorageBuffersDynamic: uint32; maxDescriptorSetUpdateAfterBindSampledImages: uint32; maxDescriptorSetUpdateAfterBindStorageImages: uint32; maxDescriptorSetUpdateAfterBindInputAttachments: uint32; supportedDepthResolveModes: VkResolveModeFlags; supportedStencilResolveModes: VkResolveModeFlags; independentResolveNone: VkBool32; independentResolve: VkBool32; filterMinmaxSingleComponentFormats: VkBool32; filterMinmaxImageComponentMapping: VkBool32; maxTimelineSemaphoreValueDifference: uint64; framebufferIntegerColorSampleCounts: VkSampleCountFlags): VkPhysicalDeviceVulkan12Properties {...}{. raises: [], tags: [].}
proc newVkPipelineCompilerControlCreateInfoAMD(sType: VkStructureType; pNext: pointer = nil; compilerControlFlags: VkPipelineCompilerControlFlagsAMD): VkPipelineCompilerControlCreateInfoAMD {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCoherentMemoryFeaturesAMD(sType: VkStructureType; pNext: pointer = nil; deviceCoherentMemory: VkBool32): VkPhysicalDeviceCoherentMemoryFeaturesAMD {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceToolPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; name: array[VK_MAX_EXTENSION_NAME_SIZE, char]; version: array[VK_MAX_EXTENSION_NAME_SIZE, char]; purposes: VkToolPurposeFlagsEXT; description: array[VK_MAX_DESCRIPTION_SIZE, char]; layer: array[VK_MAX_EXTENSION_NAME_SIZE, char]): VkPhysicalDeviceToolPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkSamplerCustomBorderColorCreateInfoEXT(sType: VkStructureType; pNext: pointer = nil; customBorderColor: VkClearColorValue; format: VkFormat): VkSamplerCustomBorderColorCreateInfoEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCustomBorderColorPropertiesEXT(sType: VkStructureType; pNext: pointer = nil; maxCustomBorderColorSamplers: uint32): VkPhysicalDeviceCustomBorderColorPropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceCustomBorderColorFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; customBorderColors: VkBool32; customBorderColorWithoutFormat: VkBool32): VkPhysicalDeviceCustomBorderColorFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureGeometryTrianglesDataKHR(sType: VkStructureType; pNext: pointer = nil; vertexFormat: VkFormat; vertexData: VkDeviceOrHostAddressConstKHR; vertexStride: VkDeviceSize; indexType: VkIndexType; indexData: VkDeviceOrHostAddressConstKHR; transformData: VkDeviceOrHostAddressConstKHR): VkAccelerationStructureGeometryTrianglesDataKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureGeometryAabbsDataKHR(sType: VkStructureType; pNext: pointer = nil; data: VkDeviceOrHostAddressConstKHR; stride: VkDeviceSize): VkAccelerationStructureGeometryAabbsDataKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureGeometryInstancesDataKHR(sType: VkStructureType; pNext: pointer = nil; arrayOfPointers: VkBool32; data: VkDeviceOrHostAddressConstKHR): VkAccelerationStructureGeometryInstancesDataKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureGeometryKHR(sType: VkStructureType; pNext: pointer = nil; geometryType: VkGeometryTypeKHR; geometry: VkAccelerationStructureGeometryDataKHR; flags: VkGeometryFlagsKHR = 0.VkGeometryFlagsKHR): VkAccelerationStructureGeometryKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureBuildGeometryInfoKHR(sType: VkStructureType; pNext: pointer = nil; type: VkAccelerationStructureTypeKHR; flags: VkBuildAccelerationStructureFlagsKHR = 0.VkBuildAccelerationStructureFlagsKHR; update: VkBool32; srcAccelerationStructure: VkAccelerationStructureKHR; dstAccelerationStructure: VkAccelerationStructureKHR; geometryArrayOfPointers: VkBool32; geometryCount: uint32; ppGeometries: ptr ptr VkAccelerationStructureGeometryKHR; scratchData: VkDeviceOrHostAddressKHR): VkAccelerationStructureBuildGeometryInfoKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureBuildOffsetInfoKHR(primitiveCount: uint32; primitiveOffset: uint32; firstVertex: uint32; transformOffset: uint32): VkAccelerationStructureBuildOffsetInfoKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureCreateGeometryTypeInfoKHR(sType: VkStructureType; pNext: pointer = nil; geometryType: VkGeometryTypeKHR; maxPrimitiveCount: uint32; indexType: VkIndexType; maxVertexCount: uint32; vertexFormat: VkFormat; allowsTransforms: VkBool32): VkAccelerationStructureCreateGeometryTypeInfoKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; compactedSize: VkDeviceSize; type: VkAccelerationStructureTypeKHR; flags: VkBuildAccelerationStructureFlagsKHR = 0.VkBuildAccelerationStructureFlagsKHR; maxGeometryCount: uint32; pGeometryInfos: ptr VkAccelerationStructureCreateGeometryTypeInfoKHR; deviceAddress: VkDeviceAddress): VkAccelerationStructureCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkAabbPositionsKHR(minX: float32; minY: float32; minZ: float32; maxX: float32; maxY: float32; maxZ: float32): VkAabbPositionsKHR {...}{. raises: [], tags: [].}
proc newVkTransformMatrixKHR(matrix: array[3, float32]): VkTransformMatrixKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureInstanceKHR(transform: VkTransformMatrixKHR; instanceCustomIndex: uint32; mask: uint32; instanceShaderBindingTableRecordOffset: uint32; flags: VkGeometryInstanceFlagsKHR = 0.VkGeometryInstanceFlagsKHR; accelerationStructureReference: uint64): VkAccelerationStructureInstanceKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureDeviceAddressInfoKHR(sType: VkStructureType; pNext: pointer = nil; accelerationStructure: VkAccelerationStructureKHR): VkAccelerationStructureDeviceAddressInfoKHR {...}{. raises: [], tags: [].}
proc newVkAccelerationStructureVersionKHR(sType: VkStructureType; pNext: pointer = nil; versionData: ptr uint8): VkAccelerationStructureVersionKHR {...}{. raises: [], tags: [].}
proc newVkCopyAccelerationStructureInfoKHR(sType: VkStructureType; pNext: pointer = nil; src: VkAccelerationStructureKHR; dst: VkAccelerationStructureKHR; mode: VkCopyAccelerationStructureModeKHR): VkCopyAccelerationStructureInfoKHR {...}{. raises: [], tags: [].}
proc newVkCopyAccelerationStructureToMemoryInfoKHR(sType: VkStructureType; pNext: pointer = nil; src: VkAccelerationStructureKHR; dst: VkDeviceOrHostAddressKHR; mode: VkCopyAccelerationStructureModeKHR): VkCopyAccelerationStructureToMemoryInfoKHR {...}{. raises: [], tags: [].}
proc newVkCopyMemoryToAccelerationStructureInfoKHR(sType: VkStructureType; pNext: pointer = nil; src: VkDeviceOrHostAddressConstKHR; dst: VkAccelerationStructureKHR; mode: VkCopyAccelerationStructureModeKHR): VkCopyMemoryToAccelerationStructureInfoKHR {...}{. raises: [], tags: [].}
proc newVkRayTracingPipelineInterfaceCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; maxPayloadSize: uint32; maxAttributeSize: uint32; maxCallableSize: uint32): VkRayTracingPipelineInterfaceCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkDeferredOperationInfoKHR(sType: VkStructureType; pNext: pointer = nil; operationHandle: VkDeferredOperationKHR): VkDeferredOperationInfoKHR {...}{. raises: [], tags: [].}
proc newVkPipelineLibraryCreateInfoKHR(sType: VkStructureType; pNext: pointer = nil; libraryCount: uint32; pLibraries: ptr VkPipeline): VkPipelineLibraryCreateInfoKHR {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceExtendedDynamicStateFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; extendedDynamicState: VkBool32): VkPhysicalDeviceExtendedDynamicStateFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkRenderPassTransformBeginInfoQCOM(sType: VkStructureType; pNext: pointer = nil; transform: VkSurfaceTransformFlagBitsKHR): VkRenderPassTransformBeginInfoQCOM {...}{. raises: [], tags: [].}
proc newVkCommandBufferInheritanceRenderPassTransformInfoQCOM( sType: VkStructureType; pNext: pointer = nil; transform: VkSurfaceTransformFlagBitsKHR; renderArea: VkRect2D): VkCommandBufferInheritanceRenderPassTransformInfoQCOM {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceDiagnosticsConfigFeaturesNV(sType: VkStructureType; pNext: pointer = nil; diagnosticsConfig: VkBool32): VkPhysicalDeviceDiagnosticsConfigFeaturesNV {...}{. raises: [], tags: [].}
proc newVkDeviceDiagnosticsConfigCreateInfoNV(sType: VkStructureType; pNext: pointer = nil; flags: VkDeviceDiagnosticsConfigFlagsNV = 0.VkDeviceDiagnosticsConfigFlagsNV): VkDeviceDiagnosticsConfigCreateInfoNV {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceRobustness2FeaturesEXT(sType: VkStructureType; pNext: pointer = nil; robustBufferAccess2: VkBool32; robustImageAccess2: VkBool32; nullDescriptor: VkBool32): VkPhysicalDeviceRobustness2FeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceRobustness2PropertiesEXT(sType: VkStructureType; pNext: pointer = nil; robustStorageBufferAccessSizeAlignment: VkDeviceSize; robustUniformBufferAccessSizeAlignment: VkDeviceSize): VkPhysicalDeviceRobustness2PropertiesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDeviceImageRobustnessFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; robustImageAccess: VkBool32): VkPhysicalDeviceImageRobustnessFeaturesEXT {...}{. raises: [], tags: [].}
proc newVkPhysicalDevice4444FormatsFeaturesEXT(sType: VkStructureType; pNext: pointer = nil; formatA4R4G4B4: VkBool32; formatA4B4G4R4: VkBool32): VkPhysicalDevice4444FormatsFeaturesEXT {...}{. raises: [], tags: [].}
proc vkLoad1_0() {...}{.raises: [Exception], tags: [RootEffect].}
proc vkLoad1_1() {...}{.raises: [Exception], tags: [RootEffect].}
proc vkLoad1_2() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_swapchain() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_display() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_display_swapchain() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_xlib_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_xcb_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_wayland_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_android_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_win32_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_ANDROID_native_buffer() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_debug_report() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_debug_marker() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_transform_feedback() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NVX_image_view_handle() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_AMD_shader_info() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_GGP_stream_descriptor_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_external_memory_capabilities() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_external_memory_win32() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_device_group() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NN_vi_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_external_memory_win32() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_external_memory_fd() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_external_semaphore_win32() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_external_semaphore_fd() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_push_descriptor() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_conditional_rendering() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_descriptor_update_template() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_clip_space_w_scaling() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_direct_mode_display() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_acquire_xlib_display() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_display_surface_counter() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_display_control() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_GOOGLE_display_timing() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_discard_rectangles() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_hdr_metadata() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_shared_presentable_image() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_external_fence_win32() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_external_fence_fd() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_performance_query() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_get_surface_capabilities2() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_get_display_properties2() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_MVK_ios_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_MVK_macos_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_debug_utils() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_ANDROID_external_memory_android_hardware_buffer() {...}{. raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_sample_locations() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_ray_tracing() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_image_drm_format_modifier() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_validation_cache() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_shading_rate_image() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_ray_tracing() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_external_memory_host() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_AMD_buffer_marker() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_calibrated_timestamps() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_mesh_shader() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_scissor_exclusive() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_device_diagnostic_checkpoints() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_INTEL_performance_query() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_AMD_display_native_hdr() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_FUCHSIA_imagepipe_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_metal_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_tooling_info() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_cooperative_matrix() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_coverage_reduction_mode() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_full_screen_exclusive() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_headless_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_line_rasterization() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_extended_dynamic_state() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_deferred_host_operations() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_KHR_pipeline_executable_properties() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_NV_device_generated_commands() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_private_data() {...}{.raises: [Exception], tags: [RootEffect].}
proc loadVK_EXT_directfb_surface() {...}{.raises: [Exception], tags: [RootEffect].}
proc vkInit(load1_0: bool = true; load1_1: bool = true): bool {...}{. raises: [Exception], tags: [RootEffect].}
Templates
template vkMakeVersion(major, minor, patch: untyped): untyped
template vkVersionMajor(version: untyped): untyped
template vkVersionMinor(version: untyped): untyped
template vkVersionPatch(version: untyped): untyped